SimulationCraft 902-01

for World of Warcraft 9.0.2.36753 Live (wow build level 36753)

Beta Release

Current simulator hotfixes

Death Knight

Tag Spell / Effect Field Hotfixed Value DBC Value
2020-10-25 Incorrect cooldown for Magus of the Dead's Frostbolt.
Frostbolt cooldown 3000.00 0.00
2020-09-20 Incorrect cooldown for Magus of the Dead's Frostbolt.
Frostbolt cooldown 3000.00 0.00

Mage

Tag Spell / Effect Field Hotfixed Value DBC Value
2018-12-28 Manually set Arcane Orb's travel speed.
Arcane Orb prj_speed 20.00 0.00
2017-06-21 Ice Lance is slower than spell data suggests.
Ice Lance prj_speed 47.00 50.00
2017-03-20 Manually set Frozen Orb's travel speed.
Frozen Orb prj_speed 20.00 0.00

Monk

Tag Spell / Effect Field Hotfixed Value DBC Value
2020-11-21 Manually set Periodic Damage Windwalker Monk Two-Hand Adjustment by 2%
Windwalker Monk Two-Hand Adjustment (effect#2) base_value 2.00 0.00
2020-11-21 Manually set Direct Damage Windwalker Monk Two-Hand Adjustment by 2%
Windwalker Monk Two-Hand Adjustment (effect#1) base_value 2.00 0.00

Warlock

Tag Spell / Effect Field Hotfixed Value DBC Value
2020-11-15 Manually set secondary Malefic Rapture level requirement
Malefic Rapture spell_level 11.00 43.00

Table of Contents

Raid Summary

Additional Raid Information

NF_SpiritAttunement : 11798 dps, 3462 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
11798.1 11798.1 22.8 / 0.193% 1550.0 / 13.1% 1183.4
RPS Out RPS In Primary Resource Waiting APM Active Skill
9.9 9.7 Focus 0.00% 47.2 100.0% 100%
Talents
Night Fae
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
NF_SpiritAttunement 11798
Aimed Shot 3580 (3986) 30.3% (33.8%) 46.1 6.41sec 25748 16293 Direct 230.3 (255.8) 3769 7567 4632 22.7% (22.7%)

Stats Details: Aimed Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 46.11 230.29 0.00 0.00 1.5803 0.0000 1066761.82 1523762.59 29.99% 16293.12 16293.12
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.28% 177.96 123 227 3769.11 2524 9967 3771.69 3539 3993 670761 958115 29.99%
crit 22.72% 52.33 29 79 7566.90 5048 19934 7573.73 6509 9659 396001 565648 29.99%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.

Action Priority List

    trickshots
    [J]:46.33
  • if_expr:buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
  • target_if_expr:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration)
    Aimed Shot (_double_tap) 406 3.4% 0.0 0.00sec 0 0 Direct 25.5 3851 7720 4727 22.6%

Stats Details: Aimed Shot Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 25.48 0.00 0.00 0.0000 0.0000 120485.43 172101.39 29.99% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.37% 19.72 7 33 3851.24 2524 9967 3875.98 3161 5093 75959 108499 29.99%
crit 22.63% 5.77 0 14 7720.03 5048 19934 7765.48 0 14104 44527 63602 29.92%

Action Details: Aimed Shot Double Tap

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.
Auto Shot 375 3.2% 112.9 2.65sec 991 437 Direct 112.6 810 1621 993 22.6%

Stats Details: Auto Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 112.85 112.61 0.00 0.00 2.2692 0.0000 111831.11 159739.56 29.99% 436.70 436.70
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.44% 87.21 64 115 810.22 774 1019 810.12 795 824 70662 100933 29.99%
crit 22.56% 25.40 9 45 1620.65 1548 2037 1620.69 1560 1686 41169 58806 29.99%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Dreadfire Vessel 137 1.2% 3.7 90.74sec 11005 0 Direct 3.7 9043 18072 11037 22.1%

Stats Details: Dreadfire Vessel

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.72 3.71 0.00 0.00 0.0000 0.0000 40886.13 40886.13 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.93% 2.89 0 4 9042.59 8937 9474 9005.53 0 9474 26110 26110 0.00%
crit 22.07% 0.82 0 4 18071.96 17875 18947 11112.51 0 18947 14776 14776 0.00%

Action Details: Dreadfire Vessel

  • id:344732
  • school:fire
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:8212.26
  • base_dd_max:8212.26
  • base_dd_mult:1.00

Spelldata

  • id:344732
  • name:Dreadfire Vessel
  • school:fire
  • tooltip:
  • description:Unleash incendiary flames at your target inflicting {$s1=0} Fire damage.
Eternal Skirmish 40 0.3% 21.8 13.22sec 547 0 Direct 21.8 446 892 547 22.6%

Stats Details: Eternal Skirmish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.84 21.84 0.00 0.00 0.0000 0.0000 11934.60 11934.60 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.39% 16.90 7 33 445.75 435 485 445.69 435 457 7533 7533 0.00%
crit 22.61% 4.94 0 13 891.71 871 969 886.56 0 946 4402 4402 0.00%

Action Details: Eternal Skirmish

  • id:323889
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:323889
  • name:Eternal Skirmish
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Kill Shot 83 0.7% 4.6 13.40sec 5428 4545 Direct 4.6 4245 9561 5458 22.9%

Stats Details: Kill Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.60 4.56 0.00 0.00 1.1943 0.0000 24940.96 35625.67 29.99% 4544.64 4544.64
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.09% 3.52 1 7 4245.04 4065 4838 4237.34 4065 4838 14939 21340 29.99%
crit 22.91% 1.05 0 4 9561.37 9146 10885 6506.13 0 10885 10002 14286 20.44%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.

Action Priority List

    trickshots
    [M]:4.60
  • if_expr:buff.dead_eye.down
Master Marksman 482 4.1% 303.7 1.00sec 473 0 Periodic 522.1 275 0 275 0.0% 69.9%

Stats Details: Master Marksman

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 303.68 0.00 522.08 522.08 0.0000 2.0000 143636.69 143636.69 0.00% 137.56 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 522.08 386 661 275.14 37 2478 275.43 229 339 143637 143637 0.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for $w1 damage every $t1 sec.
  • description:{$@spelldesc260309=Your ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Multi-Shot 2670 22.7% 80.8 3.68sec 9858 8639 Direct 403.2 1610 3222 1976 22.7%

Stats Details: Multishot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 80.81 403.16 0.00 0.00 1.1412 0.0000 796633.65 1137911.51 29.99% 8638.97 8638.97
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.32% 311.72 234 401 1610.45 953 2194 1610.48 1482 1715 501992 717046 29.99%
crit 22.68% 91.44 53 130 3221.82 1905 4389 3222.39 2806 3483 294642 420866 29.99%

Action Details: Multishot

  • id:257620
  • school:physical
  • range:40.0
  • travel_speed:50.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:focus
  • base_cost:20.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257620
  • name:Multi-Shot
  • school:physical
  • tooltip:
  • description:Fires several missiles, hitting your current target and up to $I enemies within $A1 yards for {$s1=0} Physical damage.

Action Priority List

    trickshots
    [L]:72.89
  • if_expr:buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
    trickshots
    [N]:7.92
  • if_expr:focus>cost+action.aimed_shot.cost
Rapid Fire 1030 8.7% 15.7 19.17sec 19535 11171 Periodic 561.6 446 893 547 22.7% 1.6%

Stats Details: Rapid Fire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 15.73 0.00 112.70 561.61 1.7488 0.2090 307290.31 438933.47 29.99% 11171.35 11171.35
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.33% 434.28 303 621 445.79 351 925 445.82 431 460 193595 276532 29.99%
crit 22.67% 127.33 72 198 892.92 703 1850 892.79 813 967 113695 162402 29.99%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:2.00
  • base_tick_time:0.33
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.

Action Details: Rapid Fire Damage

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.}

Action Priority List

    trickshots
    [K]:15.73
  • if_expr:buff.trick_shots.remains>=execute_time
Serpent Sting 825 7.0% 0.0 0.00sec 0 0 Direct 46.0 506 1012 620 22.6%
Periodic 372.3 476 953 584 22.7% 53.7%

Stats Details: Serpent Sting

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 45.99 372.25 372.25 0.0000 2.1553 246052.81 246052.81 0.00% 306.67 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.44% 35.62 21 49 506.21 479 630 506.28 494 519 18029 18029 0.00%
crit 22.56% 10.37 2 25 1011.59 958 1261 1012.16 958 1115 10494 10494 0.00%
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.34% 287.92 206 373 476.48 3 630 476.57 467 489 137195 137195 0.00%
crit 22.66% 84.33 53 126 952.53 38 1261 952.62 884 998 80334 80334 0.00%

Action Details: Serpent Sting

  • id:271788
  • school:nature
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.165000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:18.00
  • base_tick_time:3.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:271788
  • name:Serpent Sting
  • school:nature
  • tooltip:Suffering {$s2=0} Nature damage every $t2 sec.
  • description:Fire a shot that poisons your target, causing them to take {$s1=0} Nature damage instantly and an additional $o2 Nature damage over {$d=18 seconds}.
Shadowcore Oil Blast 44 0.4% 43.8 6.73sec 299 0 Direct 43.8 244 488 299 22.6%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 43.79 43.79 0.00 0.00 0.0000 0.0000 13111.86 13111.86 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.37% 33.88 19 58 244.16 239 266 244.17 240 248 8273 8273 0.00%
crit 22.63% 9.91 1 19 488.38 479 533 488.33 479 506 4839 4839 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Steady Shot 355 3.0% 67.6 4.40sec 1570 1166 Direct 68.5 1264 2528 1549 22.5%

Stats Details: Steady Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 67.56 68.46 0.00 0.00 1.3462 0.0000 106041.81 151470.12 29.99% 1165.95 1165.95
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.46% 53.03 35 76 1264.09 1219 1605 1263.83 1235 1294 67039 95759 29.99%
crit 22.54% 15.43 4 30 2527.74 2439 3210 2526.51 2439 2666 39002 55711 29.99%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.75
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:10.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving.{$?s321018=true}[ |cFFFFFFFFGenerates {$s2=0} Focus.][]

Action Priority List

    trickshots
    [F]:15.74
  • if_expr:talent.steady_focus&in_flight&buff.steady_focus.remains<5
    trickshots
    [O]:52.09
Wild Spirits 50 (1772) 0.4% (14.9%) 3.0 120.63sec 176651 160937 Direct 14.8 (290.9) 808 1614 990 22.7% (22.7%)

Stats Details: Wild Spirits

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.97 14.82 0.00 0.00 1.0976 0.0000 14678.83 14678.83 0.00% 160936.58 160936.58
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.28% 11.45 5 15 807.59 776 910 807.72 784 834 9247 9247 0.00%
crit 22.72% 3.37 0 10 1614.07 1552 1820 1567.56 0 1742 5432 5432 0.00%

Action Details: Wild Spirits

  • id:328231
  • school:nature
  • range:40.0
  • travel_speed:30.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328231
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.

Action Details: Wild Spirits Damage

  • id:328837
  • school:nature
  • range:100.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328837
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}

Action Priority List

    trickshots
    [H]:2.98
    Wild Spirits (_proc) 1722 14.5% 55.2 4.62sec 9249 0 Direct 276.1 1508 3016 1850 22.7%

Stats Details: Wild Spirits Proc

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 55.22 276.12 0.00 0.00 0.0000 0.0000 510779.08 510779.08 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.33% 213.51 141 251 1507.88 1355 1699 1508.61 1488 1547 321965 321965 0.00%
crit 22.67% 62.61 34 89 3015.59 2711 3398 3017.27 2942 3118 188814 188814 0.00%

Action Details: Wild Spirits Proc

  • id:328757
  • school:nature
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328757
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}
Simple Action Stats Execute Interval
NF_SpiritAttunement
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:NF_SpiritAttunement
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Blood Fury 3.0 120.75sec

Stats Details: Blood Fury

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.97 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Blood Fury

  • id:20572
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:20572
  • name:Blood Fury
  • school:physical
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.

Action Priority List

    cds
    [D]:2.97
  • if_expr:buff.trueshot.up|target.time_to_die<16
Double Tap 5.6 60.62sec

Stats Details: Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.59 0.00 0.00 0.00 0.9767 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Double Tap

  • id:260402
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:260402
  • name:Double Tap
  • school:physical
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.

Action Priority List

    trickshots
    [G]:4.60
  • if_expr:covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:NF_SpiritAttunement
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:NF_SpiritAttunement
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Agility (potion) 1.5 309.38sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.46 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307159
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [E]:1.45
  • if_expr:buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
Trueshot 3.0 120.77sec

Stats Details: Trueshot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.96 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.

Action Priority List

    trickshots
    [I]:2.96

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Blood Fury 3.0 0.0 120.7sec 120.7sec 14.7sec 14.66% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:NF_SpiritAttunement
  • cooldown name:buff_blood_fury
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:120.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:attack_power
  • amount:122.00

Trigger Details

  • interval_min/max:120.0s / 122.9s
  • trigger_min/max:120.0s / 122.9s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 15.0s

Stack Uptimes

  • blood_fury_1:14.66%

Spelldata

  • id:20572
  • name:Blood Fury
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.58% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:NF_SpiritAttunement
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.58%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Double Tap 5.6 0.0 58.5sec 60.6sec 4.7sec 8.86% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:NF_SpiritAttunement
  • cooldown name:buff_double_tap
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:50.0s / 62.7s
  • trigger_min/max:60.0s / 62.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 11.3s

Stack Uptimes

  • double_tap_1:8.86%

Spelldata

  • id:260402
  • name:Double Tap
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Lock and Load 8.8 0.2 30.8sec 30.1sec 1.8sec 5.43% 18.65% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:NF_SpiritAttunement
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 269.9s
  • trigger_min/max:1.8s / 269.9s
  • trigger_pct:7.97%
  • duration_min/max:0.0s / 11.2s

Stack Uptimes

  • lock_and_load_1:5.43%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Potion of Spectral Agility 1.5 0.0 309.3sec 309.3sec 23.3sec 11.13% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:NF_SpiritAttunement
  • cooldown name:buff_potion_of_spectral_agility
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 332.3s
  • trigger_min/max:300.0s / 332.3s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 25.0s

Stack Uptimes

  • potion_of_spectral_agility_1:11.13%

Spelldata

  • id:307159
  • name:Potion of Spectral Agility
  • tooltip:Agility increased by $w1.
  • description:Increases your Agility by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Precise Shots 40.1 6.0 7.4sec 6.4sec 2.8sec 37.03% 81.34% 3.0 (3.0) 0.0

Buff Details

  • buff initial source:NF_SpiritAttunement
  • cooldown name:buff_precise_shots
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:0.75
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 33.2s
  • trigger_min/max:0.9s / 14.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 28.1s

Stack Uptimes

  • precise_shots_1:32.13%
  • precise_shots_2:4.89%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=75}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next 1-{$260242u=2} {$?s342049=false}[Chimaera Shots][Arcane Shots] or Multi-Shots to deal {$260242s1=75}% more damage.}
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Steady Focus 5.8 19.2 55.4sec 12.1sec 49.0sec 94.65% 0.00% 19.2 (19.2) 4.9

Buff Details

  • buff initial source:NF_SpiritAttunement
  • cooldown name:buff_steady_focus
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.07
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 331.7s
  • trigger_min/max:3.0s / 39.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 327.8s

Stack Uptimes

  • steady_focus_1:94.65%

Spelldata

  • id:193534
  • name:Steady Focus
  • tooltip:Haste increased by {$s1=7}%.
  • description:{$@spelldesc193533=Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:193533
  • name:Steady Focus
  • tooltip:
  • description:Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Trick Shots 62.7 18.2 4.8sec 3.7sec 4.3sec 89.56% 100.00% 18.2 (18.2) 0.0

Buff Details

  • buff initial source:NF_SpiritAttunement
  • cooldown name:buff_trick_shots
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 12.3s
  • trigger_min/max:0.9s / 10.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 11.3s

Stack Uptimes

  • trick_shots_1:89.56%

Spelldata

  • id:257622
  • name:Trick Shots
  • tooltip:Your next Aimed Shot or Rapid Fire will ricochet and hit {$257621s1=5} additional targets for {$257621s4=50}% of normal damage.
  • description:{$@spelldesc257621=When Multi-Shot hits {$s2=3} or more targets, your next Aimed Shot or Rapid Fire will ricochet and hit up to {$s1=5} additional targets for {$s4=50}% of normal damage.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Trueshot 3.0 0.0 120.8sec 120.8sec 14.7sec 14.65% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:NF_SpiritAttunement
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.9s
  • trigger_min/max:120.0s / 122.9s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 15.0s

Stack Uptimes

  • trueshot_1:14.65%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Wild Spirits 3.0 0.0 120.6sec 120.6sec 17.5sec 17.47% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:NF_SpiritAttunement
  • cooldown name:buff_wild_spirits
  • max_stacks:1
  • base duration:18.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.7s
  • trigger_min/max:120.0s / 122.7s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 18.0s

Stack Uptimes

  • wild_spirits_1:17.47%

Spelldata

  • id:328837
  • name:Wild Spirits
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism)

Buff Details

  • buff initial source:NF_SpiritAttunement
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327709
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power

Buff Details

  • buff initial source:NF_SpiritAttunement
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation

Buff Details

  • buff initial source:NF_SpiritAttunement
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem

Buff Details

  • buff initial source:NF_SpiritAttunement
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
double_tap_aimed 5.1 2.0 7.0 61.8s 47.1s 290.7s
double_tap_rapid_fire 0.4 0.0 4.0 78.1s 58.8s 189.3s
Uptime Avg % Min Max Avg Dur Min Max
Focus Cap 0.86% 0.68% 1.57% 0.9s 0.0s 2.4s

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Double Tap0.7750.0012.7042.9480.2318.329
Aimed Shot1.1740.0016.8689.8851.83723.700
Kill Shot3.6920.00123.56312.2320.16627.023
Wild Spirits0.7390.0012.6831.2290.0004.546
Trueshot0.7950.0012.8691.4970.2714.818
Rapid Fire2.8530.00125.55635.93712.94060.382

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
NF_SpiritAttunement
steady_shot Focus 68.56 665.59 22.89% 9.71 20.01 2.92%
rapid_fire Focus 112.70 112.58 3.87% 1.00 0.11 0.10%
focus_regen Focus 632.11 1937.24 66.62% 3.06 19.19 0.98%
Trueshot Focus 163.13 192.28 6.61% 1.18 0.69 0.36%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Focus 100.0 9.74 9.95 40.0 37.1 0.3 98.0
Usage Type Count Total Avg RPE APR
NF_SpiritAttunement
aimed_shot Focus 46.1 1308.4 28.4 28.4 907.4
kill_shot Focus 4.6 46.0 10.0 10.0 542.7
multishot Focus 80.8 1616.2 20.0 20.0 492.9

Statistics & Data Analysis

Fight Length
NF_SpiritAttunement Fight Length
Count 1218
Mean 298.62
Minimum 240.02
Maximum 359.86
Spread ( max - min ) 119.84
Range [ ( max - min ) / 2 * 100% ] 20.07%
DPS
NF_SpiritAttunement Damage Per Second
Count 1218
Mean 11798.09
Minimum 10736.34
Maximum 13060.62
Spread ( max - min ) 2324.28
Range [ ( max - min ) / 2 * 100% ] 9.85%
Standard Deviation 405.9876
5th Percentile 11166.34
95th Percentile 12473.45
( 95th Percentile - 5th Percentile ) 1307.11
Mean Distribution
Standard Deviation 11.6329
95.00% Confidence Interval ( 11775.29 - 11820.89 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 46
0.1% Error 4549
0.1 Scale Factor Error with Delta=300 1408
0.05 Scale Factor Error with Delta=300 5629
0.01 Scale Factor Error with Delta=300 140705
Priority Target DPS
NF_SpiritAttunement Priority Target Damage Per Second
Count 1218
Mean 3461.73
Minimum 3061.35
Maximum 3875.52
Spread ( max - min ) 814.17
Range [ ( max - min ) / 2 * 100% ] 11.76%
Standard Deviation 116.0455
5th Percentile 3282.12
95th Percentile 3648.68
( 95th Percentile - 5th Percentile ) 366.56
Mean Distribution
Standard Deviation 3.3251
95.00% Confidence Interval ( 3455.22 - 3468.25 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 44
0.1% Error 4317
0.1 Scale Factor Error with Delta=300 115
0.05 Scale Factor Error with Delta=300 460
0.01 Scale Factor Error with Delta=300 11496
DPS(e)
NF_SpiritAttunement Damage Per Second (Effective)
Count 1218
Mean 11798.09
Minimum 10736.34
Maximum 13060.62
Spread ( max - min ) 2324.28
Range [ ( max - min ) / 2 * 100% ] 9.85%
Damage
NF_SpiritAttunement Damage
Count 1218
Mean 3515065.10
Minimum 2659765.23
Maximum 4240178.66
Spread ( max - min ) 1580413.43
Range [ ( max - min ) / 2 * 100% ] 22.48%
DTPS
NF_SpiritAttunement Damage Taken Per Second
Count 1218
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
NF_SpiritAttunement Healing Per Second
Count 1218
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
NF_SpiritAttunement Healing Per Second (Effective)
Count 1218
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
NF_SpiritAttunement Heal
Count 1218
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
NF_SpiritAttunement Healing Taken Per Second
Count 1218
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
NF_SpiritAttunement Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
NF_SpiritAttunementTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
NF_SpiritAttunement Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
4 0.00 tar_trap,if=runeforge.soulforge_embers
5 0.00 double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
6 0.00 aimed_shot,if=active_enemies<3
7 0.00 steady_shot,if=active_enemies>2
Default action list Executed every time the actor is available.
# count action,conditions
8 1.00 auto_shot
0.00 counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
9 3.72 use_items
A 0.00 call_action_list,name=cds
B 0.00 call_action_list,name=st,if=active_enemies<3
C 0.00 call_action_list,name=trickshots,if=active_enemies>2
actions.cds
# count action,conditions
0.00 berserking,if=buff.trueshot.up|target.time_to_die<13
D 2.97 blood_fury,if=buff.trueshot.up|target.time_to_die<16
0.00 ancestral_call,if=buff.trueshot.up|target.time_to_die<16
0.00 fireblood,if=buff.trueshot.up|target.time_to_die<9
0.00 lights_judgment,if=buff.trueshot.down
0.00 bag_of_tricks,if=buff.trueshot.down
E 1.45 potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
actions.trickshots
# count action,conditions
F 15.74 steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
G 4.60 double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
0.00 tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
0.00 flare,if=tar_trap.up&runeforge.soulforge_embers
0.00 explosive_shot
H 2.98 wild_spirits
0.00 resonating_arrow
0.00 volley
0.00 barrage
I 2.96 trueshot
0.00 rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
J 46.33 aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
0.00 death_chakram,if=focus+cast_regen<focus.max
K 15.73 rapid_fire,if=buff.trick_shots.remains>=execute_time
L 72.89 multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
0.00 chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
M 4.60 kill_shot,if=buff.dead_eye.down
0.00 a_murder_of_crows
0.00 flayed_shot
0.00 serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
N 7.92 multishot,if=focus>cost+action.aimed_shot.cost
O 52.09 steady_shot

Sample Sequence

0125789FHIDELJLJLKLJLOFJLJOLJLKLOJLOFJLOLJLOJOLOFJLKLOOJGLOOLNJLOOKLNJLJOLOFLOJLLJLKL9OFJLOOJLJLOOKLJGLJLOFLHIDJLKLJLOFJLJLJLKLJLJOFLOJLJLOLJLKLOFJLGOJLOF9LOKLJLOFNJLMOONOJLJLKLMOFJLOOLJLMOJLKGLJLMOFDHIJL

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask NF_SpiritAttunement 100.0/100: 100% focus
Pre precombat 1 augmentation NF_SpiritAttunement 100.0/100: 100% focus
Pre precombat 2 food NF_SpiritAttunement 100.0/100: 100% focus
Pre precombat 5 double_tap Fluffy_Pillow 100.0/100: 100% focus
Pre precombat 7 steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 8 auto_attack Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 9 use_items Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 trickshots F steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:01.485 trickshots H wild_spirits Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus
0:02.400 trickshots I trueshot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus
0:02.400 cds D blood_fury Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot
0:02.400 cds E potion Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot
0:02.400 trickshots L multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot, potion_of_spectral_agility
0:03.316 trickshots J aimed_shot Fluffy_Pillow 91.3/100: 91% focus bloodlust, blood_fury, double_tap, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:04.232 trickshots L multishot Fluffy_Pillow 66.9/100: 67% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:05.147 trickshots J aimed_shot enemy2 58.2/100: 58% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:06.062 trickshots L multishot Fluffy_Pillow 34.5/100: 35% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:06.978 trickshots K rapid_fire Fluffy_Pillow 25.8/100: 26% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:08.439 trickshots L multishot Fluffy_Pillow 52.9/100: 53% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:09.356 trickshots J aimed_shot enemy3 44.2/100: 44% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:10.271 trickshots L multishot Fluffy_Pillow 20.5/100: 20% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:11.187 trickshots O steady_shot Fluffy_Pillow 11.8/100: 12% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:12.253 trickshots F steady_shot Fluffy_Pillow 39.9/100: 40% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:13.320 trickshots J aimed_shot enemy4 68.1/100: 68% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:14.233 trickshots L multishot Fluffy_Pillow 44.4/100: 44% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:15.149 trickshots J aimed_shot enemy5 35.7/100: 36% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:16.063 trickshots O steady_shot Fluffy_Pillow 12.0/100: 12% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:17.130 trickshots L multishot Fluffy_Pillow 40.1/100: 40% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:18.047 trickshots J aimed_shot Fluffy_Pillow 28.8/100: 29% focus bloodlust, lock_and_load, precise_shots, steady_focus, trick_shots, wild_spirits, potion_of_spectral_agility
0:18.961 trickshots L multishot Fluffy_Pillow 36.3/100: 36% focus bloodlust, precise_shots(2), steady_focus, wild_spirits, potion_of_spectral_agility
0:19.875 trickshots K rapid_fire Fluffy_Pillow 23.8/100: 24% focus bloodlust, precise_shots, steady_focus, trick_shots, wild_spirits, potion_of_spectral_agility
0:21.301 trickshots L multishot Fluffy_Pillow 42.6/100: 43% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:22.217 trickshots O steady_shot Fluffy_Pillow 30.1/100: 30% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:23.284 trickshots J aimed_shot enemy2 48.9/100: 49% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:24.808 trickshots L multishot Fluffy_Pillow 26.4/100: 26% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:25.723 trickshots O steady_shot Fluffy_Pillow 13.9/100: 14% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:26.791 trickshots F steady_shot Fluffy_Pillow 32.7/100: 33% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:27.859 trickshots J aimed_shot enemy3 51.5/100: 52% focus bloodlust, steady_focus, trick_shots
0:29.382 trickshots L multishot Fluffy_Pillow 29.0/100: 29% focus bloodlust, precise_shots(2), steady_focus
0:30.298 trickshots O steady_shot Fluffy_Pillow 16.6/100: 17% focus bloodlust, precise_shots, steady_focus, trick_shots
0:31.365 trickshots L multishot Fluffy_Pillow 35.4/100: 35% focus bloodlust, lock_and_load, precise_shots, steady_focus, trick_shots
0:32.282 trickshots J aimed_shot enemy4 22.9/100: 23% focus bloodlust, lock_and_load, steady_focus, trick_shots
0:33.197 trickshots L multishot Fluffy_Pillow 30.4/100: 30% focus bloodlust, precise_shots, steady_focus
0:34.111 trickshots O steady_shot Fluffy_Pillow 18.0/100: 18% focus bloodlust, steady_focus, trick_shots
0:35.179 trickshots J aimed_shot enemy5 36.7/100: 37% focus bloodlust, steady_focus, trick_shots
0:36.704 trickshots O steady_shot Fluffy_Pillow 14.3/100: 14% focus bloodlust, precise_shots, steady_focus
0:37.771 trickshots L multishot Fluffy_Pillow 33.1/100: 33% focus bloodlust, precise_shots, steady_focus
0:38.687 trickshots O steady_shot Fluffy_Pillow 20.6/100: 21% focus bloodlust, steady_focus, trick_shots
0:39.754 trickshots F steady_shot Fluffy_Pillow 39.4/100: 39% focus bloodlust, steady_focus, trick_shots
0:40.822 trickshots J aimed_shot Fluffy_Pillow 58.2/100: 58% focus bloodlust, steady_focus, trick_shots
0:42.345 trickshots L multishot Fluffy_Pillow 33.1/100: 33% focus precise_shots, steady_focus
0:43.533 trickshots K rapid_fire Fluffy_Pillow 20.7/100: 21% focus steady_focus, trick_shots
0:45.215 trickshots L multishot Fluffy_Pillow 38.3/100: 38% focus steady_focus
0:46.400 trickshots O steady_shot Fluffy_Pillow 25.8/100: 26% focus steady_focus, trick_shots
0:47.786 trickshots O steady_shot Fluffy_Pillow 44.6/100: 45% focus steady_focus, trick_shots
0:49.172 trickshots J aimed_shot enemy2 63.4/100: 63% focus steady_focus, trick_shots
0:51.150 trickshots G double_tap Fluffy_Pillow 40.9/100: 41% focus precise_shots(2), steady_focus
0:52.337 trickshots L multishot Fluffy_Pillow 48.4/100: 48% focus double_tap, precise_shots(2), steady_focus
0:53.525 trickshots O steady_shot Fluffy_Pillow 35.9/100: 36% focus double_tap, precise_shots, steady_focus, trick_shots
0:54.912 trickshots O steady_shot Fluffy_Pillow 54.7/100: 55% focus double_tap, precise_shots, steady_focus, trick_shots
0:56.297 trickshots L multishot Fluffy_Pillow 73.5/100: 73% focus double_tap, precise_shots, steady_focus, trick_shots
0:57.485 trickshots N multishot Fluffy_Pillow 61.0/100: 61% focus double_tap, steady_focus, trick_shots
0:58.674 trickshots J aimed_shot enemy3 48.5/100: 48% focus double_tap, steady_focus, trick_shots
1:00.653 trickshots L multishot Fluffy_Pillow 26.0/100: 26% focus precise_shots(2), steady_focus
1:01.842 trickshots O steady_shot Fluffy_Pillow 13.6/100: 14% focus precise_shots, steady_focus, trick_shots
1:03.229 trickshots O steady_shot Fluffy_Pillow 32.3/100: 32% focus precise_shots, steady_focus, trick_shots
1:04.614 trickshots K rapid_fire Fluffy_Pillow 51.1/100: 51% focus precise_shots, steady_focus, trick_shots
1:06.347 trickshots L multishot Fluffy_Pillow 69.1/100: 69% focus precise_shots, steady_focus
1:07.537 trickshots N multishot Fluffy_Pillow 56.6/100: 57% focus steady_focus, trick_shots
1:08.726 trickshots J aimed_shot Fluffy_Pillow 44.1/100: 44% focus steady_focus, trick_shots
1:10.706 trickshots L multishot Fluffy_Pillow 21.7/100: 22% focus lock_and_load, precise_shots, steady_focus
1:11.895 trickshots J aimed_shot enemy2 9.2/100: 9% focus lock_and_load, steady_focus, trick_shots
1:13.082 trickshots O steady_shot Fluffy_Pillow 16.7/100: 17% focus precise_shots(2), steady_focus
1:14.469 trickshots L multishot Fluffy_Pillow 35.5/100: 35% focus precise_shots(2), steady_focus
1:15.659 trickshots O steady_shot Fluffy_Pillow 23.0/100: 23% focus precise_shots, steady_focus, trick_shots
1:17.044 trickshots F steady_shot Fluffy_Pillow 41.8/100: 42% focus precise_shots, steady_focus, trick_shots
1:18.431 trickshots L multishot Fluffy_Pillow 60.5/100: 61% focus precise_shots, steady_focus, trick_shots
1:19.619 trickshots O steady_shot Fluffy_Pillow 48.1/100: 48% focus steady_focus, trick_shots
1:21.007 trickshots J aimed_shot enemy3 66.8/100: 67% focus steady_focus, trick_shots
1:22.986 trickshots L multishot Fluffy_Pillow 44.4/100: 44% focus precise_shots(2), steady_focus
1:24.175 trickshots L multishot Fluffy_Pillow 31.9/100: 32% focus lock_and_load, precise_shots, steady_focus, trick_shots
1:25.364 trickshots J aimed_shot enemy4 19.4/100: 19% focus lock_and_load, steady_focus, trick_shots
1:26.553 trickshots L multishot Fluffy_Pillow 27.0/100: 27% focus precise_shots, steady_focus
1:27.740 trickshots K rapid_fire Fluffy_Pillow 14.5/100: 14% focus steady_focus, trick_shots
1:29.542 trickshots L multishot Fluffy_Pillow 32.9/100: 33% focus steady_focus
1:30.732 default 9 use_items Fluffy_Pillow 20.4/100: 20% focus steady_focus, trick_shots
1:30.732 trickshots O steady_shot Fluffy_Pillow 20.4/100: 20% focus steady_focus, trick_shots
1:32.118 trickshots F steady_shot Fluffy_Pillow 39.2/100: 39% focus steady_focus, trick_shots
1:33.504 trickshots J aimed_shot Fluffy_Pillow 57.9/100: 58% focus steady_focus, trick_shots
1:35.484 trickshots L multishot Fluffy_Pillow 35.4/100: 35% focus precise_shots, steady_focus
1:36.672 trickshots O steady_shot Fluffy_Pillow 23.0/100: 23% focus steady_focus, trick_shots
1:38.058 trickshots O steady_shot Fluffy_Pillow 41.7/100: 42% focus steady_focus, trick_shots
1:39.444 trickshots J aimed_shot enemy2 60.5/100: 61% focus steady_focus, trick_shots
1:41.423 trickshots L multishot Fluffy_Pillow 38.0/100: 38% focus lock_and_load, precise_shots, steady_focus
1:42.612 trickshots J aimed_shot enemy3 25.6/100: 26% focus lock_and_load, steady_focus, trick_shots
1:43.801 trickshots L multishot Fluffy_Pillow 33.1/100: 33% focus precise_shots, steady_focus
1:44.988 trickshots O steady_shot Fluffy_Pillow 20.6/100: 21% focus steady_focus, trick_shots
1:46.375 trickshots O steady_shot Fluffy_Pillow 39.4/100: 39% focus steady_focus, trick_shots
1:47.763 trickshots K rapid_fire Fluffy_Pillow 58.2/100: 58% focus steady_focus, trick_shots
1:49.485 trickshots L multishot Fluffy_Pillow 76.1/100: 76% focus steady_focus
1:50.672 trickshots J aimed_shot enemy4 63.6/100: 64% focus steady_focus, trick_shots
1:52.876 trickshots G double_tap Fluffy_Pillow 42.5/100: 43% focus lock_and_load, precise_shots, steady_focus
1:54.064 trickshots L multishot Fluffy_Pillow 50.0/100: 50% focus double_tap, lock_and_load, precise_shots, steady_focus
1:55.253 trickshots J aimed_shot enemy5 37.6/100: 38% focus double_tap, lock_and_load, steady_focus, trick_shots
1:56.441 trickshots L multishot Fluffy_Pillow 45.1/100: 45% focus precise_shots(2), steady_focus
1:57.630 trickshots O steady_shot Fluffy_Pillow 32.6/100: 33% focus precise_shots, steady_focus, trick_shots
1:59.015 trickshots F steady_shot Fluffy_Pillow 51.4/100: 51% focus precise_shots, steady_focus, trick_shots
2:00.399 trickshots L multishot Fluffy_Pillow 70.1/100: 70% focus precise_shots, steady_focus, trick_shots
2:01.586 trickshots H wild_spirits Fluffy_Pillow 57.7/100: 58% focus steady_focus, trick_shots
2:02.774 trickshots I trueshot Fluffy_Pillow 65.2/100: 65% focus steady_focus, trick_shots
2:02.774 cds D blood_fury Fluffy_Pillow 65.2/100: 65% focus steady_focus, trick_shots, trueshot
2:02.774 trickshots J aimed_shot Fluffy_Pillow 65.2/100: 65% focus blood_fury, steady_focus, trick_shots, trueshot
2:03.961 trickshots L multishot Fluffy_Pillow 41.4/100: 41% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits
2:05.150 trickshots K rapid_fire Fluffy_Pillow 32.7/100: 33% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
2:07.011 trickshots L multishot Fluffy_Pillow 61.4/100: 61% focus blood_fury, steady_focus, trueshot, wild_spirits
2:08.199 trickshots J aimed_shot enemy2 52.7/100: 53% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
2:09.388 trickshots L multishot Fluffy_Pillow 29.0/100: 29% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
2:10.579 trickshots O steady_shot Fluffy_Pillow 20.3/100: 20% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
2:11.966 trickshots F steady_shot Fluffy_Pillow 48.4/100: 48% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
2:13.352 trickshots J aimed_shot enemy3 76.6/100: 77% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
2:14.541 trickshots L multishot Fluffy_Pillow 52.9/100: 53% focus blood_fury, lock_and_load, precise_shots(2), steady_focus, trueshot, wild_spirits
2:15.731 trickshots J aimed_shot enemy4 44.2/100: 44% focus blood_fury, lock_and_load, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
2:16.920 trickshots L multishot Fluffy_Pillow 55.5/100: 55% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
2:18.109 trickshots J aimed_shot enemy5 45.7/100: 46% focus precise_shots, steady_focus, trick_shots, wild_spirits
2:20.086 trickshots L multishot Fluffy_Pillow 23.2/100: 23% focus precise_shots(2), steady_focus, wild_spirits
2:21.274 trickshots K rapid_fire Fluffy_Pillow 10.7/100: 11% focus precise_shots, steady_focus, trick_shots
2:23.087 trickshots L multishot Fluffy_Pillow 29.2/100: 29% focus lock_and_load, precise_shots, steady_focus
2:24.276 trickshots J aimed_shot Fluffy_Pillow 16.7/100: 17% focus lock_and_load, steady_focus, trick_shots
2:25.464 trickshots L multishot Fluffy_Pillow 24.3/100: 24% focus precise_shots(2), steady_focus
2:26.653 trickshots J aimed_shot enemy2 11.8/100: 12% focus lock_and_load, precise_shots, steady_focus, trick_shots
2:27.841 trickshots O steady_shot Fluffy_Pillow 19.3/100: 19% focus precise_shots(2), steady_focus
2:29.228 trickshots F steady_shot Fluffy_Pillow 37.7/100: 38% focus precise_shots(2)
2:30.711 trickshots L multishot Fluffy_Pillow 56.5/100: 56% focus precise_shots(2), steady_focus
2:31.899 trickshots O steady_shot Fluffy_Pillow 44.0/100: 44% focus precise_shots, steady_focus, trick_shots
2:33.286 trickshots J aimed_shot enemy3 62.8/100: 63% focus lock_and_load, precise_shots, steady_focus, trick_shots
2:34.474 trickshots L multishot Fluffy_Pillow 70.3/100: 70% focus precise_shots(2), steady_focus
2:35.663 trickshots J aimed_shot enemy4 57.8/100: 58% focus lock_and_load, precise_shots, steady_focus, trick_shots
2:36.851 trickshots L multishot Fluffy_Pillow 65.3/100: 65% focus precise_shots(2), steady_focus
2:38.041 trickshots O steady_shot Fluffy_Pillow 52.9/100: 53% focus precise_shots, steady_focus, trick_shots
2:39.428 trickshots L multishot Fluffy_Pillow 71.7/100: 72% focus precise_shots, steady_focus, trick_shots
2:40.617 trickshots J aimed_shot enemy5 59.2/100: 59% focus steady_focus, trick_shots
2:42.597 trickshots L multishot Fluffy_Pillow 36.7/100: 37% focus precise_shots(2), steady_focus
2:43.786 trickshots K rapid_fire Fluffy_Pillow 24.2/100: 24% focus precise_shots, steady_focus, trick_shots
2:45.626 trickshots L multishot Fluffy_Pillow 42.9/100: 43% focus precise_shots, steady_focus
2:46.813 trickshots O steady_shot Fluffy_Pillow 29.9/100: 30% focus trick_shots
2:48.298 trickshots F steady_shot Fluffy_Pillow 48.7/100: 49% focus trick_shots
2:49.783 trickshots J aimed_shot Fluffy_Pillow 67.5/100: 68% focus steady_focus, trick_shots
2:51.762 trickshots L multishot Fluffy_Pillow 45.0/100: 45% focus precise_shots, steady_focus
2:52.950 trickshots G double_tap Fluffy_Pillow 32.6/100: 33% focus steady_focus, trick_shots
2:54.138 trickshots O steady_shot Fluffy_Pillow 40.1/100: 40% focus double_tap, steady_focus, trick_shots
2:55.525 trickshots J aimed_shot enemy2 58.9/100: 59% focus double_tap, steady_focus, trick_shots
2:57.503 trickshots L multishot Fluffy_Pillow 36.4/100: 36% focus precise_shots(2), steady_focus
2:58.690 trickshots O steady_shot Fluffy_Pillow 23.9/100: 24% focus precise_shots, steady_focus, trick_shots
3:00.075 trickshots F steady_shot Fluffy_Pillow 42.6/100: 43% focus precise_shots, steady_focus, trick_shots
3:01.461 default 9 use_items Fluffy_Pillow 61.4/100: 61% focus precise_shots, steady_focus, trick_shots
3:01.461 trickshots L multishot Fluffy_Pillow 61.4/100: 61% focus precise_shots, steady_focus, trick_shots
3:02.649 trickshots O steady_shot Fluffy_Pillow 48.9/100: 49% focus steady_focus, trick_shots
3:04.034 trickshots K rapid_fire Fluffy_Pillow 67.7/100: 68% focus steady_focus, trick_shots
3:05.808 trickshots L multishot Fluffy_Pillow 85.9/100: 86% focus steady_focus
3:06.996 trickshots J aimed_shot enemy3 73.5/100: 73% focus steady_focus, trick_shots
3:08.976 trickshots L multishot Fluffy_Pillow 51.0/100: 51% focus precise_shots, steady_focus
3:10.165 trickshots O steady_shot Fluffy_Pillow 38.5/100: 39% focus steady_focus, trick_shots
3:11.551 trickshots F steady_shot Fluffy_Pillow 57.3/100: 57% focus steady_focus, trick_shots
3:12.939 trickshots N multishot Fluffy_Pillow 76.1/100: 76% focus steady_focus, trick_shots
3:14.128 trickshots J aimed_shot Fluffy_Pillow 63.6/100: 64% focus steady_focus, trick_shots
3:16.107 trickshots L multishot Fluffy_Pillow 41.1/100: 41% focus precise_shots, steady_focus
3:17.295 trickshots M kill_shot Fluffy_Pillow 28.6/100: 29% focus steady_focus, trick_shots
3:18.487 trickshots O steady_shot Fluffy_Pillow 26.2/100: 26% focus steady_focus, trick_shots
3:19.874 trickshots O steady_shot Fluffy_Pillow 45.0/100: 45% focus steady_focus, trick_shots
3:21.260 trickshots N multishot Fluffy_Pillow 63.7/100: 64% focus steady_focus, trick_shots
3:22.449 trickshots O steady_shot Fluffy_Pillow 51.3/100: 51% focus steady_focus, trick_shots
3:23.835 trickshots J aimed_shot enemy2 70.0/100: 70% focus lock_and_load, steady_focus, trick_shots
3:25.022 trickshots L multishot Fluffy_Pillow 77.5/100: 78% focus precise_shots, steady_focus
3:26.210 trickshots J aimed_shot enemy4 65.1/100: 65% focus steady_focus, trick_shots
3:28.186 trickshots L multishot Fluffy_Pillow 42.6/100: 43% focus precise_shots, steady_focus
3:29.373 trickshots K rapid_fire Fluffy_Pillow 30.1/100: 30% focus steady_focus, trick_shots
3:31.180 trickshots L multishot Fluffy_Pillow 48.5/100: 49% focus steady_focus
3:32.368 trickshots M kill_shot Fluffy_Pillow 36.0/100: 36% focus steady_focus, trick_shots
3:33.557 trickshots O steady_shot Fluffy_Pillow 33.6/100: 34% focus steady_focus, trick_shots
3:34.943 trickshots F steady_shot Fluffy_Pillow 52.3/100: 52% focus steady_focus, trick_shots
3:36.330 trickshots J aimed_shot Fluffy_Pillow 71.1/100: 71% focus steady_focus, trick_shots
3:38.309 trickshots L multishot Fluffy_Pillow 48.6/100: 49% focus precise_shots(2), steady_focus
3:39.496 trickshots O steady_shot Fluffy_Pillow 36.1/100: 36% focus precise_shots, steady_focus, trick_shots
3:40.884 trickshots O steady_shot Fluffy_Pillow 54.9/100: 55% focus precise_shots, steady_focus, trick_shots
3:42.270 trickshots L multishot Fluffy_Pillow 73.7/100: 74% focus precise_shots, steady_focus, trick_shots
3:43.459 trickshots J aimed_shot enemy2 61.2/100: 61% focus steady_focus, trick_shots
3:45.438 trickshots L multishot Fluffy_Pillow 38.7/100: 39% focus precise_shots, steady_focus
3:46.628 trickshots M kill_shot Fluffy_Pillow 26.3/100: 26% focus steady_focus, trick_shots
3:47.815 trickshots O steady_shot Fluffy_Pillow 23.8/100: 24% focus steady_focus, trick_shots
3:49.200 trickshots J aimed_shot enemy3 42.5/100: 43% focus lock_and_load, steady_focus, trick_shots
3:50.390 trickshots L multishot Fluffy_Pillow 50.1/100: 50% focus precise_shots(2), steady_focus
3:51.578 trickshots K rapid_fire Fluffy_Pillow 37.6/100: 38% focus precise_shots, steady_focus, trick_shots
3:53.373 trickshots G double_tap Fluffy_Pillow 56.0/100: 56% focus precise_shots, steady_focus
3:54.560 trickshots L multishot Fluffy_Pillow 63.5/100: 63% focus double_tap, precise_shots, steady_focus
3:55.747 trickshots J aimed_shot enemy4 51.0/100: 51% focus double_tap, steady_focus, trick_shots
3:57.726 trickshots L multishot Fluffy_Pillow 28.3/100: 28% focus precise_shots(2)
3:58.999 trickshots M kill_shot Fluffy_Pillow 15.8/100: 16% focus precise_shots, trick_shots
4:00.271 trickshots O steady_shot Fluffy_Pillow 13.4/100: 13% focus precise_shots, trick_shots
4:01.753 trickshots F steady_shot Fluffy_Pillow 32.1/100: 32% focus precise_shots, trick_shots
4:03.235 cds D blood_fury Fluffy_Pillow 50.9/100: 51% focus precise_shots, steady_focus, trick_shots
4:03.235 trickshots H wild_spirits Fluffy_Pillow 50.9/100: 51% focus blood_fury, precise_shots, steady_focus, trick_shots
4:04.424 trickshots I trueshot Fluffy_Pillow 58.4/100: 58% focus blood_fury, precise_shots, steady_focus, trick_shots
4:04.424 trickshots J aimed_shot Fluffy_Pillow 58.4/100: 58% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot
4:05.613 trickshots L multishot Fluffy_Pillow 34.7/100: 35% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits

Stats

Level Bonus (60) Race Bonus (orc) Raid-Buffed Unbuffed Gear Amount
Strength 274 3 295 277 0
Agility 450 -3 1411 1297 789 (677)
Stamina 414 1 1800 1715 1300
Intellect 369 -1 405 368 0
Spirit 0 0 0 0 0
Health 36000 34300 0
Focus 100 100 0
Spell Power 405 368 0
Crit 22.66% 22.66% 443
Haste 18.30% 18.30% 604
Versatility 3.65% 3.65% 146
Attack Power 1482 1297 0
Mastery 14.00% 14.00% 504
Armor 818 818 818
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 217.00
Local Head Helm of Insatiable Appetite
ilevel: 213, stats: { 103 Armor, +126 Sta, +92 Haste, +40 Mastery, +72 AgiInt }
Local Neck Noble's Birthstone Pendant
ilevel: 213, stats: { +71 Sta, +47 Crit, +147 Mastery }
Local Shoulders Boneshatter Pauldrons
ilevel: 235, stats: { 107 Armor, +124 Sta, +44 unknown(24), +44 unknown(25), +66 AgiInt }
item effects: { equip: Serpentstalker's Trickery }
Local Chest Master Huntsman's Bandolier
ilevel: 213, stats: { 137 Armor, +126 Sta, +45 Crit, +86 Mastery, +72 AgiInt }, enchant: { +20 StrAgi }
Local Waist Load-Bearing Belt
ilevel: 213, stats: { 77 Armor, +95 Sta, +69 Haste, +30 Vers, +54 AgiInt }
Local Legs Greaves of Enigmatic Energies
ilevel: 213, stats: { 120 Armor, +126 Sta, +91 Crit, +41 Mastery, +72 AgiInt }
Local Feet Stoneclas Stompers
ilevel: 213, stats: { 86 Armor, +95 Sta, +69 Crit, +30 Mastery, +54 AgiInt }, enchant: { +15 Agi }
Local Wrists Bangles of Errant Pride
ilevel: 213, stats: { 69 Armor, +71 Sta, +48 Crit, +24 Mastery, +40 AgiInt }
Local Hands Oathsworn Soldier's Gauntlets
ilevel: 220, stats: { 80 Armor, +104 Sta, +67 Crit, +36 Haste, +58 AgiInt }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 220, stats: { +77 Sta, +161 Haste, +44 Mastery }, enchant: { +16 Crit }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ritualist's Treasured Ring
ilevel: 213, stats: { +71 Sta, +44 Crit, +149 Haste }, enchant: { +16 Crit }
Local Trinket1 Dreadfire Vessel
ilevel: 220, stats: { +73 StrAgiInt }, enchant: shadowcore_oil
item effects: { use: Dreadfire Vessel }
Local Trinket2 Stone Legion Heraldry
ilevel: 220, stats: { +73 StrAgi }
item effects: { equip: Stone Legionnaire }
Local Back Crest of the Legionnaire General
ilevel: 220, stats: { 39 Armor, +77 Sta, +52 Haste, +24 Vers, +43 StrAgiInt }
Local Main Hand Deadeye Blunderbuss
ilevel: 220, weapon: { 121 - 227, 3 }, stats: { +77 Agi, +137 Sta, +45 Haste, +92 Mastery }, enchant: sinful_revelation

Profile

hunter="NF_SpiritAttunement"
source=default
spec=marksmanship
level=60
race=orc
role=attack
position=ranged_back
talents=1101032
covenant=night_fae
soulbind=140:6

# Default consumables
potion=spectral_agility
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/tar_trap,if=runeforge.soulforge_embers
actions.precombat+=/double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
actions.precombat+=/aimed_shot,if=active_enemies<3
actions.precombat+=/steady_shot,if=active_enemies>2

# Executed every time the actor is available.
actions=auto_shot
actions+=/counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
actions+=/use_items
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=st,if=active_enemies<3
actions+=/call_action_list,name=trickshots,if=active_enemies>2

actions.cds=berserking,if=buff.trueshot.up|target.time_to_die<13
actions.cds+=/blood_fury,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/ancestral_call,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/fireblood,if=buff.trueshot.up|target.time_to_die<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
actions.cds+=/bag_of_tricks,if=buff.trueshot.down
actions.cds+=/potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26

actions.st=steady_shot,if=talent.steady_focus&(prev_gcd.1.steady_shot&buff.steady_focus.remains<5|buff.steady_focus.down)
actions.st+=/kill_shot
actions.st+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|!covenant.kyrian&(cooldown.aimed_shot.up|cooldown.rapid_fire.remains>cooldown.aimed_shot.remains)
actions.st+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.st+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.st+=/explosive_shot
actions.st+=/wild_spirits
actions.st+=/flayed_shot
actions.st+=/death_chakram,if=focus+cast_regen<focus.max
actions.st+=/volley,if=buff.precise_shots.down|!talent.chimaera_shot|active_enemies<2
actions.st+=/a_murder_of_crows
actions.st+=/resonating_arrow
actions.st+=/trueshot,if=buff.precise_shots.down|buff.resonating_arrow.up|buff.wild_spirits.up|buff.volley.up&active_enemies>1
actions.st+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(!talent.chimaera_shot|active_enemies<2)|buff.trick_shots.remains>execute_time&active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.trueshot.down|!runeforge.eagletalons_true_focus)&(buff.double_tap.down|talent.streamline)
actions.st+=/chimaera_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/arcane_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/serpent_sting,target_if=min:remains,if=refreshable&target.time_to_die>duration
actions.st+=/barrage,if=active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.double_tap.down|talent.streamline)
actions.st+=/steady_shot

actions.trickshots=steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
actions.trickshots+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
actions.trickshots+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.trickshots+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.trickshots+=/explosive_shot
actions.trickshots+=/wild_spirits
actions.trickshots+=/resonating_arrow
actions.trickshots+=/volley
actions.trickshots+=/barrage
actions.trickshots+=/trueshot
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
actions.trickshots+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
actions.trickshots+=/death_chakram,if=focus+cast_regen<focus.max
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time
actions.trickshots+=/multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
actions.trickshots+=/chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
actions.trickshots+=/kill_shot,if=buff.dead_eye.down
actions.trickshots+=/a_murder_of_crows
actions.trickshots+=/flayed_shot
actions.trickshots+=/serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
actions.trickshots+=/multishot,if=focus>cost+action.aimed_shot.cost
actions.trickshots+=/steady_shot

head=helm_of_insatiable_appetite,id=183001,bonus_id=7188/1485,ilevel=213
neck=nobles_birthstone_pendant,id=183039,bonus_id=7188/1485,ilevel=213
shoulders=boneshatter_pauldrons,id=172327,bonus_id=7013,ilevel=235
back=crest_of_the_legionnaire_general,id=183032,bonus_id=6805,ilevel=220
chest=master_huntsmans_bandolier,id=182988,bonus_id=6805,ilevel=213,enchant=eternal_skirmish
wrists=bangles_of_errant_pride,id=182977,bonus_id=6805,ilevel=213
hands=oathsworn_soldiers_gauntlets,id=182991,bonus_id=6805,ilevel=220
waist=loadbearing_belt,id=183016,bonus_id=6805,ilevel=213
legs=greaves_of_enigmatic_energies,id=183012,bonus_id=6805,ilevel=213
feet=stoneclas_stompers,id=183006,bonus_id=6805,ilevel=213,enchant=15agility
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=6805,ilevel=220,enchant=16crit
finger2=ritualists_treasured_ring,id=183037,bonus_id=6805,ilevel=213,enchant=16crit
trinket1=dreadfire_vessel,id=184030,bonus_id=6805,ilevel=220,enchant=shadowcore_oil
trinket2=stone_legion_heraldry,id=184027,bonus_id=6805,ilevel=220
main_hand=deadeye_blunderbuss,id=184250,bonus_id=6805,ilevel=220,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=217.27
# gear_agility=789
# gear_stamina=1300
# gear_crit_rating=443
# gear_haste_rating=604
# gear_mastery_rating=504
# gear_versatility_rating=54
# gear_armor=818

NF_brutal_projectiles : 11436 dps, 3392 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
11435.6 11435.6 19.9 / 0.174% 1388.6 / 12.1% 1147.7
RPS Out RPS In Primary Resource Waiting APM Active Skill
9.9 9.7 Focus 0.00% 47.2 100.0% 100%
Talents
Night Fae
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
NF_brutal_projectiles 11436
Aimed Shot 3576 (3988) 31.3% (34.9%) 46.2 6.42sec 25734 16306 Direct 230.7 (256.6) 3772 7529 4622 22.6% (22.7%)

Stats Details: Aimed Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 46.19 230.68 0.00 0.00 1.5782 0.0000 1066293.67 1523093.89 29.99% 16306.30 16306.30
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.36% 178.45 125 239 3771.58 2524 9967 3774.17 3466 4023 673094 961447 29.99%
crit 22.64% 52.22 29 83 7529.30 5048 19934 7535.37 6238 8842 393200 561647 29.99%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.

Action Priority List

    trickshots
    [J]:46.41
  • if_expr:buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
  • target_if_expr:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration)
    Aimed Shot (_double_tap) 412 3.6% 0.0 0.00sec 0 0 Direct 25.9 3844 7702 4729 22.9%

Stats Details: Aimed Shot Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 25.88 0.00 0.00 0.0000 0.0000 122354.07 174770.56 29.99% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.08% 19.95 8 29 3844.19 2524 9967 3864.02 3112 4799 76718 109584 29.99%
crit 22.92% 5.93 1 16 7702.10 5048 19934 7704.10 5048 16976 45636 65186 29.99%

Action Details: Aimed Shot Double Tap

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.
Auto Shot 375 3.3% 112.8 2.65sec 991 437 Direct 112.6 809 1619 993 22.7%

Stats Details: Auto Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 112.85 112.61 0.00 0.00 2.2692 0.0000 111821.58 159725.94 29.99% 436.67 436.67
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.34% 87.10 62 114 809.43 774 1019 809.37 796 827 70501 100704 29.99%
crit 22.66% 25.51 10 46 1619.46 1548 2037 1619.34 1553 1703 41320 59022 29.99%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Dreadfire Vessel 136 1.2% 3.7 90.72sec 10946 0 Direct 3.7 9039 18072 10979 21.4%

Stats Details: Dreadfire Vessel

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.71 3.70 0.00 0.00 0.0000 0.0000 40656.76 40656.76 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 78.57% 2.91 0 4 9038.96 8937 9474 9008.24 0 9474 26310 26310 0.00%
crit 21.43% 0.79 0 4 18072.13 17875 18947 10652.81 0 18947 14347 14347 0.00%

Action Details: Dreadfire Vessel

  • id:344732
  • school:fire
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:8212.26
  • base_dd_max:8212.26
  • base_dd_mult:1.00

Spelldata

  • id:344732
  • name:Dreadfire Vessel
  • school:fire
  • tooltip:
  • description:Unleash incendiary flames at your target inflicting {$s1=0} Fire damage.
Eternal Skirmish 39 0.3% 21.6 13.57sec 546 0 Direct 21.6 445 890 546 22.7%

Stats Details: Eternal Skirmish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.56 21.56 0.00 0.00 0.0000 0.0000 11769.32 11769.32 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.30% 16.66 5 32 445.04 435 485 445.01 435 459 7415 7415 0.00%
crit 22.70% 4.89 0 15 889.91 871 969 884.84 0 946 4354 4354 0.00%

Action Details: Eternal Skirmish

  • id:323889
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:323889
  • name:Eternal Skirmish
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Kill Shot 83 0.7% 4.6 13.39sec 5366 4493 Direct 4.6 4244 9550 5409 22.0%

Stats Details: Kill Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.61 4.57 0.00 0.00 1.1944 0.0000 24718.89 35308.46 29.99% 4492.71 4492.71
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 78.05% 3.57 0 7 4244.07 4065 4838 4222.65 0 4796 15136 21620 29.89%
crit 21.95% 1.00 0 5 9550.00 9146 10885 6422.89 0 10885 9583 13688 20.19%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.

Action Priority List

    trickshots
    [M]:4.60
  • if_expr:buff.dead_eye.down
Master Marksman 483 4.2% 302.5 1.00sec 476 0 Periodic 521.3 276 0 276 0.0% 69.8%

Stats Details: Master Marksman

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 302.47 0.00 521.34 521.34 0.0000 2.0000 144008.76 144008.76 0.00% 138.12 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 521.34 384 677 276.22 37 2115 276.37 226 326 144009 144009 0.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for $w1 damage every $t1 sec.
  • description:{$@spelldesc260309=Your ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Multi-Shot 2662 23.3% 80.8 3.68sec 9835 8619 Direct 403.0 1608 3213 1971 22.6%

Stats Details: Multishot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 80.77 402.96 0.00 0.00 1.1410 0.0000 794349.35 1134648.62 29.99% 8619.34 8619.34
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.37% 311.75 239 400 1607.75 953 2194 1607.82 1486 1698 501289 716041 29.99%
crit 22.63% 91.20 56 132 3213.21 1905 4389 3213.39 2919 3469 293061 418608 29.99%

Action Details: Multishot

  • id:257620
  • school:physical
  • range:40.0
  • travel_speed:50.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:focus
  • base_cost:20.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257620
  • name:Multi-Shot
  • school:physical
  • tooltip:
  • description:Fires several missiles, hitting your current target and up to $I enemies within $A1 yards for {$s1=0} Physical damage.

Action Priority List

    trickshots
    [L]:72.77
  • if_expr:buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
    trickshots
    [N]:8.01
  • if_expr:focus>cost+action.aimed_shot.cost
Rapid Fire 1108 9.7% 15.7 19.15sec 21035 12039 Periodic 558.0 483 966 593 22.6% 1.6%

Stats Details: Rapid Fire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 15.72 0.00 112.05 557.98 1.7472 0.2098 330769.06 472470.52 29.99% 12039.35 12039.35
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.36% 431.65 284 591 483.44 351 1415 483.29 452 524 208683 298083 29.99%
crit 22.64% 126.33 72 185 966.44 703 2831 966.28 853 1082 122086 174387 29.99%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:2.00
  • base_tick_time:0.33
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.

Action Details: Rapid Fire Damage

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.}

Action Priority List

    trickshots
    [K]:15.73
  • if_expr:buff.trick_shots.remains>=execute_time
Serpent Sting 824 7.2% 0.0 0.00sec 0 0 Direct 46.1 506 1012 620 22.6%
Periodic 372.9 475 951 583 22.6% 53.8%

Stats Details: Serpent Sting

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 46.06 372.87 372.87 0.0000 2.1552 245880.20 245880.20 0.00% 305.97 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.45% 35.68 23 55 505.63 479 630 505.70 491 516 18039 18039 0.00%
crit 22.55% 10.39 1 22 1011.69 958 1261 1011.73 958 1092 10511 10511 0.00%
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.37% 288.49 205 393 475.25 3 630 475.32 468 484 137109 137109 0.00%
crit 22.63% 84.38 46 133 950.65 7 1261 950.75 899 1006 80221 80221 0.00%

Action Details: Serpent Sting

  • id:271788
  • school:nature
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.165000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:18.00
  • base_tick_time:3.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:271788
  • name:Serpent Sting
  • school:nature
  • tooltip:Suffering {$s2=0} Nature damage every $t2 sec.
  • description:Fire a shot that poisons your target, causing them to take {$s1=0} Nature damage instantly and an additional $o2 Nature damage over {$d=18 seconds}.
Shadowcore Oil Blast 44 0.4% 43.5 6.73sec 299 0 Direct 43.5 244 488 299 22.7%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 43.51 43.51 0.00 0.00 0.0000 0.0000 13020.16 13020.16 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.26% 33.62 17 52 243.81 239 266 243.82 240 249 8196 8196 0.00%
crit 22.74% 9.89 2 21 487.60 479 533 487.59 479 513 4824 4824 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Steady Shot 355 3.1% 67.6 4.39sec 1568 1164 Direct 68.5 1263 2526 1547 22.5%

Stats Details: Steady Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 67.60 68.50 0.00 0.00 1.3463 0.0000 105976.08 151376.24 29.99% 1164.41 1164.41
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.50% 53.09 34 72 1262.72 1219 1605 1262.47 1233 1291 67034 95751 29.99%
crit 22.50% 15.42 4 28 2526.04 2439 3210 2525.71 2439 2691 38943 55626 29.99%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.75
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:10.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving.{$?s321018=true}[ |cFFFFFFFFGenerates {$s2=0} Focus.][]

Action Priority List

    trickshots
    [F]:15.62
  • if_expr:talent.steady_focus&in_flight&buff.steady_focus.remains<5
    trickshots
    [O]:52.25
Wild Spirits 50 (1340) 0.4% (11.6%) 3.0 120.64sec 133459 121586 Direct 14.8 (251.6) 808 1616 994 23.0% (22.7%)

Stats Details: Wild Spirits

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.97 14.82 0.00 0.00 1.0977 0.0000 14718.10 14718.10 0.00% 121586.27 121586.27
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.04% 11.42 3 15 807.50 776 910 807.61 784 858 9218 9218 0.00%
crit 22.96% 3.40 0 9 1615.81 1552 1820 1592.42 0 1820 5500 5500 0.00%

Action Details: Wild Spirits

  • id:328231
  • school:nature
  • range:40.0
  • travel_speed:30.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328231
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.

Action Details: Wild Spirits Damage

  • id:328837
  • school:nature
  • range:100.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328837
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}

Action Priority List

    trickshots
    [H]:2.97
    Wild Spirits (_proc) 1290 11.2% 47.3 5.37sec 8074 0 Direct 236.7 1317 2633 1615 22.6%

Stats Details: Wild Spirits Proc

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 47.35 236.74 0.00 0.00 0.0000 0.0000 382261.07 382261.07 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.35% 183.12 108 218 1316.60 1174 1471 1317.15 1301 1352 241103 241103 0.00%
crit 22.65% 53.61 26 76 2632.75 2347 2942 2633.83 2573 2736 141158 141158 0.00%

Action Details: Wild Spirits Proc

  • id:328757
  • school:nature
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328757
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}
Simple Action Stats Execute Interval
NF_brutal_projectiles
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:NF_brutal_projectiles
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Blood Fury 3.0 120.76sec

Stats Details: Blood Fury

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.97 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Blood Fury

  • id:20572
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:20572
  • name:Blood Fury
  • school:physical
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.

Action Priority List

    cds
    [D]:2.97
  • if_expr:buff.trueshot.up|target.time_to_die<16
Double Tap 5.6 60.63sec

Stats Details: Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.59 0.00 0.00 0.00 0.9769 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Double Tap

  • id:260402
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:260402
  • name:Double Tap
  • school:physical
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.

Action Priority List

    trickshots
    [G]:4.59
  • if_expr:covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:NF_brutal_projectiles
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:NF_brutal_projectiles
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Agility (potion) 1.5 309.47sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.46 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307159
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [E]:1.45
  • if_expr:buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
Trueshot 3.0 120.78sec

Stats Details: Trueshot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.96 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.

Action Priority List

    trickshots
    [I]:2.96

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Blood Fury 3.0 0.0 120.7sec 120.7sec 14.7sec 14.67% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:NF_brutal_projectiles
  • cooldown name:buff_blood_fury
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:120.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:attack_power
  • amount:122.00

Trigger Details

  • interval_min/max:120.0s / 122.8s
  • trigger_min/max:120.0s / 122.8s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 15.0s

Stack Uptimes

  • blood_fury_1:14.67%

Spelldata

  • id:20572
  • name:Blood Fury
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.58% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:NF_brutal_projectiles
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.58%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Brutal Projectiles 8.3 3.1 34.3sec 24.4sec 9.9sec 27.50% 0.00% 3.1 (3.1) 0.0

Buff Details

  • buff initial source:NF_brutal_projectiles
  • cooldown name:buff_brutal_projectiles
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:10.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:3.7s / 277.0s
  • trigger_min/max:1.8s / 277.0s
  • trigger_pct:10.07%
  • duration_min/max:0.0s / 33.4s

Stack Uptimes

  • brutal_projectiles_1:27.50%

Spelldata

  • id:339928
  • name:Brutal Projectiles
  • tooltip:Your next Rapid Fire deals ${$339924w1}.1% increased damage per shot.
  • description:{$@spelldesc339924=Your auto attacks have a {$s2=10}% chance to cause your next Rapid Fire to deal|cFFFFFFFF ${{$s1=0}}.1%|r increased damage for each shot.}
  • max_stacks:0
  • duration:25.00
  • cooldown:0.00
  • default_chance:0.00%
Brutal Projectiles (_hidden) 8.0 101.4 34.7sec 2.2sec 0.5sec 1.35% 0.00% 1.8 (1.8) 0.0

Buff Details

  • buff initial source:NF_brutal_projectiles
  • cooldown name:buff_brutal_projectiles_hidden
  • max_stacks:20
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.04
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:5.9s / 262.8s
  • trigger_min/max:0.0s / 262.3s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 0.8s

Stack Uptimes

  • brutal_projectiles_hidden_5:0.66%
  • brutal_projectiles_hidden_10:0.57%
  • brutal_projectiles_hidden_15:0.10%
  • brutal_projectiles_hidden_20:0.02%

Spelldata

  • id:339929
  • name:Brutal Projectiles
  • tooltip:Your next Rapid Fire deals ${$339924w1}.1% increased damage per shot.
  • description:{$@spelldesc339924=Your auto attacks have a {$s2=10}% chance to cause your next Rapid Fire to deal|cFFFFFFFF ${{$s1=0}}.1%|r increased damage for each shot.}
  • max_stacks:20
  • duration:-0.00
  • cooldown:0.00
  • default_chance:101.00%
Double Tap 5.6 0.0 58.5sec 60.6sec 4.7sec 8.83% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:NF_brutal_projectiles
  • cooldown name:buff_double_tap
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:50.0s / 62.7s
  • trigger_min/max:60.0s / 62.7s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 11.2s

Stack Uptimes

  • double_tap_1:8.83%

Spelldata

  • id:260402
  • name:Double Tap
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Lock and Load 8.9 0.2 30.5sec 29.8sec 1.8sec 5.44% 18.75% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:NF_brutal_projectiles
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 212.0s
  • trigger_min/max:1.8s / 212.0s
  • trigger_pct:8.04%
  • duration_min/max:0.0s / 10.1s

Stack Uptimes

  • lock_and_load_1:5.44%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Potion of Spectral Agility 1.5 0.0 309.4sec 309.4sec 23.3sec 11.13% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:NF_brutal_projectiles
  • cooldown name:buff_potion_of_spectral_agility
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 332.5s
  • trigger_min/max:300.0s / 332.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 25.0s

Stack Uptimes

  • potion_of_spectral_agility_1:11.13%

Spelldata

  • id:307159
  • name:Potion of Spectral Agility
  • tooltip:Agility increased by $w1.
  • description:Increases your Agility by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Precise Shots 40.1 6.1 7.4sec 6.4sec 2.8sec 36.99% 81.31% 3.0 (3.0) 0.0

Buff Details

  • buff initial source:NF_brutal_projectiles
  • cooldown name:buff_precise_shots
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:0.75
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 38.1s
  • trigger_min/max:0.9s / 14.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 32.2s

Stack Uptimes

  • precise_shots_1:32.22%
  • precise_shots_2:4.77%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=75}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next 1-{$260242u=2} {$?s342049=false}[Chimaera Shots][Arcane Shots] or Multi-Shots to deal {$260242s1=75}% more damage.}
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Steady Focus 5.8 19.2 54.8sec 12.1sec 48.5sec 94.62% 0.00% 19.2 (19.2) 4.9

Buff Details

  • buff initial source:NF_brutal_projectiles
  • cooldown name:buff_steady_focus
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.07
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 258.5s
  • trigger_min/max:3.0s / 38.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 276.7s

Stack Uptimes

  • steady_focus_1:94.62%

Spelldata

  • id:193534
  • name:Steady Focus
  • tooltip:Haste increased by {$s1=7}%.
  • description:{$@spelldesc193533=Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:193533
  • name:Steady Focus
  • tooltip:
  • description:Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Trick Shots 62.7 18.1 4.8sec 3.7sec 4.3sec 89.58% 100.00% 18.1 (18.1) 0.0

Buff Details

  • buff initial source:NF_brutal_projectiles
  • cooldown name:buff_trick_shots
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 12.3s
  • trigger_min/max:0.9s / 10.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 11.3s

Stack Uptimes

  • trick_shots_1:89.58%

Spelldata

  • id:257622
  • name:Trick Shots
  • tooltip:Your next Aimed Shot or Rapid Fire will ricochet and hit {$257621s1=5} additional targets for {$257621s4=50}% of normal damage.
  • description:{$@spelldesc257621=When Multi-Shot hits {$s2=3} or more targets, your next Aimed Shot or Rapid Fire will ricochet and hit up to {$s1=5} additional targets for {$s4=50}% of normal damage.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Trueshot 3.0 0.0 120.8sec 120.8sec 14.7sec 14.65% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:NF_brutal_projectiles
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.8s
  • trigger_min/max:120.0s / 122.8s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 15.0s

Stack Uptimes

  • trueshot_1:14.65%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Wild Spirits 3.0 0.0 120.6sec 120.6sec 14.7sec 14.65% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:NF_brutal_projectiles
  • cooldown name:buff_wild_spirits
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.6s
  • trigger_min/max:120.0s / 122.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • wild_spirits_1:14.65%

Spelldata

  • id:328837
  • name:Wild Spirits
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism)

Buff Details

  • buff initial source:NF_brutal_projectiles
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327709
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power

Buff Details

  • buff initial source:NF_brutal_projectiles
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation

Buff Details

  • buff initial source:NF_brutal_projectiles
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem

Buff Details

  • buff initial source:NF_brutal_projectiles
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
double_tap_aimed 5.2 3.0 7.0 61.1s 47.1s 188.7s
double_tap_rapid_fire 0.3 0.0 3.0 85.6s 55.2s 243.5s
Uptime Avg % Min Max Avg Dur Min Max
Focus Cap 0.86% 0.68% 1.90% 0.9s 0.0s 2.4s

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Double Tap0.7700.0012.6932.9430.1257.505
Aimed Shot1.1850.0016.8009.9912.34921.333
Kill Shot3.7270.00121.29112.2270.05329.993
Wild Spirits0.7460.0022.5751.2170.0004.437
Trueshot0.7940.0012.8261.4840.2704.710
Rapid Fire2.8910.00126.69136.32715.93165.370

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
NF_brutal_projectiles
steady_shot Focus 68.61 666.05 22.91% 9.71 20.01 2.92%
rapid_fire Focus 112.08 112.00 3.85% 1.00 0.08 0.08%
focus_regen Focus 624.44 1937.40 66.63% 3.10 19.03 0.97%
Trueshot Focus 163.27 192.10 6.61% 1.18 0.67 0.35%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Focus 100.0 9.74 9.95 39.8 37.4 0.1 96.2
Usage Type Count Total Avg RPE APR
NF_brutal_projectiles
aimed_shot Focus 46.2 1308.6 28.3 28.3 908.3
kill_shot Focus 4.6 46.0 10.0 10.0 537.0
multishot Focus 80.8 1615.6 20.0 20.0 491.7

Statistics & Data Analysis

Fight Length
NF_brutal_projectiles Fight Length
Count 1218
Mean 298.62
Minimum 240.02
Maximum 359.86
Spread ( max - min ) 119.84
Range [ ( max - min ) / 2 * 100% ] 20.07%
DPS
NF_brutal_projectiles Damage Per Second
Count 1218
Mean 11435.62
Minimum 10391.15
Maximum 12669.73
Spread ( max - min ) 2278.58
Range [ ( max - min ) / 2 * 100% ] 9.96%
Standard Deviation 354.5725
5th Percentile 10857.97
95th Percentile 12019.43
( 95th Percentile - 5th Percentile ) 1161.46
Mean Distribution
Standard Deviation 10.1597
95.00% Confidence Interval ( 11415.70 - 11455.53 )
Normalized 95.00% Confidence Interval ( 99.83% - 100.17% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 37
0.1% Error 3694
0.1 Scale Factor Error with Delta=300 1074
0.05 Scale Factor Error with Delta=300 4293
0.01 Scale Factor Error with Delta=300 107324
Priority Target DPS
NF_brutal_projectiles Priority Target Damage Per Second
Count 1218
Mean 3392.41
Minimum 3085.04
Maximum 3763.08
Spread ( max - min ) 678.03
Range [ ( max - min ) / 2 * 100% ] 9.99%
Standard Deviation 112.1950
5th Percentile 3215.19
95th Percentile 3574.29
( 95th Percentile - 5th Percentile ) 359.10
Mean Distribution
Standard Deviation 3.2148
95.00% Confidence Interval ( 3386.10 - 3398.71 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 43
0.1% Error 4202
0.1 Scale Factor Error with Delta=300 108
0.05 Scale Factor Error with Delta=300 430
0.01 Scale Factor Error with Delta=300 10746
DPS(e)
NF_brutal_projectiles Damage Per Second (Effective)
Count 1218
Mean 11435.62
Minimum 10391.15
Maximum 12669.73
Spread ( max - min ) 2278.58
Range [ ( max - min ) / 2 * 100% ] 9.96%
Damage
NF_brutal_projectiles Damage
Count 1218
Mean 3408597.08
Minimum 2599064.87
Maximum 4208076.96
Spread ( max - min ) 1609012.09
Range [ ( max - min ) / 2 * 100% ] 23.60%
DTPS
NF_brutal_projectiles Damage Taken Per Second
Count 1218
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
NF_brutal_projectiles Healing Per Second
Count 1218
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
NF_brutal_projectiles Healing Per Second (Effective)
Count 1218
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
NF_brutal_projectiles Heal
Count 1218
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
NF_brutal_projectiles Healing Taken Per Second
Count 1218
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
NF_brutal_projectiles Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
NF_brutal_projectilesTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
NF_brutal_projectiles Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
4 0.00 tar_trap,if=runeforge.soulforge_embers
5 0.00 double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
6 0.00 aimed_shot,if=active_enemies<3
7 0.00 steady_shot,if=active_enemies>2
Default action list Executed every time the actor is available.
# count action,conditions
8 1.00 auto_shot
0.00 counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
9 3.72 use_items
A 0.00 call_action_list,name=cds
B 0.00 call_action_list,name=st,if=active_enemies<3
C 0.00 call_action_list,name=trickshots,if=active_enemies>2
actions.cds
# count action,conditions
0.00 berserking,if=buff.trueshot.up|target.time_to_die<13
D 2.97 blood_fury,if=buff.trueshot.up|target.time_to_die<16
0.00 ancestral_call,if=buff.trueshot.up|target.time_to_die<16
0.00 fireblood,if=buff.trueshot.up|target.time_to_die<9
0.00 lights_judgment,if=buff.trueshot.down
0.00 bag_of_tricks,if=buff.trueshot.down
E 1.45 potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
actions.trickshots
# count action,conditions
F 15.62 steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
G 4.59 double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
0.00 tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
0.00 flare,if=tar_trap.up&runeforge.soulforge_embers
0.00 explosive_shot
H 2.97 wild_spirits
0.00 resonating_arrow
0.00 volley
0.00 barrage
I 2.96 trueshot
0.00 rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
J 46.41 aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
0.00 death_chakram,if=focus+cast_regen<focus.max
K 15.73 rapid_fire,if=buff.trick_shots.remains>=execute_time
L 72.77 multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
0.00 chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
M 4.60 kill_shot,if=buff.dead_eye.down
0.00 a_murder_of_crows
0.00 flayed_shot
0.00 serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
N 8.01 multishot,if=focus>cost+action.aimed_shot.cost
O 52.25 steady_shot

Sample Sequence

0125789FHIDELJLJLKLJLOFJLJLJOLKLOJLOFJLOOOLJLOLJLKLOFJLOGOJLOFJLKLJLONOFJLONNOJLJLKLJ9LOFJLOOLOJLKLOFGJLONNHIDJLJLKLJOFLJLJLKLJOFLOLJLOOOLJLKLOFJLGOLONJ9LOFKLJLOOLOMJLJLOFKLJLMOONJLOOMNOJLKLGMJLOFHDIJLJ

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask NF_brutal_projectiles 100.0/100: 100% focus
Pre precombat 1 augmentation NF_brutal_projectiles 100.0/100: 100% focus
Pre precombat 2 food NF_brutal_projectiles 100.0/100: 100% focus
Pre precombat 5 double_tap Fluffy_Pillow 100.0/100: 100% focus
Pre precombat 7 steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 8 auto_attack Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 9 use_items Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 trickshots F steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:01.484 trickshots H wild_spirits Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus
0:02.397 trickshots I trueshot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus
0:02.397 cds D blood_fury Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot
0:02.397 cds E potion Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot
0:02.397 trickshots L multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot, potion_of_spectral_agility
0:03.312 trickshots J aimed_shot Fluffy_Pillow 91.3/100: 91% focus bloodlust, blood_fury, double_tap, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:04.227 trickshots L multishot Fluffy_Pillow 66.9/100: 67% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:05.143 trickshots J aimed_shot enemy2 58.2/100: 58% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, brutal_projectiles, wild_spirits, potion_of_spectral_agility
0:06.060 trickshots L multishot Fluffy_Pillow 34.5/100: 35% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, brutal_projectiles, wild_spirits, potion_of_spectral_agility
0:06.977 trickshots K rapid_fire Fluffy_Pillow 25.9/100: 26% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, brutal_projectiles, wild_spirits, potion_of_spectral_agility
0:08.490 trickshots L multishot Fluffy_Pillow 52.5/100: 53% focus bloodlust, blood_fury, steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:09.404 trickshots J aimed_shot enemy3 43.8/100: 44% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:10.321 trickshots L multishot Fluffy_Pillow 20.1/100: 20% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:11.236 trickshots O steady_shot Fluffy_Pillow 11.4/100: 11% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:12.304 trickshots F steady_shot Fluffy_Pillow 39.6/100: 40% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:13.371 trickshots J aimed_shot enemy4 67.8/100: 68% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:14.286 trickshots L multishot Fluffy_Pillow 44.1/100: 44% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:15.200 trickshots J aimed_shot enemy5 35.4/100: 35% focus bloodlust, blood_fury, lock_and_load, steady_focus, trick_shots, trueshot, brutal_projectiles, wild_spirits, potion_of_spectral_agility
0:16.114 trickshots L multishot Fluffy_Pillow 46.6/100: 47% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, brutal_projectiles, wild_spirits, potion_of_spectral_agility
0:17.029 trickshots J aimed_shot Fluffy_Pillow 37.9/100: 38% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, brutal_projectiles, wild_spirits, potion_of_spectral_agility
0:17.943 trickshots O steady_shot Fluffy_Pillow 12.0/100: 12% focus bloodlust, precise_shots(2), steady_focus, brutal_projectiles, potion_of_spectral_agility
0:19.010 trickshots L multishot Fluffy_Pillow 30.7/100: 31% focus bloodlust, precise_shots(2), steady_focus, brutal_projectiles, potion_of_spectral_agility
0:19.925 trickshots K rapid_fire Fluffy_Pillow 18.3/100: 18% focus bloodlust, precise_shots, steady_focus, trick_shots, brutal_projectiles, potion_of_spectral_agility
0:21.254 trickshots L multishot Fluffy_Pillow 36.2/100: 36% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:22.170 trickshots O steady_shot Fluffy_Pillow 23.7/100: 24% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:23.237 trickshots J aimed_shot enemy2 42.5/100: 43% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:24.762 trickshots L multishot Fluffy_Pillow 20.1/100: 20% focus bloodlust, precise_shots, steady_focus, brutal_projectiles, potion_of_spectral_agility
0:25.677 trickshots O steady_shot Fluffy_Pillow 7.6/100: 8% focus bloodlust, steady_focus, trick_shots, brutal_projectiles, potion_of_spectral_agility
0:26.745 trickshots F steady_shot Fluffy_Pillow 26.4/100: 26% focus bloodlust, steady_focus, trick_shots, brutal_projectiles, potion_of_spectral_agility
0:27.814 trickshots J aimed_shot enemy3 45.2/100: 45% focus bloodlust, steady_focus, trick_shots, brutal_projectiles
0:29.338 trickshots L multishot Fluffy_Pillow 22.7/100: 23% focus bloodlust, precise_shots(2), steady_focus, brutal_projectiles
0:30.255 trickshots O steady_shot Fluffy_Pillow 10.3/100: 10% focus bloodlust, precise_shots, steady_focus, trick_shots, brutal_projectiles
0:31.323 trickshots O steady_shot Fluffy_Pillow 29.1/100: 29% focus bloodlust, precise_shots, steady_focus, trick_shots, brutal_projectiles
0:32.391 trickshots O steady_shot Fluffy_Pillow 47.8/100: 48% focus bloodlust, precise_shots, steady_focus, trick_shots, brutal_projectiles
0:33.459 trickshots L multishot Fluffy_Pillow 66.6/100: 67% focus bloodlust, precise_shots, steady_focus, trick_shots, brutal_projectiles
0:34.375 trickshots J aimed_shot enemy4 54.2/100: 54% focus bloodlust, steady_focus, trick_shots, brutal_projectiles
0:35.898 trickshots L multishot Fluffy_Pillow 31.7/100: 32% focus bloodlust, lock_and_load, precise_shots(2), steady_focus, brutal_projectiles
0:36.812 trickshots O steady_shot Fluffy_Pillow 19.2/100: 19% focus bloodlust, lock_and_load, precise_shots, steady_focus, trick_shots, brutal_projectiles
0:37.879 trickshots L multishot Fluffy_Pillow 38.0/100: 38% focus bloodlust, lock_and_load, precise_shots, steady_focus, trick_shots, brutal_projectiles
0:38.794 trickshots J aimed_shot enemy5 25.5/100: 26% focus bloodlust, lock_and_load, steady_focus, trick_shots, brutal_projectiles
0:39.709 trickshots L multishot Fluffy_Pillow 33.1/100: 33% focus bloodlust, precise_shots, steady_focus, brutal_projectiles
0:40.626 trickshots K rapid_fire Fluffy_Pillow 20.6/100: 21% focus bloodlust, steady_focus, trick_shots, brutal_projectiles
0:42.108 trickshots L multishot Fluffy_Pillow 37.7/100: 38% focus steady_focus
0:43.296 trickshots O steady_shot Fluffy_Pillow 25.2/100: 25% focus steady_focus, trick_shots
0:44.684 trickshots F steady_shot Fluffy_Pillow 44.0/100: 44% focus steady_focus, trick_shots
0:46.070 trickshots J aimed_shot Fluffy_Pillow 62.8/100: 63% focus steady_focus, trick_shots
0:48.049 trickshots L multishot Fluffy_Pillow 40.3/100: 40% focus precise_shots, steady_focus
0:49.237 trickshots O steady_shot Fluffy_Pillow 27.8/100: 28% focus steady_focus, trick_shots
0:50.624 trickshots G double_tap Fluffy_Pillow 46.6/100: 47% focus steady_focus, trick_shots
0:51.813 trickshots O steady_shot Fluffy_Pillow 54.1/100: 54% focus double_tap, steady_focus, trick_shots
0:53.200 trickshots J aimed_shot enemy2 72.9/100: 73% focus double_tap, steady_focus, trick_shots
0:55.299 trickshots L multishot Fluffy_Pillow 51.2/100: 51% focus precise_shots, steady_focus
0:56.487 trickshots O steady_shot Fluffy_Pillow 38.7/100: 39% focus steady_focus, trick_shots
0:57.873 trickshots F steady_shot Fluffy_Pillow 57.5/100: 57% focus steady_focus, trick_shots
0:59.259 trickshots J aimed_shot enemy3 76.2/100: 76% focus lock_and_load, steady_focus, trick_shots
1:00.447 trickshots L multishot Fluffy_Pillow 83.8/100: 84% focus precise_shots(2), steady_focus
1:01.635 trickshots K rapid_fire Fluffy_Pillow 71.3/100: 71% focus precise_shots, steady_focus, trick_shots
1:03.442 trickshots L multishot Fluffy_Pillow 89.7/100: 90% focus precise_shots, steady_focus
1:04.631 trickshots J aimed_shot enemy4 77.2/100: 77% focus steady_focus, trick_shots
1:06.610 trickshots L multishot Fluffy_Pillow 54.8/100: 55% focus precise_shots, steady_focus
1:07.799 trickshots O steady_shot Fluffy_Pillow 42.3/100: 42% focus steady_focus, trick_shots
1:09.185 trickshots N multishot Fluffy_Pillow 61.1/100: 61% focus steady_focus, trick_shots
1:10.373 trickshots O steady_shot Fluffy_Pillow 48.6/100: 49% focus steady_focus, trick_shots
1:11.759 trickshots F steady_shot Fluffy_Pillow 67.4/100: 67% focus steady_focus, trick_shots
1:13.145 trickshots J aimed_shot Fluffy_Pillow 86.1/100: 86% focus steady_focus, trick_shots
1:15.125 trickshots L multishot Fluffy_Pillow 63.7/100: 64% focus precise_shots, steady_focus
1:16.313 trickshots O steady_shot Fluffy_Pillow 51.2/100: 51% focus steady_focus, trick_shots
1:17.702 trickshots N multishot Fluffy_Pillow 70.0/100: 70% focus steady_focus, trick_shots
1:18.889 trickshots N multishot Fluffy_Pillow 57.5/100: 57% focus steady_focus, trick_shots
1:20.078 trickshots O steady_shot Fluffy_Pillow 45.0/100: 45% focus steady_focus, trick_shots
1:21.462 trickshots J aimed_shot enemy2 63.8/100: 64% focus lock_and_load, steady_focus, trick_shots
1:22.650 trickshots L multishot Fluffy_Pillow 71.3/100: 71% focus precise_shots(2), steady_focus
1:23.840 trickshots J aimed_shot enemy3 58.8/100: 59% focus lock_and_load, precise_shots, steady_focus, trick_shots
1:25.027 trickshots L multishot Fluffy_Pillow 66.3/100: 66% focus precise_shots(2), steady_focus
1:26.215 trickshots K rapid_fire Fluffy_Pillow 53.8/100: 54% focus precise_shots, steady_focus, trick_shots
1:28.011 trickshots L multishot Fluffy_Pillow 72.2/100: 72% focus precise_shots, steady_focus
1:29.199 trickshots J aimed_shot enemy5 59.3/100: 59% focus trick_shots
1:31.317 default 9 use_items Fluffy_Pillow 36.8/100: 37% focus precise_shots
1:31.317 trickshots L multishot Fluffy_Pillow 36.8/100: 37% focus precise_shots
1:32.587 trickshots O steady_shot Fluffy_Pillow 24.3/100: 24% focus trick_shots
1:34.070 trickshots F steady_shot Fluffy_Pillow 43.1/100: 43% focus trick_shots
1:35.552 trickshots J aimed_shot Fluffy_Pillow 61.9/100: 62% focus steady_focus, trick_shots
1:37.531 trickshots L multishot Fluffy_Pillow 39.4/100: 39% focus precise_shots(2), steady_focus
1:38.720 trickshots O steady_shot Fluffy_Pillow 26.9/100: 27% focus precise_shots, steady_focus, trick_shots
1:40.106 trickshots O steady_shot Fluffy_Pillow 45.7/100: 46% focus precise_shots, steady_focus, trick_shots
1:41.492 trickshots L multishot Fluffy_Pillow 64.5/100: 64% focus precise_shots, steady_focus, trick_shots
1:42.679 trickshots O steady_shot Fluffy_Pillow 52.0/100: 52% focus steady_focus, trick_shots
1:44.066 trickshots J aimed_shot enemy2 70.8/100: 71% focus steady_focus, trick_shots
1:46.046 trickshots L multishot Fluffy_Pillow 48.3/100: 48% focus precise_shots, steady_focus
1:47.234 trickshots K rapid_fire Fluffy_Pillow 35.8/100: 36% focus steady_focus, trick_shots
1:49.161 trickshots L multishot Fluffy_Pillow 55.0/100: 55% focus steady_focus
1:50.351 trickshots O steady_shot Fluffy_Pillow 42.5/100: 43% focus steady_focus, trick_shots
1:51.739 trickshots F steady_shot Fluffy_Pillow 61.3/100: 61% focus steady_focus, trick_shots
1:53.126 trickshots G double_tap Fluffy_Pillow 80.1/100: 80% focus steady_focus, trick_shots
1:54.314 trickshots J aimed_shot enemy3 87.6/100: 88% focus double_tap, steady_focus, trick_shots
1:56.292 trickshots L multishot Fluffy_Pillow 65.0/100: 65% focus precise_shots, steady_focus
1:57.479 trickshots O steady_shot Fluffy_Pillow 52.5/100: 53% focus steady_focus, trick_shots
1:58.866 trickshots N multishot Fluffy_Pillow 71.3/100: 71% focus steady_focus, trick_shots
2:00.055 trickshots N multishot Fluffy_Pillow 58.8/100: 59% focus steady_focus, trick_shots
2:01.243 trickshots H wild_spirits Fluffy_Pillow 46.4/100: 46% focus steady_focus, trick_shots
2:02.673 trickshots I trueshot Fluffy_Pillow 55.4/100: 55% focus steady_focus, trick_shots
2:02.673 cds D blood_fury Fluffy_Pillow 55.4/100: 55% focus steady_focus, trick_shots, trueshot
2:02.673 trickshots J aimed_shot Fluffy_Pillow 55.4/100: 55% focus blood_fury, steady_focus, trick_shots, trueshot
2:03.862 trickshots L multishot Fluffy_Pillow 31.7/100: 32% focus blood_fury, lock_and_load, precise_shots(2), steady_focus, trueshot, wild_spirits
2:05.051 trickshots J aimed_shot enemy2 23.0/100: 23% focus blood_fury, lock_and_load, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
2:06.240 trickshots L multishot Fluffy_Pillow 34.3/100: 34% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
2:07.430 trickshots K rapid_fire Fluffy_Pillow 25.6/100: 26% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
2:09.249 trickshots L multishot Fluffy_Pillow 51.1/100: 51% focus blood_fury, precise_shots, trueshot, wild_spirits
2:10.520 trickshots J aimed_shot enemy4 42.4/100: 42% focus blood_fury, trick_shots, trueshot, wild_spirits
2:11.792 trickshots O steady_shot Fluffy_Pillow 18.7/100: 19% focus blood_fury, precise_shots, trueshot, wild_spirits
2:13.275 trickshots F steady_shot Fluffy_Pillow 46.9/100: 47% focus blood_fury, precise_shots, trueshot, wild_spirits
2:14.758 trickshots L multishot Fluffy_Pillow 75.0/100: 75% focus blood_fury, lock_and_load, precise_shots, steady_focus, trueshot, wild_spirits
2:15.945 trickshots J aimed_shot enemy5 66.3/100: 66% focus blood_fury, lock_and_load, steady_focus, trick_shots, trueshot, wild_spirits
2:17.132 trickshots L multishot Fluffy_Pillow 77.6/100: 78% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits
2:18.321 trickshots J aimed_shot enemy3 66.8/100: 67% focus steady_focus, trick_shots
2:20.298 trickshots L multishot Fluffy_Pillow 44.3/100: 44% focus precise_shots, steady_focus
2:21.488 trickshots K rapid_fire Fluffy_Pillow 31.8/100: 32% focus steady_focus, trick_shots
2:23.343 trickshots L multishot Fluffy_Pillow 50.6/100: 51% focus steady_focus
2:24.534 trickshots J aimed_shot Fluffy_Pillow 38.1/100: 38% focus steady_focus, trick_shots
2:26.514 trickshots O steady_shot Fluffy_Pillow 15.7/100: 16% focus precise_shots(2), steady_focus
2:27.900 trickshots F steady_shot Fluffy_Pillow 34.4/100: 34% focus precise_shots(2), steady_focus
2:29.289 trickshots L multishot Fluffy_Pillow 53.2/100: 53% focus precise_shots(2), steady_focus
2:30.478 trickshots O steady_shot Fluffy_Pillow 40.7/100: 41% focus precise_shots, steady_focus, trick_shots
2:31.865 trickshots L multishot Fluffy_Pillow 59.5/100: 60% focus precise_shots, steady_focus, trick_shots, brutal_projectiles
2:33.053 trickshots J aimed_shot enemy2 47.0/100: 47% focus steady_focus, trick_shots, brutal_projectiles
2:35.030 trickshots L multishot Fluffy_Pillow 24.6/100: 25% focus precise_shots(2), steady_focus, brutal_projectiles
2:36.219 trickshots O steady_shot Fluffy_Pillow 12.1/100: 12% focus precise_shots, steady_focus, trick_shots, brutal_projectiles
2:37.606 trickshots O steady_shot Fluffy_Pillow 30.9/100: 31% focus precise_shots, steady_focus, trick_shots, brutal_projectiles
2:38.994 trickshots O steady_shot Fluffy_Pillow 49.6/100: 50% focus precise_shots, steady_focus, trick_shots, brutal_projectiles
2:40.380 trickshots L multishot Fluffy_Pillow 68.4/100: 68% focus precise_shots, steady_focus, trick_shots, brutal_projectiles
2:41.568 trickshots J aimed_shot enemy3 55.9/100: 56% focus steady_focus, trick_shots, brutal_projectiles
2:43.547 trickshots L multishot Fluffy_Pillow 33.5/100: 33% focus precise_shots, steady_focus, brutal_projectiles
2:44.734 trickshots K rapid_fire Fluffy_Pillow 21.0/100: 21% focus steady_focus, trick_shots, brutal_projectiles
2:46.605 trickshots L multishot Fluffy_Pillow 39.8/100: 40% focus steady_focus
2:47.794 trickshots O steady_shot Fluffy_Pillow 27.3/100: 27% focus steady_focus, trick_shots
2:49.180 trickshots F steady_shot Fluffy_Pillow 46.1/100: 46% focus steady_focus, trick_shots
2:50.565 trickshots J aimed_shot Fluffy_Pillow 64.9/100: 65% focus steady_focus, trick_shots
2:52.543 trickshots L multishot Fluffy_Pillow 42.4/100: 42% focus precise_shots(2), steady_focus
2:53.730 trickshots G double_tap Fluffy_Pillow 29.9/100: 30% focus precise_shots, steady_focus, trick_shots
2:54.918 trickshots O steady_shot Fluffy_Pillow 37.4/100: 37% focus double_tap, precise_shots, steady_focus, trick_shots
2:56.304 trickshots L multishot Fluffy_Pillow 56.2/100: 56% focus double_tap, precise_shots, steady_focus, trick_shots
2:57.493 trickshots O steady_shot Fluffy_Pillow 43.7/100: 44% focus double_tap, steady_focus, trick_shots
2:58.880 trickshots N multishot Fluffy_Pillow 62.5/100: 63% focus double_tap, steady_focus, trick_shots
3:00.068 trickshots J aimed_shot enemy2 50.0/100: 50% focus double_tap, steady_focus, trick_shots
3:02.045 default 9 use_items Fluffy_Pillow 27.5/100: 28% focus precise_shots, steady_focus
3:02.045 trickshots L multishot Fluffy_Pillow 27.5/100: 28% focus precise_shots, steady_focus
3:03.234 trickshots O steady_shot Fluffy_Pillow 15.1/100: 15% focus steady_focus, trick_shots
3:04.620 trickshots F steady_shot Fluffy_Pillow 33.8/100: 34% focus steady_focus, trick_shots
3:06.005 trickshots K rapid_fire Fluffy_Pillow 52.4/100: 52% focus steady_focus, trick_shots
3:07.946 trickshots L multishot Fluffy_Pillow 71.7/100: 72% focus steady_focus
3:09.135 trickshots J aimed_shot enemy3 59.2/100: 59% focus steady_focus, trick_shots
3:11.114 trickshots L multishot Fluffy_Pillow 36.8/100: 37% focus precise_shots(2), steady_focus
3:12.302 trickshots O steady_shot Fluffy_Pillow 24.3/100: 24% focus precise_shots, steady_focus, trick_shots
3:13.687 trickshots O steady_shot Fluffy_Pillow 43.0/100: 43% focus precise_shots, steady_focus, trick_shots, brutal_projectiles
3:15.074 trickshots L multishot Fluffy_Pillow 61.8/100: 62% focus precise_shots, steady_focus, trick_shots, brutal_projectiles
3:16.261 trickshots O steady_shot Fluffy_Pillow 49.3/100: 49% focus steady_focus, trick_shots, brutal_projectiles
3:17.647 trickshots M kill_shot Fluffy_Pillow 68.1/100: 68% focus steady_focus, trick_shots, brutal_projectiles
3:18.836 trickshots J aimed_shot Fluffy_Pillow 65.6/100: 66% focus lock_and_load, steady_focus, trick_shots, brutal_projectiles
3:20.024 trickshots L multishot Fluffy_Pillow 73.2/100: 73% focus precise_shots, steady_focus, brutal_projectiles
3:21.214 trickshots J aimed_shot enemy4 60.7/100: 61% focus steady_focus, trick_shots, brutal_projectiles
3:23.194 trickshots L multishot Fluffy_Pillow 38.2/100: 38% focus precise_shots, steady_focus, brutal_projectiles
3:24.383 trickshots O steady_shot Fluffy_Pillow 25.7/100: 26% focus steady_focus, trick_shots, brutal_projectiles
3:25.768 trickshots F steady_shot Fluffy_Pillow 44.5/100: 45% focus steady_focus, trick_shots, brutal_projectiles
3:27.154 trickshots K rapid_fire Fluffy_Pillow 63.3/100: 63% focus steady_focus, trick_shots, brutal_projectiles
3:28.960 trickshots L multishot Fluffy_Pillow 81.7/100: 82% focus steady_focus
3:30.147 trickshots J aimed_shot enemy2 69.2/100: 69% focus steady_focus, trick_shots
3:32.125 trickshots L multishot Fluffy_Pillow 46.7/100: 47% focus precise_shots, steady_focus
3:33.315 trickshots M kill_shot Fluffy_Pillow 34.3/100: 34% focus steady_focus, trick_shots
3:34.503 trickshots O steady_shot Fluffy_Pillow 31.8/100: 32% focus steady_focus, trick_shots
3:35.889 trickshots O steady_shot Fluffy_Pillow 50.6/100: 51% focus steady_focus, trick_shots
3:37.275 trickshots N multishot Fluffy_Pillow 69.3/100: 69% focus steady_focus, trick_shots
3:38.464 trickshots J aimed_shot Fluffy_Pillow 56.9/100: 57% focus steady_focus, trick_shots
3:40.443 trickshots L multishot Fluffy_Pillow 34.4/100: 34% focus precise_shots, steady_focus
3:41.632 trickshots O steady_shot Fluffy_Pillow 21.9/100: 22% focus steady_focus, trick_shots
3:43.019 trickshots O steady_shot Fluffy_Pillow 40.7/100: 41% focus steady_focus, trick_shots
3:44.405 trickshots M kill_shot Fluffy_Pillow 59.5/100: 59% focus steady_focus, trick_shots
3:45.592 trickshots N multishot Fluffy_Pillow 57.0/100: 57% focus steady_focus, trick_shots
3:46.779 trickshots O steady_shot Fluffy_Pillow 44.5/100: 44% focus steady_focus, trick_shots
3:48.165 trickshots J aimed_shot enemy3 63.3/100: 63% focus steady_focus, trick_shots
3:50.143 trickshots L multishot Fluffy_Pillow 40.8/100: 41% focus precise_shots(2), steady_focus
3:51.333 trickshots K rapid_fire Fluffy_Pillow 28.3/100: 28% focus precise_shots, steady_focus, trick_shots
3:53.028 trickshots L multishot Fluffy_Pillow 46.0/100: 46% focus precise_shots, steady_focus
3:54.218 trickshots G double_tap Fluffy_Pillow 33.6/100: 34% focus steady_focus, trick_shots
3:55.406 trickshots M kill_shot Fluffy_Pillow 41.1/100: 41% focus double_tap, steady_focus, trick_shots
3:56.595 trickshots J aimed_shot enemy2 38.6/100: 39% focus double_tap, lock_and_load, steady_focus, trick_shots
3:57.783 trickshots L multishot Fluffy_Pillow 46.1/100: 46% focus precise_shots(2), steady_focus
3:58.970 trickshots O steady_shot Fluffy_Pillow 33.6/100: 34% focus precise_shots, steady_focus, trick_shots
4:00.358 trickshots F steady_shot Fluffy_Pillow 52.0/100: 52% focus precise_shots, trick_shots
4:01.842 trickshots H wild_spirits Fluffy_Pillow 70.8/100: 71% focus precise_shots, steady_focus, trick_shots
4:03.031 cds D blood_fury Fluffy_Pillow 78.3/100: 78% focus precise_shots, steady_focus, trick_shots
4:03.031 trickshots I trueshot Fluffy_Pillow 78.3/100: 78% focus blood_fury, precise_shots, steady_focus, trick_shots
4:03.031 trickshots J aimed_shot enemy4 78.3/100: 78% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot
4:04.219 trickshots L multishot Fluffy_Pillow 54.6/100: 55% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
4:05.409 trickshots J aimed_shot Fluffy_Pillow 45.9/100: 46% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits

Stats

Level Bonus (60) Race Bonus (orc) Raid-Buffed Unbuffed Gear Amount
Strength 274 3 295 277 0
Agility 450 -3 1411 1297 789 (677)
Stamina 414 1 1800 1715 1300
Intellect 369 -1 405 368 0
Spirit 0 0 0 0 0
Health 36000 34300 0
Focus 100 100 0
Spell Power 405 368 0
Crit 22.66% 22.66% 443
Haste 18.30% 18.30% 604
Versatility 3.65% 3.65% 146
Attack Power 1482 1297 0
Mastery 14.00% 14.00% 504
Armor 818 818 818
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 217.00
Local Head Helm of Insatiable Appetite
ilevel: 213, stats: { 103 Armor, +126 Sta, +92 Haste, +40 Mastery, +72 AgiInt }
Local Neck Noble's Birthstone Pendant
ilevel: 213, stats: { +71 Sta, +47 Crit, +147 Mastery }
Local Shoulders Boneshatter Pauldrons
ilevel: 235, stats: { 107 Armor, +124 Sta, +44 unknown(24), +44 unknown(25), +66 AgiInt }
item effects: { equip: Serpentstalker's Trickery }
Local Chest Master Huntsman's Bandolier
ilevel: 213, stats: { 137 Armor, +126 Sta, +45 Crit, +86 Mastery, +72 AgiInt }, enchant: { +20 StrAgi }
Local Waist Load-Bearing Belt
ilevel: 213, stats: { 77 Armor, +95 Sta, +69 Haste, +30 Vers, +54 AgiInt }
Local Legs Greaves of Enigmatic Energies
ilevel: 213, stats: { 120 Armor, +126 Sta, +91 Crit, +41 Mastery, +72 AgiInt }
Local Feet Stoneclas Stompers
ilevel: 213, stats: { 86 Armor, +95 Sta, +69 Crit, +30 Mastery, +54 AgiInt }, enchant: { +15 Agi }
Local Wrists Bangles of Errant Pride
ilevel: 213, stats: { 69 Armor, +71 Sta, +48 Crit, +24 Mastery, +40 AgiInt }
Local Hands Oathsworn Soldier's Gauntlets
ilevel: 220, stats: { 80 Armor, +104 Sta, +67 Crit, +36 Haste, +58 AgiInt }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 220, stats: { +77 Sta, +161 Haste, +44 Mastery }, enchant: { +16 Crit }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ritualist's Treasured Ring
ilevel: 213, stats: { +71 Sta, +44 Crit, +149 Haste }, enchant: { +16 Crit }
Local Trinket1 Dreadfire Vessel
ilevel: 220, stats: { +73 StrAgiInt }, enchant: shadowcore_oil
item effects: { use: Dreadfire Vessel }
Local Trinket2 Stone Legion Heraldry
ilevel: 220, stats: { +73 StrAgi }
item effects: { equip: Stone Legionnaire }
Local Back Crest of the Legionnaire General
ilevel: 220, stats: { 39 Armor, +77 Sta, +52 Haste, +24 Vers, +43 StrAgiInt }
Local Main Hand Deadeye Blunderbuss
ilevel: 220, weapon: { 121 - 227, 3 }, stats: { +77 Agi, +137 Sta, +45 Haste, +92 Mastery }, enchant: sinful_revelation

Profile

hunter="NF_brutal_projectiles"
source=default
spec=marksmanship
level=60
race=orc
role=attack
position=ranged_back
talents=1101032
covenant=night_fae
soulbind=189:6

# Default consumables
potion=spectral_agility
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/tar_trap,if=runeforge.soulforge_embers
actions.precombat+=/double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
actions.precombat+=/aimed_shot,if=active_enemies<3
actions.precombat+=/steady_shot,if=active_enemies>2

# Executed every time the actor is available.
actions=auto_shot
actions+=/counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
actions+=/use_items
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=st,if=active_enemies<3
actions+=/call_action_list,name=trickshots,if=active_enemies>2

actions.cds=berserking,if=buff.trueshot.up|target.time_to_die<13
actions.cds+=/blood_fury,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/ancestral_call,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/fireblood,if=buff.trueshot.up|target.time_to_die<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
actions.cds+=/bag_of_tricks,if=buff.trueshot.down
actions.cds+=/potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26

actions.st=steady_shot,if=talent.steady_focus&(prev_gcd.1.steady_shot&buff.steady_focus.remains<5|buff.steady_focus.down)
actions.st+=/kill_shot
actions.st+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|!covenant.kyrian&(cooldown.aimed_shot.up|cooldown.rapid_fire.remains>cooldown.aimed_shot.remains)
actions.st+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.st+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.st+=/explosive_shot
actions.st+=/wild_spirits
actions.st+=/flayed_shot
actions.st+=/death_chakram,if=focus+cast_regen<focus.max
actions.st+=/volley,if=buff.precise_shots.down|!talent.chimaera_shot|active_enemies<2
actions.st+=/a_murder_of_crows
actions.st+=/resonating_arrow
actions.st+=/trueshot,if=buff.precise_shots.down|buff.resonating_arrow.up|buff.wild_spirits.up|buff.volley.up&active_enemies>1
actions.st+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(!talent.chimaera_shot|active_enemies<2)|buff.trick_shots.remains>execute_time&active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.trueshot.down|!runeforge.eagletalons_true_focus)&(buff.double_tap.down|talent.streamline)
actions.st+=/chimaera_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/arcane_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/serpent_sting,target_if=min:remains,if=refreshable&target.time_to_die>duration
actions.st+=/barrage,if=active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.double_tap.down|talent.streamline)
actions.st+=/steady_shot

actions.trickshots=steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
actions.trickshots+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
actions.trickshots+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.trickshots+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.trickshots+=/explosive_shot
actions.trickshots+=/wild_spirits
actions.trickshots+=/resonating_arrow
actions.trickshots+=/volley
actions.trickshots+=/barrage
actions.trickshots+=/trueshot
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
actions.trickshots+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
actions.trickshots+=/death_chakram,if=focus+cast_regen<focus.max
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time
actions.trickshots+=/multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
actions.trickshots+=/chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
actions.trickshots+=/kill_shot,if=buff.dead_eye.down
actions.trickshots+=/a_murder_of_crows
actions.trickshots+=/flayed_shot
actions.trickshots+=/serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
actions.trickshots+=/multishot,if=focus>cost+action.aimed_shot.cost
actions.trickshots+=/steady_shot

head=helm_of_insatiable_appetite,id=183001,bonus_id=7188/1485,ilevel=213
neck=nobles_birthstone_pendant,id=183039,bonus_id=7188/1485,ilevel=213
shoulders=boneshatter_pauldrons,id=172327,bonus_id=7013,ilevel=235
back=crest_of_the_legionnaire_general,id=183032,bonus_id=6805,ilevel=220
chest=master_huntsmans_bandolier,id=182988,bonus_id=6805,ilevel=213,enchant=eternal_skirmish
wrists=bangles_of_errant_pride,id=182977,bonus_id=6805,ilevel=213
hands=oathsworn_soldiers_gauntlets,id=182991,bonus_id=6805,ilevel=220
waist=loadbearing_belt,id=183016,bonus_id=6805,ilevel=213
legs=greaves_of_enigmatic_energies,id=183012,bonus_id=6805,ilevel=213
feet=stoneclas_stompers,id=183006,bonus_id=6805,ilevel=213,enchant=15agility
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=6805,ilevel=220,enchant=16crit
finger2=ritualists_treasured_ring,id=183037,bonus_id=6805,ilevel=213,enchant=16crit
trinket1=dreadfire_vessel,id=184030,bonus_id=6805,ilevel=220,enchant=shadowcore_oil
trinket2=stone_legion_heraldry,id=184027,bonus_id=6805,ilevel=220
main_hand=deadeye_blunderbuss,id=184250,bonus_id=6805,ilevel=220,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=217.27
# gear_agility=789
# gear_stamina=1300
# gear_crit_rating=443
# gear_haste_rating=604
# gear_mastery_rating=504
# gear_versatility_rating=54
# gear_armor=818

NF_deadly_chain : 12060 dps, 3470 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
12059.9 12059.9 21.8 / 0.181% 1518.7 / 12.6% 1210.4
RPS Out RPS In Primary Resource Waiting APM Active Skill
9.9 9.7 Focus 0.00% 47.2 100.0% 100%
Talents
Night Fae
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
NF_deadly_chain 12060
Aimed Shot 4055 (4519) 33.6% (37.5%) 46.2 6.43sec 29174 18469 Direct 230.6 (256.3) 4270 8563 5244 22.7% (22.7%)

Stats Details: Aimed Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 46.17 230.56 0.00 0.00 1.5796 0.0000 1209185.21 1727200.16 29.99% 18469.21 18469.21
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.29% 178.20 128 233 4269.85 3029 9967 4272.86 4053 4532 760943 1086930 29.99%
crit 22.71% 52.36 28 81 8562.53 6058 19934 8565.17 7454 9761 448243 640270 29.99%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.

Action Priority List

    trickshots
    [J]:46.36
  • if_expr:buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
  • target_if_expr:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration)
    Aimed Shot (_double_tap) 464 3.8% 0.0 0.00sec 0 0 Direct 25.7 4364 8706 5350 22.7%

Stats Details: Aimed Shot Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 25.73 0.00 0.00 0.0000 0.0000 137663.67 196638.78 29.99% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.27% 19.88 8 31 4363.69 3029 9967 4389.72 3687 5459 86774 123948 29.99%
crit 22.73% 5.85 0 13 8705.50 6058 19934 8729.94 0 18806 50890 72691 29.87%

Action Details: Aimed Shot Double Tap

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.
Auto Shot 374 3.1% 112.8 2.65sec 990 436 Direct 112.6 810 1619 992 22.5%

Stats Details: Auto Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 112.83 112.61 0.00 0.00 2.2692 0.0000 111698.66 159550.36 29.99% 436.27 436.27
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.48% 87.25 62 116 809.67 774 1019 809.60 789 824 70643 100907 29.99%
crit 22.52% 25.36 9 44 1618.88 1548 2037 1618.73 1560 1689 41055 58644 29.99%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Dreadfire Vessel 139 1.1% 3.7 90.74sec 11115 0 Direct 3.7 9042 18067 11156 23.4%

Stats Details: Dreadfire Vessel

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.72 3.70 0.00 0.00 0.0000 0.0000 41313.48 41313.48 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.59% 2.84 0 4 9041.73 8937 9474 8994.56 0 9474 25648 25648 0.00%
crit 23.41% 0.87 0 4 18066.74 17875 18947 11196.90 0 18947 15665 15665 0.00%

Action Details: Dreadfire Vessel

  • id:344732
  • school:fire
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:8212.26
  • base_dd_max:8212.26
  • base_dd_mult:1.00

Spelldata

  • id:344732
  • name:Dreadfire Vessel
  • school:fire
  • tooltip:
  • description:Unleash incendiary flames at your target inflicting {$s1=0} Fire damage.
Eternal Skirmish 40 0.3% 21.8 13.29sec 546 0 Direct 21.8 445 890 546 22.6%

Stats Details: Eternal Skirmish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.80 21.80 0.00 0.00 0.0000 0.0000 11899.51 11899.51 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.37% 16.87 6 33 445.09 435 485 445.12 435 459 7509 7509 0.00%
crit 22.63% 4.93 0 13 889.80 871 969 886.24 0 954 4391 4391 0.00%

Action Details: Eternal Skirmish

  • id:323889
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:323889
  • name:Eternal Skirmish
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Kill Shot 83 0.7% 4.6 13.45sec 5403 4523 Direct 4.6 4245 9542 5448 22.7%

Stats Details: Kill Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.62 4.58 0.00 0.00 1.1948 0.0000 24979.58 35680.84 29.99% 4522.83 4522.83
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.27% 3.54 0 7 4244.77 4065 4838 4237.20 0 4617 15036 21477 29.97%
crit 22.73% 1.04 0 5 9542.04 9146 10885 6572.36 0 10885 9944 14204 20.66%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.

Action Priority List

    trickshots
    [M]:4.62
  • if_expr:buff.dead_eye.down
Master Marksman 519 4.3% 303.3 1.00sec 510 0 Periodic 522.3 296 0 296 0.0% 70.0%

Stats Details: Master Marksman

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 303.35 0.00 522.26 522.26 0.0000 2.0000 154749.57 154749.57 0.00% 148.15 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 522.26 380 665 296.30 44 2226 296.41 240 360 154750 154750 0.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for $w1 damage every $t1 sec.
  • description:{$@spelldesc260309=Your ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Multi-Shot 2666 22.1% 80.8 3.68sec 9847 8629 Direct 403.1 1609 3218 1974 22.7%

Stats Details: Multishot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 80.79 403.05 0.00 0.00 1.1412 0.0000 795508.15 1136303.84 29.99% 8628.91 8628.91
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.32% 311.63 235 394 1608.51 953 2194 1608.40 1492 1717 501285 716035 29.99%
crit 22.68% 91.43 54 128 3217.98 1905 4389 3217.34 2911 3469 294223 420269 29.99%

Action Details: Multishot

  • id:257620
  • school:physical
  • range:40.0
  • travel_speed:50.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:focus
  • base_cost:20.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257620
  • name:Multi-Shot
  • school:physical
  • tooltip:
  • description:Fires several missiles, hitting your current target and up to $I enemies within $A1 yards for {$s1=0} Physical damage.

Action Priority List

    trickshots
    [L]:72.80
  • if_expr:buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
    trickshots
    [N]:7.99
  • if_expr:focus>cost+action.aimed_shot.cost
Rapid Fire 1156 9.6% 15.7 19.16sec 21957 12560 Periodic 558.6 503 1007 617 22.7% 1.6%

Stats Details: Rapid Fire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 15.70 0.00 112.17 558.59 1.7482 0.2095 344807.60 492523.18 29.99% 12559.92 12559.92
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.33% 431.93 287 584 502.91 422 925 502.85 490 520 217214 310269 29.99%
crit 22.67% 126.65 75 185 1007.16 843 1850 1007.46 947 1091 127593 182254 29.99%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:2.00
  • base_tick_time:0.33
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.

Action Details: Rapid Fire Damage

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.}

Action Priority List

    trickshots
    [K]:15.71
  • if_expr:buff.trick_shots.remains>=execute_time
Serpent Sting 825 6.8% 0.0 0.00sec 0 0 Direct 46.1 506 1012 621 22.9%
Periodic 372.6 475 950 583 22.7% 53.8%

Stats Details: Serpent Sting

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 46.05 372.63 372.63 0.0000 2.1552 246023.00 246023.00 0.00% 306.35 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.10% 35.51 23 51 505.66 479 630 505.71 492 521 17954 17954 0.00%
crit 22.90% 10.54 2 22 1011.75 958 1261 1012.16 958 1146 10668 10668 0.00%
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.26% 287.90 208 374 475.40 16 630 475.46 468 486 136873 136873 0.00%
crit 22.74% 84.73 49 130 950.29 38 1261 950.41 885 997 80528 80528 0.00%

Action Details: Serpent Sting

  • id:271788
  • school:nature
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.165000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:18.00
  • base_tick_time:3.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:271788
  • name:Serpent Sting
  • school:nature
  • tooltip:Suffering {$s2=0} Nature damage every $t2 sec.
  • description:Fire a shot that poisons your target, causing them to take {$s1=0} Nature damage instantly and an additional $o2 Nature damage over {$d=18 seconds}.
Shadowcore Oil Blast 44 0.4% 43.9 6.75sec 299 0 Direct 43.9 244 488 299 22.6%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 43.92 43.92 0.00 0.00 0.0000 0.0000 13128.24 13128.24 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.41% 34.00 17 58 243.83 239 266 243.84 241 248 8290 8290 0.00%
crit 22.59% 9.92 1 23 487.72 479 533 487.71 479 508 4838 4838 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Steady Shot 355 3.0% 67.6 4.39sec 1569 1166 Direct 68.5 1263 2525 1549 22.7%

Stats Details: Steady Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 67.58 68.47 0.00 0.00 1.3463 0.0000 106066.16 151504.91 29.99% 1165.75 1165.75
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.35% 52.96 31 72 1263.17 1219 1605 1262.95 1236 1293 66898 95557 29.99%
crit 22.65% 15.51 5 29 2525.07 2439 3210 2524.32 2439 2712 39168 55948 29.99%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.75
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:10.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving.{$?s321018=true}[ |cFFFFFFFFGenerates {$s2=0} Focus.][]

Action Priority List

    trickshots
    [F]:15.60
  • if_expr:talent.steady_focus&in_flight&buff.steady_focus.remains<5
    trickshots
    [O]:52.27
Wild Spirits 50 (1341) 0.4% (11.1%) 3.0 120.65sec 133571 121681 Direct 14.8 (251.9) 807 1616 993 22.9% (22.7%)

Stats Details: Wild Spirits

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.98 14.82 0.00 0.00 1.0980 0.0000 14714.79 14714.79 0.00% 121681.41 121681.41
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.05% 11.42 5 15 807.40 776 910 807.59 776 849 9220 9220 0.00%
crit 22.95% 3.40 0 9 1615.88 1552 1820 1579.33 0 1768 5495 5495 0.00%

Action Details: Wild Spirits

  • id:328231
  • school:nature
  • range:40.0
  • travel_speed:30.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328231
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.

Action Details: Wild Spirits Damage

  • id:328837
  • school:nature
  • range:100.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328837
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}

Action Priority List

    trickshots
    [H]:2.98
    Wild Spirits (_proc) 1292 10.6% 47.4 5.33sec 8073 0 Direct 237.1 1316 2633 1615 22.6%

Stats Details: Wild Spirits Proc

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 47.42 237.09 0.00 0.00 0.0000 0.0000 382818.36 382818.36 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.35% 183.40 116 221 1316.36 1174 1471 1316.93 1298 1350 241421 241421 0.00%
crit 22.65% 53.70 24 76 2633.22 2347 2942 2634.16 2572 2725 141398 141398 0.00%

Action Details: Wild Spirits Proc

  • id:328757
  • school:nature
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328757
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}
Simple Action Stats Execute Interval
NF_deadly_chain
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:NF_deadly_chain
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Blood Fury 3.0 120.77sec

Stats Details: Blood Fury

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.97 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Blood Fury

  • id:20572
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:20572
  • name:Blood Fury
  • school:physical
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.

Action Priority List

    cds
    [D]:2.97
  • if_expr:buff.trueshot.up|target.time_to_die<16
Double Tap 5.6 60.62sec

Stats Details: Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.59 0.00 0.00 0.00 0.9766 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Double Tap

  • id:260402
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:260402
  • name:Double Tap
  • school:physical
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.

Action Priority List

    trickshots
    [G]:4.59
  • if_expr:covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:NF_deadly_chain
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:NF_deadly_chain
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Agility (potion) 1.5 309.50sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.46 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307159
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [E]:1.45
  • if_expr:buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
Trueshot 3.0 120.79sec

Stats Details: Trueshot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.97 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.

Action Priority List

    trickshots
    [I]:2.97

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Blood Fury 3.0 0.0 120.8sec 120.8sec 14.7sec 14.66% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:NF_deadly_chain
  • cooldown name:buff_blood_fury
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:120.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:attack_power
  • amount:122.00

Trigger Details

  • interval_min/max:120.0s / 122.9s
  • trigger_min/max:120.0s / 122.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • blood_fury_1:14.66%

Spelldata

  • id:20572
  • name:Blood Fury
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.58% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:NF_deadly_chain
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.58%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Double Tap 5.6 0.0 58.5sec 60.6sec 4.7sec 8.84% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:NF_deadly_chain
  • cooldown name:buff_double_tap
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:50.0s / 62.6s
  • trigger_min/max:60.0s / 62.6s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 11.1s

Stack Uptimes

  • double_tap_1:8.84%

Spelldata

  • id:260402
  • name:Double Tap
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Lock and Load 8.9 0.2 30.4sec 29.7sec 1.8sec 5.36% 18.78% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:NF_deadly_chain
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 254.2s
  • trigger_min/max:1.8s / 254.2s
  • trigger_pct:8.04%
  • duration_min/max:0.0s / 10.2s

Stack Uptimes

  • lock_and_load_1:5.36%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Potion of Spectral Agility 1.5 0.0 309.4sec 309.4sec 23.3sec 11.14% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:NF_deadly_chain
  • cooldown name:buff_potion_of_spectral_agility
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 332.2s
  • trigger_min/max:300.0s / 332.2s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 25.0s

Stack Uptimes

  • potion_of_spectral_agility_1:11.14%

Spelldata

  • id:307159
  • name:Potion of Spectral Agility
  • tooltip:Agility increased by $w1.
  • description:Increases your Agility by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Precise Shots 40.0 6.2 7.4sec 6.4sec 2.8sec 37.12% 81.42% 3.1 (3.1) 0.0

Buff Details

  • buff initial source:NF_deadly_chain
  • cooldown name:buff_precise_shots
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:0.75
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 34.8s
  • trigger_min/max:0.9s / 13.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 29.0s

Stack Uptimes

  • precise_shots_1:32.24%
  • precise_shots_2:4.89%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=75}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next 1-{$260242u=2} {$?s342049=false}[Chimaera Shots][Arcane Shots] or Multi-Shots to deal {$260242s1=75}% more damage.}
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Steady Focus 5.7 19.3 56.1sec 12.1sec 49.3sec 94.56% 0.00% 19.3 (19.3) 4.8

Buff Details

  • buff initial source:NF_deadly_chain
  • cooldown name:buff_steady_focus
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.07
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 263.2s
  • trigger_min/max:3.0s / 40.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 279.0s

Stack Uptimes

  • steady_focus_1:94.56%

Spelldata

  • id:193534
  • name:Steady Focus
  • tooltip:Haste increased by {$s1=7}%.
  • description:{$@spelldesc193533=Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:193533
  • name:Steady Focus
  • tooltip:
  • description:Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Trick Shots 62.7 18.1 4.8sec 3.7sec 4.3sec 89.60% 100.00% 18.1 (18.1) 0.0

Buff Details

  • buff initial source:NF_deadly_chain
  • cooldown name:buff_trick_shots
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 12.3s
  • trigger_min/max:0.9s / 10.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.3s

Stack Uptimes

  • trick_shots_1:89.60%

Spelldata

  • id:257622
  • name:Trick Shots
  • tooltip:Your next Aimed Shot or Rapid Fire will ricochet and hit {$257621s1=5} additional targets for {$257621s4=50}% of normal damage.
  • description:{$@spelldesc257621=When Multi-Shot hits {$s2=3} or more targets, your next Aimed Shot or Rapid Fire will ricochet and hit up to {$s1=5} additional targets for {$s4=50}% of normal damage.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Trueshot 3.0 0.0 120.8sec 120.8sec 14.6sec 14.64% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:NF_deadly_chain
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.9s
  • trigger_min/max:120.0s / 122.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • trueshot_1:14.64%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Wild Spirits 3.0 0.0 120.6sec 120.6sec 14.7sec 14.64% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:NF_deadly_chain
  • cooldown name:buff_wild_spirits
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.7s
  • trigger_min/max:120.0s / 122.7s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 15.0s

Stack Uptimes

  • wild_spirits_1:14.64%

Spelldata

  • id:328837
  • name:Wild Spirits
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism)

Buff Details

  • buff initial source:NF_deadly_chain
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327709
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power

Buff Details

  • buff initial source:NF_deadly_chain
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation

Buff Details

  • buff initial source:NF_deadly_chain
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem

Buff Details

  • buff initial source:NF_deadly_chain
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
double_tap_aimed 5.2 2.0 7.0 61.6s 47.1s 233.7s
double_tap_rapid_fire 0.4 0.0 3.0 75.5s 59.5s 182.1s
Uptime Avg % Min Max Avg Dur Min Max
Focus Cap 0.87% 0.68% 1.55% 0.9s 0.0s 2.4s

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Double Tap0.7850.0012.6772.9490.0006.971
Aimed Shot1.1640.0016.8589.9451.81822.687
Kill Shot3.6570.00122.18012.0830.09030.349
Wild Spirits0.7520.0012.6711.2530.0003.995
Trueshot0.8180.0012.9461.5250.2714.268
Rapid Fire2.8920.00121.83736.35912.56057.173

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
NF_deadly_chain
steady_shot Focus 68.58 665.79 22.91% 9.71 20.03 2.92%
rapid_fire Focus 112.17 112.06 3.86% 1.00 0.11 0.10%
focus_regen Focus 624.42 1937.15 66.65% 3.10 19.28 0.99%
Trueshot Focus 163.10 191.60 6.59% 1.17 0.84 0.43%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Focus 100.0 9.73 9.95 40.3 36.6 0.7 95.9
Usage Type Count Total Avg RPE APR
NF_deadly_chain
aimed_shot Focus 46.2 1308.1 28.3 28.3 1029.6
kill_shot Focus 4.6 46.2 10.0 10.0 540.7
multishot Focus 80.8 1615.8 20.0 20.0 492.3

Statistics & Data Analysis

Fight Length
NF_deadly_chain Fight Length
Count 1218
Mean 298.62
Minimum 240.02
Maximum 359.86
Spread ( max - min ) 119.84
Range [ ( max - min ) / 2 * 100% ] 20.07%
DPS
NF_deadly_chain Damage Per Second
Count 1218
Mean 12059.88
Minimum 11102.33
Maximum 13239.70
Spread ( max - min ) 2137.37
Range [ ( max - min ) / 2 * 100% ] 8.86%
Standard Deviation 388.3341
5th Percentile 11436.90
95th Percentile 12719.68
( 95th Percentile - 5th Percentile ) 1282.79
Mean Distribution
Standard Deviation 11.1271
95.00% Confidence Interval ( 12038.07 - 12081.69 )
Normalized 95.00% Confidence Interval ( 99.82% - 100.18% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 40
0.1% Error 3984
0.1 Scale Factor Error with Delta=300 1288
0.05 Scale Factor Error with Delta=300 5150
0.01 Scale Factor Error with Delta=300 128735
Priority Target DPS
NF_deadly_chain Priority Target Damage Per Second
Count 1218
Mean 3470.49
Minimum 3174.72
Maximum 3969.13
Spread ( max - min ) 794.41
Range [ ( max - min ) / 2 * 100% ] 11.45%
Standard Deviation 115.0683
5th Percentile 3287.00
95th Percentile 3662.28
( 95th Percentile - 5th Percentile ) 375.29
Mean Distribution
Standard Deviation 3.2971
95.00% Confidence Interval ( 3464.03 - 3476.96 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 43
0.1% Error 4224
0.1 Scale Factor Error with Delta=300 114
0.05 Scale Factor Error with Delta=300 453
0.01 Scale Factor Error with Delta=300 11304
DPS(e)
NF_deadly_chain Damage Per Second (Effective)
Count 1218
Mean 12059.88
Minimum 11102.33
Maximum 13239.70
Spread ( max - min ) 2137.37
Range [ ( max - min ) / 2 * 100% ] 8.86%
Damage
NF_deadly_chain Damage
Count 1218
Mean 3594555.99
Minimum 2764761.42
Maximum 4354215.70
Spread ( max - min ) 1589454.29
Range [ ( max - min ) / 2 * 100% ] 22.11%
DTPS
NF_deadly_chain Damage Taken Per Second
Count 1218
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
NF_deadly_chain Healing Per Second
Count 1218
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
NF_deadly_chain Healing Per Second (Effective)
Count 1218
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
NF_deadly_chain Heal
Count 1218
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
NF_deadly_chain Healing Taken Per Second
Count 1218
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
NF_deadly_chain Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
NF_deadly_chainTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
NF_deadly_chain Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
4 0.00 tar_trap,if=runeforge.soulforge_embers
5 0.00 double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
6 0.00 aimed_shot,if=active_enemies<3
7 0.00 steady_shot,if=active_enemies>2
Default action list Executed every time the actor is available.
# count action,conditions
8 1.00 auto_shot
0.00 counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
9 3.72 use_items
A 0.00 call_action_list,name=cds
B 0.00 call_action_list,name=st,if=active_enemies<3
C 0.00 call_action_list,name=trickshots,if=active_enemies>2
actions.cds
# count action,conditions
0.00 berserking,if=buff.trueshot.up|target.time_to_die<13
D 2.97 blood_fury,if=buff.trueshot.up|target.time_to_die<16
0.00 ancestral_call,if=buff.trueshot.up|target.time_to_die<16
0.00 fireblood,if=buff.trueshot.up|target.time_to_die<9
0.00 lights_judgment,if=buff.trueshot.down
0.00 bag_of_tricks,if=buff.trueshot.down
E 1.45 potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
actions.trickshots
# count action,conditions
F 15.60 steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
G 4.59 double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
0.00 tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
0.00 flare,if=tar_trap.up&runeforge.soulforge_embers
0.00 explosive_shot
H 2.98 wild_spirits
0.00 resonating_arrow
0.00 volley
0.00 barrage
I 2.97 trueshot
0.00 rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
J 46.36 aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
0.00 death_chakram,if=focus+cast_regen<focus.max
K 15.71 rapid_fire,if=buff.trick_shots.remains>=execute_time
L 72.80 multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
0.00 chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
M 4.62 kill_shot,if=buff.dead_eye.down
0.00 a_murder_of_crows
0.00 flayed_shot
0.00 serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
N 7.99 multishot,if=focus>cost+action.aimed_shot.cost
O 52.27 steady_shot

Sample Sequence

0125789FHIDELJLJLKLJLOFJLJOLKLJOLOFJLOOLJLOOOLJLKLOJLOFGJLOLJLOFKLJLOONNJLOOOLJLKLO9FNJLOOONNJLKLOFGJLOOLOJHIDLKLJLOFJLJLJLKLOFJLLJLOOJLOKLONJLOFGNOJLO9KLNJLOFOLOJLMOKLJLLJMOFLJOLMKLOFJLMOGLJLOFKLHDIJ

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask NF_deadly_chain 100.0/100: 100% focus
Pre precombat 1 augmentation NF_deadly_chain 100.0/100: 100% focus
Pre precombat 2 food NF_deadly_chain 100.0/100: 100% focus
Pre precombat 5 double_tap Fluffy_Pillow 100.0/100: 100% focus
Pre precombat 7 steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 8 auto_attack Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 9 use_items Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 trickshots F steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:01.484 trickshots H wild_spirits Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus
0:02.398 trickshots I trueshot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus
0:02.398 cds D blood_fury Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot
0:02.398 cds E potion Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot
0:02.398 trickshots L multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot, potion_of_spectral_agility
0:03.314 trickshots J aimed_shot Fluffy_Pillow 91.3/100: 91% focus bloodlust, blood_fury, double_tap, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:04.228 trickshots L multishot Fluffy_Pillow 66.9/100: 67% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:05.143 trickshots J aimed_shot enemy2 58.2/100: 58% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:06.059 trickshots L multishot Fluffy_Pillow 34.5/100: 35% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:06.973 trickshots K rapid_fire Fluffy_Pillow 25.8/100: 26% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:08.379 trickshots L multishot Fluffy_Pillow 55.1/100: 55% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:09.296 trickshots J aimed_shot enemy3 46.5/100: 46% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:10.212 trickshots L multishot Fluffy_Pillow 22.8/100: 23% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:11.128 trickshots O steady_shot Fluffy_Pillow 14.1/100: 14% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:12.195 trickshots F steady_shot Fluffy_Pillow 42.2/100: 42% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:13.260 trickshots J aimed_shot enemy4 70.4/100: 70% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:14.175 trickshots L multishot Fluffy_Pillow 46.7/100: 47% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:15.092 trickshots J aimed_shot enemy5 38.0/100: 38% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:16.005 trickshots O steady_shot Fluffy_Pillow 14.3/100: 14% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:17.073 trickshots L multishot Fluffy_Pillow 42.4/100: 42% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:17.987 trickshots K rapid_fire Fluffy_Pillow 31.3/100: 31% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:19.531 trickshots L multishot Fluffy_Pillow 51.0/100: 51% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:20.448 trickshots J aimed_shot Fluffy_Pillow 38.6/100: 39% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:21.971 trickshots O steady_shot Fluffy_Pillow 16.1/100: 16% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:23.039 trickshots L multishot Fluffy_Pillow 34.9/100: 35% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:23.954 trickshots O steady_shot Fluffy_Pillow 22.4/100: 22% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:25.020 trickshots F steady_shot Fluffy_Pillow 41.2/100: 41% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:26.088 trickshots J aimed_shot enemy2 60.0/100: 60% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:27.612 trickshots L multishot Fluffy_Pillow 37.5/100: 37% focus bloodlust, precise_shots(2), steady_focus
0:28.527 trickshots O steady_shot Fluffy_Pillow 25.0/100: 25% focus bloodlust, precise_shots, steady_focus, trick_shots
0:29.595 trickshots O steady_shot Fluffy_Pillow 43.8/100: 44% focus bloodlust, precise_shots, steady_focus, trick_shots
0:30.662 trickshots L multishot Fluffy_Pillow 62.6/100: 63% focus bloodlust, precise_shots, steady_focus, trick_shots
0:31.578 trickshots J aimed_shot enemy3 50.1/100: 50% focus bloodlust, steady_focus, trick_shots
0:33.102 trickshots L multishot Fluffy_Pillow 27.7/100: 28% focus bloodlust, precise_shots(2), steady_focus
0:34.018 trickshots O steady_shot Fluffy_Pillow 15.2/100: 15% focus bloodlust, precise_shots, steady_focus, trick_shots
0:35.085 trickshots O steady_shot Fluffy_Pillow 34.0/100: 34% focus bloodlust, precise_shots, steady_focus, trick_shots
0:36.155 trickshots O steady_shot Fluffy_Pillow 52.8/100: 53% focus bloodlust, precise_shots, steady_focus, trick_shots
0:37.222 trickshots L multishot Fluffy_Pillow 71.6/100: 72% focus bloodlust, precise_shots, steady_focus, trick_shots
0:38.136 trickshots J aimed_shot enemy4 59.1/100: 59% focus bloodlust, steady_focus, trick_shots
0:39.661 trickshots L multishot Fluffy_Pillow 36.6/100: 37% focus bloodlust, precise_shots, steady_focus
0:40.577 trickshots K rapid_fire Fluffy_Pillow 24.2/100: 24% focus bloodlust, steady_focus, trick_shots
0:42.075 trickshots L multishot Fluffy_Pillow 41.5/100: 41% focus steady_focus
0:43.264 trickshots O steady_shot Fluffy_Pillow 29.0/100: 29% focus steady_focus, trick_shots
0:44.651 trickshots J aimed_shot Fluffy_Pillow 47.8/100: 48% focus steady_focus, trick_shots
0:46.676 trickshots L multishot Fluffy_Pillow 25.6/100: 26% focus precise_shots, steady_focus
0:47.865 trickshots O steady_shot Fluffy_Pillow 13.1/100: 13% focus steady_focus, trick_shots
0:49.251 trickshots F steady_shot Fluffy_Pillow 31.9/100: 32% focus steady_focus, trick_shots
0:50.638 trickshots G double_tap Fluffy_Pillow 50.7/100: 51% focus lock_and_load, steady_focus, trick_shots
0:51.825 trickshots J aimed_shot enemy2 58.2/100: 58% focus double_tap, lock_and_load, steady_focus, trick_shots
0:53.013 trickshots L multishot Fluffy_Pillow 65.7/100: 66% focus precise_shots(2), steady_focus
0:54.201 trickshots O steady_shot Fluffy_Pillow 53.2/100: 53% focus precise_shots, steady_focus, trick_shots
0:55.589 trickshots L multishot Fluffy_Pillow 72.0/100: 72% focus precise_shots, steady_focus, trick_shots
0:56.779 trickshots J aimed_shot enemy3 59.5/100: 60% focus steady_focus, trick_shots
0:58.757 trickshots L multishot Fluffy_Pillow 37.0/100: 37% focus precise_shots(2), steady_focus
0:59.946 trickshots O steady_shot Fluffy_Pillow 24.6/100: 25% focus precise_shots, steady_focus, trick_shots
1:01.332 trickshots F steady_shot Fluffy_Pillow 43.3/100: 43% focus precise_shots, steady_focus, trick_shots
1:02.717 trickshots K rapid_fire Fluffy_Pillow 62.1/100: 62% focus precise_shots, steady_focus, trick_shots
1:04.414 trickshots L multishot Fluffy_Pillow 79.8/100: 80% focus precise_shots, steady_focus
1:05.602 trickshots J aimed_shot enemy4 67.4/100: 67% focus steady_focus, trick_shots
1:07.579 trickshots L multishot Fluffy_Pillow 44.9/100: 45% focus precise_shots, steady_focus
1:08.768 trickshots O steady_shot Fluffy_Pillow 32.4/100: 32% focus steady_focus, trick_shots
1:10.154 trickshots O steady_shot Fluffy_Pillow 51.2/100: 51% focus steady_focus, trick_shots
1:11.540 trickshots N multishot Fluffy_Pillow 69.9/100: 70% focus steady_focus, trick_shots
1:12.727 trickshots N multishot Fluffy_Pillow 57.5/100: 57% focus steady_focus, trick_shots
1:13.918 trickshots J aimed_shot Fluffy_Pillow 45.0/100: 45% focus steady_focus, trick_shots
1:15.896 trickshots L multishot Fluffy_Pillow 22.5/100: 23% focus precise_shots(2), steady_focus
1:17.083 trickshots O steady_shot Fluffy_Pillow 10.0/100: 10% focus precise_shots, steady_focus, trick_shots
1:18.470 trickshots O steady_shot Fluffy_Pillow 28.8/100: 29% focus precise_shots, steady_focus, trick_shots
1:19.858 trickshots O steady_shot Fluffy_Pillow 47.6/100: 48% focus precise_shots, steady_focus, trick_shots
1:21.245 trickshots L multishot Fluffy_Pillow 66.4/100: 66% focus precise_shots, steady_focus, trick_shots
1:22.432 trickshots J aimed_shot enemy2 53.9/100: 54% focus steady_focus, trick_shots
1:24.589 trickshots L multishot Fluffy_Pillow 32.5/100: 33% focus precise_shots, steady_focus
1:25.776 trickshots K rapid_fire Fluffy_Pillow 20.1/100: 20% focus steady_focus, trick_shots
1:27.528 trickshots L multishot Fluffy_Pillow 38.1/100: 38% focus steady_focus
1:28.717 trickshots O steady_shot Fluffy_Pillow 25.7/100: 26% focus steady_focus, trick_shots
1:30.102 default 9 use_items Fluffy_Pillow 44.4/100: 44% focus steady_focus, trick_shots
1:30.102 trickshots F steady_shot Fluffy_Pillow 44.4/100: 44% focus steady_focus, trick_shots
1:31.488 trickshots N multishot Fluffy_Pillow 63.2/100: 63% focus steady_focus, trick_shots
1:32.676 trickshots J aimed_shot enemy3 50.7/100: 51% focus steady_focus, trick_shots
1:34.654 trickshots L multishot Fluffy_Pillow 28.2/100: 28% focus precise_shots, steady_focus
1:35.841 trickshots O steady_shot Fluffy_Pillow 15.8/100: 16% focus steady_focus, trick_shots
1:37.229 trickshots O steady_shot Fluffy_Pillow 34.5/100: 35% focus steady_focus, trick_shots
1:38.614 trickshots O steady_shot Fluffy_Pillow 53.3/100: 53% focus steady_focus, trick_shots
1:40.000 trickshots N multishot Fluffy_Pillow 72.1/100: 72% focus steady_focus, trick_shots
1:41.187 trickshots N multishot Fluffy_Pillow 59.6/100: 60% focus steady_focus, trick_shots
1:42.376 trickshots J aimed_shot Fluffy_Pillow 47.1/100: 47% focus steady_focus, trick_shots
1:44.356 trickshots L multishot Fluffy_Pillow 24.6/100: 25% focus precise_shots, steady_focus
1:45.547 trickshots K rapid_fire Fluffy_Pillow 12.2/100: 12% focus steady_focus, trick_shots
1:47.528 trickshots L multishot Fluffy_Pillow 31.7/100: 32% focus steady_focus
1:48.716 trickshots O steady_shot Fluffy_Pillow 19.2/100: 19% focus steady_focus, trick_shots
1:50.102 trickshots F steady_shot Fluffy_Pillow 38.0/100: 38% focus steady_focus, trick_shots
1:51.488 trickshots G double_tap Fluffy_Pillow 56.8/100: 57% focus steady_focus, trick_shots
1:52.676 trickshots J aimed_shot enemy2 64.3/100: 64% focus double_tap, steady_focus, trick_shots
1:54.655 trickshots L multishot Fluffy_Pillow 41.8/100: 42% focus precise_shots(2), steady_focus
1:55.843 trickshots O steady_shot Fluffy_Pillow 29.4/100: 29% focus precise_shots, steady_focus, trick_shots
1:57.230 trickshots O steady_shot Fluffy_Pillow 48.1/100: 48% focus precise_shots, steady_focus, trick_shots
1:58.616 trickshots L multishot Fluffy_Pillow 66.9/100: 67% focus precise_shots, steady_focus, trick_shots
1:59.806 trickshots O steady_shot Fluffy_Pillow 54.4/100: 54% focus steady_focus, trick_shots
2:01.194 trickshots J aimed_shot enemy3 73.2/100: 73% focus steady_focus, trick_shots
2:03.170 trickshots H wild_spirits Fluffy_Pillow 50.7/100: 51% focus precise_shots(2), steady_focus
2:04.361 trickshots I trueshot Fluffy_Pillow 58.3/100: 58% focus precise_shots(2), steady_focus
2:04.361 cds D blood_fury Fluffy_Pillow 58.3/100: 58% focus precise_shots(2), steady_focus, trueshot
2:04.361 trickshots L multishot Fluffy_Pillow 58.3/100: 58% focus blood_fury, precise_shots(2), steady_focus, trueshot
2:05.550 trickshots K rapid_fire Fluffy_Pillow 49.6/100: 50% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
2:07.279 trickshots L multishot Fluffy_Pillow 76.0/100: 76% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits
2:08.468 trickshots J aimed_shot Fluffy_Pillow 67.3/100: 67% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
2:09.656 trickshots L multishot Fluffy_Pillow 43.5/100: 44% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
2:10.845 trickshots O steady_shot Fluffy_Pillow 34.8/100: 35% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
2:12.232 trickshots F steady_shot Fluffy_Pillow 63.0/100: 63% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
2:13.618 trickshots J aimed_shot enemy2 91.1/100: 91% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
2:14.806 trickshots L multishot Fluffy_Pillow 66.9/100: 67% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
2:15.995 trickshots J aimed_shot enemy4 58.2/100: 58% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
2:17.182 trickshots L multishot Fluffy_Pillow 34.5/100: 34% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
2:18.371 trickshots J aimed_shot enemy5 25.8/100: 26% focus blood_fury, lock_and_load, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
2:19.559 trickshots L multishot Fluffy_Pillow 36.4/100: 36% focus precise_shots(2), steady_focus
2:20.748 trickshots K rapid_fire Fluffy_Pillow 23.9/100: 24% focus precise_shots, steady_focus, trick_shots
2:22.556 trickshots L multishot Fluffy_Pillow 42.4/100: 42% focus precise_shots, steady_focus
2:23.744 trickshots O steady_shot Fluffy_Pillow 29.9/100: 30% focus steady_focus, trick_shots
2:25.130 trickshots F steady_shot Fluffy_Pillow 48.7/100: 49% focus steady_focus, trick_shots
2:26.516 trickshots J aimed_shot enemy3 67.4/100: 67% focus lock_and_load, steady_focus, trick_shots
2:27.704 trickshots L multishot Fluffy_Pillow 75.0/100: 75% focus precise_shots(2), steady_focus
2:28.892 trickshots L multishot Fluffy_Pillow 62.5/100: 62% focus precise_shots, steady_focus, trick_shots
2:30.083 trickshots J aimed_shot Fluffy_Pillow 50.0/100: 50% focus steady_focus, trick_shots
2:32.061 trickshots L multishot Fluffy_Pillow 27.5/100: 28% focus precise_shots, steady_focus
2:33.248 trickshots O steady_shot Fluffy_Pillow 15.0/100: 15% focus steady_focus, trick_shots
2:34.636 trickshots O steady_shot Fluffy_Pillow 33.8/100: 34% focus steady_focus, trick_shots
2:36.023 trickshots J aimed_shot enemy2 52.6/100: 53% focus steady_focus, trick_shots
2:38.002 trickshots L multishot Fluffy_Pillow 30.1/100: 30% focus precise_shots, steady_focus
2:39.190 trickshots O steady_shot Fluffy_Pillow 17.7/100: 18% focus steady_focus, trick_shots
2:40.577 trickshots K rapid_fire Fluffy_Pillow 36.4/100: 36% focus steady_focus, trick_shots
2:42.529 trickshots L multishot Fluffy_Pillow 55.8/100: 56% focus steady_focus
2:43.718 trickshots O steady_shot Fluffy_Pillow 43.3/100: 43% focus steady_focus, trick_shots
2:45.104 trickshots N multishot Fluffy_Pillow 62.1/100: 62% focus steady_focus, trick_shots
2:46.291 trickshots J aimed_shot enemy3 49.6/100: 50% focus steady_focus, trick_shots
2:48.270 trickshots L multishot Fluffy_Pillow 27.1/100: 27% focus precise_shots, steady_focus
2:49.457 trickshots O steady_shot Fluffy_Pillow 14.6/100: 15% focus steady_focus, trick_shots
2:50.843 trickshots F steady_shot Fluffy_Pillow 33.4/100: 33% focus steady_focus, trick_shots
2:52.229 trickshots G double_tap Fluffy_Pillow 51.7/100: 52% focus steady_focus, trick_shots
2:53.418 trickshots N multishot Fluffy_Pillow 59.2/100: 59% focus double_tap, steady_focus, trick_shots
2:54.605 trickshots O steady_shot Fluffy_Pillow 46.7/100: 47% focus double_tap, steady_focus, trick_shots
2:55.990 trickshots J aimed_shot Fluffy_Pillow 65.5/100: 65% focus double_tap, steady_focus, trick_shots
2:57.969 trickshots L multishot Fluffy_Pillow 43.0/100: 43% focus precise_shots(2), steady_focus
2:59.157 trickshots O steady_shot Fluffy_Pillow 30.5/100: 31% focus precise_shots, steady_focus, trick_shots
3:00.546 default 9 use_items Fluffy_Pillow 49.3/100: 49% focus precise_shots, steady_focus, trick_shots
3:00.546 trickshots K rapid_fire Fluffy_Pillow 49.3/100: 49% focus precise_shots, steady_focus, trick_shots
3:02.656 trickshots L multishot Fluffy_Pillow 69.7/100: 70% focus precise_shots, steady_focus
3:03.843 trickshots N multishot Fluffy_Pillow 57.2/100: 57% focus steady_focus, trick_shots
3:05.031 trickshots J aimed_shot enemy2 44.7/100: 45% focus steady_focus, trick_shots
3:07.009 trickshots L multishot Fluffy_Pillow 22.2/100: 22% focus precise_shots(2), steady_focus
3:08.200 trickshots O steady_shot Fluffy_Pillow 9.4/100: 9% focus precise_shots, trick_shots
3:09.683 trickshots F steady_shot Fluffy_Pillow 28.1/100: 28% focus precise_shots, trick_shots
3:11.168 trickshots O steady_shot Fluffy_Pillow 46.9/100: 47% focus precise_shots, steady_focus, trick_shots
3:12.554 trickshots L multishot Fluffy_Pillow 65.7/100: 66% focus precise_shots, steady_focus, trick_shots
3:13.742 trickshots O steady_shot Fluffy_Pillow 53.2/100: 53% focus steady_focus, trick_shots
3:15.128 trickshots J aimed_shot enemy3 72.0/100: 72% focus steady_focus, trick_shots
3:17.106 trickshots L multishot Fluffy_Pillow 49.5/100: 50% focus precise_shots(2), steady_focus
3:18.295 trickshots M kill_shot Fluffy_Pillow 37.0/100: 37% focus precise_shots, steady_focus, trick_shots
3:19.483 trickshots O steady_shot Fluffy_Pillow 34.5/100: 35% focus precise_shots, steady_focus, trick_shots
3:20.867 trickshots K rapid_fire Fluffy_Pillow 53.3/100: 53% focus precise_shots, steady_focus, trick_shots
3:22.690 trickshots L multishot Fluffy_Pillow 71.8/100: 72% focus precise_shots, steady_focus
3:23.879 trickshots J aimed_shot Fluffy_Pillow 59.4/100: 59% focus steady_focus, trick_shots
3:25.856 trickshots L multishot Fluffy_Pillow 36.9/100: 37% focus lock_and_load, precise_shots(2), steady_focus
3:27.044 trickshots L multishot Fluffy_Pillow 24.0/100: 24% focus lock_and_load, precise_shots, trick_shots
3:28.315 trickshots J aimed_shot enemy2 11.6/100: 12% focus lock_and_load, trick_shots
3:29.586 trickshots M kill_shot Fluffy_Pillow 19.1/100: 19% focus precise_shots(2)
3:30.857 trickshots O steady_shot Fluffy_Pillow 16.6/100: 17% focus precise_shots(2)
3:32.340 trickshots F steady_shot Fluffy_Pillow 35.4/100: 35% focus precise_shots(2)
3:33.823 trickshots L multishot Fluffy_Pillow 54.1/100: 54% focus precise_shots(2), steady_focus
3:35.011 trickshots J aimed_shot enemy4 41.7/100: 42% focus precise_shots, steady_focus, trick_shots
3:36.988 trickshots O steady_shot Fluffy_Pillow 19.2/100: 19% focus precise_shots(2), steady_focus
3:38.376 trickshots L multishot Fluffy_Pillow 38.0/100: 38% focus precise_shots(2), steady_focus
3:39.566 trickshots M kill_shot Fluffy_Pillow 25.5/100: 25% focus precise_shots, steady_focus, trick_shots
3:40.776 trickshots K rapid_fire Fluffy_Pillow 23.1/100: 23% focus precise_shots, steady_focus, trick_shots
3:42.713 trickshots L multishot Fluffy_Pillow 42.4/100: 42% focus precise_shots, steady_focus
3:43.900 trickshots O steady_shot Fluffy_Pillow 29.9/100: 30% focus steady_focus, trick_shots
3:45.286 trickshots F steady_shot Fluffy_Pillow 48.7/100: 49% focus steady_focus, trick_shots
3:46.673 trickshots J aimed_shot enemy3 67.5/100: 67% focus steady_focus, trick_shots
3:48.653 trickshots L multishot Fluffy_Pillow 45.0/100: 45% focus precise_shots(2), steady_focus
3:49.841 trickshots M kill_shot Fluffy_Pillow 32.5/100: 33% focus precise_shots, steady_focus, trick_shots
3:51.028 trickshots O steady_shot Fluffy_Pillow 30.0/100: 30% focus precise_shots, steady_focus, trick_shots
3:52.417 trickshots G double_tap Fluffy_Pillow 48.8/100: 49% focus precise_shots, steady_focus, trick_shots
3:53.606 trickshots L multishot Fluffy_Pillow 56.3/100: 56% focus double_tap, precise_shots, steady_focus, trick_shots
3:54.794 trickshots J aimed_shot enemy2 43.9/100: 44% focus double_tap, steady_focus, trick_shots
3:56.773 trickshots L multishot Fluffy_Pillow 21.4/100: 21% focus precise_shots(2), steady_focus
3:57.961 trickshots O steady_shot Fluffy_Pillow 8.9/100: 9% focus precise_shots, steady_focus, trick_shots
3:59.347 trickshots F steady_shot Fluffy_Pillow 27.7/100: 28% focus precise_shots, steady_focus, trick_shots
4:00.733 trickshots K rapid_fire Fluffy_Pillow 46.5/100: 46% focus precise_shots, steady_focus, trick_shots
4:02.672 trickshots L multishot Fluffy_Pillow 65.7/100: 66% focus precise_shots, steady_focus
4:03.861 trickshots H wild_spirits Fluffy_Pillow 53.3/100: 53% focus steady_focus, trick_shots
4:05.050 cds D blood_fury Fluffy_Pillow 60.8/100: 61% focus steady_focus, trick_shots
4:05.050 trickshots I trueshot Fluffy_Pillow 60.8/100: 61% focus blood_fury, steady_focus, trick_shots
4:05.050 trickshots J aimed_shot Fluffy_Pillow 60.8/100: 61% focus blood_fury, steady_focus, trick_shots, trueshot

Stats

Level Bonus (60) Race Bonus (orc) Raid-Buffed Unbuffed Gear Amount
Strength 274 3 295 277 0
Agility 450 -3 1411 1297 789 (677)
Stamina 414 1 1800 1715 1300
Intellect 369 -1 405 368 0
Spirit 0 0 0 0 0
Health 36000 34300 0
Focus 100 100 0
Spell Power 405 368 0
Crit 22.66% 22.66% 443
Haste 18.30% 18.30% 604
Versatility 3.65% 3.65% 146
Attack Power 1482 1297 0
Mastery 14.00% 14.00% 504
Armor 818 818 818
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 217.00
Local Head Helm of Insatiable Appetite
ilevel: 213, stats: { 103 Armor, +126 Sta, +92 Haste, +40 Mastery, +72 AgiInt }
Local Neck Noble's Birthstone Pendant
ilevel: 213, stats: { +71 Sta, +47 Crit, +147 Mastery }
Local Shoulders Boneshatter Pauldrons
ilevel: 235, stats: { 107 Armor, +124 Sta, +44 unknown(24), +44 unknown(25), +66 AgiInt }
item effects: { equip: Serpentstalker's Trickery }
Local Chest Master Huntsman's Bandolier
ilevel: 213, stats: { 137 Armor, +126 Sta, +45 Crit, +86 Mastery, +72 AgiInt }, enchant: { +20 StrAgi }
Local Waist Load-Bearing Belt
ilevel: 213, stats: { 77 Armor, +95 Sta, +69 Haste, +30 Vers, +54 AgiInt }
Local Legs Greaves of Enigmatic Energies
ilevel: 213, stats: { 120 Armor, +126 Sta, +91 Crit, +41 Mastery, +72 AgiInt }
Local Feet Stoneclas Stompers
ilevel: 213, stats: { 86 Armor, +95 Sta, +69 Crit, +30 Mastery, +54 AgiInt }, enchant: { +15 Agi }
Local Wrists Bangles of Errant Pride
ilevel: 213, stats: { 69 Armor, +71 Sta, +48 Crit, +24 Mastery, +40 AgiInt }
Local Hands Oathsworn Soldier's Gauntlets
ilevel: 220, stats: { 80 Armor, +104 Sta, +67 Crit, +36 Haste, +58 AgiInt }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 220, stats: { +77 Sta, +161 Haste, +44 Mastery }, enchant: { +16 Crit }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ritualist's Treasured Ring
ilevel: 213, stats: { +71 Sta, +44 Crit, +149 Haste }, enchant: { +16 Crit }
Local Trinket1 Dreadfire Vessel
ilevel: 220, stats: { +73 StrAgiInt }, enchant: shadowcore_oil
item effects: { use: Dreadfire Vessel }
Local Trinket2 Stone Legion Heraldry
ilevel: 220, stats: { +73 StrAgi }
item effects: { equip: Stone Legionnaire }
Local Back Crest of the Legionnaire General
ilevel: 220, stats: { 39 Armor, +77 Sta, +52 Haste, +24 Vers, +43 StrAgiInt }
Local Main Hand Deadeye Blunderbuss
ilevel: 220, weapon: { 121 - 227, 3 }, stats: { +77 Agi, +137 Sta, +45 Haste, +92 Mastery }, enchant: sinful_revelation

Profile

hunter="NF_deadly_chain"
source=default
spec=marksmanship
level=60
race=orc
role=attack
position=ranged_back
talents=1101032
covenant=night_fae
soulbind=192:6

# Default consumables
potion=spectral_agility
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/tar_trap,if=runeforge.soulforge_embers
actions.precombat+=/double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
actions.precombat+=/aimed_shot,if=active_enemies<3
actions.precombat+=/steady_shot,if=active_enemies>2

# Executed every time the actor is available.
actions=auto_shot
actions+=/counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
actions+=/use_items
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=st,if=active_enemies<3
actions+=/call_action_list,name=trickshots,if=active_enemies>2

actions.cds=berserking,if=buff.trueshot.up|target.time_to_die<13
actions.cds+=/blood_fury,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/ancestral_call,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/fireblood,if=buff.trueshot.up|target.time_to_die<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
actions.cds+=/bag_of_tricks,if=buff.trueshot.down
actions.cds+=/potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26

actions.st=steady_shot,if=talent.steady_focus&(prev_gcd.1.steady_shot&buff.steady_focus.remains<5|buff.steady_focus.down)
actions.st+=/kill_shot
actions.st+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|!covenant.kyrian&(cooldown.aimed_shot.up|cooldown.rapid_fire.remains>cooldown.aimed_shot.remains)
actions.st+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.st+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.st+=/explosive_shot
actions.st+=/wild_spirits
actions.st+=/flayed_shot
actions.st+=/death_chakram,if=focus+cast_regen<focus.max
actions.st+=/volley,if=buff.precise_shots.down|!talent.chimaera_shot|active_enemies<2
actions.st+=/a_murder_of_crows
actions.st+=/resonating_arrow
actions.st+=/trueshot,if=buff.precise_shots.down|buff.resonating_arrow.up|buff.wild_spirits.up|buff.volley.up&active_enemies>1
actions.st+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(!talent.chimaera_shot|active_enemies<2)|buff.trick_shots.remains>execute_time&active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.trueshot.down|!runeforge.eagletalons_true_focus)&(buff.double_tap.down|talent.streamline)
actions.st+=/chimaera_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/arcane_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/serpent_sting,target_if=min:remains,if=refreshable&target.time_to_die>duration
actions.st+=/barrage,if=active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.double_tap.down|talent.streamline)
actions.st+=/steady_shot

actions.trickshots=steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
actions.trickshots+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
actions.trickshots+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.trickshots+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.trickshots+=/explosive_shot
actions.trickshots+=/wild_spirits
actions.trickshots+=/resonating_arrow
actions.trickshots+=/volley
actions.trickshots+=/barrage
actions.trickshots+=/trueshot
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
actions.trickshots+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
actions.trickshots+=/death_chakram,if=focus+cast_regen<focus.max
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time
actions.trickshots+=/multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
actions.trickshots+=/chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
actions.trickshots+=/kill_shot,if=buff.dead_eye.down
actions.trickshots+=/a_murder_of_crows
actions.trickshots+=/flayed_shot
actions.trickshots+=/serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
actions.trickshots+=/multishot,if=focus>cost+action.aimed_shot.cost
actions.trickshots+=/steady_shot

head=helm_of_insatiable_appetite,id=183001,bonus_id=7188/1485,ilevel=213
neck=nobles_birthstone_pendant,id=183039,bonus_id=7188/1485,ilevel=213
shoulders=boneshatter_pauldrons,id=172327,bonus_id=7013,ilevel=235
back=crest_of_the_legionnaire_general,id=183032,bonus_id=6805,ilevel=220
chest=master_huntsmans_bandolier,id=182988,bonus_id=6805,ilevel=213,enchant=eternal_skirmish
wrists=bangles_of_errant_pride,id=182977,bonus_id=6805,ilevel=213
hands=oathsworn_soldiers_gauntlets,id=182991,bonus_id=6805,ilevel=220
waist=loadbearing_belt,id=183016,bonus_id=6805,ilevel=213
legs=greaves_of_enigmatic_energies,id=183012,bonus_id=6805,ilevel=213
feet=stoneclas_stompers,id=183006,bonus_id=6805,ilevel=213,enchant=15agility
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=6805,ilevel=220,enchant=16crit
finger2=ritualists_treasured_ring,id=183037,bonus_id=6805,ilevel=213,enchant=16crit
trinket1=dreadfire_vessel,id=184030,bonus_id=6805,ilevel=220,enchant=shadowcore_oil
trinket2=stone_legion_heraldry,id=184027,bonus_id=6805,ilevel=220
main_hand=deadeye_blunderbuss,id=184250,bonus_id=6805,ilevel=220,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=217.27
# gear_agility=789
# gear_stamina=1300
# gear_crit_rating=443
# gear_haste_rating=604
# gear_mastery_rating=504
# gear_versatility_rating=54
# gear_armor=818

NF_none : 11362 dps, 3369 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
11361.6 11361.6 20.1 / 0.177% 1406.6 / 12.4% 1140.0
RPS Out RPS In Primary Resource Waiting APM Active Skill
9.9 9.7 Focus 0.00% 47.2 100.0% 100%
Talents
Night Fae
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
NF_none 11362
Aimed Shot 3582 (3993) 31.5% (35.1%) 46.2 6.44sec 25741 16303 Direct 230.8 (256.6) 3771 7526 4626 22.8% (22.8%)

Stats Details: Aimed Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 46.22 230.85 0.00 0.00 1.5789 0.0000 1068023.22 1525564.36 29.99% 16302.98 16302.98
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.22% 178.27 124 243 3771.26 2524 9967 3774.30 3441 4029 672429 960498 29.99%
crit 22.78% 52.58 27 84 7525.63 5048 19934 7530.43 6309 9240 395594 565066 29.99%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.

Action Priority List

    trickshots
    [J]:46.42
  • if_expr:buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
  • target_if_expr:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration)
    Aimed Shot (_double_tap) 411 3.6% 0.0 0.00sec 0 0 Direct 25.8 3845 7725 4725 22.7%

Stats Details: Aimed Shot Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 25.77 0.00 0.00 0.0000 0.0000 121768.41 173934.00 29.99% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.32% 19.93 5 30 3845.02 2524 9967 3862.70 3150 5276 76608 109427 29.99%
crit 22.68% 5.84 0 14 7725.32 5048 19934 7770.32 0 19934 45161 64507 29.92%

Action Details: Aimed Shot Double Tap

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.
Auto Shot 375 3.3% 112.9 2.65sec 992 437 Direct 112.6 810 1619 994 22.8%

Stats Details: Auto Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 112.86 112.62 0.00 0.00 2.2691 0.0000 111964.64 159930.29 29.99% 437.19 437.19
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.21% 86.95 60 116 809.72 774 1019 809.63 795 826 70409 100572 29.99%
crit 22.79% 25.67 12 42 1618.97 1548 2037 1618.81 1559 1706 41556 59358 29.99%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Dreadfire Vessel 138 1.2% 3.7 90.78sec 11080 0 Direct 3.7 9039 18067 11120 23.0%

Stats Details: Dreadfire Vessel

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.72 3.71 0.00 0.00 0.0000 0.0000 41192.41 41192.41 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.98% 2.85 0 4 9039.03 8937 9474 8974.01 0 9474 25782 25782 0.00%
crit 23.02% 0.85 0 4 18066.78 17875 18947 11344.68 0 18947 15411 15411 0.00%

Action Details: Dreadfire Vessel

  • id:344732
  • school:fire
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:8212.26
  • base_dd_max:8212.26
  • base_dd_mult:1.00

Spelldata

  • id:344732
  • name:Dreadfire Vessel
  • school:fire
  • tooltip:
  • description:Unleash incendiary flames at your target inflicting {$s1=0} Fire damage.
Eternal Skirmish 40 0.4% 21.8 13.28sec 546 0 Direct 21.8 445 890 546 22.6%

Stats Details: Eternal Skirmish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.78 21.78 0.00 0.00 0.0000 0.0000 11883.27 11883.27 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.43% 16.86 6 31 445.30 435 485 445.27 435 457 7508 7508 0.00%
crit 22.57% 4.92 0 17 890.29 871 969 882.65 0 954 4376 4376 0.00%

Action Details: Eternal Skirmish

  • id:323889
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:323889
  • name:Eternal Skirmish
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Kill Shot 84 0.7% 4.6 13.07sec 5441 4556 Direct 4.6 4247 9531 5491 23.6%

Stats Details: Kill Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.64 4.59 0.00 0.00 1.1944 0.0000 25240.94 36054.16 29.99% 4556.13 4556.13
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.39% 3.51 1 7 4246.52 4065 4838 4239.22 4065 4701 14902 21286 29.99%
crit 23.61% 1.08 0 4 9531.43 9146 10885 6785.62 0 10885 10339 14768 21.35%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.

Action Priority List

    trickshots
    [M]:4.64
  • if_expr:buff.dead_eye.down
Master Marksman 480 4.2% 303.4 1.00sec 472 0 Periodic 522.4 274 0 274 0.0% 70.0%

Stats Details: Master Marksman

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 303.44 0.00 522.36 522.36 0.0000 2.0000 143136.17 143136.17 0.00% 137.01 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 522.36 373 685 274.06 37 2238 274.18 218 334 143136 143136 0.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for $w1 damage every $t1 sec.
  • description:{$@spelldesc260309=Your ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Multi-Shot 2667 23.5% 80.8 3.68sec 9854 8635 Direct 402.9 1610 3219 1975 22.7%

Stats Details: Multishot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 80.77 402.93 0.00 0.00 1.1412 0.0000 795929.53 1136905.74 29.99% 8635.08 8635.08
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.29% 311.42 230 405 1609.85 953 2194 1609.77 1501 1710 501351 716130 29.99%
crit 22.71% 91.51 49 133 3219.13 1905 4389 3219.49 2928 3453 294578 420776 29.99%

Action Details: Multishot

  • id:257620
  • school:physical
  • range:40.0
  • travel_speed:50.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:focus
  • base_cost:20.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257620
  • name:Multi-Shot
  • school:physical
  • tooltip:
  • description:Fires several missiles, hitting your current target and up to $I enemies within $A1 yards for {$s1=0} Physical damage.

Action Priority List

    trickshots
    [L]:72.92
  • if_expr:buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
    trickshots
    [N]:7.86
  • if_expr:focus>cost+action.aimed_shot.cost
Rapid Fire 1020 9.0% 15.7 19.09sec 19359 11078 Periodic 558.8 444 888 545 22.7% 1.6%

Stats Details: Rapid Fire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 15.72 0.00 112.17 558.80 1.7475 0.2096 304306.28 434671.09 29.99% 11078.17 11078.17
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.34% 432.18 281 594 444.08 351 925 444.06 431 463 191922 274142 29.99%
crit 22.66% 126.62 80 178 887.54 703 1850 887.64 817 985 112384 160529 29.99%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:2.00
  • base_tick_time:0.33
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.

Action Details: Rapid Fire Damage

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.}

Action Priority List

    trickshots
    [K]:15.72
  • if_expr:buff.trick_shots.remains>=execute_time
Serpent Sting 825 7.3% 0.0 0.00sec 0 0 Direct 46.1 505 1012 619 22.4%
Periodic 372.9 475 951 583 22.7% 53.8%

Stats Details: Serpent Sting

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 46.10 372.88 372.88 0.0000 2.1552 246052.42 246052.42 0.00% 306.17 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.62% 35.79 22 50 505.49 479 630 505.54 493 518 18090 18090 0.00%
crit 22.38% 10.32 2 23 1012.30 958 1261 1012.42 958 1114 10443 10443 0.00%
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.29% 288.19 200 389 475.34 3 630 475.38 467 486 136984 136984 0.00%
crit 22.71% 84.69 51 129 950.73 7 1261 951.04 896 991 80534 80534 0.00%

Action Details: Serpent Sting

  • id:271788
  • school:nature
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.165000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:18.00
  • base_tick_time:3.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:271788
  • name:Serpent Sting
  • school:nature
  • tooltip:Suffering {$s2=0} Nature damage every $t2 sec.
  • description:Fire a shot that poisons your target, causing them to take {$s1=0} Nature damage instantly and an additional $o2 Nature damage over {$d=18 seconds}.
Shadowcore Oil Blast 44 0.4% 43.6 6.76sec 300 0 Direct 43.6 244 488 300 22.8%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 43.61 43.61 0.00 0.00 0.0000 0.0000 13062.55 13062.55 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.18% 33.66 17 55 243.81 239 266 243.82 239 249 8207 8207 0.00%
crit 22.82% 9.95 2 21 487.90 479 533 487.90 479 506 4856 4856 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Steady Shot 355 3.1% 67.6 4.39sec 1570 1166 Direct 68.4 1263 2525 1549 22.7%

Stats Details: Steady Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 67.55 68.44 0.00 0.00 1.3461 0.0000 106037.66 151464.19 29.99% 1166.12 1166.12
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.33% 52.93 36 77 1263.16 1219 1605 1262.94 1237 1290 66863 95507 29.99%
crit 22.67% 15.51 5 28 2525.33 2439 3210 2524.54 2439 2677 39175 55957 29.99%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.75
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:10.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving.{$?s321018=true}[ |cFFFFFFFFGenerates {$s2=0} Focus.][]

Action Priority List

    trickshots
    [F]:15.69
  • if_expr:talent.steady_focus&in_flight&buff.steady_focus.remains<5
    trickshots
    [O]:52.14
Wild Spirits 50 (1341) 0.4% (11.7%) 3.0 120.63sec 133631 121777 Direct 14.8 (251.7) 808 1615 991 22.7% (22.8%)

Stats Details: Wild Spirits

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.98 14.82 0.00 0.00 1.0975 0.0000 14690.86 14690.86 0.00% 121776.70 121776.70
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.27% 11.45 5 15 807.53 776 910 807.62 784 842 9250 9250 0.00%
crit 22.73% 3.37 0 9 1615.00 1552 1820 1580.22 0 1820 5441 5441 0.00%

Action Details: Wild Spirits

  • id:328231
  • school:nature
  • range:40.0
  • travel_speed:30.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328231
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.

Action Details: Wild Spirits Damage

  • id:328837
  • school:nature
  • range:100.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328837
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}

Action Priority List

    trickshots
    [H]:2.98
    Wild Spirits (_proc) 1292 11.3% 47.4 5.37sec 8083 0 Direct 236.9 1316 2633 1617 22.8%

Stats Details: Wild Spirits Proc

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 47.37 236.86 0.00 0.00 0.0000 0.0000 382910.08 382910.08 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.20% 182.85 120 221 1316.44 1174 1471 1316.94 1302 1352 240708 240708 0.00%
crit 22.80% 54.01 23 76 2632.85 2347 2942 2633.97 2564 2734 142202 142202 0.00%

Action Details: Wild Spirits Proc

  • id:328757
  • school:nature
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328757
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}
Simple Action Stats Execute Interval
NF_none
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:NF_none
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Blood Fury 3.0 120.75sec

Stats Details: Blood Fury

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.97 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Blood Fury

  • id:20572
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:20572
  • name:Blood Fury
  • school:physical
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.

Action Priority List

    cds
    [D]:2.97
  • if_expr:buff.trueshot.up|target.time_to_die<16
Double Tap 5.6 60.63sec

Stats Details: Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.58 0.00 0.00 0.00 0.9766 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Double Tap

  • id:260402
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:260402
  • name:Double Tap
  • school:physical
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.

Action Priority List

    trickshots
    [G]:4.59
  • if_expr:covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:NF_none
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:NF_none
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Agility (potion) 1.5 309.44sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.46 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307159
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [E]:1.45
  • if_expr:buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
Trueshot 3.0 120.77sec

Stats Details: Trueshot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.97 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.

Action Priority List

    trickshots
    [I]:2.97

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Blood Fury 3.0 0.0 120.7sec 120.7sec 14.6sec 14.67% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:NF_none
  • cooldown name:buff_blood_fury
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:120.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:attack_power
  • amount:122.00

Trigger Details

  • interval_min/max:120.0s / 122.9s
  • trigger_min/max:120.0s / 122.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • blood_fury_1:14.67%

Spelldata

  • id:20572
  • name:Blood Fury
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.58% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:NF_none
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.58%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Double Tap 5.6 0.0 58.5sec 60.6sec 4.7sec 8.79% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:NF_none
  • cooldown name:buff_double_tap
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:50.0s / 62.7s
  • trigger_min/max:60.0s / 62.7s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 11.3s

Stack Uptimes

  • double_tap_1:8.79%

Spelldata

  • id:260402
  • name:Double Tap
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Lock and Load 8.9 0.2 30.3sec 29.6sec 1.8sec 5.46% 18.80% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:NF_none
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 225.3s
  • trigger_min/max:1.8s / 225.3s
  • trigger_pct:8.05%
  • duration_min/max:0.0s / 9.2s

Stack Uptimes

  • lock_and_load_1:5.46%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Potion of Spectral Agility 1.5 0.0 309.4sec 309.4sec 23.3sec 11.13% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:NF_none
  • cooldown name:buff_potion_of_spectral_agility
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 332.3s
  • trigger_min/max:300.0s / 332.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 25.0s

Stack Uptimes

  • potion_of_spectral_agility_1:11.13%

Spelldata

  • id:307159
  • name:Potion of Spectral Agility
  • tooltip:Agility increased by $w1.
  • description:Increases your Agility by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Precise Shots 40.1 6.1 7.4sec 6.4sec 2.8sec 37.25% 81.59% 3.0 (3.0) 0.0

Buff Details

  • buff initial source:NF_none
  • cooldown name:buff_precise_shots
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:0.75
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 32.3s
  • trigger_min/max:0.9s / 14.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 27.1s

Stack Uptimes

  • precise_shots_1:32.38%
  • precise_shots_2:4.88%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=75}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next 1-{$260242u=2} {$?s342049=false}[Chimaera Shots][Arcane Shots] or Multi-Shots to deal {$260242s1=75}% more damage.}
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Steady Focus 5.8 19.2 54.6sec 12.0sec 48.3sec 94.67% 0.00% 19.2 (19.2) 4.9

Buff Details

  • buff initial source:NF_none
  • cooldown name:buff_steady_focus
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.07
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 256.8s
  • trigger_min/max:3.0s / 36.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 255.2s

Stack Uptimes

  • steady_focus_1:94.67%

Spelldata

  • id:193534
  • name:Steady Focus
  • tooltip:Haste increased by {$s1=7}%.
  • description:{$@spelldesc193533=Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:193533
  • name:Steady Focus
  • tooltip:
  • description:Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Trick Shots 62.7 18.0 4.7sec 3.7sec 4.3sec 89.59% 100.00% 18.0 (18.0) 0.0

Buff Details

  • buff initial source:NF_none
  • cooldown name:buff_trick_shots
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 12.3s
  • trigger_min/max:0.9s / 11.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.3s

Stack Uptimes

  • trick_shots_1:89.59%

Spelldata

  • id:257622
  • name:Trick Shots
  • tooltip:Your next Aimed Shot or Rapid Fire will ricochet and hit {$257621s1=5} additional targets for {$257621s4=50}% of normal damage.
  • description:{$@spelldesc257621=When Multi-Shot hits {$s2=3} or more targets, your next Aimed Shot or Rapid Fire will ricochet and hit up to {$s1=5} additional targets for {$s4=50}% of normal damage.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Trueshot 3.0 0.0 120.8sec 120.8sec 14.7sec 14.65% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:NF_none
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.9s
  • trigger_min/max:120.0s / 122.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • trueshot_1:14.65%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Wild Spirits 3.0 0.0 120.6sec 120.6sec 14.7sec 14.64% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:NF_none
  • cooldown name:buff_wild_spirits
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.7s
  • trigger_min/max:120.0s / 122.7s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 15.0s

Stack Uptimes

  • wild_spirits_1:14.64%

Spelldata

  • id:328837
  • name:Wild Spirits
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism)

Buff Details

  • buff initial source:NF_none
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327709
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power

Buff Details

  • buff initial source:NF_none
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation

Buff Details

  • buff initial source:NF_none
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem

Buff Details

  • buff initial source:NF_none
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
double_tap_aimed 5.2 2.0 7.0 61.6s 47.1s 245.3s
double_tap_rapid_fire 0.4 0.0 3.0 77.5s 58.6s 245.7s
Uptime Avg % Min Max Avg Dur Min Max
Focus Cap 0.87% 0.68% 1.88% 0.9s 0.0s 2.4s

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Double Tap0.7710.0012.6752.9350.0008.206
Aimed Shot1.1540.0016.8779.8112.28923.376
Kill Shot3.6080.00122.17511.9720.00028.797
Wild Spirits0.7430.0022.7151.2400.0004.012
Trueshot0.8000.0012.8921.5080.2714.285
Rapid Fire2.8870.00120.33436.25511.80663.301

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
NF_none
steady_shot Focus 68.54 665.43 22.89% 9.71 20.01 2.92%
rapid_fire Focus 112.19 112.08 3.86% 1.00 0.11 0.10%
focus_regen Focus 624.63 1937.30 66.64% 3.10 19.30 0.99%
Trueshot Focus 163.34 192.11 6.61% 1.18 0.78 0.40%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Focus 100.0 9.73 9.95 40.2 36.4 0.0 100.0
Usage Type Count Total Avg RPE APR
NF_none
aimed_shot Focus 46.2 1308.4 28.3 28.3 909.3
kill_shot Focus 4.6 46.3 10.0 10.0 544.6
multishot Focus 80.8 1615.7 20.0 20.0 492.6

Statistics & Data Analysis

Fight Length
NF_none Fight Length
Count 1218
Mean 298.62
Minimum 240.02
Maximum 359.86
Spread ( max - min ) 119.84
Range [ ( max - min ) / 2 * 100% ] 20.07%
DPS
NF_none Damage Per Second
Count 1218
Mean 11361.58
Minimum 10217.61
Maximum 12817.67
Spread ( max - min ) 2600.06
Range [ ( max - min ) / 2 * 100% ] 11.44%
Standard Deviation 357.9843
5th Percentile 10798.22
95th Percentile 11978.63
( 95th Percentile - 5th Percentile ) 1180.42
Mean Distribution
Standard Deviation 10.2575
95.00% Confidence Interval ( 11341.47 - 11381.68 )
Normalized 95.00% Confidence Interval ( 99.82% - 100.18% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 39
0.1% Error 3814
0.1 Scale Factor Error with Delta=300 1094
0.05 Scale Factor Error with Delta=300 4376
0.01 Scale Factor Error with Delta=300 109399
Priority Target DPS
NF_none Priority Target Damage Per Second
Count 1218
Mean 3369.42
Minimum 3066.37
Maximum 3733.25
Spread ( max - min ) 666.87
Range [ ( max - min ) / 2 * 100% ] 9.90%
Standard Deviation 110.3208
5th Percentile 3192.53
95th Percentile 3560.93
( 95th Percentile - 5th Percentile ) 368.40
Mean Distribution
Standard Deviation 3.1611
95.00% Confidence Interval ( 3363.22 - 3375.61 )
Normalized 95.00% Confidence Interval ( 99.82% - 100.18% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 42
0.1% Error 4119
0.1 Scale Factor Error with Delta=300 104
0.05 Scale Factor Error with Delta=300 416
0.01 Scale Factor Error with Delta=300 10390
DPS(e)
NF_none Damage Per Second (Effective)
Count 1218
Mean 11361.58
Minimum 10217.61
Maximum 12817.67
Spread ( max - min ) 2600.06
Range [ ( max - min ) / 2 * 100% ] 11.44%
Damage
NF_none Damage
Count 1218
Mean 3386198.44
Minimum 2619427.17
Maximum 4133606.30
Spread ( max - min ) 1514179.13
Range [ ( max - min ) / 2 * 100% ] 22.36%
DTPS
NF_none Damage Taken Per Second
Count 1218
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
NF_none Healing Per Second
Count 1218
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
NF_none Healing Per Second (Effective)
Count 1218
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
NF_none Heal
Count 1218
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
NF_none Healing Taken Per Second
Count 1218
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
NF_none Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
NF_noneTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
NF_none Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
4 0.00 tar_trap,if=runeforge.soulforge_embers
5 0.00 double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
6 0.00 aimed_shot,if=active_enemies<3
7 0.00 steady_shot,if=active_enemies>2
Default action list Executed every time the actor is available.
# count action,conditions
8 1.00 auto_shot
0.00 counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
9 3.72 use_items
A 0.00 call_action_list,name=cds
B 0.00 call_action_list,name=st,if=active_enemies<3
C 0.00 call_action_list,name=trickshots,if=active_enemies>2
actions.cds
# count action,conditions
0.00 berserking,if=buff.trueshot.up|target.time_to_die<13
D 2.97 blood_fury,if=buff.trueshot.up|target.time_to_die<16
0.00 ancestral_call,if=buff.trueshot.up|target.time_to_die<16
0.00 fireblood,if=buff.trueshot.up|target.time_to_die<9
0.00 lights_judgment,if=buff.trueshot.down
0.00 bag_of_tricks,if=buff.trueshot.down
E 1.45 potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
actions.trickshots
# count action,conditions
F 15.69 steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
G 4.59 double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
0.00 tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
0.00 flare,if=tar_trap.up&runeforge.soulforge_embers
0.00 explosive_shot
H 2.98 wild_spirits
0.00 resonating_arrow
0.00 volley
0.00 barrage
I 2.97 trueshot
0.00 rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
J 46.42 aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
0.00 death_chakram,if=focus+cast_regen<focus.max
K 15.72 rapid_fire,if=buff.trick_shots.remains>=execute_time
L 72.92 multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
0.00 chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
M 4.64 kill_shot,if=buff.dead_eye.down
0.00 a_murder_of_crows
0.00 flayed_shot
0.00 serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
N 7.86 multishot,if=focus>cost+action.aimed_shot.cost
O 52.14 steady_shot

Sample Sequence

0125789FHIDELJLJLJLJLKLJLOFJLKLJLOOOLJLOOJLOOLOKLJLOONJGLOONNJLKLOONJLOOOLOJLKLOFJL9OLONNJLOFJLKLJLGOFLJLOOHIDOJLJLKLJOFLJLKLOJLOFJLOOOJLKLONOFJGLLONJL9OFKLJLOONONJLMOOKLJLLJLMOFOLJLOJLKLJGLMOFJLOHDIJL

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask NF_none 100.0/100: 100% focus
Pre precombat 1 augmentation NF_none 100.0/100: 100% focus
Pre precombat 2 food NF_none 100.0/100: 100% focus
Pre precombat 5 double_tap Fluffy_Pillow 100.0/100: 100% focus
Pre precombat 7 steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 8 auto_attack Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 9 use_items Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 trickshots F steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:01.484 trickshots H wild_spirits Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus
0:02.397 trickshots I trueshot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus
0:02.397 cds D blood_fury Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot
0:02.397 cds E potion Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot
0:02.397 trickshots L multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot, potion_of_spectral_agility
0:03.312 trickshots J aimed_shot Fluffy_Pillow 91.3/100: 91% focus bloodlust, blood_fury, double_tap, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:04.228 trickshots L multishot Fluffy_Pillow 66.9/100: 67% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:05.143 trickshots J aimed_shot enemy2 58.2/100: 58% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:06.060 trickshots L multishot Fluffy_Pillow 34.5/100: 35% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:06.975 trickshots J aimed_shot enemy3 25.8/100: 26% focus bloodlust, blood_fury, lock_and_load, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:07.894 trickshots L multishot Fluffy_Pillow 37.2/100: 37% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:08.808 trickshots J aimed_shot enemy4 28.5/100: 28% focus bloodlust, blood_fury, lock_and_load, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:09.722 trickshots L multishot Fluffy_Pillow 39.7/100: 40% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:10.638 trickshots K rapid_fire Fluffy_Pillow 31.0/100: 31% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:12.064 trickshots L multishot Fluffy_Pillow 59.6/100: 60% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:12.980 trickshots J aimed_shot enemy5 51.0/100: 51% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:13.896 trickshots L multishot Fluffy_Pillow 27.3/100: 27% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:14.811 trickshots O steady_shot Fluffy_Pillow 18.6/100: 19% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:15.878 trickshots F steady_shot Fluffy_Pillow 46.7/100: 47% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:16.946 trickshots J aimed_shot Fluffy_Pillow 74.5/100: 75% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:17.861 trickshots L multishot Fluffy_Pillow 48.9/100: 49% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:18.777 trickshots K rapid_fire Fluffy_Pillow 36.5/100: 36% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:20.248 trickshots L multishot Fluffy_Pillow 55.6/100: 56% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:21.164 trickshots J aimed_shot enemy2 43.1/100: 43% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:22.687 trickshots L multishot Fluffy_Pillow 20.6/100: 21% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:23.602 trickshots O steady_shot Fluffy_Pillow 8.2/100: 8% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:24.669 trickshots O steady_shot Fluffy_Pillow 26.9/100: 27% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:25.735 trickshots O steady_shot Fluffy_Pillow 45.7/100: 46% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:26.802 trickshots L multishot Fluffy_Pillow 64.5/100: 64% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:27.717 trickshots J aimed_shot enemy3 52.0/100: 52% focus bloodlust, steady_focus, trick_shots
0:29.240 trickshots L multishot Fluffy_Pillow 29.5/100: 30% focus bloodlust, precise_shots, steady_focus
0:30.157 trickshots O steady_shot Fluffy_Pillow 17.1/100: 17% focus bloodlust, steady_focus, trick_shots
0:31.224 trickshots O steady_shot Fluffy_Pillow 35.9/100: 36% focus bloodlust, steady_focus, trick_shots
0:32.291 trickshots J aimed_shot enemy4 54.6/100: 55% focus bloodlust, steady_focus, trick_shots
0:33.815 trickshots L multishot Fluffy_Pillow 32.2/100: 32% focus bloodlust, precise_shots(2), steady_focus
0:34.729 trickshots O steady_shot Fluffy_Pillow 19.7/100: 20% focus bloodlust, precise_shots, steady_focus, trick_shots
0:35.796 trickshots O steady_shot Fluffy_Pillow 38.5/100: 38% focus bloodlust, precise_shots, steady_focus, trick_shots
0:36.863 trickshots L multishot Fluffy_Pillow 57.3/100: 57% focus bloodlust, precise_shots, steady_focus, trick_shots
0:37.779 trickshots O steady_shot Fluffy_Pillow 44.8/100: 45% focus bloodlust, steady_focus, trick_shots
0:38.847 trickshots K rapid_fire Fluffy_Pillow 63.6/100: 64% focus bloodlust, steady_focus, trick_shots
0:40.428 trickshots L multishot Fluffy_Pillow 83.6/100: 84% focus bloodlust, steady_focus
0:41.345 trickshots J aimed_shot enemy5 70.5/100: 70% focus steady_focus, trick_shots
0:43.324 trickshots L multishot Fluffy_Pillow 48.0/100: 48% focus precise_shots, steady_focus
0:44.512 trickshots O steady_shot Fluffy_Pillow 35.5/100: 36% focus steady_focus, trick_shots
0:45.898 trickshots O steady_shot Fluffy_Pillow 54.3/100: 54% focus steady_focus, trick_shots
0:47.284 trickshots N multishot Fluffy_Pillow 73.1/100: 73% focus steady_focus, trick_shots
0:48.471 trickshots J aimed_shot Fluffy_Pillow 60.6/100: 61% focus steady_focus, trick_shots
0:50.614 trickshots G double_tap Fluffy_Pillow 39.1/100: 39% focus precise_shots, steady_focus
0:51.802 trickshots L multishot Fluffy_Pillow 46.7/100: 47% focus double_tap, precise_shots, steady_focus
0:52.989 trickshots O steady_shot Fluffy_Pillow 34.2/100: 34% focus double_tap, steady_focus, trick_shots
0:54.374 trickshots O steady_shot Fluffy_Pillow 52.9/100: 53% focus double_tap, steady_focus, trick_shots
0:55.761 trickshots N multishot Fluffy_Pillow 71.7/100: 72% focus double_tap, steady_focus, trick_shots
0:56.948 trickshots N multishot Fluffy_Pillow 59.2/100: 59% focus double_tap, steady_focus, trick_shots
0:58.136 trickshots J aimed_shot enemy2 46.8/100: 47% focus double_tap, steady_focus, trick_shots
1:00.115 trickshots L multishot Fluffy_Pillow 24.3/100: 24% focus precise_shots, steady_focus
1:01.305 trickshots K rapid_fire Fluffy_Pillow 11.8/100: 12% focus steady_focus, trick_shots
1:03.117 trickshots L multishot Fluffy_Pillow 30.3/100: 30% focus steady_focus
1:04.306 trickshots O steady_shot Fluffy_Pillow 17.8/100: 18% focus steady_focus, trick_shots
1:05.692 trickshots O steady_shot Fluffy_Pillow 36.6/100: 37% focus steady_focus, trick_shots
1:07.079 trickshots N multishot Fluffy_Pillow 55.4/100: 55% focus steady_focus, trick_shots
1:08.266 trickshots J aimed_shot enemy3 42.9/100: 43% focus steady_focus, trick_shots
1:10.242 trickshots L multishot Fluffy_Pillow 20.4/100: 20% focus precise_shots(2), steady_focus
1:11.431 trickshots O steady_shot Fluffy_Pillow 7.9/100: 8% focus precise_shots, steady_focus, trick_shots
1:12.817 trickshots O steady_shot Fluffy_Pillow 26.7/100: 27% focus precise_shots, steady_focus, trick_shots
1:14.202 trickshots O steady_shot Fluffy_Pillow 45.4/100: 45% focus precise_shots, steady_focus, trick_shots
1:15.591 trickshots L multishot Fluffy_Pillow 64.2/100: 64% focus precise_shots, steady_focus, trick_shots
1:16.779 trickshots O steady_shot Fluffy_Pillow 51.8/100: 52% focus steady_focus, trick_shots
1:18.167 trickshots J aimed_shot Fluffy_Pillow 70.5/100: 71% focus steady_focus, trick_shots
1:20.145 trickshots L multishot Fluffy_Pillow 48.1/100: 48% focus precise_shots, steady_focus
1:21.335 trickshots K rapid_fire Fluffy_Pillow 35.6/100: 36% focus steady_focus, trick_shots
1:23.130 trickshots L multishot Fluffy_Pillow 54.0/100: 54% focus steady_focus
1:24.321 trickshots O steady_shot Fluffy_Pillow 41.5/100: 41% focus steady_focus, trick_shots
1:25.706 trickshots F steady_shot Fluffy_Pillow 60.3/100: 60% focus steady_focus, trick_shots
1:27.090 trickshots J aimed_shot enemy2 79.0/100: 79% focus steady_focus, trick_shots
1:29.068 trickshots L multishot Fluffy_Pillow 56.5/100: 57% focus precise_shots(2), steady_focus
1:30.255 default 9 use_items Fluffy_Pillow 44.0/100: 44% focus precise_shots, steady_focus, trick_shots
1:30.255 trickshots O steady_shot Fluffy_Pillow 44.0/100: 44% focus precise_shots, steady_focus, trick_shots
1:31.641 trickshots L multishot Fluffy_Pillow 62.8/100: 63% focus precise_shots, steady_focus, trick_shots
1:32.830 trickshots O steady_shot Fluffy_Pillow 50.3/100: 50% focus steady_focus, trick_shots
1:34.218 trickshots N multishot Fluffy_Pillow 69.1/100: 69% focus steady_focus, trick_shots
1:35.406 trickshots N multishot Fluffy_Pillow 56.6/100: 57% focus steady_focus, trick_shots
1:36.595 trickshots J aimed_shot enemy3 44.2/100: 44% focus steady_focus, trick_shots
1:38.574 trickshots L multishot Fluffy_Pillow 21.7/100: 22% focus precise_shots, steady_focus
1:39.764 trickshots O steady_shot Fluffy_Pillow 9.2/100: 9% focus steady_focus, trick_shots
1:41.150 trickshots F steady_shot Fluffy_Pillow 28.0/100: 28% focus steady_focus, trick_shots
1:42.536 trickshots J aimed_shot Fluffy_Pillow 46.6/100: 47% focus lock_and_load, steady_focus, trick_shots
1:43.725 trickshots L multishot Fluffy_Pillow 54.1/100: 54% focus precise_shots, steady_focus
1:44.913 trickshots K rapid_fire Fluffy_Pillow 41.6/100: 42% focus steady_focus, trick_shots
1:46.607 trickshots L multishot Fluffy_Pillow 59.4/100: 59% focus steady_focus
1:47.794 trickshots J aimed_shot enemy4 46.9/100: 47% focus steady_focus, trick_shots
1:49.772 trickshots L multishot Fluffy_Pillow 24.4/100: 24% focus precise_shots(2), steady_focus
1:50.960 trickshots G double_tap Fluffy_Pillow 11.9/100: 12% focus precise_shots, steady_focus, trick_shots
1:52.148 trickshots O steady_shot Fluffy_Pillow 19.4/100: 19% focus double_tap, precise_shots, steady_focus, trick_shots
1:53.534 trickshots F steady_shot Fluffy_Pillow 38.2/100: 38% focus double_tap, precise_shots, steady_focus, trick_shots
1:54.920 trickshots L multishot Fluffy_Pillow 57.0/100: 57% focus double_tap, precise_shots, steady_focus, trick_shots
1:56.109 trickshots J aimed_shot enemy2 44.5/100: 44% focus double_tap, steady_focus, trick_shots
1:58.087 trickshots L multishot Fluffy_Pillow 22.0/100: 22% focus precise_shots(2), steady_focus
1:59.275 trickshots O steady_shot Fluffy_Pillow 9.5/100: 10% focus precise_shots, steady_focus, trick_shots
2:00.661 trickshots O steady_shot Fluffy_Pillow 28.3/100: 28% focus precise_shots, steady_focus, trick_shots
2:02.049 trickshots H wild_spirits Fluffy_Pillow 47.1/100: 47% focus precise_shots, steady_focus, trick_shots
2:03.235 trickshots I trueshot Fluffy_Pillow 54.6/100: 55% focus precise_shots, steady_focus, trick_shots
2:03.235 cds D blood_fury Fluffy_Pillow 54.6/100: 55% focus precise_shots, steady_focus, trick_shots, trueshot
2:03.235 trickshots O steady_shot Fluffy_Pillow 54.6/100: 55% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot
2:04.621 trickshots J aimed_shot Fluffy_Pillow 82.8/100: 83% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
2:05.809 trickshots L multishot Fluffy_Pillow 59.0/100: 59% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
2:06.999 trickshots J aimed_shot enemy3 50.3/100: 50% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
2:08.188 trickshots L multishot Fluffy_Pillow 26.6/100: 27% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
2:09.376 trickshots K rapid_fire Fluffy_Pillow 17.9/100: 18% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
2:11.174 trickshots L multishot Fluffy_Pillow 47.0/100: 47% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits
2:12.363 trickshots J aimed_shot enemy4 38.3/100: 38% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
2:13.550 trickshots O steady_shot Fluffy_Pillow 14.5/100: 15% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
2:14.937 trickshots F steady_shot Fluffy_Pillow 42.7/100: 43% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
2:16.323 trickshots L multishot Fluffy_Pillow 70.9/100: 71% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
2:17.512 trickshots J aimed_shot enemy5 62.1/100: 62% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
2:18.702 trickshots L multishot Fluffy_Pillow 37.0/100: 37% focus precise_shots(2), steady_focus
2:19.890 trickshots K rapid_fire Fluffy_Pillow 24.5/100: 24% focus precise_shots, steady_focus, trick_shots
2:21.680 trickshots L multishot Fluffy_Pillow 42.8/100: 43% focus precise_shots, steady_focus
2:22.870 trickshots O steady_shot Fluffy_Pillow 30.3/100: 30% focus steady_focus, trick_shots
2:24.255 trickshots J aimed_shot enemy2 49.1/100: 49% focus steady_focus, trick_shots
2:26.234 trickshots L multishot Fluffy_Pillow 26.6/100: 27% focus precise_shots, steady_focus
2:27.422 trickshots O steady_shot Fluffy_Pillow 14.2/100: 14% focus steady_focus, trick_shots
2:28.806 trickshots F steady_shot Fluffy_Pillow 32.9/100: 33% focus steady_focus, trick_shots
2:30.192 trickshots J aimed_shot enemy3 51.7/100: 52% focus steady_focus, trick_shots
2:32.171 trickshots L multishot Fluffy_Pillow 29.2/100: 29% focus precise_shots, steady_focus
2:33.360 trickshots O steady_shot Fluffy_Pillow 16.7/100: 17% focus steady_focus, trick_shots
2:34.748 trickshots O steady_shot Fluffy_Pillow 35.5/100: 36% focus steady_focus, trick_shots
2:36.134 trickshots O steady_shot Fluffy_Pillow 54.3/100: 54% focus steady_focus, trick_shots
2:37.519 trickshots J aimed_shot Fluffy_Pillow 73.1/100: 73% focus steady_focus, trick_shots
2:39.497 trickshots L multishot Fluffy_Pillow 50.6/100: 51% focus precise_shots(2), steady_focus
2:40.684 trickshots K rapid_fire Fluffy_Pillow 38.1/100: 38% focus precise_shots, steady_focus, trick_shots
2:42.527 trickshots L multishot Fluffy_Pillow 56.8/100: 57% focus precise_shots, steady_focus
2:43.715 trickshots O steady_shot Fluffy_Pillow 44.3/100: 44% focus steady_focus, trick_shots
2:45.101 trickshots N multishot Fluffy_Pillow 63.0/100: 63% focus steady_focus, trick_shots
2:46.288 trickshots O steady_shot Fluffy_Pillow 50.6/100: 51% focus steady_focus, trick_shots
2:47.675 trickshots F steady_shot Fluffy_Pillow 69.3/100: 69% focus steady_focus, trick_shots
2:49.061 trickshots J aimed_shot enemy2 88.1/100: 88% focus steady_focus, trick_shots
2:51.039 trickshots G double_tap Fluffy_Pillow 65.0/100: 65% focus precise_shots(2), steady_focus
2:52.227 trickshots L multishot Fluffy_Pillow 72.5/100: 73% focus double_tap, precise_shots(2), steady_focus
2:53.415 trickshots L multishot Fluffy_Pillow 60.1/100: 60% focus double_tap, precise_shots, steady_focus, trick_shots
2:54.604 trickshots O steady_shot Fluffy_Pillow 47.6/100: 48% focus double_tap, steady_focus, trick_shots
2:55.990 trickshots N multishot Fluffy_Pillow 66.4/100: 66% focus double_tap, steady_focus, trick_shots
2:57.179 trickshots J aimed_shot enemy3 53.9/100: 54% focus double_tap, steady_focus, trick_shots
2:59.158 trickshots L multishot Fluffy_Pillow 31.4/100: 31% focus precise_shots(2), steady_focus
3:00.345 default 9 use_items Fluffy_Pillow 18.9/100: 19% focus precise_shots, steady_focus, trick_shots
3:00.345 trickshots O steady_shot Fluffy_Pillow 18.9/100: 19% focus precise_shots, steady_focus, trick_shots
3:01.730 trickshots F steady_shot Fluffy_Pillow 37.7/100: 38% focus precise_shots, steady_focus, trick_shots
3:03.118 trickshots K rapid_fire Fluffy_Pillow 56.5/100: 56% focus precise_shots, steady_focus, trick_shots
3:04.977 trickshots L multishot Fluffy_Pillow 75.2/100: 75% focus precise_shots, steady_focus
3:06.166 trickshots J aimed_shot Fluffy_Pillow 62.8/100: 63% focus steady_focus, trick_shots
3:08.146 trickshots L multishot Fluffy_Pillow 40.3/100: 40% focus precise_shots, steady_focus
3:09.336 trickshots O steady_shot Fluffy_Pillow 27.8/100: 28% focus steady_focus, trick_shots
3:10.724 trickshots O steady_shot Fluffy_Pillow 46.6/100: 47% focus steady_focus, trick_shots
3:12.111 trickshots N multishot Fluffy_Pillow 65.4/100: 65% focus steady_focus, trick_shots
3:13.300 trickshots O steady_shot Fluffy_Pillow 52.9/100: 53% focus steady_focus, trick_shots
3:14.688 trickshots N multishot Fluffy_Pillow 71.7/100: 72% focus steady_focus, trick_shots
3:15.875 trickshots J aimed_shot enemy2 59.2/100: 59% focus steady_focus, trick_shots
3:17.853 trickshots L multishot Fluffy_Pillow 36.7/100: 37% focus precise_shots(2), steady_focus
3:19.042 trickshots M kill_shot Fluffy_Pillow 24.3/100: 24% focus precise_shots, steady_focus, trick_shots
3:20.230 trickshots O steady_shot Fluffy_Pillow 21.8/100: 22% focus precise_shots, steady_focus, trick_shots
3:21.615 trickshots O steady_shot Fluffy_Pillow 40.5/100: 41% focus precise_shots, steady_focus, trick_shots
3:23.000 trickshots K rapid_fire Fluffy_Pillow 59.3/100: 59% focus lock_and_load, precise_shots, steady_focus, trick_shots
3:24.893 trickshots L multishot Fluffy_Pillow 78.3/100: 78% focus lock_and_load, precise_shots, steady_focus
3:26.082 trickshots J aimed_shot enemy3 65.8/100: 66% focus lock_and_load, steady_focus, trick_shots
3:27.271 trickshots L multishot Fluffy_Pillow 73.3/100: 73% focus precise_shots(2), steady_focus
3:28.460 trickshots L multishot Fluffy_Pillow 60.9/100: 61% focus precise_shots, steady_focus, trick_shots
3:29.648 trickshots J aimed_shot Fluffy_Pillow 48.4/100: 48% focus steady_focus, trick_shots
3:31.627 trickshots L multishot Fluffy_Pillow 25.9/100: 26% focus precise_shots(2), steady_focus
3:32.815 trickshots M kill_shot Fluffy_Pillow 13.4/100: 13% focus precise_shots, steady_focus, trick_shots
3:34.003 trickshots O steady_shot Fluffy_Pillow 11.0/100: 11% focus precise_shots, steady_focus, trick_shots
3:35.391 trickshots F steady_shot Fluffy_Pillow 29.7/100: 30% focus precise_shots, steady_focus, trick_shots
3:36.777 trickshots O steady_shot Fluffy_Pillow 48.5/100: 49% focus precise_shots, steady_focus, trick_shots
3:38.164 trickshots L multishot Fluffy_Pillow 67.3/100: 67% focus precise_shots, steady_focus, trick_shots
3:39.354 trickshots J aimed_shot enemy2 54.8/100: 55% focus steady_focus, trick_shots
3:41.332 trickshots L multishot Fluffy_Pillow 32.3/100: 32% focus precise_shots(2), steady_focus
3:42.519 trickshots O steady_shot Fluffy_Pillow 19.9/100: 20% focus lock_and_load, precise_shots, steady_focus, trick_shots
3:43.906 trickshots J aimed_shot enemy4 38.6/100: 39% focus lock_and_load, precise_shots, steady_focus, trick_shots
3:45.094 trickshots L multishot Fluffy_Pillow 46.2/100: 46% focus precise_shots(2), steady_focus
3:46.281 trickshots K rapid_fire Fluffy_Pillow 33.7/100: 34% focus precise_shots, steady_focus, trick_shots
3:48.148 trickshots L multishot Fluffy_Pillow 52.5/100: 52% focus precise_shots, steady_focus
3:49.335 trickshots J aimed_shot enemy3 40.0/100: 40% focus steady_focus, trick_shots
3:51.313 trickshots G double_tap Fluffy_Pillow 17.5/100: 18% focus precise_shots, steady_focus
3:52.502 trickshots L multishot Fluffy_Pillow 24.7/100: 25% focus double_tap, precise_shots
3:53.775 trickshots M kill_shot Fluffy_Pillow 12.3/100: 12% focus double_tap, trick_shots
3:55.046 trickshots O steady_shot Fluffy_Pillow 9.8/100: 10% focus double_tap, trick_shots
3:56.530 trickshots F steady_shot Fluffy_Pillow 28.6/100: 29% focus double_tap, trick_shots
3:58.013 trickshots J aimed_shot Fluffy_Pillow 47.3/100: 47% focus double_tap, steady_focus, trick_shots
3:59.991 trickshots L multishot Fluffy_Pillow 24.9/100: 25% focus precise_shots(2), steady_focus
4:01.178 trickshots O steady_shot Fluffy_Pillow 12.4/100: 12% focus lock_and_load, precise_shots, steady_focus, trick_shots
4:02.565 trickshots H wild_spirits Fluffy_Pillow 31.1/100: 31% focus lock_and_load, precise_shots, steady_focus, trick_shots
4:03.754 cds D blood_fury Fluffy_Pillow 38.7/100: 39% focus lock_and_load, precise_shots, steady_focus, trick_shots
4:03.754 trickshots I trueshot Fluffy_Pillow 38.7/100: 39% focus blood_fury, lock_and_load, precise_shots, steady_focus, trick_shots
4:03.754 trickshots J aimed_shot enemy2 38.7/100: 39% focus blood_fury, lock_and_load, precise_shots, steady_focus, trick_shots, trueshot
4:04.943 trickshots L multishot Fluffy_Pillow 50.0/100: 50% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits

Stats

Level Bonus (60) Race Bonus (orc) Raid-Buffed Unbuffed Gear Amount
Strength 274 3 295 277 0
Agility 450 -3 1411 1297 789 (677)
Stamina 414 1 1800 1715 1300
Intellect 369 -1 405 368 0
Spirit 0 0 0 0 0
Health 36000 34300 0
Focus 100 100 0
Spell Power 405 368 0
Crit 22.66% 22.66% 443
Haste 18.30% 18.30% 604
Versatility 3.65% 3.65% 146
Attack Power 1482 1297 0
Mastery 14.00% 14.00% 504
Armor 818 818 818
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 217.00
Local Head Helm of Insatiable Appetite
ilevel: 213, stats: { 103 Armor, +126 Sta, +92 Haste, +40 Mastery, +72 AgiInt }
Local Neck Noble's Birthstone Pendant
ilevel: 213, stats: { +71 Sta, +47 Crit, +147 Mastery }
Local Shoulders Boneshatter Pauldrons
ilevel: 235, stats: { 107 Armor, +124 Sta, +44 unknown(24), +44 unknown(25), +66 AgiInt }
item effects: { equip: Serpentstalker's Trickery }
Local Chest Master Huntsman's Bandolier
ilevel: 213, stats: { 137 Armor, +126 Sta, +45 Crit, +86 Mastery, +72 AgiInt }, enchant: { +20 StrAgi }
Local Waist Load-Bearing Belt
ilevel: 213, stats: { 77 Armor, +95 Sta, +69 Haste, +30 Vers, +54 AgiInt }
Local Legs Greaves of Enigmatic Energies
ilevel: 213, stats: { 120 Armor, +126 Sta, +91 Crit, +41 Mastery, +72 AgiInt }
Local Feet Stoneclas Stompers
ilevel: 213, stats: { 86 Armor, +95 Sta, +69 Crit, +30 Mastery, +54 AgiInt }, enchant: { +15 Agi }
Local Wrists Bangles of Errant Pride
ilevel: 213, stats: { 69 Armor, +71 Sta, +48 Crit, +24 Mastery, +40 AgiInt }
Local Hands Oathsworn Soldier's Gauntlets
ilevel: 220, stats: { 80 Armor, +104 Sta, +67 Crit, +36 Haste, +58 AgiInt }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 220, stats: { +77 Sta, +161 Haste, +44 Mastery }, enchant: { +16 Crit }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ritualist's Treasured Ring
ilevel: 213, stats: { +71 Sta, +44 Crit, +149 Haste }, enchant: { +16 Crit }
Local Trinket1 Dreadfire Vessel
ilevel: 220, stats: { +73 StrAgiInt }, enchant: shadowcore_oil
item effects: { use: Dreadfire Vessel }
Local Trinket2 Stone Legion Heraldry
ilevel: 220, stats: { +73 StrAgi }
item effects: { equip: Stone Legionnaire }
Local Back Crest of the Legionnaire General
ilevel: 220, stats: { 39 Armor, +77 Sta, +52 Haste, +24 Vers, +43 StrAgiInt }
Local Main Hand Deadeye Blunderbuss
ilevel: 220, weapon: { 121 - 227, 3 }, stats: { +77 Agi, +137 Sta, +45 Haste, +92 Mastery }, enchant: sinful_revelation

Profile

hunter="NF_none"
source=default
spec=marksmanship
level=60
race=orc
role=attack
position=ranged_back
talents=1101032
covenant=night_fae

# Default consumables
potion=spectral_agility
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/tar_trap,if=runeforge.soulforge_embers
actions.precombat+=/double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
actions.precombat+=/aimed_shot,if=active_enemies<3
actions.precombat+=/steady_shot,if=active_enemies>2

# Executed every time the actor is available.
actions=auto_shot
actions+=/counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
actions+=/use_items
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=st,if=active_enemies<3
actions+=/call_action_list,name=trickshots,if=active_enemies>2

actions.cds=berserking,if=buff.trueshot.up|target.time_to_die<13
actions.cds+=/blood_fury,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/ancestral_call,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/fireblood,if=buff.trueshot.up|target.time_to_die<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
actions.cds+=/bag_of_tricks,if=buff.trueshot.down
actions.cds+=/potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26

actions.st=steady_shot,if=talent.steady_focus&(prev_gcd.1.steady_shot&buff.steady_focus.remains<5|buff.steady_focus.down)
actions.st+=/kill_shot
actions.st+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|!covenant.kyrian&(cooldown.aimed_shot.up|cooldown.rapid_fire.remains>cooldown.aimed_shot.remains)
actions.st+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.st+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.st+=/explosive_shot
actions.st+=/wild_spirits
actions.st+=/flayed_shot
actions.st+=/death_chakram,if=focus+cast_regen<focus.max
actions.st+=/volley,if=buff.precise_shots.down|!talent.chimaera_shot|active_enemies<2
actions.st+=/a_murder_of_crows
actions.st+=/resonating_arrow
actions.st+=/trueshot,if=buff.precise_shots.down|buff.resonating_arrow.up|buff.wild_spirits.up|buff.volley.up&active_enemies>1
actions.st+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(!talent.chimaera_shot|active_enemies<2)|buff.trick_shots.remains>execute_time&active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.trueshot.down|!runeforge.eagletalons_true_focus)&(buff.double_tap.down|talent.streamline)
actions.st+=/chimaera_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/arcane_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/serpent_sting,target_if=min:remains,if=refreshable&target.time_to_die>duration
actions.st+=/barrage,if=active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.double_tap.down|talent.streamline)
actions.st+=/steady_shot

actions.trickshots=steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
actions.trickshots+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
actions.trickshots+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.trickshots+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.trickshots+=/explosive_shot
actions.trickshots+=/wild_spirits
actions.trickshots+=/resonating_arrow
actions.trickshots+=/volley
actions.trickshots+=/barrage
actions.trickshots+=/trueshot
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
actions.trickshots+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
actions.trickshots+=/death_chakram,if=focus+cast_regen<focus.max
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time
actions.trickshots+=/multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
actions.trickshots+=/chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
actions.trickshots+=/kill_shot,if=buff.dead_eye.down
actions.trickshots+=/a_murder_of_crows
actions.trickshots+=/flayed_shot
actions.trickshots+=/serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
actions.trickshots+=/multishot,if=focus>cost+action.aimed_shot.cost
actions.trickshots+=/steady_shot

head=helm_of_insatiable_appetite,id=183001,bonus_id=7188/1485,ilevel=213
neck=nobles_birthstone_pendant,id=183039,bonus_id=7188/1485,ilevel=213
shoulders=boneshatter_pauldrons,id=172327,bonus_id=7013,ilevel=235
back=crest_of_the_legionnaire_general,id=183032,bonus_id=6805,ilevel=220
chest=master_huntsmans_bandolier,id=182988,bonus_id=6805,ilevel=213,enchant=eternal_skirmish
wrists=bangles_of_errant_pride,id=182977,bonus_id=6805,ilevel=213
hands=oathsworn_soldiers_gauntlets,id=182991,bonus_id=6805,ilevel=220
waist=loadbearing_belt,id=183016,bonus_id=6805,ilevel=213
legs=greaves_of_enigmatic_energies,id=183012,bonus_id=6805,ilevel=213
feet=stoneclas_stompers,id=183006,bonus_id=6805,ilevel=213,enchant=15agility
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=6805,ilevel=220,enchant=16crit
finger2=ritualists_treasured_ring,id=183037,bonus_id=6805,ilevel=213,enchant=16crit
trinket1=dreadfire_vessel,id=184030,bonus_id=6805,ilevel=220,enchant=shadowcore_oil
trinket2=stone_legion_heraldry,id=184027,bonus_id=6805,ilevel=220
main_hand=deadeye_blunderbuss,id=184250,bonus_id=6805,ilevel=220,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=217.27
# gear_agility=789
# gear_stamina=1300
# gear_crit_rating=443
# gear_haste_rating=604
# gear_mastery_rating=504
# gear_versatility_rating=54
# gear_armor=818

NF_powerful_precision : 11479 dps, 3394 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
11478.9 11478.9 21.4 / 0.186% 1486.6 / 13.0% 1151.3
RPS Out RPS In Primary Resource Waiting APM Active Skill
10.0 9.7 Focus 0.00% 47.2 100.0% 100%
Talents
Night Fae
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
NF_powerful_precision 11479
Aimed Shot 3564 (3974) 31.1% (34.6%) 46.0 6.44sec 25722 16266 Direct 229.9 (255.6) 3767 7536 4623 22.7% (22.7%)

Stats Details: Aimed Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 46.04 229.89 0.00 0.00 1.5813 0.0000 1062738.98 1518016.36 29.99% 16266.40 16266.40
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.29% 177.69 127 242 3766.60 2524 9967 3769.51 3556 3993 669383 956147 29.99%
crit 22.71% 52.20 28 85 7536.49 5048 19934 7540.74 6361 8902 393356 561869 29.99%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.

Action Priority List

    trickshots
    [J]:46.24
  • if_expr:buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
  • target_if_expr:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration)
    Aimed Shot (_double_tap) 409 3.6% 0.0 0.00sec 0 0 Direct 25.7 3855 7666 4725 22.8%

Stats Details: Aimed Shot Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 25.70 0.00 0.00 0.0000 0.0000 121471.42 173509.78 29.99% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.18% 19.84 7 33 3854.62 2524 9967 3874.82 3151 4856 76458 109213 29.99%
crit 22.82% 5.87 0 16 7665.72 5048 19934 7684.34 0 13841 45013 64297 29.97%

Action Details: Aimed Shot Double Tap

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.
Auto Shot 374 3.3% 112.8 2.66sec 989 436 Direct 112.6 810 1619 991 22.5%

Stats Details: Auto Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 112.84 112.58 0.00 0.00 2.2692 0.0000 111628.27 159449.82 29.99% 435.96 435.96
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.52% 87.27 64 115 809.55 774 1019 809.52 794 826 70656 100925 29.99%
crit 22.48% 25.31 10 42 1619.05 1548 2037 1619.07 1552 1721 40972 58525 29.99%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Dreadfire Vessel 138 1.2% 3.7 90.72sec 11049 0 Direct 3.7 9036 18087 11086 22.7%

Stats Details: Dreadfire Vessel

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.72 3.70 0.00 0.00 0.0000 0.0000 41067.82 41067.82 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.32% 2.86 0 4 9036.27 8937 9474 9002.85 0 9474 25875 25875 0.00%
crit 22.68% 0.84 0 4 18086.87 17875 18947 10987.70 0 18947 15193 15193 0.00%

Action Details: Dreadfire Vessel

  • id:344732
  • school:fire
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:8212.26
  • base_dd_max:8212.26
  • base_dd_mult:1.00

Spelldata

  • id:344732
  • name:Dreadfire Vessel
  • school:fire
  • tooltip:
  • description:Unleash incendiary flames at your target inflicting {$s1=0} Fire damage.
Eternal Skirmish 39 0.3% 21.6 13.52sec 545 0 Direct 21.6 445 890 545 22.3%

Stats Details: Eternal Skirmish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.57 21.57 0.00 0.00 0.0000 0.0000 11747.13 11747.13 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.66% 16.75 6 30 445.19 435 485 445.19 436 458 7457 7457 0.00%
crit 22.34% 4.82 0 13 890.21 871 969 886.70 0 969 4290 4290 0.00%

Action Details: Eternal Skirmish

  • id:323889
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:323889
  • name:Eternal Skirmish
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Kill Shot 84 0.7% 4.6 13.26sec 5425 4544 Direct 4.6 4248 9546 5458 22.9%

Stats Details: Kill Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.63 4.60 0.00 0.00 1.1941 0.0000 25100.32 35853.30 29.99% 4543.87 4543.87
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.10% 3.54 0 7 4247.66 4065 4838 4217.22 0 4838 15053 21502 29.82%
crit 22.90% 1.05 0 5 9546.46 9146 10885 6543.46 0 10885 10047 14352 20.59%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.

Action Priority List

    trickshots
    [M]:4.62
  • if_expr:buff.dead_eye.down
Master Marksman 486 4.2% 302.4 1.00sec 479 0 Periodic 521.0 278 0 278 0.0% 69.8%

Stats Details: Master Marksman

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 302.42 0.00 521.03 521.03 0.0000 2.0000 144943.02 144943.02 0.00% 139.09 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 521.03 376 667 278.21 37 2264 278.35 221 343 144943 144943 0.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for $w1 damage every $t1 sec.
  • description:{$@spelldesc260309=Your ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Multi-Shot 2805 24.5% 80.7 3.69sec 10368 9085 Direct 402.8 1695 3391 2078 22.6%

Stats Details: Multishot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 80.75 402.80 0.00 0.00 1.1412 0.0000 837188.89 1195840.61 29.99% 9085.36 9085.36
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.39% 311.73 235 388 1694.85 953 2332 1694.68 1571 1804 528333 754671 29.99%
crit 22.61% 91.07 60 130 3391.26 1905 4665 3390.05 3019 3695 308856 441170 29.99%

Action Details: Multishot

  • id:257620
  • school:physical
  • range:40.0
  • travel_speed:50.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:focus
  • base_cost:20.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257620
  • name:Multi-Shot
  • school:physical
  • tooltip:
  • description:Fires several missiles, hitting your current target and up to $I enemies within $A1 yards for {$s1=0} Physical damage.

Action Priority List

    trickshots
    [L]:72.68
  • if_expr:buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
    trickshots
    [N]:8.07
  • if_expr:focus>cost+action.aimed_shot.cost
Rapid Fire 1023 8.9% 15.7 19.08sec 19396 11097 Periodic 560.6 444 888 544 22.6% 1.6%

Stats Details: Rapid Fire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 15.73 0.00 112.45 560.60 1.7478 0.2095 305142.72 435865.86 29.99% 11097.31 11097.31
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.42% 434.03 287 615 443.99 351 925 443.98 428 458 192703 275257 29.99%
crit 22.58% 126.57 75 193 888.23 703 1850 888.36 806 980 112440 160609 29.99%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:2.00
  • base_tick_time:0.33
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.

Action Details: Rapid Fire Damage

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.}

Action Priority List

    trickshots
    [K]:15.74
  • if_expr:buff.trick_shots.remains>=execute_time
Serpent Sting 821 7.2% 0.0 0.00sec 0 0 Direct 45.9 506 1010 619 22.4%
Periodic 371.5 475 950 583 22.6% 53.6%

Stats Details: Serpent Sting

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 45.91 371.55 371.55 0.0000 2.1552 244967.18 244967.18 0.00% 305.92 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.61% 35.63 19 51 505.79 479 630 505.87 492 517 18022 18022 0.00%
crit 22.39% 10.28 3 22 1009.87 958 1261 1009.74 958 1116 10380 10380 0.00%
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.37% 287.46 203 394 475.41 1 630 475.47 467 485 136664 136664 0.00%
crit 22.63% 84.09 46 122 950.12 7 1261 950.36 900 1001 79901 79901 0.00%

Action Details: Serpent Sting

  • id:271788
  • school:nature
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.165000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:18.00
  • base_tick_time:3.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:271788
  • name:Serpent Sting
  • school:nature
  • tooltip:Suffering {$s2=0} Nature damage every $t2 sec.
  • description:Fire a shot that poisons your target, causing them to take {$s1=0} Nature damage instantly and an additional $o2 Nature damage over {$d=18 seconds}.
Shadowcore Oil Blast 44 0.4% 43.8 6.68sec 299 0 Direct 43.8 244 488 299 22.8%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 43.82 43.82 0.00 0.00 0.0000 0.0000 13120.27 13120.27 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.23% 33.84 18 55 243.88 239 266 243.89 240 249 8254 8254 0.00%
crit 22.77% 9.98 3 22 487.69 479 533 487.75 479 507 4867 4867 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Steady Shot 355 3.1% 67.7 4.39sec 1567 1164 Direct 68.6 1263 2526 1546 22.5%

Stats Details: Steady Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 67.67 68.57 0.00 0.00 1.3462 0.0000 106051.50 151483.96 29.99% 1164.15 1164.15
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.54% 53.17 35 72 1262.88 1219 1605 1262.68 1235 1290 67149 95915 29.99%
crit 22.46% 15.40 5 31 2525.91 2439 3210 2525.29 2439 2710 38903 55569 29.99%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.75
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:10.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving.{$?s321018=true}[ |cFFFFFFFFGenerates {$s2=0} Focus.][]

Action Priority List

    trickshots
    [F]:15.67
  • if_expr:talent.steady_focus&in_flight&buff.steady_focus.remains<5
    trickshots
    [O]:52.26
Wild Spirits 50 (1336) 0.4% (11.6%) 3.0 120.64sec 133304 121456 Direct 14.8 (250.9) 808 1616 995 23.1% (22.7%)

Stats Details: Wild Spirits

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.97 14.81 0.00 0.00 1.0978 0.0000 14722.83 14722.83 0.00% 121456.46 121456.46
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.89% 11.39 5 15 807.54 776 910 807.68 782 839 9194 9194 0.00%
crit 23.11% 3.42 0 10 1615.56 1552 1820 1582.42 0 1768 5529 5529 0.00%

Action Details: Wild Spirits

  • id:328231
  • school:nature
  • range:40.0
  • travel_speed:30.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328231
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.

Action Details: Wild Spirits Damage

  • id:328837
  • school:nature
  • range:100.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328837
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}

Action Priority List

    trickshots
    [H]:2.97
    Wild Spirits (_proc) 1287 11.1% 47.2 5.34sec 8079 0 Direct 236.1 1317 2633 1616 22.7%

Stats Details: Wild Spirits Proc

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 47.22 236.09 0.00 0.00 0.0000 0.0000 381468.16 381468.16 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.28% 182.45 117 218 1316.71 1174 1471 1317.29 1301 1352 240245 240245 0.00%
crit 22.72% 53.64 26 75 2632.87 2347 2942 2633.97 2576 2745 141223 141223 0.00%

Action Details: Wild Spirits Proc

  • id:328757
  • school:nature
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328757
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}
Simple Action Stats Execute Interval
NF_powerful_precision
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:NF_powerful_precision
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Blood Fury 3.0 120.77sec

Stats Details: Blood Fury

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.97 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Blood Fury

  • id:20572
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:20572
  • name:Blood Fury
  • school:physical
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.

Action Priority List

    cds
    [D]:2.97
  • if_expr:buff.trueshot.up|target.time_to_die<16
Double Tap 5.6 60.64sec

Stats Details: Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.59 0.00 0.00 0.00 0.9765 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Double Tap

  • id:260402
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:260402
  • name:Double Tap
  • school:physical
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.

Action Priority List

    trickshots
    [G]:4.59
  • if_expr:covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:NF_powerful_precision
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:NF_powerful_precision
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Agility (potion) 1.5 309.49sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.46 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307159
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [E]:1.45
  • if_expr:buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
Trueshot 3.0 120.79sec

Stats Details: Trueshot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.96 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.

Action Priority List

    trickshots
    [I]:2.96

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Blood Fury 3.0 0.0 120.8sec 120.8sec 14.7sec 14.66% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:NF_powerful_precision
  • cooldown name:buff_blood_fury
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:120.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:attack_power
  • amount:122.00

Trigger Details

  • interval_min/max:120.0s / 122.8s
  • trigger_min/max:120.0s / 122.8s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 15.0s

Stack Uptimes

  • blood_fury_1:14.66%

Spelldata

  • id:20572
  • name:Blood Fury
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.58% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:NF_powerful_precision
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.58%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Double Tap 5.6 0.0 58.5sec 60.6sec 4.7sec 8.92% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:NF_powerful_precision
  • cooldown name:buff_double_tap
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:50.0s / 62.7s
  • trigger_min/max:60.0s / 62.7s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 11.2s

Stack Uptimes

  • double_tap_1:8.92%

Spelldata

  • id:260402
  • name:Double Tap
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Lock and Load 8.6 0.2 31.0sec 30.3sec 1.9sec 5.36% 18.36% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:NF_powerful_precision
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 268.2s
  • trigger_min/max:1.8s / 268.2s
  • trigger_pct:7.83%
  • duration_min/max:0.0s / 12.3s

Stack Uptimes

  • lock_and_load_1:5.36%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Potion of Spectral Agility 1.5 0.0 309.4sec 309.4sec 23.3sec 11.13% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:NF_powerful_precision
  • cooldown name:buff_potion_of_spectral_agility
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 332.4s
  • trigger_min/max:300.0s / 332.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 25.0s

Stack Uptimes

  • potion_of_spectral_agility_1:11.13%

Spelldata

  • id:307159
  • name:Potion of Spectral Agility
  • tooltip:Agility increased by $w1.
  • description:Increases your Agility by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Precise Shots 40.0 6.0 7.4sec 6.5sec 2.8sec 36.91% 81.04% 3.1 (3.1) 0.0

Buff Details

  • buff initial source:NF_powerful_precision
  • cooldown name:buff_precise_shots
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:0.86
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 37.7s
  • trigger_min/max:0.9s / 14.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 31.6s

Stack Uptimes

  • precise_shots_1:32.08%
  • precise_shots_2:4.82%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=75}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next 1-{$260242u=2} {$?s342049=false}[Chimaera Shots][Arcane Shots] or Multi-Shots to deal {$260242s1=75}% more damage.}
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Steady Focus 5.8 19.1 54.8sec 12.1sec 48.6sec 94.62% 0.00% 19.1 (19.1) 4.9

Buff Details

  • buff initial source:NF_powerful_precision
  • cooldown name:buff_steady_focus
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.07
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 259.9s
  • trigger_min/max:3.0s / 40.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 279.2s

Stack Uptimes

  • steady_focus_1:94.62%

Spelldata

  • id:193534
  • name:Steady Focus
  • tooltip:Haste increased by {$s1=7}%.
  • description:{$@spelldesc193533=Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:193533
  • name:Steady Focus
  • tooltip:
  • description:Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Trick Shots 62.6 18.2 4.8sec 3.7sec 4.3sec 89.64% 100.00% 18.2 (18.2) 0.0

Buff Details

  • buff initial source:NF_powerful_precision
  • cooldown name:buff_trick_shots
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 12.3s
  • trigger_min/max:0.9s / 10.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.3s

Stack Uptimes

  • trick_shots_1:89.64%

Spelldata

  • id:257622
  • name:Trick Shots
  • tooltip:Your next Aimed Shot or Rapid Fire will ricochet and hit {$257621s1=5} additional targets for {$257621s4=50}% of normal damage.
  • description:{$@spelldesc257621=When Multi-Shot hits {$s2=3} or more targets, your next Aimed Shot or Rapid Fire will ricochet and hit up to {$s1=5} additional targets for {$s4=50}% of normal damage.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Trueshot 3.0 0.0 120.8sec 120.8sec 14.7sec 14.64% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:NF_powerful_precision
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.8s
  • trigger_min/max:120.0s / 122.8s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 15.0s

Stack Uptimes

  • trueshot_1:14.64%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Wild Spirits 3.0 0.0 120.6sec 120.6sec 14.7sec 14.63% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:NF_powerful_precision
  • cooldown name:buff_wild_spirits
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.7s
  • trigger_min/max:120.0s / 122.7s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 15.0s

Stack Uptimes

  • wild_spirits_1:14.63%

Spelldata

  • id:328837
  • name:Wild Spirits
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism)

Buff Details

  • buff initial source:NF_powerful_precision
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327709
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power

Buff Details

  • buff initial source:NF_powerful_precision
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation

Buff Details

  • buff initial source:NF_powerful_precision
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem

Buff Details

  • buff initial source:NF_powerful_precision
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
double_tap_aimed 5.2 2.0 7.0 61.7s 47.1s 189.6s
double_tap_rapid_fire 0.4 0.0 3.0 76.8s 58.9s 242.1s
Uptime Avg % Min Max Avg Dur Min Max
Focus Cap 0.86% 0.68% 1.49% 0.9s 0.0s 2.4s

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Double Tap0.7500.0012.7122.9000.1067.274
Aimed Shot1.1760.0016.7809.7622.25924.569
Kill Shot3.7450.00223.08612.3330.16129.711
Wild Spirits0.7740.0012.7131.2840.0004.887
Trueshot0.8320.0012.7881.5540.2715.160
Rapid Fire2.8620.00123.08635.79513.84560.052

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
NF_powerful_precision
steady_shot Focus 68.67 666.68 22.92% 9.71 20.02 2.91%
rapid_fire Focus 112.47 112.39 3.86% 1.00 0.09 0.08%
focus_regen Focus 624.65 1937.37 66.61% 3.10 19.09 0.98%
Trueshot Focus 163.25 192.18 6.61% 1.18 0.73 0.38%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Focus 100.0 9.74 9.95 39.9 36.7 0.1 99.9
Usage Type Count Total Avg RPE APR
NF_powerful_precision
aimed_shot Focus 46.0 1310.7 28.5 28.5 903.5
kill_shot Focus 4.6 46.2 10.0 10.0 543.3
multishot Focus 80.8 1615.1 20.0 20.0 518.4

Statistics & Data Analysis

Fight Length
NF_powerful_precision Fight Length
Count 1218
Mean 298.62
Minimum 240.02
Maximum 359.86
Spread ( max - min ) 119.84
Range [ ( max - min ) / 2 * 100% ] 20.07%
DPS
NF_powerful_precision Damage Per Second
Count 1218
Mean 11478.86
Minimum 10510.35
Maximum 12838.15
Spread ( max - min ) 2327.79
Range [ ( max - min ) / 2 * 100% ] 10.14%
Standard Deviation 381.1089
5th Percentile 10842.37
95th Percentile 12109.47
( 95th Percentile - 5th Percentile ) 1267.10
Mean Distribution
Standard Deviation 10.9201
95.00% Confidence Interval ( 11457.46 - 11500.26 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 43
0.1% Error 4235
0.1 Scale Factor Error with Delta=300 1240
0.05 Scale Factor Error with Delta=300 4960
0.01 Scale Factor Error with Delta=300 123989
Priority Target DPS
NF_powerful_precision Priority Target Damage Per Second
Count 1218
Mean 3394.28
Minimum 3055.69
Maximum 3792.35
Spread ( max - min ) 736.67
Range [ ( max - min ) / 2 * 100% ] 10.85%
Standard Deviation 114.9869
5th Percentile 3212.94
95th Percentile 3586.52
( 95th Percentile - 5th Percentile ) 373.57
Mean Distribution
Standard Deviation 3.2948
95.00% Confidence Interval ( 3387.83 - 3400.74 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 45
0.1% Error 4409
0.1 Scale Factor Error with Delta=300 113
0.05 Scale Factor Error with Delta=300 452
0.01 Scale Factor Error with Delta=300 11288
DPS(e)
NF_powerful_precision Damage Per Second (Effective)
Count 1218
Mean 11478.86
Minimum 10510.35
Maximum 12838.15
Spread ( max - min ) 2327.79
Range [ ( max - min ) / 2 * 100% ] 10.14%
Damage
NF_powerful_precision Damage
Count 1218
Mean 3421358.49
Minimum 2539364.60
Maximum 4176523.21
Spread ( max - min ) 1637158.60
Range [ ( max - min ) / 2 * 100% ] 23.93%
DTPS
NF_powerful_precision Damage Taken Per Second
Count 1218
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
NF_powerful_precision Healing Per Second
Count 1218
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
NF_powerful_precision Healing Per Second (Effective)
Count 1218
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
NF_powerful_precision Heal
Count 1218
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
NF_powerful_precision Healing Taken Per Second
Count 1218
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
NF_powerful_precision Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
NF_powerful_precisionTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
NF_powerful_precision Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
4 0.00 tar_trap,if=runeforge.soulforge_embers
5 0.00 double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
6 0.00 aimed_shot,if=active_enemies<3
7 0.00 steady_shot,if=active_enemies>2
Default action list Executed every time the actor is available.
# count action,conditions
8 1.00 auto_shot
0.00 counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
9 3.72 use_items
A 0.00 call_action_list,name=cds
B 0.00 call_action_list,name=st,if=active_enemies<3
C 0.00 call_action_list,name=trickshots,if=active_enemies>2
actions.cds
# count action,conditions
0.00 berserking,if=buff.trueshot.up|target.time_to_die<13
D 2.97 blood_fury,if=buff.trueshot.up|target.time_to_die<16
0.00 ancestral_call,if=buff.trueshot.up|target.time_to_die<16
0.00 fireblood,if=buff.trueshot.up|target.time_to_die<9
0.00 lights_judgment,if=buff.trueshot.down
0.00 bag_of_tricks,if=buff.trueshot.down
E 1.45 potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
actions.trickshots
# count action,conditions
F 15.67 steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
G 4.59 double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
0.00 tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
0.00 flare,if=tar_trap.up&runeforge.soulforge_embers
0.00 explosive_shot
H 2.97 wild_spirits
0.00 resonating_arrow
0.00 volley
0.00 barrage
I 2.96 trueshot
0.00 rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
J 46.24 aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
0.00 death_chakram,if=focus+cast_regen<focus.max
K 15.74 rapid_fire,if=buff.trick_shots.remains>=execute_time
L 72.68 multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
0.00 chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
M 4.62 kill_shot,if=buff.dead_eye.down
0.00 a_murder_of_crows
0.00 flayed_shot
0.00 serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
N 8.07 multishot,if=focus>cost+action.aimed_shot.cost
O 52.26 steady_shot

Sample Sequence

0125789FHIDELJLJLJLKLJLOFJLJOLJLKLOJOFLJOLOOLJLOOOJLKLONGJLOFLJLJOLKLOFJLOOLNJLOOKLO9JLOLOFJLOLOKLJGLOFNNJLHIDOJLKLJLOFJLJLKLJLOFJLOOONJLKLOFNJLOGONOFJ9LKLNJLOFONOJLMOOKLJLMOLOFJLOMNOJLKLMOFGJLOLMHDIJL

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask NF_powerful_precision 100.0/100: 100% focus
Pre precombat 1 augmentation NF_powerful_precision 100.0/100: 100% focus
Pre precombat 2 food NF_powerful_precision 100.0/100: 100% focus
Pre precombat 5 double_tap Fluffy_Pillow 100.0/100: 100% focus
Pre precombat 7 steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 8 auto_attack Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 9 use_items Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 trickshots F steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:01.484 trickshots H wild_spirits Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus
0:02.399 trickshots I trueshot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus
0:02.399 cds D blood_fury Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot
0:02.399 cds E potion Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot
0:02.399 trickshots L multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot, potion_of_spectral_agility
0:03.315 trickshots J aimed_shot Fluffy_Pillow 91.3/100: 91% focus bloodlust, blood_fury, double_tap, lock_and_load, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:04.230 trickshots L multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:05.146 trickshots J aimed_shot enemy2 91.3/100: 91% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:06.062 trickshots L multishot Fluffy_Pillow 66.9/100: 67% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:06.977 trickshots J aimed_shot enemy3 58.2/100: 58% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:07.894 trickshots L multishot Fluffy_Pillow 34.5/100: 35% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:08.810 trickshots K rapid_fire Fluffy_Pillow 25.9/100: 26% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:10.208 trickshots L multishot Fluffy_Pillow 55.1/100: 55% focus bloodlust, blood_fury, steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:11.124 trickshots J aimed_shot enemy4 46.4/100: 46% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:12.041 trickshots L multishot Fluffy_Pillow 22.7/100: 23% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:12.956 trickshots O steady_shot Fluffy_Pillow 14.0/100: 14% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:14.021 trickshots F steady_shot Fluffy_Pillow 42.2/100: 42% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:15.089 trickshots J aimed_shot enemy5 70.3/100: 70% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:16.005 trickshots L multishot Fluffy_Pillow 46.7/100: 47% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:16.920 trickshots J aimed_shot Fluffy_Pillow 37.9/100: 38% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:17.836 trickshots O steady_shot Fluffy_Pillow 12.5/100: 12% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:18.904 trickshots L multishot Fluffy_Pillow 31.2/100: 31% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:19.819 trickshots J aimed_shot enemy2 18.8/100: 19% focus bloodlust, lock_and_load, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:20.736 trickshots L multishot Fluffy_Pillow 26.3/100: 26% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:21.651 trickshots K rapid_fire Fluffy_Pillow 13.8/100: 14% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:23.055 trickshots L multishot Fluffy_Pillow 32.4/100: 32% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:23.971 trickshots O steady_shot Fluffy_Pillow 19.9/100: 20% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:25.038 trickshots J aimed_shot enemy3 38.7/100: 39% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:26.562 trickshots O steady_shot Fluffy_Pillow 16.3/100: 16% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:27.630 trickshots F steady_shot Fluffy_Pillow 35.0/100: 35% focus bloodlust, precise_shots, steady_focus
0:28.698 trickshots L multishot Fluffy_Pillow 53.8/100: 54% focus bloodlust, precise_shots, steady_focus
0:29.615 trickshots J aimed_shot enemy4 41.4/100: 41% focus bloodlust, steady_focus, trick_shots
0:31.138 trickshots O steady_shot Fluffy_Pillow 18.9/100: 19% focus bloodlust, precise_shots(2), steady_focus
0:32.206 trickshots L multishot Fluffy_Pillow 37.7/100: 38% focus bloodlust, precise_shots(2), steady_focus
0:33.123 trickshots O steady_shot Fluffy_Pillow 25.2/100: 25% focus bloodlust, precise_shots, steady_focus, trick_shots
0:34.190 trickshots O steady_shot Fluffy_Pillow 44.0/100: 44% focus bloodlust, precise_shots, steady_focus, trick_shots
0:35.258 trickshots L multishot Fluffy_Pillow 62.8/100: 63% focus bloodlust, precise_shots, steady_focus, trick_shots
0:36.174 trickshots J aimed_shot enemy5 50.3/100: 50% focus bloodlust, steady_focus, trick_shots
0:37.698 trickshots L multishot Fluffy_Pillow 27.9/100: 28% focus bloodlust, precise_shots, steady_focus
0:38.615 trickshots O steady_shot Fluffy_Pillow 15.4/100: 15% focus bloodlust, steady_focus, trick_shots
0:39.682 trickshots O steady_shot Fluffy_Pillow 34.2/100: 34% focus bloodlust, steady_focus, trick_shots
0:40.748 trickshots O steady_shot Fluffy_Pillow 53.0/100: 53% focus bloodlust, steady_focus, trick_shots
0:41.815 trickshots J aimed_shot Fluffy_Pillow 70.2/100: 70% focus steady_focus, trick_shots
0:43.882 trickshots L multishot Fluffy_Pillow 48.3/100: 48% focus precise_shots, steady_focus
0:45.069 trickshots K rapid_fire Fluffy_Pillow 35.8/100: 36% focus steady_focus, trick_shots
0:46.933 trickshots L multishot Fluffy_Pillow 54.6/100: 55% focus steady_focus
0:48.120 trickshots O steady_shot Fluffy_Pillow 42.1/100: 42% focus steady_focus, trick_shots
0:49.506 trickshots N multishot Fluffy_Pillow 60.9/100: 61% focus steady_focus, trick_shots
0:50.695 trickshots G double_tap Fluffy_Pillow 48.4/100: 48% focus steady_focus, trick_shots
0:51.883 trickshots J aimed_shot enemy2 55.9/100: 56% focus double_tap, steady_focus, trick_shots
0:53.860 trickshots L multishot Fluffy_Pillow 33.4/100: 33% focus precise_shots(2), steady_focus
0:55.047 trickshots O steady_shot Fluffy_Pillow 21.0/100: 21% focus precise_shots, steady_focus, trick_shots
0:56.434 trickshots F steady_shot Fluffy_Pillow 39.4/100: 39% focus precise_shots, trick_shots
0:57.918 trickshots L multishot Fluffy_Pillow 58.2/100: 58% focus lock_and_load, precise_shots, steady_focus, trick_shots
0:59.106 trickshots J aimed_shot enemy3 45.7/100: 46% focus lock_and_load, steady_focus, trick_shots
1:00.295 trickshots L multishot Fluffy_Pillow 53.3/100: 53% focus precise_shots, steady_focus
1:01.484 trickshots J aimed_shot enemy4 40.8/100: 41% focus steady_focus, trick_shots
1:03.460 trickshots O steady_shot Fluffy_Pillow 18.3/100: 18% focus precise_shots(2), steady_focus
1:04.848 trickshots L multishot Fluffy_Pillow 37.1/100: 37% focus precise_shots(2), steady_focus
1:06.038 trickshots K rapid_fire Fluffy_Pillow 24.6/100: 25% focus precise_shots, steady_focus, trick_shots
1:07.902 trickshots L multishot Fluffy_Pillow 43.4/100: 43% focus precise_shots, steady_focus
1:09.091 trickshots O steady_shot Fluffy_Pillow 30.9/100: 31% focus steady_focus, trick_shots
1:10.477 trickshots F steady_shot Fluffy_Pillow 49.7/100: 50% focus steady_focus, trick_shots
1:11.862 trickshots J aimed_shot Fluffy_Pillow 68.5/100: 68% focus steady_focus, trick_shots
1:13.839 trickshots L multishot Fluffy_Pillow 46.0/100: 46% focus precise_shots(2), steady_focus
1:15.026 trickshots O steady_shot Fluffy_Pillow 33.5/100: 34% focus precise_shots, steady_focus, trick_shots
1:16.413 trickshots O steady_shot Fluffy_Pillow 52.3/100: 52% focus precise_shots, steady_focus, trick_shots
1:17.799 trickshots L multishot Fluffy_Pillow 71.1/100: 71% focus precise_shots, steady_focus, trick_shots
1:18.988 trickshots N multishot Fluffy_Pillow 58.6/100: 59% focus steady_focus, trick_shots
1:20.176 trickshots J aimed_shot enemy2 46.1/100: 46% focus steady_focus, trick_shots
1:22.154 trickshots L multishot Fluffy_Pillow 23.6/100: 24% focus precise_shots(2), steady_focus
1:23.344 trickshots O steady_shot Fluffy_Pillow 11.2/100: 11% focus precise_shots, steady_focus, trick_shots
1:24.730 trickshots O steady_shot Fluffy_Pillow 29.9/100: 30% focus precise_shots, steady_focus, trick_shots
1:26.115 trickshots K rapid_fire Fluffy_Pillow 48.7/100: 49% focus precise_shots, steady_focus, trick_shots
1:27.883 trickshots L multishot Fluffy_Pillow 66.9/100: 67% focus precise_shots, steady_focus
1:29.071 trickshots O steady_shot Fluffy_Pillow 54.4/100: 54% focus steady_focus, trick_shots
1:30.458 default 9 use_items Fluffy_Pillow 73.2/100: 73% focus steady_focus, trick_shots
1:30.458 trickshots J aimed_shot enemy3 73.2/100: 73% focus steady_focus, trick_shots
1:32.436 trickshots L multishot Fluffy_Pillow 50.7/100: 51% focus precise_shots(2), steady_focus
1:33.625 trickshots O steady_shot Fluffy_Pillow 38.2/100: 38% focus precise_shots, steady_focus, trick_shots
1:35.013 trickshots L multishot Fluffy_Pillow 57.0/100: 57% focus precise_shots, steady_focus, trick_shots
1:36.203 trickshots O steady_shot Fluffy_Pillow 44.5/100: 45% focus steady_focus, trick_shots
1:37.588 trickshots F steady_shot Fluffy_Pillow 63.3/100: 63% focus steady_focus, trick_shots
1:38.975 trickshots J aimed_shot Fluffy_Pillow 82.1/100: 82% focus steady_focus, trick_shots
1:40.954 trickshots L multishot Fluffy_Pillow 59.6/100: 60% focus precise_shots(2), steady_focus
1:42.141 trickshots O steady_shot Fluffy_Pillow 47.1/100: 47% focus precise_shots, steady_focus, trick_shots
1:43.527 trickshots L multishot Fluffy_Pillow 65.9/100: 66% focus precise_shots, steady_focus, trick_shots
1:44.714 trickshots O steady_shot Fluffy_Pillow 53.4/100: 53% focus steady_focus, trick_shots
1:46.101 trickshots K rapid_fire Fluffy_Pillow 72.2/100: 72% focus steady_focus, trick_shots
1:47.909 trickshots L multishot Fluffy_Pillow 90.6/100: 91% focus steady_focus
1:49.097 trickshots J aimed_shot enemy2 78.1/100: 78% focus steady_focus, trick_shots
1:51.077 trickshots G double_tap Fluffy_Pillow 55.7/100: 56% focus precise_shots, steady_focus
1:52.265 trickshots L multishot Fluffy_Pillow 63.2/100: 63% focus double_tap, precise_shots, steady_focus
1:53.454 trickshots O steady_shot Fluffy_Pillow 50.7/100: 51% focus double_tap, steady_focus, trick_shots
1:54.840 trickshots F steady_shot Fluffy_Pillow 69.1/100: 69% focus double_tap, trick_shots
1:56.324 trickshots N multishot Fluffy_Pillow 87.9/100: 88% focus double_tap, steady_focus, trick_shots
1:57.514 trickshots N multishot Fluffy_Pillow 75.5/100: 75% focus double_tap, steady_focus, trick_shots
1:58.703 trickshots J aimed_shot enemy3 63.0/100: 63% focus double_tap, steady_focus, trick_shots
2:00.682 trickshots L multishot Fluffy_Pillow 40.5/100: 41% focus precise_shots(2), steady_focus
2:01.871 trickshots H wild_spirits Fluffy_Pillow 28.0/100: 28% focus precise_shots, steady_focus, trick_shots
2:03.060 trickshots I trueshot Fluffy_Pillow 35.6/100: 36% focus precise_shots, steady_focus, trick_shots
2:03.060 cds D blood_fury Fluffy_Pillow 35.6/100: 36% focus precise_shots, steady_focus, trick_shots, trueshot
2:03.060 trickshots O steady_shot Fluffy_Pillow 35.6/100: 36% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot
2:04.447 trickshots J aimed_shot Fluffy_Pillow 63.7/100: 64% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
2:05.635 trickshots L multishot Fluffy_Pillow 40.0/100: 40% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
2:06.823 trickshots K rapid_fire Fluffy_Pillow 31.3/100: 31% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
2:08.678 trickshots L multishot Fluffy_Pillow 58.9/100: 59% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits
2:09.866 trickshots J aimed_shot enemy4 50.2/100: 50% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
2:11.056 trickshots L multishot Fluffy_Pillow 26.5/100: 26% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
2:12.246 trickshots O steady_shot Fluffy_Pillow 17.2/100: 17% focus blood_fury, precise_shots, trick_shots, trueshot, wild_spirits
2:13.728 trickshots F steady_shot Fluffy_Pillow 45.3/100: 45% focus blood_fury, precise_shots, trick_shots, trueshot, wild_spirits
2:15.213 trickshots J aimed_shot enemy2 73.5/100: 74% focus blood_fury, lock_and_load, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
2:16.402 trickshots L multishot Fluffy_Pillow 84.8/100: 85% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
2:17.589 trickshots J aimed_shot enemy5 76.1/100: 76% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
2:18.779 trickshots L multishot Fluffy_Pillow 50.1/100: 50% focus precise_shots(2), steady_focus
2:19.970 trickshots K rapid_fire Fluffy_Pillow 37.6/100: 38% focus precise_shots, steady_focus, trick_shots
2:21.789 trickshots L multishot Fluffy_Pillow 56.1/100: 56% focus precise_shots, steady_focus
2:22.977 trickshots J aimed_shot enemy3 43.7/100: 44% focus steady_focus, trick_shots
2:24.955 trickshots L multishot Fluffy_Pillow 21.2/100: 21% focus precise_shots, steady_focus
2:26.143 trickshots O steady_shot Fluffy_Pillow 8.7/100: 9% focus steady_focus, trick_shots
2:27.528 trickshots F steady_shot Fluffy_Pillow 27.5/100: 27% focus steady_focus, trick_shots
2:28.915 trickshots J aimed_shot Fluffy_Pillow 46.2/100: 46% focus steady_focus, trick_shots
2:30.893 trickshots L multishot Fluffy_Pillow 23.8/100: 24% focus precise_shots, steady_focus
2:32.082 trickshots O steady_shot Fluffy_Pillow 11.3/100: 11% focus steady_focus, trick_shots
2:33.468 trickshots O steady_shot Fluffy_Pillow 30.1/100: 30% focus steady_focus, trick_shots
2:34.856 trickshots O steady_shot Fluffy_Pillow 48.8/100: 49% focus steady_focus, trick_shots
2:36.243 trickshots N multishot Fluffy_Pillow 67.6/100: 68% focus steady_focus, trick_shots
2:37.432 trickshots J aimed_shot enemy2 55.2/100: 55% focus steady_focus, trick_shots
2:39.513 trickshots L multishot Fluffy_Pillow 33.3/100: 33% focus precise_shots(2), steady_focus
2:40.700 trickshots K rapid_fire Fluffy_Pillow 20.8/100: 21% focus precise_shots, steady_focus, trick_shots
2:42.469 trickshots L multishot Fluffy_Pillow 39.0/100: 39% focus precise_shots, steady_focus
2:43.657 trickshots O steady_shot Fluffy_Pillow 26.6/100: 27% focus steady_focus, trick_shots
2:45.044 trickshots F steady_shot Fluffy_Pillow 45.3/100: 45% focus steady_focus, trick_shots
2:46.430 trickshots N multishot Fluffy_Pillow 64.1/100: 64% focus steady_focus, trick_shots
2:47.619 trickshots J aimed_shot enemy3 51.6/100: 52% focus steady_focus, trick_shots
2:49.597 trickshots L multishot Fluffy_Pillow 29.1/100: 29% focus precise_shots, steady_focus
2:50.786 trickshots O steady_shot Fluffy_Pillow 16.7/100: 17% focus steady_focus, trick_shots
2:52.173 trickshots G double_tap Fluffy_Pillow 35.5/100: 35% focus steady_focus, trick_shots
2:53.360 trickshots O steady_shot Fluffy_Pillow 43.0/100: 43% focus double_tap, steady_focus, trick_shots
2:54.745 trickshots N multishot Fluffy_Pillow 61.7/100: 62% focus double_tap, steady_focus, trick_shots
2:55.934 trickshots O steady_shot Fluffy_Pillow 49.3/100: 49% focus double_tap, steady_focus, trick_shots
2:57.319 trickshots F steady_shot Fluffy_Pillow 68.0/100: 68% focus double_tap, steady_focus, trick_shots
2:58.705 trickshots J aimed_shot Fluffy_Pillow 86.8/100: 87% focus double_tap, steady_focus, trick_shots
3:00.683 default 9 use_items Fluffy_Pillow 64.3/100: 64% focus precise_shots, steady_focus
3:00.683 trickshots L multishot Fluffy_Pillow 64.3/100: 64% focus precise_shots, steady_focus
3:01.872 trickshots K rapid_fire Fluffy_Pillow 51.8/100: 52% focus steady_focus, trick_shots
3:03.582 trickshots L multishot Fluffy_Pillow 69.7/100: 70% focus steady_focus
3:04.771 trickshots N multishot Fluffy_Pillow 57.2/100: 57% focus steady_focus, trick_shots
3:05.960 trickshots J aimed_shot enemy2 44.7/100: 45% focus steady_focus, trick_shots
3:07.952 trickshots L multishot Fluffy_Pillow 22.3/100: 22% focus precise_shots, steady_focus
3:09.141 trickshots O steady_shot Fluffy_Pillow 9.8/100: 10% focus steady_focus, trick_shots
3:10.527 trickshots F steady_shot Fluffy_Pillow 28.6/100: 29% focus steady_focus, trick_shots
3:11.915 trickshots O steady_shot Fluffy_Pillow 47.4/100: 47% focus steady_focus, trick_shots
3:13.301 trickshots N multishot Fluffy_Pillow 66.2/100: 66% focus steady_focus, trick_shots
3:14.489 trickshots O steady_shot Fluffy_Pillow 53.7/100: 54% focus steady_focus, trick_shots
3:15.877 trickshots J aimed_shot enemy3 72.5/100: 72% focus steady_focus, trick_shots
3:17.855 trickshots L multishot Fluffy_Pillow 50.0/100: 50% focus precise_shots(2), steady_focus
3:19.040 trickshots M kill_shot Fluffy_Pillow 37.5/100: 37% focus precise_shots, steady_focus, trick_shots
3:20.228 trickshots O steady_shot Fluffy_Pillow 35.0/100: 35% focus precise_shots, steady_focus, trick_shots
3:21.615 trickshots O steady_shot Fluffy_Pillow 53.8/100: 54% focus precise_shots, steady_focus, trick_shots
3:23.003 trickshots K rapid_fire Fluffy_Pillow 72.6/100: 73% focus precise_shots, steady_focus, trick_shots
3:24.886 trickshots L multishot Fluffy_Pillow 91.5/100: 92% focus precise_shots, steady_focus
3:26.075 trickshots J aimed_shot Fluffy_Pillow 79.0/100: 79% focus steady_focus, trick_shots
3:28.054 trickshots L multishot Fluffy_Pillow 56.6/100: 57% focus precise_shots(2), steady_focus
3:29.243 trickshots M kill_shot Fluffy_Pillow 44.1/100: 44% focus precise_shots, steady_focus, trick_shots
3:30.433 trickshots O steady_shot Fluffy_Pillow 41.6/100: 42% focus precise_shots, steady_focus, trick_shots
3:31.821 trickshots L multishot Fluffy_Pillow 60.4/100: 60% focus precise_shots, steady_focus, trick_shots
3:33.010 trickshots O steady_shot Fluffy_Pillow 47.9/100: 48% focus steady_focus, trick_shots
3:34.397 trickshots F steady_shot Fluffy_Pillow 66.7/100: 67% focus steady_focus, trick_shots
3:35.784 trickshots J aimed_shot enemy2 85.5/100: 85% focus steady_focus, trick_shots
3:37.762 trickshots L multishot Fluffy_Pillow 63.0/100: 63% focus precise_shots, steady_focus
3:38.951 trickshots O steady_shot Fluffy_Pillow 50.5/100: 51% focus steady_focus, trick_shots
3:40.338 trickshots M kill_shot Fluffy_Pillow 69.3/100: 69% focus steady_focus, trick_shots
3:41.527 trickshots N multishot Fluffy_Pillow 66.8/100: 67% focus steady_focus, trick_shots
3:42.715 trickshots O steady_shot Fluffy_Pillow 54.3/100: 54% focus steady_focus, trick_shots
3:44.102 trickshots J aimed_shot enemy3 73.1/100: 73% focus steady_focus, trick_shots
3:46.082 trickshots L multishot Fluffy_Pillow 50.7/100: 51% focus precise_shots, steady_focus
3:47.269 trickshots K rapid_fire Fluffy_Pillow 38.2/100: 38% focus steady_focus, trick_shots
3:48.948 trickshots L multishot Fluffy_Pillow 55.8/100: 56% focus steady_focus
3:50.138 trickshots M kill_shot Fluffy_Pillow 43.3/100: 43% focus steady_focus, trick_shots
3:51.526 trickshots O steady_shot Fluffy_Pillow 41.8/100: 42% focus trick_shots
3:53.007 trickshots F steady_shot Fluffy_Pillow 60.6/100: 61% focus trick_shots
3:54.491 trickshots G double_tap Fluffy_Pillow 79.3/100: 79% focus steady_focus, trick_shots
3:55.680 trickshots J aimed_shot Fluffy_Pillow 86.9/100: 87% focus double_tap, steady_focus, trick_shots
3:57.659 trickshots L multishot Fluffy_Pillow 64.4/100: 64% focus precise_shots(2), steady_focus
3:58.848 trickshots O steady_shot Fluffy_Pillow 51.9/100: 52% focus precise_shots, steady_focus, trick_shots
4:00.235 trickshots L multishot Fluffy_Pillow 70.7/100: 71% focus precise_shots, steady_focus, trick_shots
4:01.424 trickshots M kill_shot Fluffy_Pillow 58.2/100: 58% focus steady_focus, trick_shots
4:02.615 trickshots H wild_spirits Fluffy_Pillow 55.8/100: 56% focus steady_focus, trick_shots
4:03.803 cds D blood_fury Fluffy_Pillow 63.3/100: 63% focus steady_focus, trick_shots
4:03.803 trickshots I trueshot Fluffy_Pillow 63.3/100: 63% focus blood_fury, steady_focus, trick_shots
4:03.803 trickshots J aimed_shot enemy2 63.3/100: 63% focus blood_fury, steady_focus, trick_shots, trueshot
4:04.992 trickshots L multishot Fluffy_Pillow 39.6/100: 40% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits

Stats

Level Bonus (60) Race Bonus (orc) Raid-Buffed Unbuffed Gear Amount
Strength 274 3 295 277 0
Agility 450 -3 1411 1297 789 (677)
Stamina 414 1 1800 1715 1300
Intellect 369 -1 405 368 0
Spirit 0 0 0 0 0
Health 36000 34300 0
Focus 100 100 0
Spell Power 405 368 0
Crit 22.66% 22.66% 443
Haste 18.30% 18.30% 604
Versatility 3.65% 3.65% 146
Attack Power 1482 1297 0
Mastery 14.00% 14.00% 504
Armor 818 818 818
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 217.00
Local Head Helm of Insatiable Appetite
ilevel: 213, stats: { 103 Armor, +126 Sta, +92 Haste, +40 Mastery, +72 AgiInt }
Local Neck Noble's Birthstone Pendant
ilevel: 213, stats: { +71 Sta, +47 Crit, +147 Mastery }
Local Shoulders Boneshatter Pauldrons
ilevel: 235, stats: { 107 Armor, +124 Sta, +44 unknown(24), +44 unknown(25), +66 AgiInt }
item effects: { equip: Serpentstalker's Trickery }
Local Chest Master Huntsman's Bandolier
ilevel: 213, stats: { 137 Armor, +126 Sta, +45 Crit, +86 Mastery, +72 AgiInt }, enchant: { +20 StrAgi }
Local Waist Load-Bearing Belt
ilevel: 213, stats: { 77 Armor, +95 Sta, +69 Haste, +30 Vers, +54 AgiInt }
Local Legs Greaves of Enigmatic Energies
ilevel: 213, stats: { 120 Armor, +126 Sta, +91 Crit, +41 Mastery, +72 AgiInt }
Local Feet Stoneclas Stompers
ilevel: 213, stats: { 86 Armor, +95 Sta, +69 Crit, +30 Mastery, +54 AgiInt }, enchant: { +15 Agi }
Local Wrists Bangles of Errant Pride
ilevel: 213, stats: { 69 Armor, +71 Sta, +48 Crit, +24 Mastery, +40 AgiInt }
Local Hands Oathsworn Soldier's Gauntlets
ilevel: 220, stats: { 80 Armor, +104 Sta, +67 Crit, +36 Haste, +58 AgiInt }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 220, stats: { +77 Sta, +161 Haste, +44 Mastery }, enchant: { +16 Crit }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ritualist's Treasured Ring
ilevel: 213, stats: { +71 Sta, +44 Crit, +149 Haste }, enchant: { +16 Crit }
Local Trinket1 Dreadfire Vessel
ilevel: 220, stats: { +73 StrAgiInt }, enchant: shadowcore_oil
item effects: { use: Dreadfire Vessel }
Local Trinket2 Stone Legion Heraldry
ilevel: 220, stats: { +73 StrAgi }
item effects: { equip: Stone Legionnaire }
Local Back Crest of the Legionnaire General
ilevel: 220, stats: { 39 Armor, +77 Sta, +52 Haste, +24 Vers, +43 StrAgiInt }
Local Main Hand Deadeye Blunderbuss
ilevel: 220, weapon: { 121 - 227, 3 }, stats: { +77 Agi, +137 Sta, +45 Haste, +92 Mastery }, enchant: sinful_revelation

Profile

hunter="NF_powerful_precision"
source=default
spec=marksmanship
level=60
race=orc
role=attack
position=ranged_back
talents=1101032
covenant=night_fae
soulbind=199:6

# Default consumables
potion=spectral_agility
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/tar_trap,if=runeforge.soulforge_embers
actions.precombat+=/double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
actions.precombat+=/aimed_shot,if=active_enemies<3
actions.precombat+=/steady_shot,if=active_enemies>2

# Executed every time the actor is available.
actions=auto_shot
actions+=/counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
actions+=/use_items
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=st,if=active_enemies<3
actions+=/call_action_list,name=trickshots,if=active_enemies>2

actions.cds=berserking,if=buff.trueshot.up|target.time_to_die<13
actions.cds+=/blood_fury,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/ancestral_call,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/fireblood,if=buff.trueshot.up|target.time_to_die<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
actions.cds+=/bag_of_tricks,if=buff.trueshot.down
actions.cds+=/potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26

actions.st=steady_shot,if=talent.steady_focus&(prev_gcd.1.steady_shot&buff.steady_focus.remains<5|buff.steady_focus.down)
actions.st+=/kill_shot
actions.st+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|!covenant.kyrian&(cooldown.aimed_shot.up|cooldown.rapid_fire.remains>cooldown.aimed_shot.remains)
actions.st+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.st+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.st+=/explosive_shot
actions.st+=/wild_spirits
actions.st+=/flayed_shot
actions.st+=/death_chakram,if=focus+cast_regen<focus.max
actions.st+=/volley,if=buff.precise_shots.down|!talent.chimaera_shot|active_enemies<2
actions.st+=/a_murder_of_crows
actions.st+=/resonating_arrow
actions.st+=/trueshot,if=buff.precise_shots.down|buff.resonating_arrow.up|buff.wild_spirits.up|buff.volley.up&active_enemies>1
actions.st+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(!talent.chimaera_shot|active_enemies<2)|buff.trick_shots.remains>execute_time&active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.trueshot.down|!runeforge.eagletalons_true_focus)&(buff.double_tap.down|talent.streamline)
actions.st+=/chimaera_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/arcane_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/serpent_sting,target_if=min:remains,if=refreshable&target.time_to_die>duration
actions.st+=/barrage,if=active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.double_tap.down|talent.streamline)
actions.st+=/steady_shot

actions.trickshots=steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
actions.trickshots+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
actions.trickshots+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.trickshots+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.trickshots+=/explosive_shot
actions.trickshots+=/wild_spirits
actions.trickshots+=/resonating_arrow
actions.trickshots+=/volley
actions.trickshots+=/barrage
actions.trickshots+=/trueshot
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
actions.trickshots+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
actions.trickshots+=/death_chakram,if=focus+cast_regen<focus.max
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time
actions.trickshots+=/multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
actions.trickshots+=/chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
actions.trickshots+=/kill_shot,if=buff.dead_eye.down
actions.trickshots+=/a_murder_of_crows
actions.trickshots+=/flayed_shot
actions.trickshots+=/serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
actions.trickshots+=/multishot,if=focus>cost+action.aimed_shot.cost
actions.trickshots+=/steady_shot

head=helm_of_insatiable_appetite,id=183001,bonus_id=7188/1485,ilevel=213
neck=nobles_birthstone_pendant,id=183039,bonus_id=7188/1485,ilevel=213
shoulders=boneshatter_pauldrons,id=172327,bonus_id=7013,ilevel=235
back=crest_of_the_legionnaire_general,id=183032,bonus_id=6805,ilevel=220
chest=master_huntsmans_bandolier,id=182988,bonus_id=6805,ilevel=213,enchant=eternal_skirmish
wrists=bangles_of_errant_pride,id=182977,bonus_id=6805,ilevel=213
hands=oathsworn_soldiers_gauntlets,id=182991,bonus_id=6805,ilevel=220
waist=loadbearing_belt,id=183016,bonus_id=6805,ilevel=213
legs=greaves_of_enigmatic_energies,id=183012,bonus_id=6805,ilevel=213
feet=stoneclas_stompers,id=183006,bonus_id=6805,ilevel=213,enchant=15agility
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=6805,ilevel=220,enchant=16crit
finger2=ritualists_treasured_ring,id=183037,bonus_id=6805,ilevel=213,enchant=16crit
trinket1=dreadfire_vessel,id=184030,bonus_id=6805,ilevel=220,enchant=shadowcore_oil
trinket2=stone_legion_heraldry,id=184027,bonus_id=6805,ilevel=220
main_hand=deadeye_blunderbuss,id=184250,bonus_id=6805,ilevel=220,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=217.27
# gear_agility=789
# gear_stamina=1300
# gear_crit_rating=443
# gear_haste_rating=604
# gear_mastery_rating=504
# gear_versatility_rating=54
# gear_armor=818

NF_sharpshooters_focus : 11533 dps, 3406 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
11533.0 11533.0 20.7 / 0.179% 1438.7 / 12.5% 1136.6
RPS Out RPS In Primary Resource Waiting APM Active Skill
10.1 9.9 Focus 0.00% 47.4 100.0% 100%
Talents
Night Fae
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
NF_sharpshooters_focus 11533
Aimed Shot 3680 (4049) 31.9% (35.1%) 47.5 6.24sec 25430 16470 Direct 237.0 (259.9) 3774 7544 4631 22.7% (22.8%)

Stats Details: Aimed Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 47.46 236.97 0.00 0.00 1.5440 0.0000 1097531.51 1567714.01 29.99% 16470.24 16470.24
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.26% 183.07 130 243 3773.82 2524 9967 3776.76 3578 4035 690930 986924 29.99%
crit 22.74% 53.89 27 85 7544.10 5048 19934 7549.43 6345 8999 406602 580790 29.99%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.

Action Priority List

    trickshots
    [J]:47.65
  • if_expr:buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
  • target_if_expr:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration)
    Aimed Shot (_double_tap) 369 3.2% 0.0 0.00sec 0 0 Direct 22.9 3885 7760 4774 22.9%

Stats Details: Aimed Shot Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 22.92 0.00 0.00 0.0000 0.0000 109473.27 156371.62 29.99% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.06% 17.67 4 29 3885.09 2524 9967 3920.47 3063 5642 68641 98046 29.99%
crit 22.94% 5.26 0 14 7759.51 5048 19934 7787.56 0 19934 40833 58326 29.84%

Action Details: Aimed Shot Double Tap

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.
Auto Shot 373 3.2% 112.2 2.67sec 992 437 Direct 111.9 810 1620 994 22.7%

Stats Details: Auto Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 112.17 111.93 0.00 0.00 2.2682 0.0000 111233.25 158885.57 29.99% 437.21 437.21
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.32% 86.55 57 112 809.98 774 1019 809.95 796 825 70107 100141 29.99%
crit 22.68% 25.39 11 43 1620.20 1548 2037 1619.51 1555 1689 41126 58745 29.99%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Dreadfire Vessel 138 1.2% 3.7 90.72sec 11058 0 Direct 3.7 9047 18078 11092 22.6%

Stats Details: Dreadfire Vessel

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.71 3.70 0.00 0.00 0.0000 0.0000 41072.22 41072.22 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.42% 2.87 0 4 9047.30 8937 9474 8997.38 0 9474 25948 25948 0.00%
crit 22.58% 0.84 0 4 18077.55 17875 18947 10849.16 0 18947 15124 15124 0.00%

Action Details: Dreadfire Vessel

  • id:344732
  • school:fire
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:8212.26
  • base_dd_max:8212.26
  • base_dd_mult:1.00

Spelldata

  • id:344732
  • name:Dreadfire Vessel
  • school:fire
  • tooltip:
  • description:Unleash incendiary flames at your target inflicting {$s1=0} Fire damage.
Eternal Skirmish 40 0.3% 21.9 13.27sec 546 0 Direct 21.9 445 890 546 22.7%

Stats Details: Eternal Skirmish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.91 21.91 0.00 0.00 0.0000 0.0000 11965.19 11965.19 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.32% 16.94 6 33 445.05 435 485 445.04 435 463 7540 7540 0.00%
crit 22.68% 4.97 0 13 890.26 871 969 885.91 0 969 4425 4425 0.00%

Action Details: Eternal Skirmish

  • id:323889
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:323889
  • name:Eternal Skirmish
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Kill Shot 82 0.7% 4.6 13.49sec 5376 4503 Direct 4.5 4247 9556 5418 22.1%

Stats Details: Kill Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.57 4.54 0.00 0.00 1.1941 0.0000 24589.86 35124.16 29.99% 4502.81 4502.81
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.88% 3.53 0 6 4247.27 4065 4838 4233.16 0 4838 15001 21428 29.94%
crit 22.12% 1.00 0 5 9555.81 9146 10885 6411.45 0 10885 9588 13696 20.14%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.

Action Priority List

    trickshots
    [M]:4.58
  • if_expr:buff.dead_eye.down
Master Marksman 488 4.2% 313.4 0.97sec 465 0 Periodic 528.4 276 0 276 0.0% 70.8%

Stats Details: Master Marksman

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 313.41 0.00 528.37 528.37 0.0000 2.0000 145589.00 145589.00 0.00% 137.77 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 528.37 391 676 275.51 37 2184 275.60 230 331 145589 145589 0.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for $w1 damage every $t1 sec.
  • description:{$@spelldesc260309=Your ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Multi-Shot 2693 23.4% 81.3 3.66sec 9891 8673 Direct 405.3 1617 3233 1983 22.7%

Stats Details: Multishot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 81.26 405.28 0.00 0.00 1.1405 0.0000 803724.88 1148040.62 29.99% 8672.70 8672.70
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.34% 313.46 236 391 1616.89 953 2194 1616.85 1513 1732 506899 724055 29.99%
crit 22.66% 91.82 55 132 3232.71 1905 4389 3232.36 2934 3460 296826 423986 29.99%

Action Details: Multishot

  • id:257620
  • school:physical
  • range:40.0
  • travel_speed:50.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:focus
  • base_cost:20.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257620
  • name:Multi-Shot
  • school:physical
  • tooltip:
  • description:Fires several missiles, hitting your current target and up to $I enemies within $A1 yards for {$s1=0} Physical damage.

Action Priority List

    trickshots
    [L]:73.86
  • if_expr:buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
    trickshots
    [N]:7.40
  • if_expr:focus>cost+action.aimed_shot.cost
Rapid Fire 1089 9.4% 16.3 18.47sec 19945 11355 Periodic 599.4 442 885 542 22.6% 1.6%

Stats Details: Rapid Fire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.28 0.00 120.26 599.36 1.7565 0.2038 324787.72 463926.78 29.99% 11355.42 11355.42
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.41% 463.96 306 672 441.78 351 925 441.86 428 457 204982 292797 29.99%
crit 22.59% 135.40 79 218 884.79 703 1850 885.03 791 966 119805 171130 29.99%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:2.00
  • base_tick_time:0.33
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.

Action Details: Rapid Fire Damage

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.}

Action Priority List

    trickshots
    [K]:16.29
  • if_expr:buff.trick_shots.remains>=execute_time
Serpent Sting 847 7.4% 0.0 0.00sec 0 0 Direct 47.3 506 1011 622 23.0%
Periodic 383.2 475 950 583 22.6% 55.3%

Stats Details: Serpent Sting

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 47.32 383.25 383.25 0.0000 2.1537 252720.04 252720.04 0.00% 306.18 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.04% 36.46 22 52 505.96 479 630 506.04 494 519 18447 18447 0.00%
crit 22.96% 10.87 1 21 1011.38 958 1261 1011.79 958 1133 10989 10989 0.00%
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.36% 296.46 214 386 475.12 3 630 475.19 466 485 140860 140860 0.00%
crit 22.64% 86.78 52 134 949.70 7 1261 949.83 893 1001 82424 82424 0.00%

Action Details: Serpent Sting

  • id:271788
  • school:nature
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.165000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:18.00
  • base_tick_time:3.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:271788
  • name:Serpent Sting
  • school:nature
  • tooltip:Suffering {$s2=0} Nature damage every $t2 sec.
  • description:Fire a shot that poisons your target, causing them to take {$s1=0} Nature damage instantly and an additional $o2 Nature damage over {$d=18 seconds}.
Shadowcore Oil Blast 44 0.4% 43.7 6.80sec 299 0 Direct 43.7 244 488 299 22.5%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 43.67 43.67 0.00 0.00 0.0000 0.0000 13044.94 13044.94 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.49% 33.84 17 55 243.78 239 266 243.77 240 248 8249 8249 0.00%
crit 22.51% 9.83 2 21 487.73 479 533 487.74 479 508 4796 4796 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Steady Shot 348 3.0% 66.2 4.49sec 1571 1166 Direct 67.0 1263 2526 1549 22.7%

Stats Details: Steady Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 66.15 67.05 0.00 0.00 1.3475 0.0000 103895.38 148404.16 29.99% 1165.53 1165.53
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.33% 51.85 32 71 1263.15 1219 1605 1262.86 1235 1293 65496 93555 29.99%
crit 22.67% 15.20 5 29 2526.26 2439 3210 2525.68 2439 2664 38399 54849 29.99%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.75
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:10.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving.{$?s321018=true}[ |cFFFFFFFFGenerates {$s2=0} Focus.][]

Action Priority List

    trickshots
    [F]:16.18
  • if_expr:talent.steady_focus&in_flight&buff.steady_focus.remains<5
    trickshots
    [O]:50.24
Wild Spirits 50 (1343) 0.4% (11.6%) 3.0 120.65sec 133945 121891 Direct 14.8 (252.6) 808 1615 988 22.4% (22.5%)

Stats Details: Wild Spirits

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.97 14.82 0.00 0.00 1.0990 0.0000 14639.58 14639.58 0.00% 121891.03 121891.03
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.63% 11.50 5 15 807.54 776 910 807.79 784 851 9288 9288 0.00%
crit 22.37% 3.31 0 9 1614.81 1552 1820 1570.61 0 1751 5352 5352 0.00%

Action Details: Wild Spirits

  • id:328231
  • school:nature
  • range:40.0
  • travel_speed:30.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328231
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.

Action Details: Wild Spirits Damage

  • id:328837
  • school:nature
  • range:100.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328837
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}

Action Priority List

    trickshots
    [H]:2.97
    Wild Spirits (_proc) 1293 11.2% 47.6 5.29sec 8064 0 Direct 237.8 1316 2632 1613 22.5%

Stats Details: Wild Spirits Proc

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 47.55 237.75 0.00 0.00 0.0000 0.0000 383456.53 383456.53 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.46% 184.16 122 218 1316.32 1174 1471 1316.90 1301 1353 242417 242417 0.00%
crit 22.54% 53.59 28 79 2631.99 2347 2942 2632.84 2576 2717 141040 141040 0.00%

Action Details: Wild Spirits Proc

  • id:328757
  • school:nature
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328757
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}
Simple Action Stats Execute Interval
NF_sharpshooters_focus
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:NF_sharpshooters_focus
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Blood Fury 3.0 120.77sec

Stats Details: Blood Fury

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.97 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Blood Fury

  • id:20572
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:20572
  • name:Blood Fury
  • school:physical
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.

Action Priority List

    cds
    [D]:2.97
  • if_expr:buff.trueshot.up|target.time_to_die<16
Double Tap 5.6 60.62sec

Stats Details: Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.59 0.00 0.00 0.00 0.9768 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Double Tap

  • id:260402
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:260402
  • name:Double Tap
  • school:physical
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.

Action Priority List

    trickshots
    [G]:4.60
  • if_expr:covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:NF_sharpshooters_focus
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:NF_sharpshooters_focus
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Agility (potion) 1.5 309.41sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.46 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307159
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [E]:1.45
  • if_expr:buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
Trueshot 3.0 120.79sec

Stats Details: Trueshot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.97 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.

Action Priority List

    trickshots
    [I]:2.97

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Blood Fury 3.0 0.0 120.8sec 120.8sec 14.7sec 14.66% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:NF_sharpshooters_focus
  • cooldown name:buff_blood_fury
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:120.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:attack_power
  • amount:122.00

Trigger Details

  • interval_min/max:120.0s / 122.9s
  • trigger_min/max:120.0s / 122.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • blood_fury_1:14.66%

Spelldata

  • id:20572
  • name:Blood Fury
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.58% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:NF_sharpshooters_focus
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.58%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Double Tap 5.6 0.0 58.4sec 60.6sec 4.5sec 8.38% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:NF_sharpshooters_focus
  • cooldown name:buff_double_tap
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:50.0s / 62.7s
  • trigger_min/max:60.0s / 62.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 11.3s

Stack Uptimes

  • double_tap_1:8.38%

Spelldata

  • id:260402
  • name:Double Tap
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Lock and Load 8.8 0.2 30.4sec 29.7sec 1.8sec 5.47% 18.21% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:NF_sharpshooters_focus
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 259.4s
  • trigger_min/max:1.8s / 259.4s
  • trigger_pct:8.05%
  • duration_min/max:0.0s / 10.1s

Stack Uptimes

  • lock_and_load_1:5.47%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Potion of Spectral Agility 1.5 0.0 309.4sec 309.4sec 23.3sec 11.13% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:NF_sharpshooters_focus
  • cooldown name:buff_potion_of_spectral_agility
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 332.6s
  • trigger_min/max:300.0s / 332.6s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 25.0s

Stack Uptimes

  • potion_of_spectral_agility_1:11.13%

Spelldata

  • id:307159
  • name:Potion of Spectral Agility
  • tooltip:Agility increased by $w1.
  • description:Increases your Agility by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Precise Shots 40.0 7.5 7.4sec 6.3sec 2.9sec 38.74% 82.48% 3.8 (3.8) 0.0

Buff Details

  • buff initial source:NF_sharpshooters_focus
  • cooldown name:buff_precise_shots
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:0.75
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 35.7s
  • trigger_min/max:0.9s / 14.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 28.5s

Stack Uptimes

  • precise_shots_1:33.39%
  • precise_shots_2:5.35%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=75}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next 1-{$260242u=2} {$?s342049=false}[Chimaera Shots][Arcane Shots] or Multi-Shots to deal {$260242s1=75}% more damage.}
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Steady Focus 6.2 18.5 52.0sec 12.2sec 45.7sec 94.39% 0.00% 18.5 (18.5) 5.2

Buff Details

  • buff initial source:NF_sharpshooters_focus
  • cooldown name:buff_steady_focus
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.07
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 272.5s
  • trigger_min/max:4.0s / 44.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 268.1s

Stack Uptimes

  • steady_focus_1:94.39%

Spelldata

  • id:193534
  • name:Steady Focus
  • tooltip:Haste increased by {$s1=7}%.
  • description:{$@spelldesc193533=Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:193533
  • name:Steady Focus
  • tooltip:
  • description:Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Trick Shots 64.5 16.7 4.6sec 3.7sec 4.1sec 88.81% 100.00% 16.7 (16.7) 0.0

Buff Details

  • buff initial source:NF_sharpshooters_focus
  • cooldown name:buff_trick_shots
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 12.4s
  • trigger_min/max:0.9s / 10.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.3s

Stack Uptimes

  • trick_shots_1:88.81%

Spelldata

  • id:257622
  • name:Trick Shots
  • tooltip:Your next Aimed Shot or Rapid Fire will ricochet and hit {$257621s1=5} additional targets for {$257621s4=50}% of normal damage.
  • description:{$@spelldesc257621=When Multi-Shot hits {$s2=3} or more targets, your next Aimed Shot or Rapid Fire will ricochet and hit up to {$s1=5} additional targets for {$s4=50}% of normal damage.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Trueshot 3.0 0.0 120.8sec 120.8sec 19.1sec 19.01% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:NF_sharpshooters_focus
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.31
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.9s
  • trigger_min/max:120.0s / 122.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 19.7s

Stack Uptimes

  • trueshot_1:19.01%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Wild Spirits 3.0 0.0 120.7sec 120.7sec 14.7sec 14.63% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:NF_sharpshooters_focus
  • cooldown name:buff_wild_spirits
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.7s
  • trigger_min/max:120.0s / 122.7s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 15.0s

Stack Uptimes

  • wild_spirits_1:14.63%

Spelldata

  • id:328837
  • name:Wild Spirits
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism)

Buff Details

  • buff initial source:NF_sharpshooters_focus
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327709
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power

Buff Details

  • buff initial source:NF_sharpshooters_focus
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation

Buff Details

  • buff initial source:NF_sharpshooters_focus
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem

Buff Details

  • buff initial source:NF_sharpshooters_focus
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
double_tap_aimed 4.6 1.0 7.0 68.6s 47.1s 246.3s
double_tap_rapid_fire 0.9 0.0 5.0 97.8s 54.8s 243.4s
Uptime Avg % Min Max Avg Dur Min Max
Focus Cap 0.87% 0.68% 1.45% 0.9s 0.0s 2.4s

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Double Tap0.7390.0012.6732.7780.0007.769
Aimed Shot1.2760.0016.71213.5664.42427.993
Kill Shot3.8230.00124.06412.5650.09629.112
Wild Spirits0.7890.0012.7141.3380.0005.047
Trueshot0.8530.0012.8871.6100.2715.318
Rapid Fire3.1290.00124.21741.91118.59570.646

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
NF_sharpshooters_focus
steady_shot Focus 67.15 651.47 22.01% 9.70 20.02 2.98%
rapid_fire Focus 120.28 120.12 4.06% 1.00 0.15 0.13%
focus_regen Focus 631.85 1936.95 65.44% 3.07 19.31 0.99%
Trueshot Focus 198.75 251.50 8.50% 1.27 0.90 0.36%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Focus 100.0 9.91 10.13 40.4 35.3 0.5 97.2
Usage Type Count Total Avg RPE APR
NF_sharpshooters_focus
aimed_shot Focus 47.5 1353.8 28.5 28.5 891.6
kill_shot Focus 4.6 45.7 10.0 10.0 537.5
multishot Focus 81.3 1625.3 20.0 20.0 494.5

Statistics & Data Analysis

Fight Length
NF_sharpshooters_focus Fight Length
Count 1218
Mean 298.62
Minimum 240.02
Maximum 359.86
Spread ( max - min ) 119.84
Range [ ( max - min ) / 2 * 100% ] 20.07%
DPS
NF_sharpshooters_focus Damage Per Second
Count 1218
Mean 11533.03
Minimum 10482.99
Maximum 12732.56
Spread ( max - min ) 2249.57
Range [ ( max - min ) / 2 * 100% ] 9.75%
Standard Deviation 367.7332
5th Percentile 10943.36
95th Percentile 12157.59
( 95th Percentile - 5th Percentile ) 1214.23
Mean Distribution
Standard Deviation 10.5368
95.00% Confidence Interval ( 11512.38 - 11553.68 )
Normalized 95.00% Confidence Interval ( 99.82% - 100.18% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 40
0.1% Error 3906
0.1 Scale Factor Error with Delta=300 1155
0.05 Scale Factor Error with Delta=300 4618
0.01 Scale Factor Error with Delta=300 115439
Priority Target DPS
NF_sharpshooters_focus Priority Target Damage Per Second
Count 1218
Mean 3405.69
Minimum 3085.03
Maximum 3761.36
Spread ( max - min ) 676.33
Range [ ( max - min ) / 2 * 100% ] 9.93%
Standard Deviation 115.9012
5th Percentile 3227.22
95th Percentile 3600.01
( 95th Percentile - 5th Percentile ) 372.79
Mean Distribution
Standard Deviation 3.3210
95.00% Confidence Interval ( 3399.19 - 3412.20 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 45
0.1% Error 4449
0.1 Scale Factor Error with Delta=300 115
0.05 Scale Factor Error with Delta=300 459
0.01 Scale Factor Error with Delta=300 11468
DPS(e)
NF_sharpshooters_focus Damage Per Second (Effective)
Count 1218
Mean 11533.03
Minimum 10482.99
Maximum 12732.56
Spread ( max - min ) 2249.57
Range [ ( max - min ) / 2 * 100% ] 9.75%
Damage
NF_sharpshooters_focus Damage
Count 1218
Mean 3437723.37
Minimum 2633905.84
Maximum 4207792.72
Spread ( max - min ) 1573886.89
Range [ ( max - min ) / 2 * 100% ] 22.89%
DTPS
NF_sharpshooters_focus Damage Taken Per Second
Count 1218
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
NF_sharpshooters_focus Healing Per Second
Count 1218
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
NF_sharpshooters_focus Healing Per Second (Effective)
Count 1218
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
NF_sharpshooters_focus Heal
Count 1218
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
NF_sharpshooters_focus Healing Taken Per Second
Count 1218
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
NF_sharpshooters_focus Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
NF_sharpshooters_focusTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
NF_sharpshooters_focus Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
4 0.00 tar_trap,if=runeforge.soulforge_embers
5 0.00 double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
6 0.00 aimed_shot,if=active_enemies<3
7 0.00 steady_shot,if=active_enemies>2
Default action list Executed every time the actor is available.
# count action,conditions
8 1.00 auto_shot
0.00 counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
9 3.72 use_items
A 0.00 call_action_list,name=cds
B 0.00 call_action_list,name=st,if=active_enemies<3
C 0.00 call_action_list,name=trickshots,if=active_enemies>2
actions.cds
# count action,conditions
0.00 berserking,if=buff.trueshot.up|target.time_to_die<13
D 2.97 blood_fury,if=buff.trueshot.up|target.time_to_die<16
0.00 ancestral_call,if=buff.trueshot.up|target.time_to_die<16
0.00 fireblood,if=buff.trueshot.up|target.time_to_die<9
0.00 lights_judgment,if=buff.trueshot.down
0.00 bag_of_tricks,if=buff.trueshot.down
E 1.45 potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
actions.trickshots
# count action,conditions
F 16.18 steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
G 4.60 double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
0.00 tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
0.00 flare,if=tar_trap.up&runeforge.soulforge_embers
0.00 explosive_shot
H 2.97 wild_spirits
0.00 resonating_arrow
0.00 volley
0.00 barrage
I 2.97 trueshot
0.00 rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
J 47.65 aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
0.00 death_chakram,if=focus+cast_regen<focus.max
K 16.29 rapid_fire,if=buff.trick_shots.remains>=execute_time
L 73.86 multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
0.00 chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
M 4.58 kill_shot,if=buff.dead_eye.down
0.00 a_murder_of_crows
0.00 flayed_shot
0.00 serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
N 7.40 multishot,if=focus>cost+action.aimed_shot.cost
O 50.24 steady_shot

Sample Sequence

0125789FHIDELJLJLJLKLJLOFJLJOLKLJLOFJLOOJLOKLJLJLOFOLOJGLOKLJLOFNNNJLOJLKLOFJLOOJLO9OLJLKLJLOFLJLOOGLOJLKLOFHIDJLJLKLJOFLJLKLJLOFJLKLOJOFLOLJLOLJGLJLKLO9FJLJLOOJLJLOKLJLJMOFLLJLOMOKLJLOFJLMGOOLJLKLMHDIJ

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask NF_sharpshooters_focus 100.0/100: 100% focus
Pre precombat 1 augmentation NF_sharpshooters_focus 100.0/100: 100% focus
Pre precombat 2 food NF_sharpshooters_focus 100.0/100: 100% focus
Pre precombat 5 double_tap Fluffy_Pillow 100.0/100: 100% focus
Pre precombat 7 steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 8 auto_attack Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 9 use_items Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 trickshots F steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:01.484 trickshots H wild_spirits Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus
0:02.399 trickshots I trueshot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus
0:02.399 cds D blood_fury Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot
0:02.399 cds E potion Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot
0:02.399 trickshots L multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot, potion_of_spectral_agility
0:03.314 trickshots J aimed_shot Fluffy_Pillow 91.3/100: 91% focus bloodlust, blood_fury, double_tap, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:04.228 trickshots L multishot Fluffy_Pillow 66.9/100: 67% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:05.143 trickshots J aimed_shot enemy2 58.2/100: 58% focus bloodlust, blood_fury, lock_and_load, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:06.059 trickshots L multishot Fluffy_Pillow 69.5/100: 70% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:06.975 trickshots J aimed_shot enemy3 60.8/100: 61% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:07.891 trickshots L multishot Fluffy_Pillow 37.1/100: 37% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:08.807 trickshots K rapid_fire Fluffy_Pillow 28.4/100: 28% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:10.144 trickshots L multishot Fluffy_Pillow 53.9/100: 54% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:11.060 trickshots J aimed_shot enemy4 45.2/100: 45% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:11.975 trickshots L multishot Fluffy_Pillow 21.5/100: 22% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:12.891 trickshots O steady_shot Fluffy_Pillow 12.8/100: 13% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:13.958 trickshots F steady_shot Fluffy_Pillow 41.0/100: 41% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:15.024 trickshots J aimed_shot enemy5 69.2/100: 69% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:15.938 trickshots L multishot Fluffy_Pillow 45.4/100: 45% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:16.853 trickshots J aimed_shot Fluffy_Pillow 36.7/100: 37% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:17.769 trickshots O steady_shot Fluffy_Pillow 13.0/100: 13% focus bloodlust, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:18.838 trickshots L multishot Fluffy_Pillow 41.2/100: 41% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:19.754 trickshots K rapid_fire Fluffy_Pillow 32.5/100: 33% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:21.208 trickshots L multishot Fluffy_Pillow 62.5/100: 62% focus bloodlust, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:22.123 trickshots J aimed_shot enemy2 53.5/100: 53% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:23.648 trickshots L multishot Fluffy_Pillow 31.0/100: 31% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:24.564 trickshots O steady_shot Fluffy_Pillow 18.6/100: 19% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:25.633 trickshots F steady_shot Fluffy_Pillow 37.3/100: 37% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:26.702 trickshots J aimed_shot enemy3 56.1/100: 56% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:28.228 trickshots L multishot Fluffy_Pillow 33.7/100: 34% focus bloodlust, precise_shots(2), steady_focus
0:29.143 trickshots O steady_shot Fluffy_Pillow 21.2/100: 21% focus bloodlust, precise_shots, steady_focus, trick_shots
0:30.209 trickshots O steady_shot Fluffy_Pillow 40.0/100: 40% focus bloodlust, precise_shots, steady_focus, trick_shots
0:31.277 trickshots J aimed_shot enemy4 58.8/100: 59% focus bloodlust, lock_and_load, precise_shots, steady_focus, trick_shots
0:32.195 trickshots L multishot Fluffy_Pillow 66.3/100: 66% focus bloodlust, precise_shots(2), steady_focus
0:33.111 trickshots O steady_shot Fluffy_Pillow 53.9/100: 54% focus bloodlust, precise_shots, steady_focus, trick_shots
0:34.179 trickshots K rapid_fire Fluffy_Pillow 72.7/100: 73% focus bloodlust, precise_shots, steady_focus, trick_shots
0:35.757 trickshots L multishot Fluffy_Pillow 92.6/100: 93% focus bloodlust, precise_shots, steady_focus
0:36.670 trickshots J aimed_shot enemy5 80.2/100: 80% focus bloodlust, steady_focus, trick_shots
0:38.195 trickshots L multishot Fluffy_Pillow 57.7/100: 58% focus bloodlust, precise_shots, steady_focus
0:39.110 trickshots J aimed_shot Fluffy_Pillow 45.2/100: 45% focus bloodlust, steady_focus, trick_shots
0:40.632 trickshots L multishot Fluffy_Pillow 22.8/100: 23% focus bloodlust, precise_shots(2), steady_focus
0:41.548 trickshots O steady_shot Fluffy_Pillow 9.3/100: 9% focus precise_shots, steady_focus, trick_shots
0:42.933 trickshots F steady_shot Fluffy_Pillow 28.0/100: 28% focus precise_shots, steady_focus, trick_shots
0:44.320 trickshots O steady_shot Fluffy_Pillow 46.8/100: 47% focus precise_shots, steady_focus, trick_shots
0:45.706 trickshots L multishot Fluffy_Pillow 65.6/100: 66% focus precise_shots, steady_focus, trick_shots
0:46.896 trickshots O steady_shot Fluffy_Pillow 53.1/100: 53% focus steady_focus, trick_shots
0:48.282 trickshots J aimed_shot enemy2 71.9/100: 72% focus steady_focus, trick_shots
0:50.261 trickshots G double_tap Fluffy_Pillow 49.4/100: 49% focus precise_shots(2), steady_focus
0:51.449 trickshots L multishot Fluffy_Pillow 56.9/100: 57% focus double_tap, precise_shots(2), steady_focus
0:52.639 trickshots O steady_shot Fluffy_Pillow 44.5/100: 44% focus double_tap, precise_shots, steady_focus, trick_shots
0:54.024 trickshots K rapid_fire Fluffy_Pillow 63.2/100: 63% focus double_tap, precise_shots, steady_focus, trick_shots
0:56.252 trickshots L multishot Fluffy_Pillow 91.3/100: 91% focus precise_shots, steady_focus
0:57.442 trickshots J aimed_shot enemy3 78.9/100: 79% focus steady_focus, trick_shots
0:59.421 trickshots L multishot Fluffy_Pillow 56.3/100: 56% focus precise_shots
1:00.693 trickshots O steady_shot Fluffy_Pillow 43.9/100: 44% focus trick_shots
1:02.177 trickshots F steady_shot Fluffy_Pillow 62.6/100: 63% focus trick_shots
1:03.659 trickshots N multishot Fluffy_Pillow 81.4/100: 81% focus steady_focus, trick_shots
1:04.847 trickshots N multishot Fluffy_Pillow 68.9/100: 69% focus steady_focus, trick_shots
1:06.037 trickshots N multishot Fluffy_Pillow 56.5/100: 56% focus steady_focus, trick_shots
1:07.226 trickshots J aimed_shot Fluffy_Pillow 44.0/100: 44% focus steady_focus, trick_shots
1:09.204 trickshots L multishot Fluffy_Pillow 21.5/100: 21% focus precise_shots, steady_focus
1:10.393 trickshots O steady_shot Fluffy_Pillow 9.0/100: 9% focus steady_focus, trick_shots
1:11.781 trickshots J aimed_shot enemy2 27.8/100: 28% focus lock_and_load, steady_focus, trick_shots
1:12.969 trickshots L multishot Fluffy_Pillow 35.3/100: 35% focus precise_shots(2), steady_focus
1:14.157 trickshots K rapid_fire Fluffy_Pillow 22.8/100: 23% focus precise_shots, steady_focus, trick_shots
1:15.967 trickshots L multishot Fluffy_Pillow 41.3/100: 41% focus precise_shots, steady_focus
1:17.155 trickshots O steady_shot Fluffy_Pillow 28.8/100: 29% focus steady_focus, trick_shots
1:18.543 trickshots F steady_shot Fluffy_Pillow 47.6/100: 48% focus steady_focus, trick_shots
1:19.930 trickshots J aimed_shot enemy4 65.9/100: 66% focus steady_focus, trick_shots
1:21.910 trickshots L multishot Fluffy_Pillow 43.4/100: 43% focus precise_shots, steady_focus
1:23.097 trickshots O steady_shot Fluffy_Pillow 30.9/100: 31% focus steady_focus, trick_shots
1:24.485 trickshots O steady_shot Fluffy_Pillow 49.7/100: 50% focus steady_focus, trick_shots
1:25.870 trickshots J aimed_shot enemy3 68.5/100: 68% focus steady_focus, trick_shots
1:27.848 trickshots L multishot Fluffy_Pillow 46.0/100: 46% focus precise_shots(2), steady_focus
1:29.036 trickshots O steady_shot Fluffy_Pillow 33.5/100: 33% focus precise_shots, steady_focus, trick_shots
1:30.422 default 9 use_items Fluffy_Pillow 52.3/100: 52% focus precise_shots, steady_focus, trick_shots
1:30.422 trickshots O steady_shot Fluffy_Pillow 52.3/100: 52% focus precise_shots, steady_focus, trick_shots
1:31.808 trickshots L multishot Fluffy_Pillow 71.0/100: 71% focus lock_and_load, precise_shots, steady_focus, trick_shots
1:32.996 trickshots J aimed_shot Fluffy_Pillow 58.6/100: 59% focus lock_and_load, steady_focus, trick_shots
1:34.183 trickshots L multishot Fluffy_Pillow 66.1/100: 66% focus precise_shots(2), steady_focus
1:35.373 trickshots K rapid_fire Fluffy_Pillow 53.6/100: 54% focus precise_shots, steady_focus, trick_shots
1:37.127 trickshots L multishot Fluffy_Pillow 71.7/100: 72% focus precise_shots, steady_focus
1:38.315 trickshots J aimed_shot enemy2 59.2/100: 59% focus steady_focus, trick_shots
1:40.293 trickshots L multishot Fluffy_Pillow 36.7/100: 37% focus precise_shots(2), steady_focus
1:41.478 trickshots O steady_shot Fluffy_Pillow 24.2/100: 24% focus precise_shots, steady_focus, trick_shots
1:42.864 trickshots F steady_shot Fluffy_Pillow 43.0/100: 43% focus precise_shots, steady_focus, trick_shots
1:44.251 trickshots L multishot Fluffy_Pillow 61.8/100: 62% focus precise_shots, steady_focus, trick_shots
1:45.440 trickshots J aimed_shot enemy4 49.3/100: 49% focus steady_focus, trick_shots
1:47.419 trickshots L multishot Fluffy_Pillow 26.8/100: 27% focus precise_shots(2), steady_focus
1:48.605 trickshots O steady_shot Fluffy_Pillow 14.4/100: 14% focus precise_shots, steady_focus, trick_shots
1:49.990 trickshots O steady_shot Fluffy_Pillow 33.1/100: 33% focus precise_shots, steady_focus, trick_shots
1:51.376 trickshots G double_tap Fluffy_Pillow 51.9/100: 52% focus precise_shots, steady_focus, trick_shots
1:52.562 trickshots L multishot Fluffy_Pillow 59.4/100: 59% focus double_tap, precise_shots, steady_focus, trick_shots
1:53.753 trickshots O steady_shot Fluffy_Pillow 46.9/100: 47% focus double_tap, steady_focus, trick_shots
1:55.140 trickshots J aimed_shot Fluffy_Pillow 65.7/100: 66% focus double_tap, steady_focus, trick_shots
1:57.118 trickshots L multishot Fluffy_Pillow 43.2/100: 43% focus precise_shots(2), steady_focus
1:58.308 trickshots K rapid_fire Fluffy_Pillow 30.8/100: 31% focus precise_shots, steady_focus, trick_shots
2:00.038 trickshots L multishot Fluffy_Pillow 48.7/100: 49% focus precise_shots, steady_focus
2:01.226 trickshots O steady_shot Fluffy_Pillow 36.2/100: 36% focus steady_focus, trick_shots
2:02.612 trickshots F steady_shot Fluffy_Pillow 55.0/100: 55% focus steady_focus, trick_shots
2:03.997 trickshots H wild_spirits Fluffy_Pillow 73.8/100: 74% focus steady_focus, trick_shots
2:05.186 trickshots I trueshot Fluffy_Pillow 81.3/100: 81% focus steady_focus, trick_shots
2:05.186 cds D blood_fury Fluffy_Pillow 81.3/100: 81% focus steady_focus, trick_shots, trueshot
2:05.186 trickshots J aimed_shot enemy2 81.3/100: 81% focus blood_fury, steady_focus, trick_shots, trueshot
2:06.375 trickshots L multishot Fluffy_Pillow 57.6/100: 58% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits
2:07.566 trickshots J aimed_shot enemy3 48.9/100: 49% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
2:08.776 trickshots L multishot Fluffy_Pillow 25.4/100: 25% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
2:09.964 trickshots K rapid_fire Fluffy_Pillow 16.7/100: 17% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
2:11.781 trickshots L multishot Fluffy_Pillow 46.9/100: 47% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits
2:12.969 trickshots J aimed_shot enemy4 38.2/100: 38% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
2:14.156 trickshots O steady_shot Fluffy_Pillow 14.5/100: 14% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
2:15.543 trickshots F steady_shot Fluffy_Pillow 42.6/100: 43% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
2:16.929 trickshots L multishot Fluffy_Pillow 70.8/100: 71% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
2:18.117 trickshots J aimed_shot Fluffy_Pillow 62.1/100: 62% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
2:19.307 trickshots L multishot Fluffy_Pillow 38.4/100: 38% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
2:20.495 trickshots K rapid_fire Fluffy_Pillow 29.6/100: 30% focus precise_shots, steady_focus, trick_shots, trueshot
2:22.307 trickshots L multishot Fluffy_Pillow 56.8/100: 57% focus precise_shots, steady_focus, trueshot
2:23.496 trickshots J aimed_shot enemy5 48.1/100: 48% focus steady_focus, trick_shots, trueshot
2:24.683 trickshots L multishot Fluffy_Pillow 24.4/100: 24% focus precise_shots, steady_focus, trueshot
2:25.871 trickshots O steady_shot Fluffy_Pillow 12.4/100: 12% focus steady_focus, trick_shots
2:27.257 trickshots F steady_shot Fluffy_Pillow 31.2/100: 31% focus steady_focus, trick_shots
2:28.644 trickshots J aimed_shot enemy3 50.0/100: 50% focus steady_focus, trick_shots
2:30.622 trickshots L multishot Fluffy_Pillow 27.5/100: 27% focus precise_shots, steady_focus
2:31.810 trickshots K rapid_fire Fluffy_Pillow 15.0/100: 15% focus steady_focus, trick_shots
2:33.699 trickshots L multishot Fluffy_Pillow 33.9/100: 34% focus steady_focus
2:34.886 trickshots O steady_shot Fluffy_Pillow 21.5/100: 21% focus steady_focus, trick_shots
2:36.274 trickshots J aimed_shot enemy2 40.2/100: 40% focus steady_focus, trick_shots
2:38.253 trickshots O steady_shot Fluffy_Pillow 17.8/100: 18% focus precise_shots(2), steady_focus
2:39.638 trickshots F steady_shot Fluffy_Pillow 36.5/100: 37% focus precise_shots(2), steady_focus
2:41.024 trickshots L multishot Fluffy_Pillow 55.3/100: 55% focus precise_shots(2), steady_focus
2:42.212 trickshots O steady_shot Fluffy_Pillow 42.8/100: 43% focus precise_shots, steady_focus, trick_shots
2:43.599 trickshots L multishot Fluffy_Pillow 61.6/100: 62% focus precise_shots, steady_focus, trick_shots
2:44.787 trickshots J aimed_shot Fluffy_Pillow 49.1/100: 49% focus steady_focus, trick_shots
2:46.767 trickshots L multishot Fluffy_Pillow 26.7/100: 27% focus lock_and_load, precise_shots(2), steady_focus
2:47.957 trickshots O steady_shot Fluffy_Pillow 14.2/100: 14% focus lock_and_load, precise_shots, steady_focus, trick_shots
2:49.344 trickshots L multishot Fluffy_Pillow 33.0/100: 33% focus lock_and_load, precise_shots, steady_focus, trick_shots
2:50.533 trickshots J aimed_shot enemy4 20.5/100: 20% focus lock_and_load, steady_focus, trick_shots
2:51.722 trickshots G double_tap Fluffy_Pillow 28.0/100: 28% focus lock_and_load, precise_shots, steady_focus
2:52.910 trickshots L multishot Fluffy_Pillow 35.5/100: 36% focus double_tap, lock_and_load, precise_shots, steady_focus
2:54.099 trickshots J aimed_shot enemy3 23.1/100: 23% focus double_tap, lock_and_load, steady_focus, trick_shots
2:55.289 trickshots L multishot Fluffy_Pillow 30.6/100: 31% focus precise_shots, steady_focus
2:56.476 trickshots K rapid_fire Fluffy_Pillow 17.9/100: 18% focus trick_shots
2:58.461 trickshots L multishot Fluffy_Pillow 36.7/100: 37% focus
2:59.732 trickshots O steady_shot Fluffy_Pillow 24.2/100: 24% focus trick_shots
3:01.215 default 9 use_items Fluffy_Pillow 42.9/100: 43% focus trick_shots
3:01.215 trickshots F steady_shot Fluffy_Pillow 42.9/100: 43% focus trick_shots
3:02.698 trickshots J aimed_shot enemy2 61.7/100: 62% focus lock_and_load, steady_focus, trick_shots
3:03.887 trickshots L multishot Fluffy_Pillow 69.2/100: 69% focus precise_shots, steady_focus
3:05.075 trickshots J aimed_shot enemy5 56.8/100: 57% focus steady_focus, trick_shots
3:07.054 trickshots L multishot Fluffy_Pillow 34.3/100: 34% focus precise_shots(2), steady_focus
3:08.241 trickshots O steady_shot Fluffy_Pillow 21.8/100: 22% focus precise_shots, steady_focus, trick_shots
3:09.629 trickshots O steady_shot Fluffy_Pillow 40.6/100: 41% focus precise_shots, steady_focus, trick_shots
3:11.016 trickshots J aimed_shot enemy4 59.4/100: 59% focus lock_and_load, precise_shots, steady_focus, trick_shots
3:12.205 trickshots L multishot Fluffy_Pillow 66.9/100: 67% focus precise_shots(2), steady_focus
3:13.396 trickshots J aimed_shot Fluffy_Pillow 54.4/100: 54% focus lock_and_load, precise_shots, steady_focus, trick_shots
3:14.584 trickshots L multishot Fluffy_Pillow 62.0/100: 62% focus precise_shots(2), steady_focus
3:15.772 trickshots O steady_shot Fluffy_Pillow 49.5/100: 49% focus precise_shots, steady_focus, trick_shots
3:17.158 trickshots K rapid_fire Fluffy_Pillow 68.2/100: 68% focus precise_shots, steady_focus, trick_shots
3:18.973 trickshots L multishot Fluffy_Pillow 86.7/100: 87% focus precise_shots, steady_focus
3:20.160 trickshots J aimed_shot enemy3 74.2/100: 74% focus steady_focus, trick_shots
3:22.136 trickshots L multishot Fluffy_Pillow 51.7/100: 52% focus precise_shots, steady_focus
3:23.325 trickshots J aimed_shot enemy2 39.3/100: 39% focus steady_focus, trick_shots
3:25.305 trickshots M kill_shot Fluffy_Pillow 16.8/100: 17% focus precise_shots(2), steady_focus
3:26.493 trickshots O steady_shot Fluffy_Pillow 14.1/100: 14% focus lock_and_load, precise_shots(2)
3:27.976 trickshots F steady_shot Fluffy_Pillow 32.9/100: 33% focus lock_and_load, precise_shots(2)
3:29.459 trickshots L multishot Fluffy_Pillow 51.7/100: 52% focus lock_and_load, precise_shots(2), steady_focus
3:30.647 trickshots L multishot Fluffy_Pillow 39.2/100: 39% focus lock_and_load, precise_shots, steady_focus, trick_shots
3:31.837 trickshots J aimed_shot enemy5 26.7/100: 27% focus lock_and_load, steady_focus, trick_shots
3:33.025 trickshots L multishot Fluffy_Pillow 34.2/100: 34% focus precise_shots(2), steady_focus
3:34.215 trickshots O steady_shot Fluffy_Pillow 21.8/100: 22% focus precise_shots, steady_focus, trick_shots
3:35.601 trickshots M kill_shot Fluffy_Pillow 40.5/100: 41% focus precise_shots, steady_focus, trick_shots
3:36.789 trickshots O steady_shot Fluffy_Pillow 38.1/100: 38% focus precise_shots, steady_focus, trick_shots
3:38.176 trickshots K rapid_fire Fluffy_Pillow 56.8/100: 57% focus precise_shots, steady_focus, trick_shots
3:39.900 trickshots L multishot Fluffy_Pillow 74.8/100: 75% focus precise_shots, steady_focus
3:41.087 trickshots J aimed_shot Fluffy_Pillow 62.3/100: 62% focus steady_focus, trick_shots
3:43.065 trickshots L multishot Fluffy_Pillow 39.8/100: 40% focus precise_shots, steady_focus
3:44.255 trickshots O steady_shot Fluffy_Pillow 27.3/100: 27% focus steady_focus, trick_shots
3:45.643 trickshots F steady_shot Fluffy_Pillow 45.6/100: 46% focus trick_shots
3:47.127 trickshots J aimed_shot enemy2 64.4/100: 64% focus steady_focus, trick_shots
3:49.106 trickshots L multishot Fluffy_Pillow 41.9/100: 42% focus precise_shots(2), steady_focus
3:50.297 trickshots M kill_shot Fluffy_Pillow 29.5/100: 29% focus precise_shots, steady_focus, trick_shots
3:51.485 trickshots G double_tap Fluffy_Pillow 27.0/100: 27% focus precise_shots, steady_focus, trick_shots
3:52.911 trickshots O steady_shot Fluffy_Pillow 36.0/100: 36% focus double_tap, precise_shots, steady_focus, trick_shots
3:54.299 trickshots O steady_shot Fluffy_Pillow 54.8/100: 55% focus double_tap, precise_shots, steady_focus, trick_shots
3:55.687 trickshots L multishot Fluffy_Pillow 73.6/100: 74% focus double_tap, precise_shots, steady_focus, trick_shots
3:56.876 trickshots J aimed_shot enemy3 61.1/100: 61% focus double_tap, steady_focus, trick_shots
3:58.854 trickshots L multishot Fluffy_Pillow 38.6/100: 39% focus precise_shots, steady_focus
4:00.043 trickshots K rapid_fire Fluffy_Pillow 26.1/100: 26% focus steady_focus, trick_shots
4:01.859 trickshots L multishot Fluffy_Pillow 44.6/100: 45% focus steady_focus
4:03.048 trickshots M kill_shot Fluffy_Pillow 32.2/100: 32% focus steady_focus, trick_shots
4:04.237 trickshots H wild_spirits Fluffy_Pillow 29.7/100: 30% focus steady_focus, trick_shots
4:05.426 cds D blood_fury Fluffy_Pillow 37.2/100: 37% focus steady_focus, trick_shots
4:05.426 trickshots I trueshot Fluffy_Pillow 37.2/100: 37% focus blood_fury, steady_focus, trick_shots
4:05.426 trickshots J aimed_shot Fluffy_Pillow 37.2/100: 37% focus blood_fury, steady_focus, trick_shots, trueshot

Stats

Level Bonus (60) Race Bonus (orc) Raid-Buffed Unbuffed Gear Amount
Strength 274 3 295 277 0
Agility 450 -3 1411 1297 789 (677)
Stamina 414 1 1800 1715 1300
Intellect 369 -1 405 368 0
Spirit 0 0 0 0 0
Health 36000 34300 0
Focus 100 100 0
Spell Power 405 368 0
Crit 22.66% 22.66% 443
Haste 18.30% 18.30% 604
Versatility 3.65% 3.65% 146
Attack Power 1482 1297 0
Mastery 14.00% 14.00% 504
Armor 818 818 818
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 217.00
Local Head Helm of Insatiable Appetite
ilevel: 213, stats: { 103 Armor, +126 Sta, +92 Haste, +40 Mastery, +72 AgiInt }
Local Neck Noble's Birthstone Pendant
ilevel: 213, stats: { +71 Sta, +47 Crit, +147 Mastery }
Local Shoulders Boneshatter Pauldrons
ilevel: 235, stats: { 107 Armor, +124 Sta, +44 unknown(24), +44 unknown(25), +66 AgiInt }
item effects: { equip: Serpentstalker's Trickery }
Local Chest Master Huntsman's Bandolier
ilevel: 213, stats: { 137 Armor, +126 Sta, +45 Crit, +86 Mastery, +72 AgiInt }, enchant: { +20 StrAgi }
Local Waist Load-Bearing Belt
ilevel: 213, stats: { 77 Armor, +95 Sta, +69 Haste, +30 Vers, +54 AgiInt }
Local Legs Greaves of Enigmatic Energies
ilevel: 213, stats: { 120 Armor, +126 Sta, +91 Crit, +41 Mastery, +72 AgiInt }
Local Feet Stoneclas Stompers
ilevel: 213, stats: { 86 Armor, +95 Sta, +69 Crit, +30 Mastery, +54 AgiInt }, enchant: { +15 Agi }
Local Wrists Bangles of Errant Pride
ilevel: 213, stats: { 69 Armor, +71 Sta, +48 Crit, +24 Mastery, +40 AgiInt }
Local Hands Oathsworn Soldier's Gauntlets
ilevel: 220, stats: { 80 Armor, +104 Sta, +67 Crit, +36 Haste, +58 AgiInt }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 220, stats: { +77 Sta, +161 Haste, +44 Mastery }, enchant: { +16 Crit }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ritualist's Treasured Ring
ilevel: 213, stats: { +71 Sta, +44 Crit, +149 Haste }, enchant: { +16 Crit }
Local Trinket1 Dreadfire Vessel
ilevel: 220, stats: { +73 StrAgiInt }, enchant: shadowcore_oil
item effects: { use: Dreadfire Vessel }
Local Trinket2 Stone Legion Heraldry
ilevel: 220, stats: { +73 StrAgi }
item effects: { equip: Stone Legionnaire }
Local Back Crest of the Legionnaire General
ilevel: 220, stats: { 39 Armor, +77 Sta, +52 Haste, +24 Vers, +43 StrAgiInt }
Local Main Hand Deadeye Blunderbuss
ilevel: 220, weapon: { 121 - 227, 3 }, stats: { +77 Agi, +137 Sta, +45 Haste, +92 Mastery }, enchant: sinful_revelation

Profile

hunter="NF_sharpshooters_focus"
source=default
spec=marksmanship
level=60
race=orc
role=attack
position=ranged_back
talents=1101032
covenant=night_fae
soulbind=188:6

# Default consumables
potion=spectral_agility
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/tar_trap,if=runeforge.soulforge_embers
actions.precombat+=/double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
actions.precombat+=/aimed_shot,if=active_enemies<3
actions.precombat+=/steady_shot,if=active_enemies>2

# Executed every time the actor is available.
actions=auto_shot
actions+=/counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
actions+=/use_items
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=st,if=active_enemies<3
actions+=/call_action_list,name=trickshots,if=active_enemies>2

actions.cds=berserking,if=buff.trueshot.up|target.time_to_die<13
actions.cds+=/blood_fury,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/ancestral_call,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/fireblood,if=buff.trueshot.up|target.time_to_die<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
actions.cds+=/bag_of_tricks,if=buff.trueshot.down
actions.cds+=/potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26

actions.st=steady_shot,if=talent.steady_focus&(prev_gcd.1.steady_shot&buff.steady_focus.remains<5|buff.steady_focus.down)
actions.st+=/kill_shot
actions.st+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|!covenant.kyrian&(cooldown.aimed_shot.up|cooldown.rapid_fire.remains>cooldown.aimed_shot.remains)
actions.st+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.st+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.st+=/explosive_shot
actions.st+=/wild_spirits
actions.st+=/flayed_shot
actions.st+=/death_chakram,if=focus+cast_regen<focus.max
actions.st+=/volley,if=buff.precise_shots.down|!talent.chimaera_shot|active_enemies<2
actions.st+=/a_murder_of_crows
actions.st+=/resonating_arrow
actions.st+=/trueshot,if=buff.precise_shots.down|buff.resonating_arrow.up|buff.wild_spirits.up|buff.volley.up&active_enemies>1
actions.st+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(!talent.chimaera_shot|active_enemies<2)|buff.trick_shots.remains>execute_time&active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.trueshot.down|!runeforge.eagletalons_true_focus)&(buff.double_tap.down|talent.streamline)
actions.st+=/chimaera_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/arcane_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/serpent_sting,target_if=min:remains,if=refreshable&target.time_to_die>duration
actions.st+=/barrage,if=active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.double_tap.down|talent.streamline)
actions.st+=/steady_shot

actions.trickshots=steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
actions.trickshots+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
actions.trickshots+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.trickshots+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.trickshots+=/explosive_shot
actions.trickshots+=/wild_spirits
actions.trickshots+=/resonating_arrow
actions.trickshots+=/volley
actions.trickshots+=/barrage
actions.trickshots+=/trueshot
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
actions.trickshots+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
actions.trickshots+=/death_chakram,if=focus+cast_regen<focus.max
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time
actions.trickshots+=/multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
actions.trickshots+=/chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
actions.trickshots+=/kill_shot,if=buff.dead_eye.down
actions.trickshots+=/a_murder_of_crows
actions.trickshots+=/flayed_shot
actions.trickshots+=/serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
actions.trickshots+=/multishot,if=focus>cost+action.aimed_shot.cost
actions.trickshots+=/steady_shot

head=helm_of_insatiable_appetite,id=183001,bonus_id=7188/1485,ilevel=213
neck=nobles_birthstone_pendant,id=183039,bonus_id=7188/1485,ilevel=213
shoulders=boneshatter_pauldrons,id=172327,bonus_id=7013,ilevel=235
back=crest_of_the_legionnaire_general,id=183032,bonus_id=6805,ilevel=220
chest=master_huntsmans_bandolier,id=182988,bonus_id=6805,ilevel=213,enchant=eternal_skirmish
wrists=bangles_of_errant_pride,id=182977,bonus_id=6805,ilevel=213
hands=oathsworn_soldiers_gauntlets,id=182991,bonus_id=6805,ilevel=220
waist=loadbearing_belt,id=183016,bonus_id=6805,ilevel=213
legs=greaves_of_enigmatic_energies,id=183012,bonus_id=6805,ilevel=213
feet=stoneclas_stompers,id=183006,bonus_id=6805,ilevel=213,enchant=15agility
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=6805,ilevel=220,enchant=16crit
finger2=ritualists_treasured_ring,id=183037,bonus_id=6805,ilevel=213,enchant=16crit
trinket1=dreadfire_vessel,id=184030,bonus_id=6805,ilevel=220,enchant=shadowcore_oil
trinket2=stone_legion_heraldry,id=184027,bonus_id=6805,ilevel=220
main_hand=deadeye_blunderbuss,id=184250,bonus_id=6805,ilevel=220,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=217.27
# gear_agility=789
# gear_stamina=1300
# gear_crit_rating=443
# gear_haste_rating=604
# gear_mastery_rating=504
# gear_versatility_rating=54
# gear_armor=818

marksmanship : 9956 dps, 3082 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
9956.3 9956.3 16.5 / 0.166% 1128.1 / 11.3% 991.8
RPS Out RPS In Primary Resource Waiting APM Active Skill
10.0 9.8 Focus 0.00% 47.1 100.0% 100%
Talents
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
marksmanship 9956
Aimed Shot 3542 (3944) 35.6% (39.6%) 46.4 6.40sec 25333 16013 Direct 231.7 (257.4) 3716 7422 4558 22.7% (22.7%)

Stats Details: Aimed Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 46.39 231.67 0.00 0.00 1.5821 0.0000 1055964.54 1508339.75 29.99% 16012.90 16012.90
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.29% 179.06 128 241 3716.45 2524 9493 3718.58 3518 3963 665445 950522 29.99%
crit 22.71% 52.61 32 79 7421.72 5048 18985 7426.66 6383 8636 390519 557818 29.99%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.

Action Priority List

    trickshots
    [I]:46.59
  • if_expr:buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
  • target_if_expr:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration)
    Aimed Shot (_double_tap) 402 4.0% 0.0 0.00sec 0 0 Direct 25.7 3792 7595 4636 22.2%

Stats Details: Aimed Shot Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 25.73 0.00 0.00 0.0000 0.0000 119269.86 170365.07 29.99% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.81% 20.02 7 34 3791.75 2524 9493 3807.20 3109 4658 75934 108465 29.99%
crit 22.19% 5.71 0 15 7595.42 5048 18985 7608.34 0 13543 43336 61900 29.94%

Action Details: Aimed Shot Double Tap

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.
Auto Shot 373 3.7% 113.1 2.65sec 984 434 Direct 112.9 805 1609 986 22.6%

Stats Details: Auto Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 113.07 112.85 0.00 0.00 2.2664 0.0000 111295.25 158974.13 29.99% 434.29 434.29
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.44% 87.39 60 117 804.54 774 970 804.45 792 818 70310 100431 29.99%
crit 22.56% 25.46 6 45 1609.48 1548 1940 1609.36 1560 1667 40985 58543 29.99%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Dreadfire Vessel 137 1.4% 3.7 90.74sec 10968 0 Direct 3.7 9040 18094 11025 21.8%

Stats Details: Dreadfire Vessel

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.72 3.70 0.00 0.00 0.0000 0.0000 40793.09 40793.09 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 78.21% 2.90 0 4 9040.43 8937 9474 8972.51 0 9474 26192 26192 0.00%
crit 21.79% 0.81 0 4 18093.85 17875 18947 10740.35 0 18947 14601 14601 0.00%

Action Details: Dreadfire Vessel

  • id:344732
  • school:fire
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:8212.26
  • base_dd_max:8212.26
  • base_dd_mult:1.00

Spelldata

  • id:344732
  • name:Dreadfire Vessel
  • school:fire
  • tooltip:
  • description:Unleash incendiary flames at your target inflicting {$s1=0} Fire damage.
Eternal Skirmish 40 0.4% 21.8 13.07sec 546 0 Direct 21.8 442 884 546 23.5%

Stats Details: Eternal Skirmish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.83 21.83 0.00 0.00 0.0000 0.0000 11915.48 11915.48 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.48% 16.70 6 29 441.98 435 461 442.00 435 455 7379 7379 0.00%
crit 23.52% 5.13 0 14 883.57 871 923 878.58 0 923 4536 4536 0.00%

Action Details: Eternal Skirmish

  • id:323889
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:323889
  • name:Eternal Skirmish
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Kill Shot 84 0.8% 4.7 13.27sec 5385 4510 Direct 4.6 4220 9516 5421 22.6%

Stats Details: Kill Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.68 4.65 0.00 0.00 1.1940 0.0000 25194.20 35987.39 29.99% 4510.24 4510.24
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.36% 3.60 0 7 4219.76 4065 4796 4200.14 0 4796 15177 21678 29.89%
crit 22.64% 1.05 0 4 9516.32 9146 10792 6465.84 0 10792 10018 14309 20.39%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.

Action Priority List

    trickshots
    [L]:4.68
  • if_expr:buff.dead_eye.down
Master Marksman 471 4.7% 306.7 0.99sec 458 0 Periodic 525.0 268 0 268 0.0% 70.3%

Stats Details: Master Marksman

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 306.65 0.00 524.98 524.98 0.0000 2.0000 140565.37 140565.37 0.00% 133.88 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 524.98 392 677 267.71 37 1880 267.89 220 321 140565 140565 0.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for $w1 damage every $t1 sec.
  • description:{$@spelldesc260309=Your ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Multi-Shot 2659 26.7% 81.7 3.65sec 9711 8523 Direct 407.4 1587 3175 1947 22.7%

Stats Details: Multishot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 81.69 407.41 0.00 0.00 1.1393 0.0000 793259.35 1133091.66 29.99% 8523.26 8523.26
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.34% 315.10 238 397 1587.39 953 2090 1587.27 1469 1683 500200 714486 29.99%
crit 22.66% 92.31 59 139 3174.74 1905 4180 3175.03 2880 3435 293059 418605 29.99%

Action Details: Multishot

  • id:257620
  • school:physical
  • range:40.0
  • travel_speed:50.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:focus
  • base_cost:20.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257620
  • name:Multi-Shot
  • school:physical
  • tooltip:
  • description:Fires several missiles, hitting your current target and up to $I enemies within $A1 yards for {$s1=0} Physical damage.

Action Priority List

    trickshots
    [K]:73.30
  • if_expr:buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
    trickshots
    [M]:8.39
  • if_expr:focus>cost+action.aimed_shot.cost
Rapid Fire 1025 10.3% 15.9 18.88sec 19174 10980 Periodic 567.5 439 878 539 22.7% 1.6%

Stats Details: Rapid Fire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 15.95 0.00 113.88 567.55 1.7463 0.2093 305745.63 436727.06 29.99% 10979.88 10979.88
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.29% 438.67 292 637 439.06 351 881 439.08 426 453 192624 275144 29.99%
crit 22.71% 128.87 80 204 877.86 703 1762 877.68 794 956 113122 161583 29.99%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:2.00
  • base_tick_time:0.33
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.

Action Details: Rapid Fire Damage

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.}

Action Priority List

    trickshots
    [J]:15.95
  • if_expr:buff.trick_shots.remains>=execute_time
Serpent Sting 822 8.3% 0.0 0.00sec 0 0 Direct 46.3 499 998 612 22.7%
Periodic 374.5 472 944 579 22.7% 54.0%

Stats Details: Serpent Sting

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 46.26 374.50 374.50 0.0000 2.1548 245121.53 245121.53 0.00% 303.75 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.28% 35.75 22 52 498.78 479 600 498.82 489 508 17833 17833 0.00%
crit 22.72% 10.51 2 21 998.12 958 1201 998.55 958 1080 10489 10489 0.00%
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.31% 289.54 204 389 471.86 3 600 471.92 463 484 136630 136630 0.00%
crit 22.69% 84.97 45 122 943.56 17 1201 943.72 891 994 80170 80170 0.00%

Action Details: Serpent Sting

  • id:271788
  • school:nature
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.165000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:18.00
  • base_tick_time:3.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:271788
  • name:Serpent Sting
  • school:nature
  • tooltip:Suffering {$s2=0} Nature damage every $t2 sec.
  • description:Fire a shot that poisons your target, causing them to take {$s1=0} Nature damage instantly and an additional $o2 Nature damage over {$d=18 seconds}.
Shadowcore Oil Blast 44 0.4% 43.8 6.64sec 297 0 Direct 43.8 242 484 297 22.6%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 43.83 43.83 0.00 0.00 0.0000 0.0000 13002.46 13002.46 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.39% 33.92 18 52 241.98 239 254 241.99 239 246 8207 8207 0.00%
crit 22.61% 9.91 3 20 483.96 479 508 483.96 479 498 4795 4795 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Steady Shot 358 3.6% 68.7 4.34sec 1559 1157 Direct 69.6 1256 2514 1539 22.5%

Stats Details: Steady Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 68.66 69.55 0.00 0.00 1.3469 0.0000 107032.86 152885.74 29.99% 1157.45 1157.45
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.54% 53.93 34 73 1256.43 1219 1529 1256.16 1236 1287 67759 96787 29.99%
crit 22.46% 15.62 4 29 2513.68 2439 3057 2513.62 2439 2643 39274 56098 29.99%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.75
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:10.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving.{$?s321018=true}[ |cFFFFFFFFGenerates {$s2=0} Focus.][]

Action Priority List

    trickshots
    [F]:15.50
  • if_expr:talent.steady_focus&in_flight&buff.steady_focus.remains<5
    trickshots
    [N]:53.43
Simple Action Stats Execute Interval
marksmanship
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:marksmanship
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Blood Fury 3.0 120.63sec

Stats Details: Blood Fury

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.98 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Blood Fury

  • id:20572
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:20572
  • name:Blood Fury
  • school:physical
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.

Action Priority List

    cds
    [D]:2.98
  • if_expr:buff.trueshot.up|target.time_to_die<16
Double Tap 5.6 60.64sec

Stats Details: Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.59 0.00 0.00 0.00 0.9765 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Double Tap

  • id:260402
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:260402
  • name:Double Tap
  • school:physical
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.

Action Priority List

    trickshots
    [G]:4.59
  • if_expr:covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:marksmanship
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:marksmanship
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Agility (potion) 1.5 309.60sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.47 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307159
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [E]:1.46
  • if_expr:buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
Trueshot 3.0 120.64sec

Stats Details: Trueshot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.98 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.

Action Priority List

    trickshots
    [H]:2.98

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Blood Fury 3.0 0.0 120.6sec 120.6sec 14.6sec 14.72% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_blood_fury
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:120.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:attack_power
  • amount:122.00

Trigger Details

  • interval_min/max:120.0s / 122.6s
  • trigger_min/max:120.0s / 122.6s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 15.0s

Stack Uptimes

  • blood_fury_1:14.72%

Spelldata

  • id:20572
  • name:Blood Fury
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.58% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.58%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Double Tap 5.6 0.0 58.5sec 60.6sec 4.6sec 8.62% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_double_tap
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:50.0s / 62.7s
  • trigger_min/max:60.0s / 62.7s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 11.0s

Stack Uptimes

  • double_tap_1:8.62%

Spelldata

  • id:260402
  • name:Double Tap
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Lock and Load 8.9 0.2 30.3sec 29.6sec 1.9sec 5.53% 18.83% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 230.6s
  • trigger_min/max:1.8s / 230.6s
  • trigger_pct:8.09%
  • duration_min/max:0.0s / 11.5s

Stack Uptimes

  • lock_and_load_1:5.53%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Potion of Spectral Agility 1.5 0.0 309.7sec 309.7sec 23.3sec 11.19% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_potion_of_spectral_agility
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 333.2s
  • trigger_min/max:300.0s / 333.2s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 25.0s

Stack Uptimes

  • potion_of_spectral_agility_1:11.19%

Spelldata

  • id:307159
  • name:Potion of Spectral Agility
  • tooltip:Agility increased by $w1.
  • description:Increases your Agility by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Precise Shots 40.6 5.7 7.3sec 6.4sec 2.7sec 36.70% 80.82% 2.9 (2.9) 0.0

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_precise_shots
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:0.75
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 37.0s
  • trigger_min/max:0.9s / 14.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 29.9s

Stack Uptimes

  • precise_shots_1:31.75%
  • precise_shots_2:4.95%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=75}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next 1-{$260242u=2} {$?s342049=false}[Chimaera Shots][Arcane Shots] or Multi-Shots to deal {$260242s1=75}% more damage.}
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Steady Focus 5.7 19.5 55.7sec 12.0sec 49.6sec 95.13% 0.00% 19.5 (19.5) 4.8

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_steady_focus
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.07
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 287.2s
  • trigger_min/max:3.0s / 36.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 281.1s

Stack Uptimes

  • steady_focus_1:95.13%

Spelldata

  • id:193534
  • name:Steady Focus
  • tooltip:Haste increased by {$s1=7}%.
  • description:{$@spelldesc193533=Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:193533
  • name:Steady Focus
  • tooltip:
  • description:Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Trick Shots 63.2 18.5 4.7sec 3.7sec 4.2sec 89.74% 100.00% 18.5 (18.5) 0.0

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_trick_shots
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 12.5s
  • trigger_min/max:0.9s / 11.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.3s

Stack Uptimes

  • trick_shots_1:89.74%

Spelldata

  • id:257622
  • name:Trick Shots
  • tooltip:Your next Aimed Shot or Rapid Fire will ricochet and hit {$257621s1=5} additional targets for {$257621s4=50}% of normal damage.
  • description:{$@spelldesc257621=When Multi-Shot hits {$s2=3} or more targets, your next Aimed Shot or Rapid Fire will ricochet and hit up to {$s1=5} additional targets for {$s4=50}% of normal damage.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Trueshot 3.0 0.0 120.6sec 120.6sec 14.6sec 14.71% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.6s
  • trigger_min/max:120.0s / 122.6s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 15.0s

Stack Uptimes

  • trueshot_1:14.71%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism)

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327709
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
double_tap_aimed 5.2 2.0 7.0 62.1s 48.0s 241.0s
double_tap_rapid_fire 0.4 0.0 4.0 82.8s 53.6s 244.5s
Uptime Avg % Min Max Avg Dur Min Max
Focus Cap 0.52% 0.41% 1.41% 0.6s 0.0s 2.0s

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Double Tap0.7590.0012.7152.8940.0108.108
Aimed Shot1.1950.0016.7989.4862.34422.456
Kill Shot3.6070.00119.94112.1320.00027.050
Trueshot0.7340.0012.6201.2370.0004.525
Rapid Fire2.7320.00122.31135.29011.21363.911

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
marksmanship
steady_shot Focus 69.66 676.54 23.08% 9.71 20.01 2.87%
rapid_fire Focus 113.95 113.88 3.89% 1.00 0.06 0.06%
focus_regen Focus 577.32 1945.96 66.39% 3.37 10.91 0.56%
Trueshot Focus 117.18 194.54 6.64% 1.66 1.14 0.58%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Focus 100.0 9.81 10.03 32.1 36.9 0.1 97.4
Usage Type Count Total Avg RPE APR
marksmanship
aimed_shot Focus 46.4 1313.3 28.3 28.3 894.9
kill_shot Focus 4.7 46.8 10.0 10.0 538.5
multishot Focus 81.7 1633.9 20.0 20.0 485.5

Statistics & Data Analysis

Fight Length
marksmanship Fight Length
Count 1218
Mean 298.62
Minimum 240.02
Maximum 359.86
Spread ( max - min ) 119.84
Range [ ( max - min ) / 2 * 100% ] 20.07%
DPS
marksmanship Damage Per Second
Count 1218
Mean 9956.30
Minimum 9113.55
Maximum 10905.21
Spread ( max - min ) 1791.66
Range [ ( max - min ) / 2 * 100% ] 9.00%
Standard Deviation 294.3251
5th Percentile 9487.89
95th Percentile 10450.49
( 95th Percentile - 5th Percentile ) 962.60
Mean Distribution
Standard Deviation 8.4334
95.00% Confidence Interval ( 9939.78 - 9972.83 )
Normalized 95.00% Confidence Interval ( 99.83% - 100.17% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 34
0.1% Error 3358
0.1 Scale Factor Error with Delta=300 740
0.05 Scale Factor Error with Delta=300 2959
0.01 Scale Factor Error with Delta=300 73951
Priority Target DPS
marksmanship Priority Target Damage Per Second
Count 1218
Mean 3081.82
Minimum 2771.71
Maximum 3460.49
Spread ( max - min ) 688.78
Range [ ( max - min ) / 2 * 100% ] 11.17%
Standard Deviation 101.8815
5th Percentile 2925.73
95th Percentile 3252.33
( 95th Percentile - 5th Percentile ) 326.59
Mean Distribution
Standard Deviation 2.9193
95.00% Confidence Interval ( 3076.10 - 3087.54 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 42
0.1% Error 4199
0.1 Scale Factor Error with Delta=300 89
0.05 Scale Factor Error with Delta=300 355
0.01 Scale Factor Error with Delta=300 8861
DPS(e)
marksmanship Damage Per Second (Effective)
Count 1218
Mean 9956.30
Minimum 9113.55
Maximum 10905.21
Spread ( max - min ) 1791.66
Range [ ( max - min ) / 2 * 100% ] 9.00%
Damage
marksmanship Damage
Count 1218
Mean 2969159.62
Minimum 2295760.06
Maximum 3714019.65
Spread ( max - min ) 1418259.59
Range [ ( max - min ) / 2 * 100% ] 23.88%
DTPS
marksmanship Damage Taken Per Second
Count 1218
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
marksmanship Healing Per Second
Count 1218
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
marksmanship Healing Per Second (Effective)
Count 1218
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
marksmanship Heal
Count 1218
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
marksmanship Healing Taken Per Second
Count 1218
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
marksmanship Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
marksmanshipTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
marksmanship Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
4 0.00 tar_trap,if=runeforge.soulforge_embers
5 0.00 double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
6 0.00 aimed_shot,if=active_enemies<3
7 0.00 steady_shot,if=active_enemies>2
Default action list Executed every time the actor is available.
# count action,conditions
8 1.00 auto_shot
0.00 counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
9 3.72 use_items
A 0.00 call_action_list,name=cds
B 0.00 call_action_list,name=st,if=active_enemies<3
C 0.00 call_action_list,name=trickshots,if=active_enemies>2
actions.cds
# count action,conditions
0.00 berserking,if=buff.trueshot.up|target.time_to_die<13
D 2.98 blood_fury,if=buff.trueshot.up|target.time_to_die<16
0.00 ancestral_call,if=buff.trueshot.up|target.time_to_die<16
0.00 fireblood,if=buff.trueshot.up|target.time_to_die<9
0.00 lights_judgment,if=buff.trueshot.down
0.00 bag_of_tricks,if=buff.trueshot.down
E 1.46 potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
actions.trickshots
# count action,conditions
F 15.50 steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
G 4.59 double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
0.00 tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
0.00 flare,if=tar_trap.up&runeforge.soulforge_embers
0.00 explosive_shot
0.00 wild_spirits
0.00 resonating_arrow
0.00 volley
0.00 barrage
H 2.98 trueshot
0.00 rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
I 46.59 aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
0.00 death_chakram,if=focus+cast_regen<focus.max
J 15.95 rapid_fire,if=buff.trick_shots.remains>=execute_time
K 73.30 multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
0.00 chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
L 4.68 kill_shot,if=buff.dead_eye.down
0.00 a_murder_of_crows
0.00 flayed_shot
0.00 serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
M 8.39 multishot,if=focus>cost+action.aimed_shot.cost
N 53.43 steady_shot

Sample Sequence

0125789FHDEKIKIKJKINKINFKIKIKJKIKNFKIKNNMIKNNNMIKJKNNMIGKIKNNIKNJKNIKNFKIKIKNNJKIKN9NMNMIKNNKJKIKNGNFKIKNKNHDIKIKJKIKNFIKINKJKNFIKNNIKIKNNJKIKNGMNFIKNM9MNJKIKNFMMIKIKNLNFIKJKIKLNFKIKNNIKJGKLNFIKNNDHLI

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask marksmanship 100.0/100: 100% focus
Pre precombat 1 augmentation marksmanship 100.0/100: 100% focus
Pre precombat 2 food marksmanship 100.0/100: 100% focus
Pre precombat 5 double_tap Fluffy_Pillow 100.0/100: 100% focus
Pre precombat 7 steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 8 auto_attack Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 9 use_items Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 trickshots F steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:01.484 trickshots H trueshot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus
0:01.484 cds D blood_fury Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot
0:01.484 cds E potion Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot
0:01.484 trickshots K multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot, potion_of_spectral_agility
0:02.398 trickshots I aimed_shot Fluffy_Pillow 91.3/100: 91% focus bloodlust, blood_fury, double_tap, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:03.314 trickshots K multishot Fluffy_Pillow 66.9/100: 67% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:04.230 trickshots I aimed_shot enemy2 58.2/100: 58% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:05.146 trickshots K multishot Fluffy_Pillow 34.5/100: 35% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:06.063 trickshots J rapid_fire Fluffy_Pillow 25.9/100: 26% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:07.402 trickshots K multishot Fluffy_Pillow 52.4/100: 52% focus bloodlust, blood_fury, steady_focus, trueshot, potion_of_spectral_agility
0:08.318 trickshots I aimed_shot enemy3 43.7/100: 44% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:09.233 trickshots N steady_shot Fluffy_Pillow 20.0/100: 20% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:10.301 trickshots K multishot Fluffy_Pillow 48.2/100: 48% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:11.216 trickshots I aimed_shot enemy4 39.5/100: 39% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:12.132 trickshots N steady_shot Fluffy_Pillow 15.8/100: 16% focus bloodlust, blood_fury, lock_and_load, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:13.200 trickshots F steady_shot Fluffy_Pillow 44.0/100: 44% focus bloodlust, blood_fury, lock_and_load, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:14.268 trickshots K multishot Fluffy_Pillow 72.1/100: 72% focus bloodlust, blood_fury, lock_and_load, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:15.183 trickshots I aimed_shot enemy5 63.4/100: 63% focus bloodlust, blood_fury, lock_and_load, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:16.098 trickshots K multishot Fluffy_Pillow 74.7/100: 75% focus bloodlust, blood_fury, lock_and_load, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:17.015 trickshots I aimed_shot Fluffy_Pillow 63.9/100: 64% focus bloodlust, lock_and_load, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:17.930 trickshots K multishot Fluffy_Pillow 71.4/100: 71% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:18.847 trickshots J rapid_fire Fluffy_Pillow 58.9/100: 59% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:20.262 trickshots K multishot Fluffy_Pillow 77.6/100: 78% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:21.178 trickshots I aimed_shot enemy2 65.1/100: 65% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:22.700 trickshots K multishot Fluffy_Pillow 42.6/100: 43% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:23.616 trickshots N steady_shot Fluffy_Pillow 30.2/100: 30% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:24.683 trickshots F steady_shot Fluffy_Pillow 48.9/100: 49% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:25.752 trickshots K multishot Fluffy_Pillow 67.7/100: 68% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:26.666 trickshots I aimed_shot enemy3 55.3/100: 55% focus bloodlust, steady_focus, trick_shots
0:28.190 trickshots K multishot Fluffy_Pillow 32.8/100: 33% focus bloodlust, precise_shots, steady_focus
0:29.106 trickshots N steady_shot Fluffy_Pillow 20.3/100: 20% focus bloodlust, steady_focus, trick_shots
0:30.173 trickshots N steady_shot Fluffy_Pillow 39.1/100: 39% focus bloodlust, steady_focus, trick_shots
0:31.243 trickshots M multishot Fluffy_Pillow 57.9/100: 58% focus bloodlust, steady_focus, trick_shots
0:32.157 trickshots I aimed_shot enemy4 45.4/100: 45% focus bloodlust, steady_focus, trick_shots
0:33.680 trickshots K multishot Fluffy_Pillow 23.0/100: 23% focus bloodlust, precise_shots, steady_focus
0:34.596 trickshots N steady_shot Fluffy_Pillow 10.5/100: 11% focus bloodlust, steady_focus, trick_shots
0:35.664 trickshots N steady_shot Fluffy_Pillow 29.3/100: 29% focus bloodlust, steady_focus, trick_shots
0:36.733 trickshots N steady_shot Fluffy_Pillow 48.1/100: 48% focus bloodlust, steady_focus, trick_shots
0:37.801 trickshots M multishot Fluffy_Pillow 66.9/100: 67% focus bloodlust, steady_focus, trick_shots
0:38.716 trickshots I aimed_shot enemy5 54.4/100: 54% focus bloodlust, steady_focus, trick_shots
0:40.415 trickshots K multishot Fluffy_Pillow 33.4/100: 33% focus bloodlust, precise_shots, steady_focus
0:41.331 trickshots J rapid_fire Fluffy_Pillow 20.3/100: 20% focus steady_focus, trick_shots
0:43.198 trickshots K multishot Fluffy_Pillow 39.1/100: 39% focus steady_focus
0:44.388 trickshots N steady_shot Fluffy_Pillow 26.6/100: 27% focus steady_focus, trick_shots
0:45.775 trickshots N steady_shot Fluffy_Pillow 45.4/100: 45% focus steady_focus, trick_shots
0:47.163 trickshots M multishot Fluffy_Pillow 64.2/100: 64% focus steady_focus, trick_shots
0:48.353 trickshots I aimed_shot Fluffy_Pillow 51.7/100: 52% focus steady_focus, trick_shots
0:50.331 trickshots G double_tap Fluffy_Pillow 29.3/100: 29% focus precise_shots, steady_focus
0:51.520 trickshots K multishot Fluffy_Pillow 36.8/100: 37% focus double_tap, lock_and_load, precise_shots, steady_focus
0:52.709 trickshots I aimed_shot enemy2 24.3/100: 24% focus double_tap, lock_and_load, steady_focus, trick_shots
0:53.898 trickshots K multishot Fluffy_Pillow 31.8/100: 32% focus precise_shots, steady_focus
0:55.089 trickshots N steady_shot Fluffy_Pillow 19.4/100: 19% focus steady_focus, trick_shots
0:56.475 trickshots N steady_shot Fluffy_Pillow 38.1/100: 38% focus steady_focus, trick_shots
0:57.861 trickshots I aimed_shot enemy3 56.9/100: 57% focus steady_focus, trick_shots
0:59.840 trickshots K multishot Fluffy_Pillow 34.4/100: 34% focus precise_shots(2), steady_focus
1:01.028 trickshots N steady_shot Fluffy_Pillow 22.0/100: 22% focus precise_shots, steady_focus, trick_shots
1:02.415 trickshots J rapid_fire Fluffy_Pillow 40.7/100: 41% focus precise_shots, steady_focus, trick_shots
1:04.191 trickshots K multishot Fluffy_Pillow 59.0/100: 59% focus precise_shots, steady_focus
1:05.379 trickshots N steady_shot Fluffy_Pillow 46.5/100: 46% focus steady_focus, trick_shots
1:06.766 trickshots I aimed_shot enemy4 65.3/100: 65% focus steady_focus, trick_shots
1:08.747 trickshots K multishot Fluffy_Pillow 42.8/100: 43% focus precise_shots(2), steady_focus
1:09.936 trickshots N steady_shot Fluffy_Pillow 30.3/100: 30% focus precise_shots, steady_focus, trick_shots
1:11.324 trickshots F steady_shot Fluffy_Pillow 49.1/100: 49% focus precise_shots, steady_focus, trick_shots
1:12.711 trickshots K multishot Fluffy_Pillow 67.9/100: 68% focus lock_and_load, precise_shots, steady_focus, trick_shots
1:13.900 trickshots I aimed_shot Fluffy_Pillow 55.4/100: 55% focus lock_and_load, steady_focus, trick_shots
1:15.090 trickshots K multishot Fluffy_Pillow 63.0/100: 63% focus precise_shots, steady_focus
1:16.279 trickshots I aimed_shot enemy2 50.5/100: 50% focus steady_focus, trick_shots
1:18.258 trickshots K multishot Fluffy_Pillow 28.0/100: 28% focus precise_shots(2), steady_focus
1:19.445 trickshots N steady_shot Fluffy_Pillow 15.5/100: 16% focus precise_shots, steady_focus, trick_shots
1:20.832 trickshots N steady_shot Fluffy_Pillow 34.3/100: 34% focus precise_shots, steady_focus, trick_shots
1:22.218 trickshots J rapid_fire Fluffy_Pillow 53.1/100: 53% focus precise_shots, steady_focus, trick_shots
1:24.310 trickshots K multishot Fluffy_Pillow 73.3/100: 73% focus precise_shots, steady_focus
1:25.500 trickshots I aimed_shot enemy3 60.8/100: 61% focus steady_focus, trick_shots
1:27.632 trickshots K multishot Fluffy_Pillow 39.3/100: 39% focus precise_shots, steady_focus
1:28.822 trickshots N steady_shot Fluffy_Pillow 26.9/100: 27% focus steady_focus, trick_shots
1:30.208 default 9 use_items Fluffy_Pillow 45.6/100: 46% focus steady_focus, trick_shots
1:30.208 trickshots N steady_shot Fluffy_Pillow 45.6/100: 46% focus steady_focus, trick_shots
1:31.594 trickshots M multishot Fluffy_Pillow 64.4/100: 64% focus steady_focus, trick_shots
1:32.782 trickshots N steady_shot Fluffy_Pillow 51.9/100: 52% focus steady_focus, trick_shots
1:34.167 trickshots M multishot Fluffy_Pillow 70.7/100: 71% focus steady_focus, trick_shots
1:35.356 trickshots I aimed_shot Fluffy_Pillow 58.2/100: 58% focus steady_focus, trick_shots
1:37.335 trickshots K multishot Fluffy_Pillow 35.8/100: 36% focus precise_shots(2), steady_focus
1:38.523 trickshots N steady_shot Fluffy_Pillow 23.3/100: 23% focus precise_shots, steady_focus, trick_shots
1:39.908 trickshots N steady_shot Fluffy_Pillow 42.0/100: 42% focus precise_shots, steady_focus, trick_shots
1:41.293 trickshots K multishot Fluffy_Pillow 60.8/100: 61% focus precise_shots, steady_focus, trick_shots
1:42.482 trickshots J rapid_fire Fluffy_Pillow 48.3/100: 48% focus steady_focus, trick_shots
1:44.364 trickshots K multishot Fluffy_Pillow 67.2/100: 67% focus steady_focus
1:45.551 trickshots I aimed_shot enemy2 54.8/100: 55% focus steady_focus, trick_shots
1:47.530 trickshots K multishot Fluffy_Pillow 32.3/100: 32% focus precise_shots(2), steady_focus
1:48.720 trickshots N steady_shot Fluffy_Pillow 19.8/100: 20% focus precise_shots, steady_focus, trick_shots
1:50.107 trickshots G double_tap Fluffy_Pillow 38.6/100: 39% focus precise_shots, steady_focus, trick_shots
1:51.520 trickshots N steady_shot Fluffy_Pillow 47.5/100: 48% focus double_tap, precise_shots, steady_focus, trick_shots
1:52.907 trickshots F steady_shot Fluffy_Pillow 66.3/100: 66% focus double_tap, precise_shots, steady_focus, trick_shots
1:54.293 trickshots K multishot Fluffy_Pillow 85.1/100: 85% focus double_tap, precise_shots, steady_focus, trick_shots
1:55.482 trickshots I aimed_shot enemy3 72.6/100: 73% focus double_tap, steady_focus, trick_shots
1:57.461 trickshots K multishot Fluffy_Pillow 50.1/100: 50% focus precise_shots(2), steady_focus
1:58.649 trickshots N steady_shot Fluffy_Pillow 37.7/100: 38% focus precise_shots, steady_focus, trick_shots
2:00.037 trickshots K multishot Fluffy_Pillow 56.4/100: 56% focus precise_shots, steady_focus, trick_shots
2:01.226 trickshots N steady_shot Fluffy_Pillow 44.0/100: 44% focus steady_focus, trick_shots
2:02.611 trickshots H trueshot Fluffy_Pillow 62.7/100: 63% focus lock_and_load, steady_focus, trick_shots
2:02.611 cds D blood_fury Fluffy_Pillow 62.7/100: 63% focus lock_and_load, steady_focus, trick_shots, trueshot
2:02.611 trickshots I aimed_shot Fluffy_Pillow 62.7/100: 63% focus blood_fury, lock_and_load, steady_focus, trick_shots, trueshot
2:03.800 trickshots K multishot Fluffy_Pillow 74.0/100: 74% focus blood_fury, precise_shots, steady_focus, trueshot
2:04.989 trickshots I aimed_shot enemy4 65.3/100: 65% focus blood_fury, steady_focus, trick_shots, trueshot
2:06.177 trickshots K multishot Fluffy_Pillow 41.6/100: 42% focus blood_fury, precise_shots(2), steady_focus, trueshot
2:07.365 trickshots J rapid_fire Fluffy_Pillow 32.9/100: 33% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot
2:09.124 trickshots K multishot Fluffy_Pillow 59.6/100: 60% focus blood_fury, precise_shots, steady_focus, trueshot
2:10.312 trickshots I aimed_shot enemy2 50.2/100: 50% focus blood_fury, trick_shots, trueshot
2:11.583 trickshots K multishot Fluffy_Pillow 26.5/100: 26% focus blood_fury, precise_shots, trueshot
2:12.854 trickshots N steady_shot Fluffy_Pillow 17.8/100: 18% focus blood_fury, trick_shots, trueshot
2:14.339 trickshots F steady_shot Fluffy_Pillow 45.9/100: 46% focus blood_fury, trick_shots, trueshot
2:15.823 trickshots I aimed_shot enemy5 74.1/100: 74% focus blood_fury, steady_focus, trick_shots, trueshot
2:17.010 trickshots K multishot Fluffy_Pillow 50.4/100: 50% focus blood_fury, precise_shots, steady_focus, trueshot
2:18.199 trickshots I aimed_shot enemy3 39.8/100: 40% focus steady_focus, trick_shots
2:20.177 trickshots N steady_shot Fluffy_Pillow 17.3/100: 17% focus precise_shots(2), steady_focus
2:21.563 trickshots K multishot Fluffy_Pillow 36.1/100: 36% focus precise_shots(2), steady_focus
2:22.750 trickshots J rapid_fire Fluffy_Pillow 23.6/100: 24% focus precise_shots, steady_focus, trick_shots
2:24.509 trickshots K multishot Fluffy_Pillow 41.7/100: 42% focus precise_shots, steady_focus
2:25.698 trickshots N steady_shot Fluffy_Pillow 29.3/100: 29% focus steady_focus, trick_shots
2:27.085 trickshots F steady_shot Fluffy_Pillow 48.0/100: 48% focus steady_focus, trick_shots
2:28.471 trickshots I aimed_shot Fluffy_Pillow 66.8/100: 67% focus steady_focus, trick_shots
2:30.450 trickshots K multishot Fluffy_Pillow 44.3/100: 44% focus precise_shots, steady_focus
2:31.638 trickshots N steady_shot Fluffy_Pillow 31.9/100: 32% focus steady_focus, trick_shots
2:33.026 trickshots N steady_shot Fluffy_Pillow 50.6/100: 51% focus steady_focus, trick_shots
2:34.409 trickshots I aimed_shot enemy2 69.4/100: 69% focus steady_focus, trick_shots
2:36.386 trickshots K multishot Fluffy_Pillow 46.9/100: 47% focus lock_and_load, precise_shots, steady_focus
2:37.573 trickshots I aimed_shot enemy4 34.4/100: 34% focus lock_and_load, steady_focus, trick_shots
2:38.761 trickshots K multishot Fluffy_Pillow 41.9/100: 42% focus precise_shots(2), steady_focus
2:39.950 trickshots N steady_shot Fluffy_Pillow 29.5/100: 29% focus precise_shots, steady_focus, trick_shots
2:41.337 trickshots N steady_shot Fluffy_Pillow 48.3/100: 48% focus precise_shots, steady_focus, trick_shots
2:42.723 trickshots J rapid_fire Fluffy_Pillow 67.0/100: 67% focus precise_shots, steady_focus, trick_shots
2:44.580 trickshots K multishot Fluffy_Pillow 85.8/100: 86% focus precise_shots, steady_focus
2:45.768 trickshots I aimed_shot enemy3 73.3/100: 73% focus steady_focus, trick_shots
2:47.842 trickshots K multishot Fluffy_Pillow 51.4/100: 51% focus precise_shots, steady_focus
2:49.031 trickshots N steady_shot Fluffy_Pillow 38.9/100: 39% focus steady_focus, trick_shots
2:50.419 trickshots G double_tap Fluffy_Pillow 57.7/100: 58% focus steady_focus, trick_shots
2:51.607 trickshots M multishot Fluffy_Pillow 65.3/100: 65% focus double_tap, steady_focus, trick_shots
2:52.796 trickshots N steady_shot Fluffy_Pillow 52.8/100: 53% focus double_tap, steady_focus, trick_shots
2:54.181 trickshots F steady_shot Fluffy_Pillow 71.5/100: 72% focus double_tap, steady_focus, trick_shots
2:55.566 trickshots I aimed_shot Fluffy_Pillow 90.3/100: 90% focus double_tap, steady_focus, trick_shots
2:57.546 trickshots K multishot Fluffy_Pillow 65.0/100: 65% focus precise_shots, steady_focus
2:58.734 trickshots N steady_shot Fluffy_Pillow 52.6/100: 53% focus steady_focus, trick_shots
3:00.122 trickshots M multishot Fluffy_Pillow 71.3/100: 71% focus steady_focus, trick_shots
3:01.310 default 9 use_items Fluffy_Pillow 58.9/100: 59% focus steady_focus, trick_shots
3:01.310 trickshots M multishot Fluffy_Pillow 58.9/100: 59% focus steady_focus, trick_shots
3:02.497 trickshots N steady_shot Fluffy_Pillow 46.4/100: 46% focus steady_focus, trick_shots
3:03.885 trickshots J rapid_fire Fluffy_Pillow 65.2/100: 65% focus steady_focus, trick_shots
3:05.736 trickshots K multishot Fluffy_Pillow 83.9/100: 84% focus steady_focus
3:06.924 trickshots I aimed_shot enemy2 71.4/100: 71% focus steady_focus, trick_shots
3:08.904 trickshots K multishot Fluffy_Pillow 48.9/100: 49% focus precise_shots, steady_focus
3:10.092 trickshots N steady_shot Fluffy_Pillow 36.4/100: 36% focus steady_focus, trick_shots
3:11.477 trickshots F steady_shot Fluffy_Pillow 54.8/100: 55% focus trick_shots
3:12.960 trickshots M multishot Fluffy_Pillow 73.6/100: 74% focus steady_focus, trick_shots
3:14.148 trickshots M multishot Fluffy_Pillow 61.1/100: 61% focus steady_focus, trick_shots
3:15.337 trickshots I aimed_shot enemy3 48.7/100: 49% focus steady_focus, trick_shots
3:17.315 trickshots K multishot Fluffy_Pillow 26.2/100: 26% focus precise_shots, steady_focus
3:18.503 trickshots I aimed_shot Fluffy_Pillow 13.7/100: 14% focus lock_and_load, steady_focus, trick_shots
3:19.692 trickshots K multishot Fluffy_Pillow 21.2/100: 21% focus precise_shots(2), steady_focus
3:20.881 trickshots N steady_shot Fluffy_Pillow 8.7/100: 9% focus precise_shots, steady_focus, trick_shots
3:22.267 trickshots L kill_shot Fluffy_Pillow 27.5/100: 28% focus precise_shots, steady_focus, trick_shots
3:23.457 trickshots N steady_shot Fluffy_Pillow 25.0/100: 25% focus precise_shots, steady_focus, trick_shots
3:24.844 trickshots F steady_shot Fluffy_Pillow 43.8/100: 44% focus precise_shots, steady_focus, trick_shots
3:26.229 trickshots I aimed_shot enemy4 62.6/100: 63% focus lock_and_load, precise_shots, steady_focus, trick_shots
3:27.418 trickshots K multishot Fluffy_Pillow 70.1/100: 70% focus precise_shots(2), steady_focus
3:28.608 trickshots J rapid_fire Fluffy_Pillow 57.6/100: 58% focus precise_shots, steady_focus, trick_shots
3:30.420 trickshots K multishot Fluffy_Pillow 76.1/100: 76% focus precise_shots, steady_focus
3:31.608 trickshots I aimed_shot enemy5 63.6/100: 64% focus steady_focus, trick_shots
3:33.586 trickshots K multishot Fluffy_Pillow 41.2/100: 41% focus precise_shots(2), steady_focus
3:34.774 trickshots L kill_shot Fluffy_Pillow 28.7/100: 29% focus precise_shots, steady_focus, trick_shots
3:35.962 trickshots N steady_shot Fluffy_Pillow 26.2/100: 26% focus precise_shots, steady_focus, trick_shots
3:37.348 trickshots F steady_shot Fluffy_Pillow 45.0/100: 45% focus precise_shots, steady_focus, trick_shots
3:38.734 trickshots K multishot Fluffy_Pillow 63.7/100: 64% focus precise_shots, steady_focus, trick_shots
3:39.923 trickshots I aimed_shot Fluffy_Pillow 51.3/100: 51% focus steady_focus, trick_shots
3:41.901 trickshots K multishot Fluffy_Pillow 28.8/100: 29% focus precise_shots, steady_focus
3:43.090 trickshots N steady_shot Fluffy_Pillow 16.3/100: 16% focus steady_focus, trick_shots
3:44.477 trickshots N steady_shot Fluffy_Pillow 35.1/100: 35% focus steady_focus, trick_shots
3:45.864 trickshots I aimed_shot enemy2 53.9/100: 54% focus steady_focus, trick_shots
3:47.842 trickshots K multishot Fluffy_Pillow 31.4/100: 31% focus precise_shots, steady_focus
3:49.030 trickshots J rapid_fire Fluffy_Pillow 18.9/100: 19% focus steady_focus, trick_shots
3:50.941 trickshots G double_tap Fluffy_Pillow 38.0/100: 38% focus steady_focus
3:52.131 trickshots K multishot Fluffy_Pillow 45.5/100: 46% focus double_tap, steady_focus
3:53.320 trickshots L kill_shot Fluffy_Pillow 33.1/100: 33% focus double_tap, steady_focus, trick_shots
3:54.509 trickshots N steady_shot Fluffy_Pillow 30.6/100: 31% focus double_tap, steady_focus, trick_shots
3:55.895 trickshots F steady_shot Fluffy_Pillow 49.4/100: 49% focus double_tap, steady_focus, trick_shots
3:57.281 trickshots I aimed_shot enemy3 68.1/100: 68% focus double_tap, steady_focus, trick_shots
3:59.258 trickshots K multishot Fluffy_Pillow 45.6/100: 46% focus precise_shots, steady_focus
4:00.446 trickshots N steady_shot Fluffy_Pillow 33.2/100: 33% focus steady_focus, trick_shots
4:01.832 trickshots N steady_shot Fluffy_Pillow 51.9/100: 52% focus steady_focus, trick_shots
4:03.219 cds D blood_fury Fluffy_Pillow 70.7/100: 71% focus steady_focus, trick_shots
4:03.219 trickshots H trueshot Fluffy_Pillow 70.7/100: 71% focus blood_fury, steady_focus, trick_shots
4:03.219 trickshots L kill_shot Fluffy_Pillow 70.7/100: 71% focus blood_fury, steady_focus, trick_shots, trueshot
4:04.509 trickshots I aimed_shot Fluffy_Pillow 73.0/100: 73% focus blood_fury, steady_focus, trick_shots, trueshot

Stats

Level Bonus (60) Race Bonus (orc) Raid-Buffed Unbuffed Gear Amount
Strength 274 3 295 277 0
Agility 450 -3 1411 1297 789 (677)
Stamina 414 1 1800 1715 1300
Intellect 369 -1 405 368 0
Spirit 0 0 0 0 0
Health 36000 34300 0
Focus 100 100 0
Spell Power 405 368 0
Crit 22.66% 22.66% 443
Haste 18.30% 18.30% 604
Versatility 3.65% 3.65% 146
Attack Power 1482 1297 0
Mastery 14.00% 14.00% 504
Armor 818 818 818
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 217.00
Local Head Helm of Insatiable Appetite
ilevel: 213, stats: { 103 Armor, +126 Sta, +92 Haste, +40 Mastery, +72 AgiInt }
Local Neck Noble's Birthstone Pendant
ilevel: 213, stats: { +71 Sta, +47 Crit, +147 Mastery }
Local Shoulders Boneshatter Pauldrons
ilevel: 235, stats: { 107 Armor, +124 Sta, +44 unknown(24), +44 unknown(25), +66 AgiInt }
item effects: { equip: Serpentstalker's Trickery }
Local Chest Master Huntsman's Bandolier
ilevel: 213, stats: { 137 Armor, +126 Sta, +45 Crit, +86 Mastery, +72 AgiInt }, enchant: { +20 StrAgi }
Local Waist Load-Bearing Belt
ilevel: 213, stats: { 77 Armor, +95 Sta, +69 Haste, +30 Vers, +54 AgiInt }
Local Legs Greaves of Enigmatic Energies
ilevel: 213, stats: { 120 Armor, +126 Sta, +91 Crit, +41 Mastery, +72 AgiInt }
Local Feet Stoneclas Stompers
ilevel: 213, stats: { 86 Armor, +95 Sta, +69 Crit, +30 Mastery, +54 AgiInt }, enchant: { +15 Agi }
Local Wrists Bangles of Errant Pride
ilevel: 213, stats: { 69 Armor, +71 Sta, +48 Crit, +24 Mastery, +40 AgiInt }
Local Hands Oathsworn Soldier's Gauntlets
ilevel: 220, stats: { 80 Armor, +104 Sta, +67 Crit, +36 Haste, +58 AgiInt }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 220, stats: { +77 Sta, +161 Haste, +44 Mastery }, enchant: { +16 Crit }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ritualist's Treasured Ring
ilevel: 213, stats: { +71 Sta, +44 Crit, +149 Haste }, enchant: { +16 Crit }
Local Trinket1 Dreadfire Vessel
ilevel: 220, stats: { +73 StrAgiInt }, enchant: shadowcore_oil
item effects: { use: Dreadfire Vessel }
Local Trinket2 Stone Legion Heraldry
ilevel: 220, stats: { +73 StrAgi }
item effects: { equip: Stone Legionnaire }
Local Back Crest of the Legionnaire General
ilevel: 220, stats: { 39 Armor, +77 Sta, +52 Haste, +24 Vers, +43 StrAgiInt }
Local Main Hand Deadeye Blunderbuss
ilevel: 220, weapon: { 121 - 227, 3 }, stats: { +77 Agi, +137 Sta, +45 Haste, +92 Mastery }, enchant: sinful_revelation

Profile

hunter="marksmanship"
source=default
spec=marksmanship
level=60
race=orc
role=attack
position=ranged_back
talents=1101032

# Default consumables
potion=spectral_agility
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/tar_trap,if=runeforge.soulforge_embers
actions.precombat+=/double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
actions.precombat+=/aimed_shot,if=active_enemies<3
actions.precombat+=/steady_shot,if=active_enemies>2

# Executed every time the actor is available.
actions=auto_shot
actions+=/counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
actions+=/use_items
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=st,if=active_enemies<3
actions+=/call_action_list,name=trickshots,if=active_enemies>2

actions.cds=berserking,if=buff.trueshot.up|target.time_to_die<13
actions.cds+=/blood_fury,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/ancestral_call,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/fireblood,if=buff.trueshot.up|target.time_to_die<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
actions.cds+=/bag_of_tricks,if=buff.trueshot.down
actions.cds+=/potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26

actions.st=steady_shot,if=talent.steady_focus&(prev_gcd.1.steady_shot&buff.steady_focus.remains<5|buff.steady_focus.down)
actions.st+=/kill_shot
actions.st+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|!covenant.kyrian&(cooldown.aimed_shot.up|cooldown.rapid_fire.remains>cooldown.aimed_shot.remains)
actions.st+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.st+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.st+=/explosive_shot
actions.st+=/wild_spirits
actions.st+=/flayed_shot
actions.st+=/death_chakram,if=focus+cast_regen<focus.max
actions.st+=/volley,if=buff.precise_shots.down|!talent.chimaera_shot|active_enemies<2
actions.st+=/a_murder_of_crows
actions.st+=/resonating_arrow
actions.st+=/trueshot,if=buff.precise_shots.down|buff.resonating_arrow.up|buff.wild_spirits.up|buff.volley.up&active_enemies>1
actions.st+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(!talent.chimaera_shot|active_enemies<2)|buff.trick_shots.remains>execute_time&active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.trueshot.down|!runeforge.eagletalons_true_focus)&(buff.double_tap.down|talent.streamline)
actions.st+=/chimaera_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/arcane_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/serpent_sting,target_if=min:remains,if=refreshable&target.time_to_die>duration
actions.st+=/barrage,if=active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.double_tap.down|talent.streamline)
actions.st+=/steady_shot

actions.trickshots=steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
actions.trickshots+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
actions.trickshots+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.trickshots+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.trickshots+=/explosive_shot
actions.trickshots+=/wild_spirits
actions.trickshots+=/resonating_arrow
actions.trickshots+=/volley
actions.trickshots+=/barrage
actions.trickshots+=/trueshot
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
actions.trickshots+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
actions.trickshots+=/death_chakram,if=focus+cast_regen<focus.max
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time
actions.trickshots+=/multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
actions.trickshots+=/chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
actions.trickshots+=/kill_shot,if=buff.dead_eye.down
actions.trickshots+=/a_murder_of_crows
actions.trickshots+=/flayed_shot
actions.trickshots+=/serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
actions.trickshots+=/multishot,if=focus>cost+action.aimed_shot.cost
actions.trickshots+=/steady_shot

head=helm_of_insatiable_appetite,id=183001,bonus_id=7188/1485,ilevel=213
neck=nobles_birthstone_pendant,id=183039,bonus_id=7188/1485,ilevel=213
shoulders=boneshatter_pauldrons,id=172327,bonus_id=7013,ilevel=235
back=crest_of_the_legionnaire_general,id=183032,bonus_id=6805,ilevel=220
chest=master_huntsmans_bandolier,id=182988,bonus_id=6805,ilevel=213,enchant=eternal_skirmish
wrists=bangles_of_errant_pride,id=182977,bonus_id=6805,ilevel=213
hands=oathsworn_soldiers_gauntlets,id=182991,bonus_id=6805,ilevel=220
waist=loadbearing_belt,id=183016,bonus_id=6805,ilevel=213
legs=greaves_of_enigmatic_energies,id=183012,bonus_id=6805,ilevel=213
feet=stoneclas_stompers,id=183006,bonus_id=6805,ilevel=213,enchant=15agility
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=6805,ilevel=220,enchant=16crit
finger2=ritualists_treasured_ring,id=183037,bonus_id=6805,ilevel=213,enchant=16crit
trinket1=dreadfire_vessel,id=184030,bonus_id=6805,ilevel=220,enchant=shadowcore_oil
trinket2=stone_legion_heraldry,id=184027,bonus_id=6805,ilevel=220
main_hand=deadeye_blunderbuss,id=184250,bonus_id=6805,ilevel=220,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=217.27
# gear_agility=789
# gear_stamina=1300
# gear_crit_rating=443
# gear_haste_rating=604
# gear_mastery_rating=504
# gear_versatility_rating=54
# gear_armor=818

Simulation & Raid Information

Iterations: 1234
Threads: 16
Confidence: 95.00%
Fight Length (fixed time): 240 - 360 ( 298.6 )

Performance:

Total Events Processed: 34985469
Max Event Queue: 466
Sim Seconds: 368499
CPU Seconds: 37.0312
Physical Seconds: 8.5661
Speed Up: 9951

Settings:

World Lag: 100 ms ( stddev = 10 ms )
Queue Lag: 5 ms ( stddev = 1 ms )

Raw Ability Summary

Character Unit Ability Id Total DPS Imp/Min Hit Crit Execute Count Crit% Avoid% G% B% Interval Combined Duration
NF_SpiritAttunement NF_SpiritAttunement aimed_shot 19434 1066762 3572 46.27 3769 7567 46.1 230.3 22.7% 0.0% 0.0% 0.0% 6.41sec 1523763 298.62sec
NF_SpiritAttunement NF_SpiritAttunement aimed_shot_double_tap 19434 120485 403 5.12 3851 7720 0.0 25.5 22.6% 0.0% 0.0% 0.0% 0.00sec 172101 298.62sec
NF_SpiritAttunement NF_SpiritAttunement augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.62sec
NF_SpiritAttunement NF_SpiritAttunement auto_shot 75 111831 374 22.63 810 1621 112.9 112.6 22.6% 0.0% 0.0% 0.0% 2.65sec 159740 298.62sec
NF_SpiritAttunement NF_SpiritAttunement blood_fury 20572 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.75sec 0 298.62sec
NF_SpiritAttunement NF_SpiritAttunement double_tap 260402 0 0 0.00 0 0 5.6 0.0 0.0% 0.0% 0.0% 0.0% 60.62sec 0 298.62sec
NF_SpiritAttunement NF_SpiritAttunement dreadfire_vessel 344732 40886 137 0.74 9043 18072 3.7 3.7 22.1% 0.0% 0.0% 0.0% 90.74sec 40886 298.62sec
NF_SpiritAttunement NF_SpiritAttunement eternal_skirmish 323889 11935 40 4.39 446 892 21.8 21.8 22.6% 0.0% 0.0% 0.0% 13.22sec 11935 298.62sec
NF_SpiritAttunement NF_SpiritAttunement flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.62sec
NF_SpiritAttunement NF_SpiritAttunement food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.62sec
NF_SpiritAttunement NF_SpiritAttunement kill_shot 53351 24941 84 0.92 4245 9561 4.6 4.6 22.9% 0.0% 0.0% 0.0% 13.40sec 35626 298.62sec
NF_SpiritAttunement NF_SpiritAttunement master_marksman ticks -269576 143637 479 104.42 275 0 303.7 522.1 0.0% 0.0% 0.0% 0.0% 1.00sec 143637 298.62sec
NF_SpiritAttunement NF_SpiritAttunement multishot 257620 796634 2668 81.00 1610 3222 80.8 403.2 22.7% 0.0% 0.0% 0.0% 3.68sec 1137912 298.62sec
NF_SpiritAttunement NF_SpiritAttunement potion 307159 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 309.38sec 0 298.62sec
NF_SpiritAttunement NF_SpiritAttunement rapid_fire ticks -257044 307290 1024 22.54 446 893 15.7 112.7 22.7% 0.0% 0.0% 0.0% 19.17sec 438933 298.62sec
NF_SpiritAttunement NF_SpiritAttunement serpent_sting 271788 28524 96 9.24 506 1012 0.0 46.0 22.6% 0.0% 0.0% 0.0% 0.00sec 246053 298.62sec
NF_SpiritAttunement NF_SpiritAttunement serpent_sting ticks -271788 217529 725 74.45 476 953 0.0 372.3 22.7% 0.0% 0.0% 0.0% 0.00sec 246053 298.62sec
NF_SpiritAttunement NF_SpiritAttunement shadowcore_oil_blast 336463 13112 44 8.80 244 488 43.8 43.8 22.6% 0.0% 0.0% 0.0% 6.73sec 13112 298.62sec
NF_SpiritAttunement NF_SpiritAttunement steady_shot 56641 106042 355 13.76 1264 2528 67.6 68.5 22.5% 0.0% 0.0% 0.0% 4.40sec 151470 298.62sec
NF_SpiritAttunement NF_SpiritAttunement trueshot 288613 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.77sec 0 298.62sec
NF_SpiritAttunement NF_SpiritAttunement wild_spirits 328231 14679 49 2.98 808 1614 3.0 14.8 22.7% 0.0% 0.0% 0.0% 120.63sec 14679 298.62sec
NF_SpiritAttunement NF_SpiritAttunement wild_spirits_proc 328757 510779 1710 55.48 1508 3016 55.2 276.1 22.7% 0.0% 0.0% 0.0% 4.62sec 510779 298.62sec
NF_brutal_projectiles NF_brutal_projectiles aimed_shot 19434 1066294 3571 46.35 3772 7529 46.2 230.7 22.6% 0.0% 0.0% 0.0% 6.42sec 1523094 298.62sec
NF_brutal_projectiles NF_brutal_projectiles aimed_shot_double_tap 19434 122354 410 5.20 3844 7702 0.0 25.9 22.9% 0.0% 0.0% 0.0% 0.00sec 174771 298.62sec
NF_brutal_projectiles NF_brutal_projectiles augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.62sec
NF_brutal_projectiles NF_brutal_projectiles auto_shot 75 111822 374 22.63 809 1619 112.8 112.6 22.7% 0.0% 0.0% 0.0% 2.65sec 159726 298.62sec
NF_brutal_projectiles NF_brutal_projectiles blood_fury 20572 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.76sec 0 298.62sec
NF_brutal_projectiles NF_brutal_projectiles double_tap 260402 0 0 0.00 0 0 5.6 0.0 0.0% 0.0% 0.0% 0.0% 60.63sec 0 298.62sec
NF_brutal_projectiles NF_brutal_projectiles dreadfire_vessel 344732 40657 136 0.74 9039 18072 3.7 3.7 21.4% 0.0% 0.0% 0.0% 90.72sec 40657 298.62sec
NF_brutal_projectiles NF_brutal_projectiles eternal_skirmish 323889 11769 39 4.33 445 890 21.6 21.6 22.7% 0.0% 0.0% 0.0% 13.57sec 11769 298.62sec
NF_brutal_projectiles NF_brutal_projectiles flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.62sec
NF_brutal_projectiles NF_brutal_projectiles food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.62sec
NF_brutal_projectiles NF_brutal_projectiles kill_shot 53351 24719 83 0.92 4244 9550 4.6 4.6 22.0% 0.0% 0.0% 0.0% 13.39sec 35308 298.62sec
NF_brutal_projectiles NF_brutal_projectiles master_marksman ticks -269576 144009 480 104.27 276 0 302.5 521.3 0.0% 0.0% 0.0% 0.0% 1.00sec 144009 298.62sec
NF_brutal_projectiles NF_brutal_projectiles multishot 257620 794349 2660 80.96 1608 3213 80.8 403.0 22.6% 0.0% 0.0% 0.0% 3.68sec 1134649 298.62sec
NF_brutal_projectiles NF_brutal_projectiles potion 307159 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 309.47sec 0 298.62sec
NF_brutal_projectiles NF_brutal_projectiles rapid_fire ticks -257044 330769 1103 22.41 483 966 15.7 112.0 22.6% 0.0% 0.0% 0.0% 19.15sec 472471 298.62sec
NF_brutal_projectiles NF_brutal_projectiles serpent_sting 271788 28550 96 9.26 506 1012 0.0 46.1 22.6% 0.0% 0.0% 0.0% 0.00sec 245880 298.62sec
NF_brutal_projectiles NF_brutal_projectiles serpent_sting ticks -271788 217330 724 74.57 475 951 0.0 372.9 22.6% 0.0% 0.0% 0.0% 0.00sec 245880 298.62sec
NF_brutal_projectiles NF_brutal_projectiles shadowcore_oil_blast 336463 13020 44 8.74 244 488 43.5 43.5 22.7% 0.0% 0.0% 0.0% 6.73sec 13020 298.62sec
NF_brutal_projectiles NF_brutal_projectiles steady_shot 56641 105976 355 13.76 1263 2526 67.6 68.5 22.5% 0.0% 0.0% 0.0% 4.39sec 151376 298.62sec
NF_brutal_projectiles NF_brutal_projectiles trueshot 288613 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.78sec 0 298.62sec
NF_brutal_projectiles NF_brutal_projectiles wild_spirits 328231 14718 49 2.98 808 1616 3.0 14.8 23.0% 0.0% 0.0% 0.0% 120.64sec 14718 298.62sec
NF_brutal_projectiles NF_brutal_projectiles wild_spirits_proc 328757 382261 1280 47.57 1317 2633 47.3 236.7 22.6% 0.0% 0.0% 0.0% 5.37sec 382261 298.62sec
NF_deadly_chain NF_deadly_chain aimed_shot 19434 1209185 4049 46.32 4270 8563 46.2 230.6 22.7% 0.0% 0.0% 0.0% 6.43sec 1727200 298.62sec
NF_deadly_chain NF_deadly_chain aimed_shot_double_tap 19434 137664 461 5.17 4364 8706 0.0 25.7 22.7% 0.0% 0.0% 0.0% 0.00sec 196639 298.62sec
NF_deadly_chain NF_deadly_chain augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.62sec
NF_deadly_chain NF_deadly_chain auto_shot 75 111699 374 22.63 810 1619 112.8 112.6 22.5% 0.0% 0.0% 0.0% 2.65sec 159550 298.62sec
NF_deadly_chain NF_deadly_chain blood_fury 20572 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.77sec 0 298.62sec
NF_deadly_chain NF_deadly_chain double_tap 260402 0 0 0.00 0 0 5.6 0.0 0.0% 0.0% 0.0% 0.0% 60.62sec 0 298.62sec
NF_deadly_chain NF_deadly_chain dreadfire_vessel 344732 41313 138 0.74 9042 18067 3.7 3.7 23.4% 0.0% 0.0% 0.0% 90.74sec 41313 298.62sec
NF_deadly_chain NF_deadly_chain eternal_skirmish 323889 11900 40 4.38 445 890 21.8 21.8 22.6% 0.0% 0.0% 0.0% 13.29sec 11900 298.62sec
NF_deadly_chain NF_deadly_chain flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.62sec
NF_deadly_chain NF_deadly_chain food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.62sec
NF_deadly_chain NF_deadly_chain kill_shot 53351 24980 84 0.92 4245 9542 4.6 4.6 22.7% 0.0% 0.0% 0.0% 13.45sec 35681 298.62sec
NF_deadly_chain NF_deadly_chain master_marksman ticks -269576 154750 516 104.45 296 0 303.3 522.3 0.0% 0.0% 0.0% 0.0% 1.00sec 154750 298.62sec
NF_deadly_chain NF_deadly_chain multishot 257620 795508 2664 80.98 1609 3218 80.8 403.1 22.7% 0.0% 0.0% 0.0% 3.68sec 1136304 298.62sec
NF_deadly_chain NF_deadly_chain potion 307159 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 309.50sec 0 298.62sec
NF_deadly_chain NF_deadly_chain rapid_fire ticks -257044 344808 1149 22.43 503 1007 15.7 112.2 22.7% 0.0% 0.0% 0.0% 19.16sec 492523 298.62sec
NF_deadly_chain NF_deadly_chain serpent_sting 271788 28623 96 9.25 506 1012 0.0 46.1 22.9% 0.0% 0.0% 0.0% 0.00sec 246023 298.62sec
NF_deadly_chain NF_deadly_chain serpent_sting ticks -271788 217400 725 74.53 475 950 0.0 372.6 22.7% 0.0% 0.0% 0.0% 0.00sec 246023 298.62sec
NF_deadly_chain NF_deadly_chain shadowcore_oil_blast 336463 13128 44 8.82 244 488 43.9 43.9 22.6% 0.0% 0.0% 0.0% 6.75sec 13128 298.62sec
NF_deadly_chain NF_deadly_chain steady_shot 56641 106066 355 13.76 1263 2525 67.6 68.5 22.7% 0.0% 0.0% 0.0% 4.39sec 151505 298.62sec
NF_deadly_chain NF_deadly_chain trueshot 288613 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.79sec 0 298.62sec
NF_deadly_chain NF_deadly_chain wild_spirits 328231 14715 49 2.98 807 1616 3.0 14.8 22.9% 0.0% 0.0% 0.0% 120.65sec 14715 298.62sec
NF_deadly_chain NF_deadly_chain wild_spirits_proc 328757 382818 1282 47.64 1316 2633 47.4 237.1 22.6% 0.0% 0.0% 0.0% 5.33sec 382818 298.62sec
NF_none NF_none aimed_shot 19434 1068023 3577 46.38 3771 7526 46.2 230.8 22.8% 0.0% 0.0% 0.0% 6.44sec 1525564 298.62sec
NF_none NF_none aimed_shot_double_tap 19434 121768 408 5.18 3845 7725 0.0 25.8 22.7% 0.0% 0.0% 0.0% 0.00sec 173934 298.62sec
NF_none NF_none augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.62sec
NF_none NF_none auto_shot 75 111965 375 22.63 810 1619 112.9 112.6 22.8% 0.0% 0.0% 0.0% 2.65sec 159930 298.62sec
NF_none NF_none blood_fury 20572 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.75sec 0 298.62sec
NF_none NF_none double_tap 260402 0 0 0.00 0 0 5.6 0.0 0.0% 0.0% 0.0% 0.0% 60.63sec 0 298.62sec
NF_none NF_none dreadfire_vessel 344732 41192 138 0.74 9039 18067 3.7 3.7 23.0% 0.0% 0.0% 0.0% 90.78sec 41192 298.62sec
NF_none NF_none eternal_skirmish 323889 11883 40 4.38 445 890 21.8 21.8 22.6% 0.0% 0.0% 0.0% 13.28sec 11883 298.62sec
NF_none NF_none flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.62sec
NF_none NF_none food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.62sec
NF_none NF_none kill_shot 53351 25241 85 0.92 4247 9531 4.6 4.6 23.6% 0.0% 0.0% 0.0% 13.07sec 36054 298.62sec
NF_none NF_none master_marksman ticks -269576 143136 477 104.47 274 0 303.4 522.4 0.0% 0.0% 0.0% 0.0% 1.00sec 143136 298.62sec
NF_none NF_none multishot 257620 795930 2665 80.96 1610 3219 80.8 402.9 22.7% 0.0% 0.0% 0.0% 3.68sec 1136906 298.62sec
NF_none NF_none potion 307159 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 309.44sec 0 298.62sec
NF_none NF_none rapid_fire ticks -257044 304306 1014 22.43 444 888 15.7 112.2 22.7% 0.0% 0.0% 0.0% 19.09sec 434671 298.62sec
NF_none NF_none serpent_sting 271788 28534 96 9.26 505 1012 0.0 46.1 22.4% 0.0% 0.0% 0.0% 0.00sec 246052 298.62sec
NF_none NF_none serpent_sting ticks -271788 217519 725 74.58 475 951 0.0 372.9 22.7% 0.0% 0.0% 0.0% 0.00sec 246052 298.62sec
NF_none NF_none shadowcore_oil_blast 336463 13063 44 8.76 244 488 43.6 43.6 22.8% 0.0% 0.0% 0.0% 6.76sec 13063 298.62sec
NF_none NF_none steady_shot 56641 106038 355 13.75 1263 2525 67.6 68.4 22.7% 0.0% 0.0% 0.0% 4.39sec 151464 298.62sec
NF_none NF_none trueshot 288613 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.77sec 0 298.62sec
NF_none NF_none wild_spirits 328231 14691 49 2.98 808 1615 3.0 14.8 22.7% 0.0% 0.0% 0.0% 120.63sec 14691 298.62sec
NF_none NF_none wild_spirits_proc 328757 382910 1282 47.59 1316 2633 47.4 236.9 22.8% 0.0% 0.0% 0.0% 5.37sec 382910 298.62sec
NF_powerful_precision NF_powerful_precision aimed_shot 19434 1062739 3559 46.19 3767 7536 46.0 229.9 22.7% 0.0% 0.0% 0.0% 6.44sec 1518016 298.62sec
NF_powerful_precision NF_powerful_precision aimed_shot_double_tap 19434 121471 407 5.16 3855 7666 0.0 25.7 22.8% 0.0% 0.0% 0.0% 0.00sec 173510 298.62sec
NF_powerful_precision NF_powerful_precision augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.62sec
NF_powerful_precision NF_powerful_precision auto_shot 75 111628 374 22.62 810 1619 112.8 112.6 22.5% 0.0% 0.0% 0.0% 2.66sec 159450 298.62sec
NF_powerful_precision NF_powerful_precision blood_fury 20572 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.77sec 0 298.62sec
NF_powerful_precision NF_powerful_precision double_tap 260402 0 0 0.00 0 0 5.6 0.0 0.0% 0.0% 0.0% 0.0% 60.64sec 0 298.62sec
NF_powerful_precision NF_powerful_precision dreadfire_vessel 344732 41068 138 0.74 9036 18087 3.7 3.7 22.7% 0.0% 0.0% 0.0% 90.72sec 41068 298.62sec
NF_powerful_precision NF_powerful_precision eternal_skirmish 323889 11747 39 4.33 445 890 21.6 21.6 22.3% 0.0% 0.0% 0.0% 13.52sec 11747 298.62sec
NF_powerful_precision NF_powerful_precision flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.62sec
NF_powerful_precision NF_powerful_precision food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.62sec
NF_powerful_precision NF_powerful_precision kill_shot 53351 25100 84 0.92 4248 9546 4.6 4.6 22.9% 0.0% 0.0% 0.0% 13.26sec 35853 298.62sec
NF_powerful_precision NF_powerful_precision master_marksman ticks -269576 144943 483 104.21 278 0 302.4 521.0 0.0% 0.0% 0.0% 0.0% 1.00sec 144943 298.62sec
NF_powerful_precision NF_powerful_precision multishot 257620 837189 2804 80.93 1695 3391 80.7 402.8 22.6% 0.0% 0.0% 0.0% 3.69sec 1195841 298.62sec
NF_powerful_precision NF_powerful_precision potion 307159 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 309.49sec 0 298.62sec
NF_powerful_precision NF_powerful_precision rapid_fire ticks -257044 305143 1017 22.49 444 888 15.7 112.4 22.6% 0.0% 0.0% 0.0% 19.08sec 435866 298.62sec
NF_powerful_precision NF_powerful_precision serpent_sting 271788 28402 95 9.22 506 1010 0.0 45.9 22.4% 0.0% 0.0% 0.0% 0.00sec 244967 298.62sec
NF_powerful_precision NF_powerful_precision serpent_sting ticks -271788 216565 722 74.31 475 950 0.0 371.5 22.6% 0.0% 0.0% 0.0% 0.00sec 244967 298.62sec
NF_powerful_precision NF_powerful_precision shadowcore_oil_blast 336463 13120 44 8.80 244 488 43.8 43.8 22.8% 0.0% 0.0% 0.0% 6.68sec 13120 298.62sec
NF_powerful_precision NF_powerful_precision steady_shot 56641 106051 355 13.78 1263 2526 67.7 68.6 22.5% 0.0% 0.0% 0.0% 4.39sec 151484 298.62sec
NF_powerful_precision NF_powerful_precision trueshot 288613 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.79sec 0 298.62sec
NF_powerful_precision NF_powerful_precision wild_spirits 328231 14723 49 2.98 808 1616 3.0 14.8 23.1% 0.0% 0.0% 0.0% 120.64sec 14723 298.62sec
NF_powerful_precision NF_powerful_precision wild_spirits_proc 328757 381468 1277 47.44 1317 2633 47.2 236.1 22.7% 0.0% 0.0% 0.0% 5.34sec 381468 298.62sec
NF_sharpshooters_focus NF_sharpshooters_focus aimed_shot 19434 1097532 3675 47.61 3774 7544 47.5 237.0 22.7% 0.0% 0.0% 0.0% 6.24sec 1567714 298.62sec
NF_sharpshooters_focus NF_sharpshooters_focus aimed_shot_double_tap 19434 109473 367 4.61 3885 7760 0.0 22.9 22.9% 0.0% 0.0% 0.0% 0.00sec 156372 298.62sec
NF_sharpshooters_focus NF_sharpshooters_focus augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.62sec
NF_sharpshooters_focus NF_sharpshooters_focus auto_shot 75 111233 372 22.49 810 1620 112.2 111.9 22.7% 0.0% 0.0% 0.0% 2.67sec 158886 298.62sec
NF_sharpshooters_focus NF_sharpshooters_focus blood_fury 20572 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.77sec 0 298.62sec
NF_sharpshooters_focus NF_sharpshooters_focus double_tap 260402 0 0 0.00 0 0 5.6 0.0 0.0% 0.0% 0.0% 0.0% 60.62sec 0 298.62sec
NF_sharpshooters_focus NF_sharpshooters_focus dreadfire_vessel 344732 41072 138 0.74 9047 18078 3.7 3.7 22.6% 0.0% 0.0% 0.0% 90.72sec 41072 298.62sec
NF_sharpshooters_focus NF_sharpshooters_focus eternal_skirmish 323889 11965 40 4.40 445 890 21.9 21.9 22.7% 0.0% 0.0% 0.0% 13.27sec 11965 298.62sec
NF_sharpshooters_focus NF_sharpshooters_focus flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.62sec
NF_sharpshooters_focus NF_sharpshooters_focus food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.62sec
NF_sharpshooters_focus NF_sharpshooters_focus kill_shot 53351 24590 82 0.91 4247 9556 4.6 4.5 22.1% 0.0% 0.0% 0.0% 13.49sec 35124 298.62sec
NF_sharpshooters_focus NF_sharpshooters_focus master_marksman ticks -269576 145589 485 105.67 276 0 313.4 528.4 0.0% 0.0% 0.0% 0.0% 0.97sec 145589 298.62sec
NF_sharpshooters_focus NF_sharpshooters_focus multishot 257620 803725 2691 81.43 1617 3233 81.3 405.3 22.7% 0.0% 0.0% 0.0% 3.66sec 1148041 298.62sec
NF_sharpshooters_focus NF_sharpshooters_focus potion 307159 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 309.41sec 0 298.62sec
NF_sharpshooters_focus NF_sharpshooters_focus rapid_fire ticks -257044 324788 1083 24.05 442 885 16.3 120.3 22.6% 0.0% 0.0% 0.0% 18.47sec 463927 298.62sec
NF_sharpshooters_focus NF_sharpshooters_focus serpent_sting 271788 29436 99 9.51 506 1011 0.0 47.3 23.0% 0.0% 0.0% 0.0% 0.00sec 252720 298.62sec
NF_sharpshooters_focus NF_sharpshooters_focus serpent_sting ticks -271788 223284 744 76.65 475 950 0.0 383.2 22.6% 0.0% 0.0% 0.0% 0.00sec 252720 298.62sec
NF_sharpshooters_focus NF_sharpshooters_focus shadowcore_oil_blast 336463 13045 44 8.77 244 488 43.7 43.7 22.5% 0.0% 0.0% 0.0% 6.80sec 13045 298.62sec
NF_sharpshooters_focus NF_sharpshooters_focus steady_shot 56641 103895 348 13.47 1263 2526 66.2 67.0 22.7% 0.0% 0.0% 0.0% 4.49sec 148404 298.62sec
NF_sharpshooters_focus NF_sharpshooters_focus trueshot 288613 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.79sec 0 298.62sec
NF_sharpshooters_focus NF_sharpshooters_focus wild_spirits 328231 14640 49 2.98 808 1615 3.0 14.8 22.4% 0.0% 0.0% 0.0% 120.65sec 14640 298.62sec
NF_sharpshooters_focus NF_sharpshooters_focus wild_spirits_proc 328757 383457 1284 47.77 1316 2632 47.6 237.8 22.5% 0.0% 0.0% 0.0% 5.29sec 383457 298.62sec
marksmanship marksmanship aimed_shot 19434 1055965 3536 46.55 3716 7422 46.4 231.7 22.7% 0.0% 0.0% 0.0% 6.40sec 1508340 298.62sec
marksmanship marksmanship aimed_shot_double_tap 19434 119270 399 5.17 3792 7595 0.0 25.7 22.2% 0.0% 0.0% 0.0% 0.00sec 170365 298.62sec
marksmanship marksmanship augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.62sec
marksmanship marksmanship auto_shot 75 111295 373 22.67 805 1609 113.1 112.9 22.6% 0.0% 0.0% 0.0% 2.65sec 158974 298.62sec
marksmanship marksmanship blood_fury 20572 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.63sec 0 298.62sec
marksmanship marksmanship double_tap 260402 0 0 0.00 0 0 5.6 0.0 0.0% 0.0% 0.0% 0.0% 60.64sec 0 298.62sec
marksmanship marksmanship dreadfire_vessel 344732 40793 137 0.74 9040 18094 3.7 3.7 21.8% 0.0% 0.0% 0.0% 90.74sec 40793 298.62sec
marksmanship marksmanship eternal_skirmish 323889 11915 40 4.39 442 884 21.8 21.8 23.5% 0.0% 0.0% 0.0% 13.07sec 11915 298.62sec
marksmanship marksmanship flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.62sec
marksmanship marksmanship food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.62sec
marksmanship marksmanship kill_shot 53351 25194 84 0.93 4220 9516 4.7 4.6 22.6% 0.0% 0.0% 0.0% 13.27sec 35987 298.62sec
marksmanship marksmanship master_marksman ticks -269576 140565 469 105.00 268 0 306.7 525.0 0.0% 0.0% 0.0% 0.0% 0.99sec 140565 298.62sec
marksmanship marksmanship multishot 257620 793259 2656 81.86 1587 3175 81.7 407.4 22.7% 0.0% 0.0% 0.0% 3.65sec 1133092 298.62sec
marksmanship marksmanship potion 307159 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 309.60sec 0 298.62sec
marksmanship marksmanship rapid_fire ticks -257044 305746 1019 22.78 439 878 15.9 113.9 22.7% 0.0% 0.0% 0.0% 18.88sec 436727 298.62sec
marksmanship marksmanship serpent_sting 271788 28322 95 9.29 499 998 0.0 46.3 22.7% 0.0% 0.0% 0.0% 0.00sec 245122 298.62sec
marksmanship marksmanship serpent_sting ticks -271788 216800 723 74.90 472 944 0.0 374.5 22.7% 0.0% 0.0% 0.0% 0.00sec 245122 298.62sec
marksmanship marksmanship shadowcore_oil_blast 336463 13002 44 8.81 242 484 43.8 43.8 22.6% 0.0% 0.0% 0.0% 6.64sec 13002 298.62sec
marksmanship marksmanship steady_shot 56641 107033 358 13.97 1256 2514 68.7 69.6 22.5% 0.0% 0.0% 0.0% 4.34sec 152886 298.62sec
marksmanship marksmanship trueshot 288613 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.64sec 0 298.62sec

Fluffy_Pillow : 0 dps, 0 dps to main target

Results, Spec and Gear

RPS Out RPS In Primary Resource Waiting APM Active Skill
22084.6 0.0 Health 0.00% 0.0 100.0% 100%
Talents
  • 15: None
  • 25: None
  • 30: None
  • 35: None
  • 40: None
  • 45: None
  • 50: None
  • Talent Calculator

Charts

Abilities

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Health Decade (0 - 10) 0.7 0.0 0.0sec 0.0sec 51.8sec 11.59% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (0 - 10)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.6s / 150.1s

Stack Uptimes

  • Health Decade (0 - 10)_1:11.64%
Health Decade (10 - 20) 0.9 0.0 0.0sec 0.0sec 29.1sec 8.57% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (10 - 20)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.3s / 44.3s

Stack Uptimes

  • Health Decade (10 - 20)_1:8.59%
Health Decade (20 - 30) 1.0 0.0 0.0sec 0.0sec 31.8sec 10.56% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (20 - 30)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 43.4s

Stack Uptimes

  • Health Decade (20 - 30)_1:10.56%
Health Decade (30 - 40) 1.0 0.0 0.0sec 0.0sec 36.9sec 12.50% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (30 - 40)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:17.5s / 50.0s

Stack Uptimes

  • Health Decade (30 - 40)_1:12.50%
Health Decade (40 - 50) 1.0 0.0 0.0sec 0.0sec 33.6sec 11.41% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (40 - 50)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:18.9s / 46.8s

Stack Uptimes

  • Health Decade (40 - 50)_1:11.41%
Health Decade (50 - 60) 1.0 0.0 0.0sec 0.0sec 32.0sec 10.88% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (50 - 60)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:23.6s / 44.4s

Stack Uptimes

  • Health Decade (50 - 60)_1:10.88%
Health Decade (60 - 70) 1.0 0.0 0.0sec 0.0sec 35.3sec 12.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (60 - 70)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:25.1s / 44.4s

Stack Uptimes

  • Health Decade (60 - 70)_1:12.00%
Health Decade (70 - 80) 1.0 0.0 0.0sec 0.0sec 33.4sec 11.36% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (70 - 80)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:19.7s / 47.4s

Stack Uptimes

  • Health Decade (70 - 80)_1:11.36%
Health Decade (80 - 90) 1.0 0.0 0.0sec 0.0sec 20.7sec 7.02% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (80 - 90)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:10.2s / 32.9s

Stack Uptimes

  • Health Decade (80 - 90)_1:7.02%
Health Decade (90 - 100) 1.0 0.0 0.0sec 0.0sec 15.9sec 4.12% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (90 - 100)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:8.0s / 300.0s

Stack Uptimes

  • Health Decade (90 - 100)_1:4.12%
Sinful Revelation 6.6 1.5 40.8sec 32.1sec 11.0sec 24.40% 0.00% 1.5 (1.5) 6.3

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 231.5s
  • trigger_min/max:0.4s / 231.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 47.4s

Stack Uptimes

  • sinful_revelation_1:24.40%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.5 1.6 41.4sec 32.4sec 11.1sec 24.14% 0.00% 1.6 (1.6) 6.3

Buff Details

  • buff initial source:NF_none
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 219.8s
  • trigger_min/max:0.2s / 219.8s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 40.9s

Stack Uptimes

  • sinful_revelation_1:24.14%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.5 1.5 41.3sec 32.4sec 11.0sec 23.99% 0.00% 1.5 (1.5) 6.2

Buff Details

  • buff initial source:NF_brutal_projectiles
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 251.0s
  • trigger_min/max:0.2s / 251.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 43.9s

Stack Uptimes

  • sinful_revelation_1:23.99%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.6 1.5 40.8sec 32.2sec 11.0sec 24.37% 0.00% 1.5 (1.5) 6.3

Buff Details

  • buff initial source:NF_deadly_chain
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 278.6s
  • trigger_min/max:0.3s / 278.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 46.6s

Stack Uptimes

  • sinful_revelation_1:24.37%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.5 1.5 41.4sec 32.9sec 11.0sec 24.07% 0.00% 1.5 (1.5) 6.3

Buff Details

  • buff initial source:NF_powerful_precision
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 209.4s
  • trigger_min/max:0.2s / 209.4s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 38.7s

Stack Uptimes

  • sinful_revelation_1:24.07%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.5 1.5 41.2sec 32.5sec 11.1sec 24.21% 0.00% 1.5 (1.5) 6.3

Buff Details

  • buff initial source:NF_sharpshooters_focus
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 248.1s
  • trigger_min/max:0.3s / 248.1s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 47.2s

Stack Uptimes

  • sinful_revelation_1:24.21%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.5 1.5 41.5sec 32.6sec 11.0sec 24.02% 0.00% 1.5 (1.5) 6.2

Buff Details

  • buff initial source:NF_SpiritAttunement
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 231.6s
  • trigger_min/max:0.0s / 231.6s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 43.3s

Stack Uptimes

  • sinful_revelation_1:24.02%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_bleeding
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
Chaos Brand

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by $s1%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by $1490s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by $w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by $113746s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Resources

Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max

Statistics & Data Analysis

Fight Length
Fluffy_Pillow Fight Length
Count 1218
Mean 298.62
Minimum 240.02
Maximum 359.86
Spread ( max - min ) 119.84
Range [ ( max - min ) / 2 * 100% ] 20.07%
DPS
Fluffy_Pillow Damage Per Second
Count 1218
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Priority Target DPS
Fluffy_Pillow Priority Target Damage Per Second
Count 1218
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
Fluffy_Pillow Damage Per Second (Effective)
Count 1218
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Damage
Fluffy_Pillow Damage
Count 1218
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DTPS
Fluffy_Pillow Damage Taken Per Second
Count 1218
Mean 23575.85
Minimum 22296.97
Maximum 24724.55
Spread ( max - min ) 2427.58
Range [ ( max - min ) / 2 * 100% ] 5.15%
Standard Deviation 416.8883
5th Percentile 22883.10
95th Percentile 24254.43
( 95th Percentile - 5th Percentile ) 1371.33
Mean Distribution
Standard Deviation 11.9453
95.00% Confidence Interval ( 23552.43 - 23599.26 )
Normalized 95.00% Confidence Interval ( 99.90% - 100.10% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 13
0.1% Error 1202
0.1 Scale Factor Error with Delta=300 1484
0.05 Scale Factor Error with Delta=300 5935
0.01 Scale Factor Error with Delta=300 148363
HPS
Fluffy_Pillow Healing Per Second
Count 1218
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
Fluffy_Pillow Healing Per Second (Effective)
Count 1218
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
Fluffy_Pillow Heal
Count 1218
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
Fluffy_Pillow Healing Taken Per Second
Count 1218
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
Fluffy_Pillow Theck-Meloree Index
Count 1218
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
Fluffy_PillowTheck-Meloree Index (Effective)
Count 1218
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
Fluffy_Pillow Max Spike Value
Count 288
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats

Stats

Level Bonus (63) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0 0 0
Agility 0 0 0 0 0
Stamina 0 0 0 0 0
Intellect 0 0 0 0 0
Spirit 0 0 0 0 0
Health 0 8565821 0
Melee Crit 5.00% 5.00% 0
Spell Crit 0.00% 0.00% 0
Haste 0.00% 0.00% 0
Versatility 0.00% 0.00% 0
Mitigation Versatility 0.00% 0.00% 0
Mastery 0.00% 0.00% 0
Armor 1071 1071 1071
Run Speed 7 0 0
Tank-Miss 3.00% 3.00% 0
Tank-Dodge 3.00% 3.00% 0
Tank-Parry 3.00% 3.00% 0
Tank-Block 3.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none
100 none none none

Profile

enemy="Fluffy_Pillow"
source=default
spec=unknown
level=63
race=humanoid
role=tank
position=front
talents=0000000

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.


# Gear Summary
# gear_ilvl=0.00

enemy2 : 0 dps, 0 dps to main target

Results, Spec and Gear

RPS Out RPS In Primary Resource Waiting APM Active Skill
13961.1 0.0 Health 0.00% 0.0 100.0% 100%
Talents
  • 15: None
  • 25: None
  • 30: None
  • 35: None
  • 40: None
  • 45: None
  • 50: None
  • Talent Calculator

Charts

Abilities

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Health Decade (0 - 10) 0.7 0.0 0.0sec 0.0sec 56.6sec 12.85% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (0 - 10)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 154.9s

Stack Uptimes

  • Health Decade (0 - 10)_1:12.94%
Health Decade (10 - 20) 0.9 0.0 0.0sec 0.0sec 31.7sec 9.52% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (10 - 20)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 55.8s

Stack Uptimes

  • Health Decade (10 - 20)_1:9.53%
Health Decade (20 - 30) 1.0 0.0 0.0sec 0.0sec 35.0sec 11.68% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (20 - 30)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.3s / 48.7s

Stack Uptimes

  • Health Decade (20 - 30)_1:11.69%
Health Decade (30 - 40) 1.0 0.0 0.0sec 0.0sec 37.9sec 12.87% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (30 - 40)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:13.1s / 55.6s

Stack Uptimes

  • Health Decade (30 - 40)_1:12.87%
Health Decade (40 - 50) 1.0 0.0 0.0sec 0.0sec 32.2sec 10.93% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (40 - 50)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:14.6s / 56.3s

Stack Uptimes

  • Health Decade (40 - 50)_1:10.93%
Health Decade (50 - 60) 1.0 0.0 0.0sec 0.0sec 32.5sec 11.07% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (50 - 60)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:22.3s / 43.1s

Stack Uptimes

  • Health Decade (50 - 60)_1:11.07%
Health Decade (60 - 70) 1.0 0.0 0.0sec 0.0sec 35.8sec 12.20% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (60 - 70)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:21.5s / 54.7s

Stack Uptimes

  • Health Decade (60 - 70)_1:12.20%
Health Decade (70 - 80) 1.0 0.0 0.0sec 0.0sec 29.7sec 10.09% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (70 - 80)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:14.9s / 44.8s

Stack Uptimes

  • Health Decade (70 - 80)_1:10.09%
Health Decade (80 - 90) 1.0 0.0 0.0sec 0.0sec 15.0sec 5.09% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (80 - 90)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:7.3s / 27.7s

Stack Uptimes

  • Health Decade (80 - 90)_1:5.09%
Health Decade (90 - 100) 1.0 0.0 0.0sec 0.0sec 14.6sec 3.70% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (90 - 100)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:8.1s / 300.0s

Stack Uptimes

  • Health Decade (90 - 100)_1:3.70%
Sinful Revelation 0.3 0.0 96.9sec 91.6sec 9.9sec 1.08% 0.00% 0.0 (0.0) 0.3

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:11.9s / 282.8s
  • trigger_min/max:2.4s / 282.8s
  • trigger_pct:100.00%
  • duration_min/max:0.8s / 19.5s

Stack Uptimes

  • sinful_revelation_1:1.12%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.3 0.0 91.6sec 84.9sec 9.9sec 1.13% 0.00% 0.0 (0.0) 0.3

Buff Details

  • buff initial source:NF_none
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:19.2s / 260.1s
  • trigger_min/max:2.4s / 260.1s
  • trigger_pct:100.00%
  • duration_min/max:0.8s / 19.5s

Stack Uptimes

  • sinful_revelation_1:1.16%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.3 0.0 91.2sec 88.2sec 9.9sec 1.10% 0.00% 0.0 (0.0) 0.3

Buff Details

  • buff initial source:NF_brutal_projectiles
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.2s / 310.8s
  • trigger_min/max:5.5s / 310.8s
  • trigger_pct:100.00%
  • duration_min/max:1.5s / 19.5s

Stack Uptimes

  • sinful_revelation_1:1.12%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.4 0.0 96.1sec 91.3sec 9.9sec 1.17% 0.00% 0.0 (0.0) 0.3

Buff Details

  • buff initial source:NF_deadly_chain
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.9s / 297.8s
  • trigger_min/max:2.4s / 297.8s
  • trigger_pct:100.00%
  • duration_min/max:1.6s / 19.5s

Stack Uptimes

  • sinful_revelation_1:1.19%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.3 0.0 105.8sec 93.2sec 9.9sec 1.06% 0.00% 0.0 (0.0) 0.3

Buff Details

  • buff initial source:NF_powerful_precision
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:13.3s / 264.3s
  • trigger_min/max:2.4s / 264.3s
  • trigger_pct:100.00%
  • duration_min/max:0.7s / 19.5s

Stack Uptimes

  • sinful_revelation_1:1.08%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.3 0.0 97.0sec 93.9sec 9.8sec 1.04% 0.00% 0.0 (0.0) 0.3

Buff Details

  • buff initial source:NF_sharpshooters_focus
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:17.6s / 245.5s
  • trigger_min/max:2.4s / 245.5s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 19.1s

Stack Uptimes

  • sinful_revelation_1:1.07%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.3 0.0 95.2sec 86.1sec 9.8sec 1.05% 0.00% 0.0 (0.0) 0.3

Buff Details

  • buff initial source:NF_SpiritAttunement
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:11.8s / 280.5s
  • trigger_min/max:2.4s / 280.5s
  • trigger_pct:100.00%
  • duration_min/max:1.2s / 19.8s

Stack Uptimes

  • sinful_revelation_1:1.08%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_bleeding
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
Chaos Brand

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by $s1%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by $1490s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by $w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by $113746s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Resources

Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max

Statistics & Data Analysis

Fight Length
enemy2 Fight Length
Count 1218
Mean 298.62
Minimum 240.02
Maximum 359.86
Spread ( max - min ) 119.84
Range [ ( max - min ) / 2 * 100% ] 20.07%
DPS
enemy2 Damage Per Second
Count 1218
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Priority Target DPS
enemy2 Priority Target Damage Per Second
Count 1218
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
enemy2 Damage Per Second (Effective)
Count 1218
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Damage
enemy2 Damage
Count 1218
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DTPS
enemy2 Damage Taken Per Second
Count 1218
Mean 14850.20
Minimum 13464.78
Maximum 15976.05
Spread ( max - min ) 2511.27
Range [ ( max - min ) / 2 * 100% ] 8.46%
Standard Deviation 394.7807
5th Percentile 14228.86
95th Percentile 15516.92
( 95th Percentile - 5th Percentile ) 1288.05
Mean Distribution
Standard Deviation 11.3118
95.00% Confidence Interval ( 14828.03 - 14872.37 )
Normalized 95.00% Confidence Interval ( 99.85% - 100.15% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 28
0.1% Error 2715
0.1 Scale Factor Error with Delta=300 1331
0.05 Scale Factor Error with Delta=300 5322
0.01 Scale Factor Error with Delta=300 133045
HPS
enemy2 Healing Per Second
Count 1218
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
enemy2 Healing Per Second (Effective)
Count 1218
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
enemy2 Heal
Count 1218
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
enemy2 Healing Taken Per Second
Count 1218
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
enemy2 Theck-Meloree Index
Count 1218
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
enemy2Theck-Meloree Index (Effective)
Count 1218
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
enemy2 Max Spike Value
Count 288
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats

Stats

Level Bonus (63) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0 0 0
Agility 0 0 0 0 0
Stamina 0 0 0 0 0
Intellect 0 0 0 0 0
Spirit 0 0 0 0 0
Health 0 3664179 0
Melee Crit 5.00% 5.00% 0
Spell Crit 0.00% 0.00% 0
Haste 0.00% 0.00% 0
Versatility 0.00% 0.00% 0
Mitigation Versatility 0.00% 0.00% 0
Mastery 0.00% 0.00% 0
Armor 1071 1071 1071
Run Speed 7 0 0
Tank-Miss 3.00% 3.00% 0
Tank-Dodge 3.00% 3.00% 0
Tank-Parry 3.00% 3.00% 0
Tank-Block 3.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none
100 none none none

Profile

enemy="enemy2"
source=default
spec=unknown
level=63
race=humanoid
role=tank
position=front
talents=0000000

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.


# Gear Summary
# gear_ilvl=0.00

enemy3 : 0 dps, 0 dps to main target

Results, Spec and Gear

RPS Out RPS In Primary Resource Waiting APM Active Skill
13519.0 0.0 Health 0.00% 0.0 100.0% 100%
Talents
  • 15: None
  • 25: None
  • 30: None
  • 35: None
  • 40: None
  • 45: None
  • 50: None
  • Talent Calculator

Charts

Abilities

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Health Decade (0 - 10) 0.7 0.0 0.0sec 0.0sec 56.3sec 12.68% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (0 - 10)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 176.2s

Stack Uptimes

  • Health Decade (0 - 10)_1:12.80%
Health Decade (10 - 20) 0.9 0.0 0.0sec 0.0sec 31.6sec 9.28% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (10 - 20)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.8s / 56.2s

Stack Uptimes

  • Health Decade (10 - 20)_1:9.31%
Health Decade (20 - 30) 1.0 0.0 0.0sec 0.0sec 34.0sec 11.33% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (20 - 30)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 49.4s

Stack Uptimes

  • Health Decade (20 - 30)_1:11.33%
Health Decade (30 - 40) 1.0 0.0 0.0sec 0.0sec 37.7sec 12.83% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (30 - 40)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:12.7s / 54.1s

Stack Uptimes

  • Health Decade (30 - 40)_1:12.83%
Health Decade (40 - 50) 1.0 0.0 0.0sec 0.0sec 32.0sec 10.90% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (40 - 50)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:14.1s / 55.3s

Stack Uptimes

  • Health Decade (40 - 50)_1:10.90%
Health Decade (50 - 60) 1.0 0.0 0.0sec 0.0sec 31.0sec 10.52% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (50 - 60)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:19.9s / 42.6s

Stack Uptimes

  • Health Decade (50 - 60)_1:10.52%
Health Decade (60 - 70) 1.0 0.0 0.0sec 0.0sec 36.8sec 12.53% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (60 - 70)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:20.2s / 51.6s

Stack Uptimes

  • Health Decade (60 - 70)_1:12.53%
Health Decade (70 - 80) 1.0 0.0 0.0sec 0.0sec 30.2sec 10.27% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (70 - 80)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:15.0s / 47.3s

Stack Uptimes

  • Health Decade (70 - 80)_1:10.27%
Health Decade (80 - 90) 1.0 0.0 0.0sec 0.0sec 16.4sec 5.57% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (80 - 90)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:7.5s / 29.5s

Stack Uptimes

  • Health Decade (80 - 90)_1:5.57%
Health Decade (90 - 100) 1.0 0.0 0.0sec 0.0sec 15.7sec 4.08% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (90 - 100)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:8.1s / 300.0s

Stack Uptimes

  • Health Decade (90 - 100)_1:4.08%
Sinful Revelation 0.3 0.0 96.2sec 88.3sec 10.0sec 1.01% 0.00% 0.0 (0.0) 0.3

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:18.3s / 314.6s
  • trigger_min/max:2.4s / 314.6s
  • trigger_pct:100.00%
  • duration_min/max:0.9s / 17.1s

Stack Uptimes

  • sinful_revelation_1:1.05%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.3 0.0 94.7sec 84.6sec 9.8sec 1.03% 0.00% 0.0 (0.0) 0.3

Buff Details

  • buff initial source:NF_none
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:11.8s / 289.6s
  • trigger_min/max:1.4s / 289.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 14.7s

Stack Uptimes

  • sinful_revelation_1:1.05%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.3 0.0 107.0sec 103.3sec 9.8sec 1.00% 0.00% 0.0 (0.0) 0.3

Buff Details

  • buff initial source:NF_brutal_projectiles
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.9s / 306.0s
  • trigger_min/max:1.8s / 306.0s
  • trigger_pct:100.00%
  • duration_min/max:1.2s / 14.7s

Stack Uptimes

  • sinful_revelation_1:1.04%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.3 0.0 103.4sec 99.0sec 9.7sec 1.05% 0.00% 0.0 (0.0) 0.3

Buff Details

  • buff initial source:NF_deadly_chain
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:11.8s / 266.9s
  • trigger_min/max:2.4s / 266.9s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 14.7s

Stack Uptimes

  • sinful_revelation_1:1.08%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.3 0.0 101.5sec 97.2sec 9.9sec 1.02% 0.00% 0.0 (0.0) 0.3

Buff Details

  • buff initial source:NF_powerful_precision
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:12.5s / 308.6s
  • trigger_min/max:2.4s / 308.6s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 14.7s

Stack Uptimes

  • sinful_revelation_1:1.04%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.3 0.0 97.9sec 92.2sec 9.9sec 1.03% 0.00% 0.0 (0.0) 0.3

Buff Details

  • buff initial source:NF_sharpshooters_focus
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:19.1s / 236.7s
  • trigger_min/max:2.4s / 236.7s
  • trigger_pct:100.00%
  • duration_min/max:0.4s / 19.5s

Stack Uptimes

  • sinful_revelation_1:1.07%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.3 0.0 93.2sec 84.2sec 9.9sec 1.10% 0.00% 0.0 (0.0) 0.3

Buff Details

  • buff initial source:NF_SpiritAttunement
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.9s / 276.0s
  • trigger_min/max:2.4s / 276.0s
  • trigger_pct:100.00%
  • duration_min/max:0.3s / 17.1s

Stack Uptimes

  • sinful_revelation_1:1.12%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_bleeding
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
Chaos Brand

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by $s1%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by $1490s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by $w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by $113746s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Resources

Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max

Statistics & Data Analysis

Fight Length
enemy3 Fight Length
Count 1218
Mean 298.62
Minimum 240.02
Maximum 359.86
Spread ( max - min ) 119.84
Range [ ( max - min ) / 2 * 100% ] 20.07%
DPS
enemy3 Damage Per Second
Count 1218
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Priority Target DPS
enemy3 Priority Target Damage Per Second
Count 1218
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
enemy3 Damage Per Second (Effective)
Count 1218
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Damage
enemy3 Damage
Count 1218
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DTPS
enemy3 Damage Taken Per Second
Count 1218
Mean 14388.06
Minimum 13310.23
Maximum 15413.11
Spread ( max - min ) 2102.87
Range [ ( max - min ) / 2 * 100% ] 7.31%
Standard Deviation 366.2810
5th Percentile 13800.53
95th Percentile 15048.52
( 95th Percentile - 5th Percentile ) 1247.98
Mean Distribution
Standard Deviation 10.4952
95.00% Confidence Interval ( 14367.49 - 14408.63 )
Normalized 95.00% Confidence Interval ( 99.86% - 100.14% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 25
0.1% Error 2490
0.1 Scale Factor Error with Delta=300 1146
0.05 Scale Factor Error with Delta=300 4582
0.01 Scale Factor Error with Delta=300 114529
HPS
enemy3 Healing Per Second
Count 1218
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
enemy3 Healing Per Second (Effective)
Count 1218
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
enemy3 Heal
Count 1218
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
enemy3 Healing Taken Per Second
Count 1218
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
enemy3 Theck-Meloree Index
Count 1218
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
enemy3Theck-Meloree Index (Effective)
Count 1218
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
enemy3 Max Spike Value
Count 288
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats

Stats

Level Bonus (63) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0 0 0
Agility 0 0 0 0 0
Stamina 0 0 0 0 0
Intellect 0 0 0 0 0
Spirit 0 0 0 0 0
Health 0 3935566 0
Melee Crit 5.00% 5.00% 0
Spell Crit 0.00% 0.00% 0
Haste 0.00% 0.00% 0
Versatility 0.00% 0.00% 0
Mitigation Versatility 0.00% 0.00% 0
Mastery 0.00% 0.00% 0
Armor 1071 1071 1071
Run Speed 7 0 0
Tank-Miss 3.00% 3.00% 0
Tank-Dodge 3.00% 3.00% 0
Tank-Parry 3.00% 3.00% 0
Tank-Block 3.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none
100 none none none

Profile

enemy="enemy3"
source=default
spec=unknown
level=63
race=humanoid
role=tank
position=front
talents=0000000

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.


# Gear Summary
# gear_ilvl=0.00

enemy4 : 0 dps, 0 dps to main target

Results, Spec and Gear

RPS Out RPS In Primary Resource Waiting APM Active Skill
12751.4 0.0 Health 0.00% 0.0 100.0% 100%
Talents
  • 15: None
  • 25: None
  • 30: None
  • 35: None
  • 40: None
  • 45: None
  • 50: None
  • Talent Calculator

Charts

Abilities

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Health Decade (0 - 10) 0.7 0.0 0.0sec 0.0sec 59.4sec 13.38% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy4
  • cooldown name:buff_Health Decade (0 - 10)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 167.3s

Stack Uptimes

  • Health Decade (0 - 10)_1:13.44%
Health Decade (10 - 20) 0.9 0.0 0.0sec 0.0sec 32.0sec 9.65% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy4
  • cooldown name:buff_Health Decade (10 - 20)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 60.3s

Stack Uptimes

  • Health Decade (10 - 20)_1:9.67%
Health Decade (20 - 30) 1.0 0.0 0.0sec 0.0sec 35.5sec 11.88% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy4
  • cooldown name:buff_Health Decade (20 - 30)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.6s / 53.8s

Stack Uptimes

  • Health Decade (20 - 30)_1:11.88%
Health Decade (30 - 40) 1.0 0.0 0.0sec 0.0sec 37.7sec 12.82% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy4
  • cooldown name:buff_Health Decade (30 - 40)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:11.3s / 58.7s

Stack Uptimes

  • Health Decade (30 - 40)_1:12.82%
Health Decade (40 - 50) 1.0 0.0 0.0sec 0.0sec 31.0sec 10.54% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy4
  • cooldown name:buff_Health Decade (40 - 50)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:13.6s / 58.9s

Stack Uptimes

  • Health Decade (40 - 50)_1:10.54%
Health Decade (50 - 60) 1.0 0.0 0.0sec 0.0sec 33.2sec 11.30% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy4
  • cooldown name:buff_Health Decade (50 - 60)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:18.8s / 47.7s

Stack Uptimes

  • Health Decade (50 - 60)_1:11.30%
Health Decade (60 - 70) 1.0 0.0 0.0sec 0.0sec 37.1sec 12.62% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy4
  • cooldown name:buff_Health Decade (60 - 70)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:19.1s / 57.9s

Stack Uptimes

  • Health Decade (60 - 70)_1:12.62%
Health Decade (70 - 80) 1.0 0.0 0.0sec 0.0sec 27.3sec 9.25% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy4
  • cooldown name:buff_Health Decade (70 - 80)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:14.5s / 45.9s

Stack Uptimes

  • Health Decade (70 - 80)_1:9.25%
Health Decade (80 - 90) 1.0 0.0 0.0sec 0.0sec 13.5sec 4.59% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy4
  • cooldown name:buff_Health Decade (80 - 90)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:6.5s / 25.9s

Stack Uptimes

  • Health Decade (80 - 90)_1:4.59%
Health Decade (90 - 100) 1.0 0.0 0.0sec 0.0sec 15.4sec 3.97% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy4
  • cooldown name:buff_Health Decade (90 - 100)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:8.6s / 300.0s

Stack Uptimes

  • Health Decade (90 - 100)_1:3.97%
Sinful Revelation 0.3 0.0 106.7sec 87.6sec 10.1sec 1.16% 0.00% 0.0 (0.0) 0.3

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.1s / 295.5s
  • trigger_min/max:2.4s / 295.5s
  • trigger_pct:100.00%
  • duration_min/max:0.3s / 21.9s

Stack Uptimes

  • sinful_revelation_1:1.17%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.5 0.0 107.8sec 92.3sec 10.0sec 1.58% 0.00% 0.0 (0.0) 0.5

Buff Details

  • buff initial source:NF_none
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.6s / 285.1s
  • trigger_min/max:2.1s / 285.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 19.8s

Stack Uptimes

  • sinful_revelation_1:1.62%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.4 0.0 114.7sec 89.9sec 10.2sec 1.48% 0.00% 0.0 (0.0) 0.4

Buff Details

  • buff initial source:NF_brutal_projectiles
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.1s / 318.6s
  • trigger_min/max:2.1s / 318.6s
  • trigger_pct:100.00%
  • duration_min/max:0.6s / 25.6s

Stack Uptimes

  • sinful_revelation_1:1.51%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.5 0.0 116.6sec 99.0sec 10.1sec 1.54% 0.00% 0.0 (0.0) 0.4

Buff Details

  • buff initial source:NF_deadly_chain
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.1s / 305.0s
  • trigger_min/max:0.9s / 305.0s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 17.9s

Stack Uptimes

  • sinful_revelation_1:1.56%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.4 0.0 112.3sec 96.8sec 10.1sec 1.44% 0.00% 0.0 (0.0) 0.4

Buff Details

  • buff initial source:NF_powerful_precision
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.1s / 321.8s
  • trigger_min/max:2.4s / 321.8s
  • trigger_pct:100.00%
  • duration_min/max:2.7s / 17.4s

Stack Uptimes

  • sinful_revelation_1:1.46%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.5 0.0 106.4sec 93.8sec 10.1sec 1.71% 0.00% 0.0 (0.0) 0.5

Buff Details

  • buff initial source:NF_sharpshooters_focus
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.4s / 303.0s
  • trigger_min/max:0.6s / 303.0s
  • trigger_pct:100.00%
  • duration_min/max:0.3s / 25.2s

Stack Uptimes

  • sinful_revelation_1:1.74%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.4 0.0 104.2sec 86.5sec 10.0sec 1.48% 0.00% 0.0 (0.0) 0.4

Buff Details

  • buff initial source:NF_SpiritAttunement
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.1s / 327.2s
  • trigger_min/max:0.7s / 327.2s
  • trigger_pct:100.00%
  • duration_min/max:0.5s / 19.7s

Stack Uptimes

  • sinful_revelation_1:1.49%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff Details

  • buff initial source:enemy4
  • cooldown name:buff_bleeding
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
Chaos Brand

Buff Details

  • buff initial source:enemy4
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by $s1%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by $1490s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff Details

  • buff initial source:enemy4
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff Details

  • buff initial source:enemy4
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by $w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by $113746s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Resources

Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max

Statistics & Data Analysis

Fight Length
enemy4 Fight Length
Count 1218
Mean 298.62
Minimum 240.02
Maximum 359.86
Spread ( max - min ) 119.84
Range [ ( max - min ) / 2 * 100% ] 20.07%
DPS
enemy4 Damage Per Second
Count 1218
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Priority Target DPS
enemy4 Priority Target Damage Per Second
Count 1218
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
enemy4 Damage Per Second (Effective)
Count 1218
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Damage
enemy4 Damage
Count 1218
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DTPS
enemy4 Damage Taken Per Second
Count 1218
Mean 13614.21
Minimum 12484.78
Maximum 14804.39
Spread ( max - min ) 2319.61
Range [ ( max - min ) / 2 * 100% ] 8.52%
Standard Deviation 407.4504
5th Percentile 12948.57
95th Percentile 14296.29
( 95th Percentile - 5th Percentile ) 1347.72
Mean Distribution
Standard Deviation 11.6748
95.00% Confidence Interval ( 13591.33 - 13637.09 )
Normalized 95.00% Confidence Interval ( 99.83% - 100.17% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 35
0.1% Error 3441
0.1 Scale Factor Error with Delta=300 1418
0.05 Scale Factor Error with Delta=300 5669
0.01 Scale Factor Error with Delta=300 141721
HPS
enemy4 Healing Per Second
Count 1218
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
enemy4 Healing Per Second (Effective)
Count 1218
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
enemy4 Heal
Count 1218
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
enemy4 Healing Taken Per Second
Count 1218
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
enemy4 Theck-Meloree Index
Count 1218
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
enemy4Theck-Meloree Index (Effective)
Count 1218
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
enemy4 Max Spike Value
Count 288
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats

Stats

Level Bonus (63) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0 0 0
Agility 0 0 0 0 0
Stamina 0 0 0 0 0
Intellect 0 0 0 0 0
Spirit 0 0 0 0 0
Health 0 4230525 0
Melee Crit 5.00% 5.00% 0
Spell Crit 0.00% 0.00% 0
Haste 0.00% 0.00% 0
Versatility 0.00% 0.00% 0
Mitigation Versatility 0.00% 0.00% 0
Mastery 0.00% 0.00% 0
Armor 1071 1071 1071
Run Speed 7 0 0
Tank-Miss 3.00% 3.00% 0
Tank-Dodge 3.00% 3.00% 0
Tank-Parry 3.00% 3.00% 0
Tank-Block 3.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none
100 none none none

Profile

enemy="enemy4"
source=default
spec=unknown
level=63
race=humanoid
role=tank
position=front
talents=0000000

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.


# Gear Summary
# gear_ilvl=0.00

enemy5 : 0 dps, 0 dps to main target

Results, Spec and Gear

RPS Out RPS In Primary Resource Waiting APM Active Skill
12382.3 0.0 Health 0.00% 0.0 100.0% 100%
Talents
  • 15: None
  • 25: None
  • 30: None
  • 35: None
  • 40: None
  • 45: None
  • 50: None
  • Talent Calculator

Charts

Abilities

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Health Decade (0 - 10) 0.7 0.0 0.0sec 0.0sec 58.8sec 13.51% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy5
  • cooldown name:buff_Health Decade (0 - 10)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 169.8s

Stack Uptimes

  • Health Decade (0 - 10)_1:13.58%
Health Decade (10 - 20) 0.9 0.0 0.0sec 0.0sec 32.5sec 9.87% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy5
  • cooldown name:buff_Health Decade (10 - 20)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 59.3s

Stack Uptimes

  • Health Decade (10 - 20)_1:9.88%
Health Decade (20 - 30) 1.0 0.0 0.0sec 0.0sec 36.4sec 12.16% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy5
  • cooldown name:buff_Health Decade (20 - 30)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:1.0s / 57.7s

Stack Uptimes

  • Health Decade (20 - 30)_1:12.16%
Health Decade (30 - 40) 1.0 0.0 0.0sec 0.0sec 37.7sec 12.80% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy5
  • cooldown name:buff_Health Decade (30 - 40)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:12.0s / 61.4s

Stack Uptimes

  • Health Decade (30 - 40)_1:12.80%
Health Decade (40 - 50) 1.0 0.0 0.0sec 0.0sec 31.2sec 10.59% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy5
  • cooldown name:buff_Health Decade (40 - 50)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:13.8s / 61.2s

Stack Uptimes

  • Health Decade (40 - 50)_1:10.59%
Health Decade (50 - 60) 1.0 0.0 0.0sec 0.0sec 34.5sec 11.72% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy5
  • cooldown name:buff_Health Decade (50 - 60)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:20.9s / 48.6s

Stack Uptimes

  • Health Decade (50 - 60)_1:11.72%
Health Decade (60 - 70) 1.0 0.0 0.0sec 0.0sec 36.9sec 12.55% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy5
  • cooldown name:buff_Health Decade (60 - 70)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:17.9s / 58.0s

Stack Uptimes

  • Health Decade (60 - 70)_1:12.55%
Health Decade (70 - 80) 1.0 0.0 0.0sec 0.0sec 26.1sec 8.86% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy5
  • cooldown name:buff_Health Decade (70 - 80)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:10.6s / 44.3s

Stack Uptimes

  • Health Decade (70 - 80)_1:8.86%
Health Decade (80 - 90) 1.0 0.0 0.0sec 0.0sec 12.1sec 4.10% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy5
  • cooldown name:buff_Health Decade (80 - 90)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:6.4s / 24.8s

Stack Uptimes

  • Health Decade (80 - 90)_1:4.10%
Health Decade (90 - 100) 1.0 0.0 0.0sec 0.0sec 15.0sec 3.83% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy5
  • cooldown name:buff_Health Decade (90 - 100)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:8.1s / 300.0s

Stack Uptimes

  • Health Decade (90 - 100)_1:3.83%
Sinful Revelation 6.1 1.3 44.4sec 35.4sec 10.9sec 22.31% 0.00% 1.3 (1.3) 5.9

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 223.2s
  • trigger_min/max:0.1s / 221.4s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 36.1s

Stack Uptimes

  • sinful_revelation_1:22.31%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.0 1.4 44.8sec 35.5sec 10.9sec 21.92% 0.00% 1.4 (1.4) 5.7

Buff Details

  • buff initial source:NF_none
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 245.6s
  • trigger_min/max:0.1s / 245.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 40.6s

Stack Uptimes

  • sinful_revelation_1:21.92%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.0 1.3 43.8sec 34.8sec 11.0sec 22.09% 0.00% 1.3 (1.3) 5.8

Buff Details

  • buff initial source:NF_brutal_projectiles
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 259.0s
  • trigger_min/max:0.0s / 259.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 36.0s

Stack Uptimes

  • sinful_revelation_1:22.09%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.0 1.3 43.8sec 35.1sec 10.9sec 21.89% 0.00% 1.3 (1.3) 5.8

Buff Details

  • buff initial source:NF_deadly_chain
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 236.3s
  • trigger_min/max:0.0s / 226.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 36.1s

Stack Uptimes

  • sinful_revelation_1:21.89%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.0 1.4 44.3sec 35.1sec 11.0sec 22.06% 0.00% 1.4 (1.4) 5.8

Buff Details

  • buff initial source:NF_powerful_precision
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 286.6s
  • trigger_min/max:0.0s / 286.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 43.2s

Stack Uptimes

  • sinful_revelation_1:22.06%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.0 1.4 43.8sec 34.6sec 10.9sec 22.01% 0.00% 1.4 (1.4) 5.8

Buff Details

  • buff initial source:NF_sharpshooters_focus
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 237.9s
  • trigger_min/max:0.0s / 237.9s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 40.5s

Stack Uptimes

  • sinful_revelation_1:22.01%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.0 1.3 43.8sec 35.0sec 11.0sec 22.23% 0.00% 1.3 (1.3) 5.8

Buff Details

  • buff initial source:NF_SpiritAttunement
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 248.6s
  • trigger_min/max:0.1s / 248.6s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 39.1s

Stack Uptimes

  • sinful_revelation_1:22.23%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff Details

  • buff initial source:enemy5
  • cooldown name:buff_bleeding
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
Chaos Brand

Buff Details

  • buff initial source:enemy5
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by $s1%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by $1490s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff Details

  • buff initial source:enemy5
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff Details

  • buff initial source:enemy5
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by $w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by $113746s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Resources

Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max

Statistics & Data Analysis

Fight Length
enemy5 Fight Length
Count 1218
Mean 298.62
Minimum 240.02
Maximum 359.86
Spread ( max - min ) 119.84
Range [ ( max - min ) / 2 * 100% ] 20.07%
DPS
enemy5 Damage Per Second
Count 1218
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Priority Target DPS
enemy5 Priority Target Damage Per Second
Count 1218
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
enemy5 Damage Per Second (Effective)
Count 1218
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Damage
enemy5 Damage
Count 1218
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DTPS
enemy5 Damage Taken Per Second
Count 1218
Mean 13195.05
Minimum 12143.69
Maximum 14620.56
Spread ( max - min ) 2476.87
Range [ ( max - min ) / 2 * 100% ] 9.39%
Standard Deviation 394.0353
5th Percentile 12547.01
95th Percentile 13877.86
( 95th Percentile - 5th Percentile ) 1330.86
Mean Distribution
Standard Deviation 11.2905
95.00% Confidence Interval ( 13172.92 - 13217.18 )
Normalized 95.00% Confidence Interval ( 99.83% - 100.17% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 35
0.1% Error 3426
0.1 Scale Factor Error with Delta=300 1326
0.05 Scale Factor Error with Delta=300 5302
0.01 Scale Factor Error with Delta=300 132543
HPS
enemy5 Healing Per Second
Count 1218
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
enemy5 Healing Per Second (Effective)
Count 1218
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
enemy5 Heal
Count 1218
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
enemy5 Healing Taken Per Second
Count 1218
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
enemy5 Theck-Meloree Index
Count 1218
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
enemy5Theck-Meloree Index (Effective)
Count 1218
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
enemy5 Max Spike Value
Count 288
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats

Stats

Level Bonus (63) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0 0 0
Agility 0 0 0 0 0
Stamina 0 0 0 0 0
Intellect 0 0 0 0 0
Spirit 0 0 0 0 0
Health 0 4100557 0
Melee Crit 5.00% 5.00% 0
Spell Crit 0.00% 0.00% 0
Haste 0.00% 0.00% 0
Versatility 0.00% 0.00% 0
Mitigation Versatility 0.00% 0.00% 0
Mastery 0.00% 0.00% 0
Armor 1071 1071 1071
Run Speed 7 0 0
Tank-Miss 3.00% 3.00% 0
Tank-Dodge 3.00% 3.00% 0
Tank-Parry 3.00% 3.00% 0
Tank-Block 3.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none
100 none none none

Profile

enemy="enemy5"
source=default
spec=unknown
level=63
race=humanoid
role=tank
position=front
talents=0000000

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.


# Gear Summary
# gear_ilvl=0.00

APM

Average number of actions executed per minute.

APS

Average absorption per active player duration.

Constant Buffs

Buffs received prior to combat and present the entire fight.

Execute

Average number of times an action is executed per iteration.

Crit

Average crit damage.

Crit%

Percentage of executes that resulted in critical strikes.

DPE

Average damage per execution of an individual action.

DPET

Average damage per execute time of an individual action; the amount of damage generated, divided by the time taken to execute the action, including time spent in the GCD.

DPR

Average damage per resource point spent.

DPS

Average damage per active player duration.

DPSE

Average damage per fight duration.

DTPS

Average damage taken per second per active player duration.

HPS

Average healing (and absorption) per active player duration.

HPSE

Average healing (and absorption) per fight duration.

HPE

Average healing (or absorb) per execution of an individual action.

HPET

Average healing (or absorb) per execute time of an individual action; the amount of healing generated, divided by the time taken to execute the action, including time spent in the GCD.

HPR

Average healing (or absorb) per resource point spent.

Count

Average count of impacts per iteration.

Dodge%

Percentage of executes that resulted in dodges.

DPS%

Percentage of total DPS contributed by a particular action.

HPS%

Percentage of total HPS (including absorb) contributed by a particular action.

Theck-Meloree Index

Measure of damage smoothness, calculated over entire fight length. Related to max spike damage, 1k TMI is roughly equivalent to 1% of your health. TMI ignores external healing and absorbs. Lower is better.

TMI bin size

Time bin size used to calculate TMI and MSD, in seconds.

Type

Direct or Periodic damage.

Dynamic Buffs

Temporary buffs received during combat, perhaps multiple times.

Buff Benefit

The percentage of times the buff had a actual benefit for its mainly intended purpose, eg. damage buffed / spell executes.

Glance%

Percentage of executes that resulted in glancing blows.

Block%

Percentage of executes that resulted in blocking blows.

Id

Associated spell-id for this ability.

Ability

Name of the ability.

Total

Total damage for this ability during the fight.

Hit

Average non-crit damage.

Interval

Average time between executions of a particular action.

Avg

Average direct damage per execution.

Miss%

Percentage of executes that resulted in misses, dodges or parries.

Origin

The player profile from which the simulation script was generated. The profile must be copied into the same directory as this HTML file in order for the link to work.

Parry%

Percentage of executes that resulted in parries.

RPS In

Average primary resource points generated per second.

RPS Out

Average primary resource points consumed per second.

Scale Factors

Gain per unit stat increase except for Hit/Expertise which represent Loss per unit stat decrease.

Gear Amount

Amount from raw gear, before class, attunement, or buff modifiers. Amount from hybrid primary stats (i.e. Agility/Intellect) shown in parentheses.

Stats Raid Buffed

Amount after all static buffs have been accounted for. Dynamic buffs (i.e. trinkets, potions) not included.

Stats Unbuffed

Amount after class modifiers and effects, but before buff modifiers.

Ticks

Average number of periodic ticks per iteration. Spells that do not have a damage-over-time component will have zero ticks.

Ticks Crit

Average crit tick damage.

Ticks Crit%

Percentage of ticks that resulted in critical strikes.

Ticks Hit

Average non-crit tick damage.

Ticks Miss%

Percentage of ticks that resulted in misses, dodges or parries.

Ticks Uptime%

Percentage of total time that DoT is ticking on target.

Ticks Avg

Average damage per tick.

Timeline Distribution

The simulated encounter's duration can vary based on the health of the target and variation in the raid DPS. This chart shows how often the duration of the encounter varied by how much time.

Waiting

This is the percentage of time in which no action can be taken other than autoattacks. This can be caused by resource starvation, lockouts, and timers.

Scale Factor Ranking

This row ranks the scale factors from highest to lowest, checking whether one scale factor is higher/lower than another with statistical significance.

Uptime Average Duration

The average duration of an instance of the tracked uptime.

TMI Range

This is the range of TMI values containing 95.00% of the data, roughly centered on the mean.

TMI/MSD Window

Window length used to calculate TMI and MSD, in seconds.

Max Spike Damage

Maximum amount of net damage taken in any N-second period (default 6sec), expressed as a percentage of max health. Calculated independently for each iteration. 'MSD Min/Mean/Max' are the lowest/average/highest MSDs out of all iterations.

Error

Estimator for the 95.00% confidence interval.

Range

This is the range of values containing 95.00% of the data, roughly centered on the mean.

Fight Length

Fight Length: 300.00
Vary Combat Length: 0.20

Fight Length is the specified average fight duration. If vary_combat_length is set, the fight length will vary by +/- that portion of the value. See Combat Length in the wiki for further details.